mf8 DeCETH: An Approach to the Solve
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- Опубліковано 8 вер 2024
- After completing my first solve of the mf8 DeCETH puzzle, I decided to share my solve approach and some tips and algorithms that might help you figure this puzzle out. This is not so much a tutorial video as it is an overview of my approach to the solve.
Algorithms for moving the triangle pieces:
Center Triangles (a, b, c, d)
- Lc to Dd to Bb
(UL FR UL FR) DF (FR UL FR UL) DF (BL) DF (UL FR UL FR) DF (FR UL FR UL) (BL)
- Lc to Bb to Dd
(BL) (UL FR UL FR) DF (FR UL FR UL) DF (BL) DF (UL FR UL FR) DF (FR UL FR UL)
- Rd to Dc to Ba
(UR FL UR FL) DF (FL UR FL UR) DF (BR) DF (UR FL UR FL) DF (FL UR FL UR) (BR)
- Rd to Ba to Dc
(BR) (UR FL UR FL) DF (FL UR FL UR) DF (BR) DF (UR FL UR FL) DF (FL UR FL UR)
Edge Triangles (1, 2, 3, 4, 5, 6, 7, 8)
- F2 to L6 to B8
(UR FL UR FL) UL (4 times)
- F2 to B8 to L6
(FL UR FL UR) UL (4 times)
- F1 to R5 to B3
(UL FR UL FR) UR (4 times)
- F1 to B3 to R5
(FR UL FR UL) UR (4 times)
Video that helped me establish my angles for the above algorithms.
• DeCETH Tutorial (Unbox...
I came to watch this only after solving the puzzle on my own, I had a few different steps and a much less efficient method, I have 40 move algorithms... But the algorithm for outer triangles was exactly the same, only with a different angle of holding the cube, I guess it is the most efficient one.
Great video, it was fun comparing methods.
Thanks. I just ordered mine after seeing this video. Was a little worried about turning but now I see it's great. I'm sorry I did not watch it when you started explainig the solving theory but I don't want to spoil myself haha. Good job mate, regards from México :)
Can't wait to get one of these. This looks fun!
Great tutorial!! How about jumbling?
I've yet to try a jumbled scramble on the real puzzle. I've attempted it a few times on the pCubes simulator with no luck. Jumbling creates some crazy internal bandaging that makes returning the puzzle to cubeshape very difficult. I'm also not sure if the jumbled scramble moves things from their appropriate orbit. If the only difficulty added by a jumbled solve is returning it to cubeshape, I don't think I'd enjoy the solve. However, if like the helicopter cube, those jumbling moves actually make the entire solve a new experience due to orbit changes, I'd be willing to give it a try one of these days.
@@puzzlemax13 Ugh, internal bandaging. I saw a comment somewhere about that on this puzzle. Yeah, doesn't sound fun.
Any chance you you can do a tutorial on the Sam gear orbit cube
Potentially. If I do, it will probably be very similar to this video. The solve of the Orbit Cube is also very time consuming, filled with setup moves. I do however have a few commutators that have been rather fool proof for me. If I do a video for the Orbit Cube, I'll likely just highlight and explain each step as well as show those commutators in detail using a similar diagram on screen.
That would be helpful I found a 3 cycle that can be used for the whole solve I just like seeing other approaches appreciate your response. Also site was great got this puzzle fast
@@therippa1-5 A new tips and tricks video for this puzzle that I just uploaded.
ua-cam.com/video/kcxHLHdwqms/v-deo.htmlsi=Uj9ZXgH7WFuAAd4y
whats a helicopter cube
It's a cube that can survive being dropped out of a helicopter without breaking
@@alydev23 im sure thats not a helicopter cube
@@alydev23 I get you were just joking. But they seemed legitimately curious. Instead of making a joke no one will ever see, why not actually help them out? I dont know if you know this, but cubing isnt a huge billion dollar industry. Especially if you dont count shit rubiks brand crap, that is just sold as a novelty.
The more people we get interested in cubing, means more money for the sites, the producers, and the contests. I am more of a non wca fan, and i can see, compared to a few years ago, how companies are not making any new nwca puzzles, unless they are simple. I just dont want this to be a fad that disappears like fidget spinners. Lmao
The inner triangle can just use an algorithm with 8 steps
What's the alg?