Visual and Audio feedback with Affordance System - Unity VR Tutorial
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- Опубліковано 20 сер 2024
- In this video I'll show you how you can make an interactable trigger any visual and auditive response when interacting with it. This technique used the latest Affordance system from Unity XR Interaction toolkit 2.3 and you will see the possiblities are endless !
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📝Best VR Assets ( These links are Affiliate links which means it costs the same to you and I get a small commission. Thanks for your support!)
VR Interaction Framework
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Hexabody (Physics VR Player)
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Mirror and Reflection for VR
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Auto Hand (automatic hand grab pose)
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Hurricane VR (vr physics interaction)
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3d Hand Model for VR
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Full Series on How to make a VR game • How to Make a VR Game ...
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If you enjoyed this video, here are some other really good channel you should appreciate :
⌨️ Game Dev
Brackeys : / @brackeys
Dani : / @danidev
Code Monkey : / @codemonkeyunity
👨🎓 Vr Dev
Justin P Barnett : / @justinpbarnett
Vr with Andrew : / @vrwithandrew
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#vr #vrdev #madewithunity
Here I was thinking I had to make a script that enables everything OnHoverEnter, this is way more convenient!
you should definitely make a tutorial about cutscenes in VR
great video as always
Just worked through this, got it working great! couple notes/question's first off I didn't set a theme there is a drop down button and you can enter the values directly per object (its next to Affordance theme Datum 3dots), anybody know how to set the material to use? As in a would like a Emission texture, rather than the bog standard one. Great job !
Hi valem. Great video! For mixed reality development for Quest 3, do you recommend XRI with Oculus Integration, the new AR Foundation Meta OpenXR package, or a combination between them?
That's a great question I will need to do some research to answer it but I'm planning on making a tutorial about AR with Quest2/Quest3 in the future. :)
does it work with grab interact ?
can you make a gmod physics gun next please I would love to see that
Well the raycast grab works a bit similar so I guess you could just stick it to a gun. :D
Hi valvem great tutorial my game is almost ready but do you think you can make a in game purchase tutorial?
Great idea I will see if I can cover this in the future and congrats on your game. :)
@@ValemTutorials thanks man also do you know why when ever I go to unity asset store and press open in unity it won’t open?
Hey valem
Love your videos
I wanted to ask at the start of the video when you were moving the cube with the basic rig the ray had sort of an elastic feel to it
How did you do that?
Is there some feature to be checked in the xr rig for that
Hi no its by default in the latest unity xr toolkit release ! :D it looks really great aha !
thanks, but why are you using such an old unity version? it would be better if you switched to the latest for tutorials because some times we run into depreciated problems in your code.
I prefer using old stable version than new one sometime but I agree this one is getting a bit old. :D
accent bien bagette .. you can speak french ?
I do but I'm from Belgium not french ! :D
@@ValemTutorials but you speak french ? your pc is in french