Help Support Nerdarchy by Shopping at YOUR Favorites Places on the Internet. Just use these links and shop as usual. Nothing changes for you- Amazon- amzn.to/2jf0boA Nerdarchy the Store- goo.gl/M4YZEQ Drive Thru RPG- goo.gl/6nf5zh Easy Roller Dice- goo.gl/1n0M1r
I think you got to stuck on the ego. They are also very intelligent creatures. They can manipulate the local culture for it's own benefit. Such as get the town/maybe the players to take another dragon down. Then have the king, a collector, or whatever you chose ask for or purchase the bones. Maybe they were sent on the quest to collect the bones to cure a disease or another thing. But in actual it's just so the Draco has a backup body. That he places in a hidden buried cave with his gem.
Humorous scenario going through my head, the Tyrant that the party has been chasing manages to ambush and capture the party. He claims a staff the party has been lugging around thinking that it will let him control the dracolich. However, as he is gloating over the party one of his hired mages is trying to get his attention. When the Tyrant demands to know why the mage is interrupting him, the mage reveals that he was just able to translate an inscription on the archway they had recently past. The inscription reads 'Now entering the Graveyard of Ancient Dragons'. Only now does everyone recognize the sound of bones clicking and clacking together.
I love the idea of the dracolich glimmering itself to make it look like a normal dragon, but a way to step it up another notch is to have it in the body of a metallic dragon. I can lure party in with the auspices of being good but actually get the party to do its evil works for it.
Fairy dragon turned dracolich, only because it wants to play a trick on everyone in this town. One day a magical museum appeared in town and the dracolich is one of the scenes in the museum. He gets a bunch of mimics, and other animated objects over time. So every day,week,month etc a new addition to the museum may happen overnight. At night once its closed all the evil stuff comes to life and do whatever they want(probably playful evil). End goal is dracolich is building an army in this museum to take over the town and inslave the local apple pie maker. I just thought of this and will be adding it to my new campaign lol. TY!
My friend and I had this idea for a "monster" D&D game where the players are monsters that work for a lich while fighting adventurers, a baby drakolich could be an interesting player especially if he is so weak that his stats are like an lv one character..
A necklace containing five gemstones each representing a different chromatic dragon. Each gemstone holding a dracolich's soul each gem collected over the years. The pc attuned to it hears them fight in there sleep perhaps. And upon killing a dragon the dracolich that is freed is based on a D100! Shit I just found my plot device.
Of course, the necklace has been acting as a self recharging item to cast one spell per stone per day.... and its been a damn good magic item for the party. (until they kill a dragon. Then all hell breaks loose)
I'd make a slight change by having them all inhabit the same dragon and each one would habe to fight for control over the body. Ultimately they would join together, seeing themselves as one dragon who holds more power than any other, this would cause the gems to merge into one and would create a super phylactery. This would be the big bad, it would then try to search out other dracoliches and have them killed after finding their phylactery and placing it inside of a living dragon alongside their own. It would also try to make other dagons into dracoliches by being some sort of puppet master and making them think it was their idea. Every time the party would confront the big bad dracoliche they would kill it, thinking they could find the phylactery afterwards, only to be attacked by a dragon immediately after. The dragon would be extremely weak and would only have about 5hp. Once the dragon dies (probably by tripping over a rock) it would become an even stronger dracoliche than before, the party would be able to escape durimg the time that it is argueing with itself but the original group of dracoliches would ultimately prevail and unify the rest of them. I'd even go as far as to make several group dracoliches and have them all working together as separate dragons to cover the most area, so they can gain more dracoliches. It would eventually lead to all of the dracoliches fused into one and I'd have the party defeat it. Thinking they've defeated it for the last time, the party would begin to think it was all over by returning to whomever they had originally gotten the quest from only to find that the mega-dracoliche had somehow inhabited one of the oldest astral dragons. This would be the final boss, that or tiamat the dracoliche queen.
You can add one more gem in the center were the five partially merge make a superior dracolich and the five are under its control so as you kill a dragon that releases him but you cant destroy the gem with out releasing the other dracoliches in order to break the bond on the first one.
One way to effectively use the cult/cabal used in the creation of the dracolich is that the dragon is SO narcissistic that it sees its natural body as not good enough for it, so after it becomes a dracolich, it uses ancient magics to tie its phylactery to the higher members of the cabal before killing itself. From that point, it then uses the cabal to shop around for the most aesthetically pleasing parts of other dragons, building itself a perfect body for it to inhabit. This could even allow it access to the resistances, spells, and even liar actions of the dragons it's made up of, depending on how many bones are taken from those dragons
I once wrote a mashup monster. The Demi-Dracolich. The idea being that (like any other lich) once a dracolich has existed for so very long, its soul starts to decay and eventually leaves a demilich in its place. The Demi-Dracolich was fun, but far more powerful than I'd thought. It almost TPKed the party.
Many, many years ago I ran a campaign where the party did "kill" a dracolich and the "shiny" in the hoard was scooped up by the cavalier in the party which also happened to be the phylactery. They then use a series of portals they discovered to travel from dragon lair to dragon lair. Each time they kill the resident dragon it soon reanimates and they have a second fight on their hands. After 2-3 times, they got the hint and figured out what was going on.
I don't see a problem with Dracoliches, Cults, and the gem phylactery rebirth. Here's why: Draconic arrogance and narcissism: Well documented and often spoken about. I could also see Dragons whom have large territories and no heirs doing this, JUST to retain power and control. Reds are arrogant enough and Greens are manipulative enough to want to do this. Blue Dragon Warlords might very well do this to maintain control over armies and territory. A White Dragon whom has battled a Frost Giant Jarl and it's minions for control might do this simply out of a desire not to lose. Dragon Cults: Established even before 5E, Dragon Cults saw a renewal in "Hoard of The Dragon Queen" and "Rise of Tiamat". The information is all there. They are loyal, like any cult. Why? It's a CULT, not a "Public Access Community Program for Draconians". A Cult is something religious or semi-religious with it's own dogma. Self-sacrifice isn't unheard of, and many are willing - perhaps for the promise of being reborn AS a Dragon. Just look at many ancient religions and civilizations. The Aztec Empire is a great example. Many supplicants were willing to be sacrificed based on their beliefs alone. Viking slaves were sometimes willing to die to be buried with their masters. This is all historical fact. Looking at everything through the eyes of a modern Western viewpoint doesn't always apply. Greed and Intelligence: If WE know Dragons are greedy, what do you think the chances are that other Dragons do too? A Dracolich might lure a living Dragon into a trap with this large gem (intended for a Phylactery) as bait, kill it, then store the corpse for later use. Or, it might have it's Cultists place the gem in, nearby, or within vicinity of another Dragon's hoard...and just WAIT. One day that Dragon might find this gem, take it, and then the trap is set. It too might meet it's end, and when it does, BOOM, reborn Dracolich. Dragons are virtually immortal, and Undead are as well...so a Dracolich's soul being trapped in a gem for 200 years might be the equivalent of a long nap to a Dragon. No biggie. Dragon variety: Look at the number of creatures listed as Dragons. Technically a Dragon could be reborn into a Wyvern, Psuedodragon, or Dragon Turtle. Like you've said, once the ritual has been done once, you could technically work outside that rule to become reborn. This Dracolich might wish to trade up. Warlocks: Dracoliches change their creature type from Dragon to Undead. That makes them qualify to be the Patron in an Undying Pact relationship. A Dracolich inside a Phylactery might still be able to communicate with it's Warlocks and other minions. A Warlock might even be the unwitting courier of it's own master's gem in a search for another Dragon's body. Now, consider that Warlock with a Pseudodragon...is that dragon a familiar or the master? Hmmm......
A dragon turtle becoming a dracolich? That kinda reminds me of Dry Bowser from Mario games. In other words, Super Mario RPG 2.0: D&D Edition should be made!
I don't understand why becoming dracolich is, for them so conflicting. Firstly, you can hire a mercenary to try to kill (sending message to other dragons) or just badly injure a dragon, giving him an idea that can be in danger. Secondly, they can be just on the edge of their life span. The biggest reason for them to consider is immunity to the dracorage.
I had watched a video by Ashspawn that explained that a dracoliche’s phylactery does not form a new body for them when they are destroyed, like a normal liche’s phylactery does. Someone else has to provide a replacement body.
Picture it: A dracolich trapped in a wymling form, powerful glamours around it for disguise, enlists adventurers to help it hunt a "hostile dragon"-(new body). In combat the "wrymling" falls, shriveling to a small bone pile, enraging the adventurers to a hard fought victory.. As they mourn their dragon "ally" and loot.. The large dragon corpse stirs, with a familiar voice ringing out from the formerly dead form.. You could have a whole villain monologue or just play with the bewilderment against the party.
The players uncover a sentient jewel encrusted dragon-slaying sword, with a few other cool unique abilities. However, when used to slay a true-dragon, the soul escapes and takes on the slain dragon's form. In truth, the dracolich created the sword of dragon-slaying as his phylactery to ensure that if he was ever felled, that someone would inevitably use it to slay another dragon, thus returning him to the world, more powerful than before! Of course, if they players then slay the dracolich, his soul returns to the sword. Keep in mind that a dracolich is of the undead type instead of the dragon type, and thus won't be affected by the sword's bonus against dragons. Once the players discover the secret of the sword, they must decide to use the sword, or destroy it, and the dracolich with it. Also, the sword can only be destroyed by a specific dangerous ritual that the players have to discover and carry out.
if your a lv 14 necromancer and your vsing a white dracolich you have a small percent to be able to use your class feature to take control of it. and since it will have only 10 int and it falls to your control you would have a white dragolich pet.
My BBEG is a Lich whose end goal is to kill a dragon, who is the realm's protector and has foiled his plans for centuries, and raise it as a Dracolich. The players are constantly in contact with the dragon and it will be rough for them to just turn and be forced to put him down. I liked your idea of my BBEG doing it so a dracolich ally can be reborn through the dead dragon's corpse and will incorporate that into my game.
I can totally seeing a Dracolich making a Dragonslayer weapon to implant his phylactery stone into! 2 more ideas: 1. The Dracolich puts his phylactery in a place like the well of dragons (elephant graveyard but with dragons!) 2. They can play "dead" really well! :D
i once had a dracolich inhabit a tiny little lizard that was injected with dragon dna. it was very powerful, but it could only maintain the full power for a few minutes because it had to use it's magic to create a giant dragon visage. Also the reason to my understand that a dracolich needs a bunch of help is so that they could become a lich is because they are innately immortal so the magic required to kill them and trap an immortal life force into the gem was beyond the dragon because dragons can't commit suicide.
I kind of want to do what you guys suggested with the sword being using to create a Dracolich, but instead it's a way to sort of seed an adventure for a future campaign. Like, the heroes of this past age slew this mighty dragon, but when they came back the corpse was gone.
I ran a campaign once with a Pseudodrago-Lich.... the party found a city devoid of life lost to the ages that was said to have been ruled by an ancient red wyrm... They found the weapon that held the Phylactery within its hilt. Three sessions later they decided to go explore a cave after being told that there were dragons in it by some kids.... they killed a clutch of newborn pseudodragons.... just for being dragons and got the town the kids lived in destroyed
James.... You sir, are old. I'm from the east USA and no one here in the west USA knows anything about that reference (or many TV commercials for that matter). I laugh alone often.... 😬
As I watched this, I couldn't help thinking of the bunny rabbit that kills by decapitation from Monty Python. Sometimes it's just fun to throw a curveball.
Fight the cultists early in the campaign, come across a magic greatsword. Kill the Dracolich and the greatsword becomes a Dragonslayer Greatsword with a bonus 3d6 against dragons and a evil sentient weapon. Kill another dragon and the sword goes back to normal as the soul leaves it. The Dracolich helps you kill other dragons to perpetuate its life.
I have something like this in my Rise of Tiamat campaign on roll20. It's not a typical Dracolich but rather a former blue dragon that has become a powerful necromancer, turning purple in the process.
Another thing that could be interesting is to have a Dracolich either unwillingly created or perhaps "influenced" by it's current body. Some dracolich cult transforms a Good dragon (or one revives inside a more powerful good dragons body/corpse). While alignment shifts might be caused, the new nature of the beast points it towards doing horrible things. It however picks targets that would be potentially acceptable targets to it's prior life. Cue a dracolich essentially committing genocide of chromatic dragons...and having the players come across a nest being attacked...or perhaps there are some worried good dragons that think that once he/she runs out of evil dragons in the area, who would be the next ones.
A cheap way to explain the Dracolich is to give back spell casting abilities to certain exceptional dragons and they can make the transition themselves.
Thinking of the possibilities of a psudodragon becoming a companion creature along with a spell book decorated with a gem, and at such a time the party encounters a dragon, the companion creature sacrifices itself, so that once the party slays the opposing dragon, the psudodragon is revealed to be a draco-lich who was needing to transfer bodies to regain his powers
What if you make the party fight a young dragon, when they kill it, it comes back as a dracolich and every time they kill it it comes back with another body trying to kill the party
So going to use this on my players. A "holy" relic is going to come to the party. Going to make the item intelligent and at the center of the item... ding. ding. ding... phylactery. The item was guarded by a holy order of a large city.. A personal position of some long dead cleric of(insert your cleric/paladins) order. Once given to your party it starts talking to the cleric/paladin leading them to complete the long dead clerics last task. Item was really being hidden to guard the dragolich from being reborn. Information was lost centuries ago in a ... leads party on quest of xyz length to kill off a great threat to the land... A dragon....
Aww man, they brought up a couple of ideas, that combined sound like such an awesome thing: Have a dracolichs phylactery embedded in some kind of powerful dragon-slaying weapon (sword, spear whatevs) but the weapon itself is also cursed to instill its wielder with a strong desire to kill dragons. The players will think that thats simply the offset for the weapons strength, but nope! Chuck Testa . . I mean, dracolich plan B. Edit: Are dracoliches even effected by dragon-bane weapons, or undead-bane? But maybe this particular dracolich is resistant to this particular dragon-bane weapon, since he made it or something like that.
A thought for an entire campaign; have the party be members of a hunter's guild that goes around slaying monsters keeping the peace and so on. The story is that the guild was founded nearly a century ago when its founder slew an ancient dragon. (Predictable spoiler) that dragon was a dracolich and while it defeated the would be hero its body was beyond repair. Stashing its self into a wyrmling it has been using illusion magic to pass itself off as various offspring of the hero (or the hero its self if it was an elf or dwarf). All the while amassing followers, always on the look out for a new body. This also work with any guild members getting to suspicious they can have a tragic accident while fighting a beholder or some such. Thoughts? The big reveal would come when an ancient dragon finally gets spotted and the guild leader decides it is time to jump into the fray. With the leader's help the dragon is defeated but an old evil finally reveals its self as the dracolich now has a shiny new body.
if the phylactery is incorporated into a weapon, why not treat it like an intelligent weapon, which is always trying to get it's wielder to slay dragons?
I like the idea that a magic item holds the soul of the dracolich. You can make it an evil sentient item that helps the party and tries to convince them to do evil things until it eventually tries to convince the party to kill a dragon. This way its drawn out and the party has plenty of time to realize "hmm... perhaps we shouldn't listen to my ultra powerful greataxe anymore." If not then its going to be great when it breaks out, either tries to enslave the party for being subservient or kills them >=D
........................And if you want to be pure evil, you could have the dracolich claim its new corpse later after the party's left, and have it haunt their steps afterwards.
Dracolich philactory in the barbarian's amazingly powerful intelligent weapon... and every time they kill a dragon they have to kill it twice with the second time being a dracolich that is a little more potent than the last time and see how long it takes to convince the barbarian that they need to destroy that damn sword. But the sword has convinced the barbarian that there is no greater weapon in the prime material plane of existence. (because there probably isn't...)
A draco lich is the final fight of a campain i am running right now. At the moment I have put in history of the draco lich from the past and depending on what they desided to do they are going to be releasing it or the big bad guy will be.
I HAVE AN IDEA FOR A MAGIC ITEM. (Warning silly idea) The Sword of Infinite Pommels, every time you unscrew the pommel and throw it at some one a new pommel is formed. The pommel would be a strength based throwing weapon witch did 1d4 bludgeoning damage. What do you think?
I feel like a very crafty dragon would consciously hide his phylactery in a dragonslaying weapon as contendancy plan. And I kind of a want an undead patron Warlock with the Chain pact to have a special psuedodragon familiar that is a dracolitch so it would be more intelligent but physically limited with the balancing act being the familiar cannot change forms.
According to 3.5e, a dracolich can inhabit any reptilian or dragon creature such as dragonborn, half dragons, and lizardfolk. You kill a dracolich. Ok. What about that kobold graveyard left over from the days it was alive. Now to quote a certain genie, "PHENOMENAL COSMIC POWER... Itty bitty living space."
I am running H.o.t.D.Q and after messing around with ideas and pulling teeth to get some players to give me a drop of PC's backstory I have decided to have severin be a Red dracolich, hold on because this needs explaining. So the idea was that the dracolich was no other then Shargrailar, This dracolich fought some heros in 1835 and was destroyed, soul returns to gem, heros track down and find gem, they can't destroy it so they go and try to hide/lock it away ( see imprisonment, Trap the Soul, Magic jar), later on (1489, 5-7 months before the game starts) unknown forces find and take it away, new heros chase them down and find some bad monsters facing them down, they fight and one hero is killed, after that combat the party is recovering and one casts reincarnation on the fallen hero but right then the Dragon Cult cuts down the remaining heros leaving the reincarnated character ( radiating Devine energy) alone, the cult opens up the jar and touch the dracolich gem to the soulless body now giving it the dragon soul but that displaces the original body's soul which latches on to a body nearby which is a near dead goblin. The Devine powered reincarnated human (Severin) walks off with the cultest's and the goblin (one of my players) slowly heals but has no memory of being another being and in game his memories are slowly fading away and being replaced ( the hero, with his previous life's memories, HotDQ PG.87 background 10) And that's the origin of dracolich Severin, hope this turns out well.
I like that idea of a Dracolich implanting subliminal messages into a cult of Kobolds FROM his phylactary (like Sauron) into worshipping a known red dragon wyrmling, and taking care of it. Throughout the course of an adventure that "spirit form" Dracolich has been shepherding the adventurers, and that cult to one day meet. The wyrmling becomes angry, and inadvertently kills some of his Kobold worshippers in the crossfire against the adventurers. Once the presumably high level pc's do away with the wyrmling,(which could/should feel easy to kill) that one key/quest item they've been carrying since the beginning of the game begins to resonate with the corpse of the wyrmling, and its bones along with the skeletal remains of the kobolds begin to swirl in the air and stitch themselves together through the magic of the phylactery to assemble the mighty Red Dracolich.
Dracolich Phylactery + Wyrmling Dragon = Dragon Ghost Rider that's the image that popped into my mind after hearing that potentially "amusing" idea. Using the Dragonborn, Half-Dragon societies as the basis for the plot...A wyrmling is made an offer by one of Tiamat's (or any other Evil Dragon Diety) and ultimately well Dragon Ghost Rider the Ten-Headed Queen's bounty hunter...
I used the gem in sword Idea but the sword was sentient. Whispering promises of power in the players mind if it killed a powerful dragon and drove the blade into its heart. the party killed a adult blue, the gem shattered and the dracolich took over the body of the dragon. it took the players on as servants and they went with it until they were strong enough to kill it.
Ok now take it up a notch, if your players have to kill Tiamat once they do have the flesh from each of the heads start to fall off and now have a five headed dracolich to fight, enjoy!
I'd totally have a grand treasure for my players after a really intense story arc and have them unknowingly acquire the 13 philactories of a long forgotten evil group of dracoliches that once almost destroyed the world. Then, either wait for them to slay a dragon, or even better, sell one. Because if they sell one, the city falls without them being there and they eventually find out that it was their fault. oops.
how about a dragon that has his father's phylactery, who is a dracolich, in his horde, solely to bring his father back to "life" upon his death, and so his father can gain vengeance on the adventurers who just killed his son.
If an ancient dragon turned into a Lich got killed then transfers into a much smaller dragons body it would want to get rid of the meat and skin so it can grow. At first I'd have it get up and leave ignoring the party's attacks because (dragon lich can) and fly off to it's hidden lair to magically grow back to original size.
I had a plan to put a 2 headed dragon in my campaign with each head being a diffrent color. so this just gave me an evil idea because what if they just fought the giant 2 headed dragon just for it to be reborn as a dracolich.
I would allow the dracolich to inhabit any draconic body but it takes time to take complete control of the host. I would love to have the dracolich inhabit the body of one of the players and there could be a Duality in the players mind. The next quest would be how do we get the dracolich out of our friend without killing him.
Just curious but how would this work with a Dragonborn character that may have died during a campaign? Would the essence of the Dracolich transfer to the PC or NPC... and could you use that character as an NPC, but with the characteristics of the Dracolich that is now possessing the Dragonborn body?
I'm new to d and d .. I love spellcasters . I'm trying to make a warlock but I'm having a hard time making a DPS .. I have cone spell heavy . but is their any to where I can add more spells per a level . I'm a level 5 cantrips are . true strike, chill touch , telepath , eldritch blast , minor illusion, blade ward . spells witch bolt , comprehend , arm of hadar , shatter .. any ideas .. I'm going to be adding my level 4 and 5 spells
a good way to trick your players to keep the gem- while attuned to it they gain a 1 per long rest a young dragons breath attack (same type as dragon in gem). SO they think awesome it just gives me this cool attack- but then BOOM they kill a dragon and the gem shatters and Droclich time
I always liked the idea of a dracolich's phylactery being a gem just amongst its huge treasure hoard. Force players to destroy 10s of thousands of gp worth of gems to finish the dragon. I am not nice.
sweet, I love me some Undead Dragons. there is a Dungeon/ Ruin in Skyrim that has one as a Miniboss with Skeletons. the Dracolitch is Special. if you kill one do you gain any cool loot?
i had a drago lich leave his gem in his own horde left the horde, so a young dragon took up residence not knowing what layed inside. the party was suprised at me throwing a baby dragon at them when they were high level not expecting what the true foe was.
AAUGH! Really an old guy nerd site and I had to scroll this far down to find someone who pointed out how badly they dropped the ball (pun intended) on saying Peppermint Patty instead of Lucy!!
It seems from everything I hear about 5E that dragons (every creature, class and spell actually) has gotten much worse. What happened to innate dragon magic? Psionics? I would think dragon deities could be dark and death based. A crippled dragon who only barely won in combat vs another equal dragon might see Lichdom as its only chance to keep its treasure, land and status.
I love the idea of a powerful ancisn't Dragon stuck in a feeble young Dragon hatching. I'd have it keep its intelligence and wisdom but have it use the physical stats of the new body and assume it's weak body can't handle the power needed to cast strong magic. Make it an npc the party meet thinking it's a weak little thing but then have it manipulate them into fetching it's Crystal and convince them another Dragon is to blame for all its previous evils (and more) so they go and kill it's enemy because it's not strong enough to do it itself... until they kill it and it enters the new, powerful body and leaves with the Crystal and goes on a rampage again. This giving the party a whole new adventure to go on to say him again!
Make the Phylactery some Magical Item that boosts the effects of a Dragonborn's breath. like increasing damage or range. so if you have a Dragonborn in your campaign they will want to have it. Then get your DB PC to have to secretly roll will etc, and make them lead their party to hunt a specific race of dragon that the Draco-lich was before(they are all unaware the Dragonborn is being manipulated) as some personal revenge or something. IF the Dragonborn is killed have him rise up as an enemy during that battle to kill the rest of the adventurers, give him some buffs so he becomes more powerful like the undead advantages and like 25% of the full Draco-lich stats, so now your party has to deal with a Draco-lich in their previous party member AND the things that killed him. but if he doesn't die then you have them hunt for a dragon and the big bad becomes a sudden battle with a dragon followed by a Draco-lich. I think this could be used in many interesting ways. and definitely something I'm going to be using. the DB character that got possessed could become a big bad in the same universe or something if the adventurers escape. or for a future campaign if he kills off every character.
Odd enough for me, I wouldn't involve a group of cultists trying to revive a dragon into their undead servant... though I would have the dragon hide away in some shame and paranoia. I just think it's more of a case that the dragon was at one time slain, and they were just that persistent and that mean that even the first death shall not stop them... Though if I did do the mage cabal, that gives an idea for Hovel the Three-Layered City. It WAS found on the slaying of a great red dragon (the skull is mounted over the throne) and it does have a group of Drow down below because the Dwarves dug too deep (thank you Deep Gnome allies for the rear guard). It's possible these evil elves could have been collecting the bones of the dragon (or replacing with other dragon bones) and they steal the skull, leading to a slight mystery of "why would they steal the trophy and not just kill everyone?" And then, probably quite a few sessions later so the party can actually be strong enough to at least face it without immediate death, that screech echoes throughout the mountain. The dragon is back. And he. Is. PISSED.
Help Support Nerdarchy by Shopping at YOUR Favorites Places
on the Internet. Just use these links and shop as usual. Nothing changes for you-
Amazon- amzn.to/2jf0boA
Nerdarchy the Store- goo.gl/M4YZEQ
Drive Thru RPG- goo.gl/6nf5zh
Easy Roller Dice- goo.gl/1n0M1r
Nerdarchy THANK YOU
I think you got to stuck on the ego. They are also very intelligent creatures. They can manipulate the local culture for it's own benefit. Such as get the town/maybe the players to take another dragon down. Then have the king, a collector, or whatever you chose ask for or purchase the bones. Maybe they were sent on the quest to collect the bones to cure a disease or another thing. But in actual it's just so the Draco has a backup body. That he places in a hidden buried cave with his gem.
Humorous scenario going through my head, the Tyrant that the party has been chasing manages to ambush and capture the party. He claims a staff the party has been lugging around thinking that it will let him control the dracolich. However, as he is gloating over the party one of his hired mages is trying to get his attention. When the Tyrant demands to know why the mage is interrupting him, the mage reveals that he was just able to translate an inscription on the archway they had recently past. The inscription reads 'Now entering the Graveyard of Ancient Dragons'. Only now does everyone recognize the sound of bones clicking and clacking together.
consider the idea of a dracolitch going into a tiny little fairy-dragon..
tiny voice: "witness me and tremble in terror!"
Tiny yet terrifying... 👁 _ 👁
I love the idea of the dracolich glimmering itself to make it look like a normal dragon, but a way to step it up another notch is to have it in the body of a metallic dragon. I can lure party in with the auspices of being good but actually get the party to do its evil works for it.
MrMooseticles Great minds think alike I just posted this idea myself.
I think you mean glamouring.
Fairy dragon turned dracolich, only because it wants to play a trick on everyone in this town. One day a magical museum appeared in town and the dracolich is one of the scenes in the museum. He gets a bunch of mimics, and other animated objects over time. So every day,week,month etc a new addition to the museum may happen overnight. At night once its closed all the evil stuff comes to life and do whatever they want(probably playful evil). End goal is dracolich is building an army in this museum to take over the town and inslave the local apple pie maker. I just thought of this and will be adding it to my new campaign lol. TY!
11:15 it's an ancient red that became a wormling of a different color
My friend and I had this idea for a "monster" D&D game where the players are monsters that work for a lich while fighting adventurers, a baby drakolich could be an interesting player especially if he is so weak that his stats are like an lv one character..
A necklace containing five gemstones each representing a different chromatic dragon. Each gemstone holding a dracolich's soul each gem collected over the years. The pc attuned to it hears them fight in there sleep perhaps. And upon killing a dragon the dracolich that is freed is based on a D100! Shit I just found my plot device.
Of course, the necklace has been acting as a self recharging item to cast one spell per stone per day.... and its been a damn good magic item for the party. (until they kill a dragon. Then all hell breaks loose)
I'd make a slight change by having them all inhabit the same dragon and each one would habe to fight for control over the body. Ultimately they would join together, seeing themselves as one dragon who holds more power than any other, this would cause the gems to merge into one and would create a super phylactery. This would be the big bad, it would then try to search out other dracoliches and have them killed after finding their phylactery and placing it inside of a living dragon alongside their own. It would also try to make other dagons into dracoliches by being some sort of puppet master and making them think it was their idea. Every time the party would confront the big bad dracoliche they would kill it, thinking they could find the phylactery afterwards, only to be attacked by a dragon immediately after. The dragon would be extremely weak and would only have about 5hp. Once the dragon dies (probably by tripping over a rock) it would become an even stronger dracoliche than before, the party would be able to escape durimg the time that it is argueing with itself but the original group of dracoliches would ultimately prevail and unify the rest of them. I'd even go as far as to make several group dracoliches and have them all working together as separate dragons to cover the most area, so they can gain more dracoliches. It would eventually lead to all of the dracoliches fused into one and I'd have the party defeat it. Thinking they've defeated it for the last time, the party would begin to think it was all over by returning to whomever they had originally gotten the quest from only to find that the mega-dracoliche had somehow inhabited one of the oldest astral dragons. This would be the final boss, that or tiamat the dracoliche queen.
You can add one more gem in the center were the five partially merge make a superior dracolich and the five are under its control so as you kill a dragon that releases him but you cant destroy the gem with out releasing the other dracoliches in order to break the bond on the first one.
One way to effectively use the cult/cabal used in the creation of the dracolich is that the dragon is SO narcissistic that it sees its natural body as not good enough for it, so after it becomes a dracolich, it uses ancient magics to tie its phylactery to the higher members of the cabal before killing itself. From that point, it then uses the cabal to shop around for the most aesthetically pleasing parts of other dragons, building itself a perfect body for it to inhabit. This could even allow it access to the resistances, spells, and even liar actions of the dragons it's made up of, depending on how many bones are taken from those dragons
I once wrote a mashup monster. The Demi-Dracolich. The idea being that (like any other lich) once a dracolich has existed for so very long, its soul starts to decay and eventually leaves a demilich in its place. The Demi-Dracolich was fun, but far more powerful than I'd thought. It almost TPKed the party.
to go off that idea of it being in a weapon, Sentient, dragonslaying weapon that compels its wielder to slay the strongest dragons they can find.
Many, many years ago I ran a campaign where the party did "kill" a dracolich and the "shiny" in the hoard was scooped up by the cavalier in the party which also happened to be the phylactery. They then use a series of portals they discovered to travel from dragon lair to dragon lair. Each time they kill the resident dragon it soon reanimates and they have a second fight on their hands. After 2-3 times, they got the hint and figured out what was going on.
I don't see a problem with Dracoliches, Cults, and the gem phylactery rebirth.
Here's why:
Draconic arrogance and narcissism: Well documented and often spoken about. I could also see Dragons whom have large territories and no heirs doing this, JUST to retain power and control. Reds are arrogant enough and Greens are manipulative enough to want to do this. Blue Dragon Warlords might very well do this to maintain control over armies and territory. A White Dragon whom has battled a Frost Giant Jarl and it's minions for control might do this simply out of a desire not to lose.
Dragon Cults: Established even before 5E, Dragon Cults saw a renewal in "Hoard of The Dragon Queen" and "Rise of Tiamat". The information is all there. They are loyal, like any cult. Why? It's a CULT, not a "Public Access Community Program for Draconians". A Cult is something religious or semi-religious with it's own dogma. Self-sacrifice isn't unheard of, and many are willing - perhaps for the promise of being reborn AS a Dragon.
Just look at many ancient religions and civilizations. The Aztec Empire is a great example. Many supplicants were willing to be sacrificed based on their beliefs alone. Viking slaves were sometimes willing to die to be buried with their masters. This is all historical fact.
Looking at everything through the eyes of a modern Western viewpoint doesn't always apply.
Greed and Intelligence: If WE know Dragons are greedy, what do you think the chances are that other Dragons do too? A Dracolich might lure a living Dragon into a trap with this large gem (intended for a Phylactery) as bait, kill it, then store the corpse for later use. Or, it might have it's Cultists place the gem in, nearby, or within vicinity of another Dragon's hoard...and just WAIT. One day that Dragon might find this gem, take it, and then the trap is set. It too might meet it's end, and when it does, BOOM, reborn Dracolich. Dragons are virtually immortal, and Undead are as well...so a Dracolich's soul being trapped in a gem for 200 years might be the equivalent of a long nap to a Dragon. No biggie.
Dragon variety: Look at the number of creatures listed as Dragons. Technically a Dragon could be reborn into a Wyvern, Psuedodragon, or Dragon Turtle. Like you've said, once the ritual has been done once, you could technically work outside that rule to become reborn. This Dracolich might wish to trade up.
Warlocks: Dracoliches change their creature type from Dragon to Undead. That makes them qualify to be the Patron in an Undying Pact relationship. A Dracolich inside a Phylactery might still be able to communicate with it's Warlocks and other minions. A Warlock might even be the unwitting courier of it's own master's gem in a search for another Dragon's body.
Now, consider that Warlock with a Pseudodragon...is that dragon a familiar or the master?
Hmmm......
Yes. Just yes on everything youve said.
A dragon turtle becoming a dracolich? That kinda reminds me of Dry Bowser from Mario games. In other words, Super Mario RPG 2.0: D&D Edition should be made!
I don't understand why becoming dracolich is, for them so conflicting. Firstly, you can hire a mercenary to try to kill (sending message to other dragons) or just badly injure a dragon, giving him an idea that can be in danger. Secondly, they can be just on the edge of their life span. The biggest reason for them to consider is immunity to the dracorage.
I had watched a video by Ashspawn that explained that a dracoliche’s phylactery does not form a new body for them when they are destroyed, like a normal liche’s phylactery does. Someone else has to provide a replacement body.
Picture it: A dracolich trapped in a wymling form, powerful glamours around it for disguise, enlists adventurers to help it hunt a "hostile dragon"-(new body). In combat the "wrymling" falls, shriveling to a small bone pile, enraging the adventurers to a hard fought victory..
As they mourn their dragon "ally" and loot.. The large dragon corpse stirs, with a familiar voice ringing out from the formerly dead form..
You could have a whole villain monologue or just play with the bewilderment against the party.
Teleporting gem, once the soul goes to a body, the gem teleports to some random location, where it can be found.
The players uncover a sentient jewel encrusted dragon-slaying sword, with a few other cool unique abilities. However, when used to slay a true-dragon, the soul escapes and takes on the slain dragon's form.
In truth, the dracolich created the sword of dragon-slaying as his phylactery to ensure that if he was ever felled, that someone would inevitably use it to slay another dragon, thus returning him to the world, more powerful than before!
Of course, if they players then slay the dracolich, his soul returns to the sword. Keep in mind that a dracolich is of the undead type instead of the dragon type, and thus won't be affected by the sword's bonus against dragons.
Once the players discover the secret of the sword, they must decide to use the sword, or destroy it, and the dracolich with it. Also, the sword can only be destroyed by a specific dangerous ritual that the players have to discover and carry out.
if your a lv 14 necromancer and your vsing a white dracolich you have a small percent to be able to use your class feature to take control of it. and since it will have only 10 int and it falls to your control you would have a white dragolich pet.
You just told me how my necromancer Lich can get his first (of many if the party doesn't take him out in time) pet dracolich....
My BBEG is a Lich whose end goal is to kill a dragon, who is the realm's protector and has foiled his plans for centuries, and raise it as a Dracolich. The players are constantly in contact with the dragon and it will be rough for them to just turn and be forced to put him down. I liked your idea of my BBEG doing it so a dracolich ally can be reborn through the dead dragon's corpse and will incorporate that into my game.
I can totally seeing a Dracolich making a Dragonslayer weapon to implant his phylactery stone into!
2 more ideas:
1. The Dracolich puts his phylactery in a place like the well of dragons (elephant graveyard but with dragons!)
2. They can play "dead" really well! :D
I freaking love 💕 dracolichs
i once had a dracolich inhabit a tiny little lizard that was injected with dragon dna. it was very powerful, but it could only maintain the full power for a few minutes because it had to use it's magic to create a giant dragon visage.
Also the reason to my understand that a dracolich needs a bunch of help is so that they could become a lich is because they are innately immortal so the magic required to kill them and trap an immortal life force into the gem was beyond the dragon because dragons can't commit suicide.
My favorite monster ever.
I kind of want to do what you guys suggested with the sword being using to create a Dracolich, but instead it's a way to sort of seed an adventure for a future campaign. Like, the heroes of this past age slew this mighty dragon, but when they came back the corpse was gone.
I ran a campaign once with a Pseudodrago-Lich.... the party found a city devoid of life lost to the ages that was said to have been ruled by an ancient red wyrm... They found the weapon that held the Phylactery within its hilt. Three sessions later they decided to go explore a cave after being told that there were dragons in it by some kids.... they killed a clutch of newborn pseudodragons.... just for being dragons and got the town the kids lived in destroyed
"You got your Lichocolate in my Dragonbutter!"
"You got your Dragonbutter on my Lichocolate!"
U mean Chocolitch?
What is the reference?
@@EldenRingplayer407- You're not old enough. It's from the 1980s Reeses Cup commercial advertisement.
James.... You sir, are old. I'm from the east USA and no one here in the west USA knows anything about that reference (or many TV commercials for that matter). I laugh alone often.... 😬
As I watched this, I couldn't help thinking of the bunny rabbit that kills by decapitation from Monty Python. Sometimes it's just fun to throw a curveball.
The Dracolich would make a good monster BFF. Team him up with a lich or death knight.
Gregory Floriolli That would be epic level though.
*Vile!*... and delightful! -Nerdarchist Ryan
I'm going to do this with a magical weapon. It'll masquerade as a sentient weapon, until they slay another dragon.
If you wanted to be really evil you could make it a dragon slaying longsword.
I was thinking that as well.
Provided you have players for whom great loot is always worth the horrible curses attached to it.
Fight the cultists early in the campaign, come across a magic greatsword.
Kill the Dracolich and the greatsword becomes a Dragonslayer Greatsword with a bonus 3d6 against dragons and a evil sentient weapon.
Kill another dragon and the sword goes back to normal as the soul leaves it. The Dracolich helps you kill other dragons to perpetuate its life.
I have something like this in my Rise of Tiamat campaign on roll20. It's not a typical Dracolich but rather a former blue dragon that has become a powerful necromancer, turning purple in the process.
How did I not notice this in the mm this is perfect for my campaign
Another thing that could be interesting is to have a Dracolich either unwillingly created or perhaps "influenced" by it's current body. Some dracolich cult transforms a Good dragon (or one revives inside a more powerful good dragons body/corpse).
While alignment shifts might be caused, the new nature of the beast points it towards doing horrible things. It however picks targets that would be potentially acceptable targets to it's prior life.
Cue a dracolich essentially committing genocide of chromatic dragons...and having the players come across a nest being attacked...or perhaps there are some worried good dragons that think that once he/she runs out of evil dragons in the area, who would be the next ones.
Congratulations on the 29K Nerds.
Thanks dude, next to slay the dracolich of 30k! -Nerdarchist Ryan
I just plan to have my group take on a dracolich in the service of a level-advanced Ak'chazar.
The dragon makes a dragonslayer longsword and unknowingly put the phylactery into the sword to make the weapon look mighty
A cheap way to explain the Dracolich is to give back spell casting abilities to certain exceptional dragons and they can make the transition themselves.
Thinking of the possibilities of a psudodragon becoming a companion creature along with a spell book decorated with a gem, and at such a time the party encounters a dragon, the companion creature sacrifices itself, so that once the party slays the opposing dragon, the psudodragon is revealed to be a draco-lich who was needing to transfer bodies to regain his powers
what about a faerie dragon corpse?
What if you make the party fight a young dragon, when they kill it, it comes back as a dracolich and every time they kill it it comes back with another body trying to kill the party
What happens when 2 philactories with a dracolych are present when a dragon dies? We end up with a dracolych with split personality?
Dracolich was in old D&D book Pillars of Pentegarn.
Dracolich Dragon Turtle, perhaps? The ultimate in sea-faring party slaying?
So going to use this on my players. A "holy" relic is going to come to the party. Going to make the item intelligent and at the center of the item... ding. ding. ding... phylactery. The item was guarded by a holy order of a large city.. A personal position of some long dead cleric of(insert your cleric/paladins) order. Once given to your party it starts talking to the cleric/paladin leading them to complete the long dead clerics last task. Item was really being hidden to guard the dragolich from being reborn. Information was lost centuries ago in a ... leads party on quest of xyz length to kill off a great threat to the land... A dragon....
Don't hide any evil aura... Let the item explain it away as a taint placed on the item... To help in destroying this great evil.. fire with fire idea.
Sweet I just got the mini. Just gotta put em in my Out of The Abyss campaign :D
I
Maybe if you have a character who is a Dragon Sorcerer, that character is the phylactery unbeknownst to him.
you mean a living, breathing phylactery?
Aww man, they brought up a couple of ideas, that combined sound like such an awesome thing:
Have a dracolichs phylactery embedded in some kind of powerful dragon-slaying weapon (sword, spear whatevs) but the weapon itself is also cursed to instill its wielder with a strong desire to kill dragons.
The players will think that thats simply the offset for the weapons strength, but nope! Chuck Testa . . I mean, dracolich plan B.
Edit: Are dracoliches even effected by dragon-bane weapons, or undead-bane? But maybe this particular dracolich is resistant to this particular dragon-bane weapon, since he made it or something like that.
I see a Dracolich pseudodragon in may future game's.
A thought for an entire campaign; have the party be members of a hunter's guild that goes around slaying monsters keeping the peace and so on. The story is that the guild was founded nearly a century ago when its founder slew an ancient dragon. (Predictable spoiler) that dragon was a dracolich and while it defeated the would be hero its body was beyond repair. Stashing its self into a wyrmling it has been using illusion magic to pass itself off as various offspring of the hero (or the hero its self if it was an elf or dwarf). All the while amassing followers, always on the look out for a new body.
This also work with any guild members getting to suspicious they can have a tragic accident while fighting a beholder or some such. Thoughts?
The big reveal would come when an ancient dragon finally gets spotted and the guild leader decides it is time to jump into the fray. With the leader's help the dragon is defeated but an old evil finally reveals its self as the dracolich now has a shiny new body.
if the phylactery is incorporated into a weapon, why not treat it like an intelligent weapon, which is always trying to get it's wielder to slay dragons?
4e had a lot of variant Dracoliches in their draconomicons.
I like the idea that a magic item holds the soul of the dracolich. You can make it an evil sentient item that helps the party and tries to convince them to do evil things until it eventually tries to convince the party to kill a dragon. This way its drawn out and the party has plenty of time to realize "hmm... perhaps we shouldn't listen to my ultra powerful greataxe anymore." If not then its going to be great when it breaks out, either tries to enslave the party for being subservient or kills them >=D
is a dracolich able to inhabit the body of a kobold? because THAT would be hilarious.
Any reptilian creature.
........................And if you want to be pure evil, you could have the dracolich claim its new corpse later after the party's left, and have it haunt their steps afterwards.
Have the dracolich's phylactery gem embedded in a dragon slayer sword.
I want to make a campaign around a dracolich pseudodragon now
Player: "Find familiar... I want a cat."
DM: "A pseudodragn shows up"
Player: "I wanted a cat!"
Psuedodragon: "You are mine now."
Dracolich philactory in the barbarian's amazingly powerful intelligent weapon... and every time they kill a dragon they have to kill it twice with the second time being a dracolich that is a little more potent than the last time and see how long it takes to convince the barbarian that they need to destroy that damn sword.
But the sword has convinced the barbarian that there is no greater weapon in the prime material plane of existence. (because there probably isn't...)
A draco lich is the final fight of a campain i am running right now. At the moment I have put in history of the draco lich from the past and depending on what they desided to do they are going to be releasing it or the big bad guy will be.
Also the dracolich could have it's body gilded and have gemstones set all over
I HAVE AN IDEA FOR A MAGIC ITEM. (Warning silly idea)
The Sword of Infinite Pommels, every time you unscrew the pommel and throw it at some one a new pommel is formed. The pommel would be a strength based throwing weapon witch did 1d4 bludgeoning damage.
What do you think?
Greed Sin surely it would do 10d10 damage? Or maybe con save or die might be more realistic?
it would be the ultimate weapon to finish off your opponents rightly.
I was not expecting this meme here lol.
It would be even more hilarious if you couldn't use the blade as a weapon.
I mean, how else could you end an army rightly?
I feel like a very crafty dragon would consciously hide his phylactery in a dragonslaying weapon as contendancy plan. And I kind of a want an undead patron Warlock with the Chain pact to have a special psuedodragon familiar that is a dracolitch so it would be more intelligent but physically limited with the balancing act being the familiar cannot change forms.
According to 3.5e, a dracolich can inhabit any reptilian or dragon creature such as dragonborn, half dragons, and lizardfolk. You kill a dracolich. Ok. What about that kobold graveyard left over from the days it was alive. Now to quote a certain genie, "PHENOMENAL COSMIC POWER... Itty bitty living space."
I am running H.o.t.D.Q and after messing around with ideas and pulling teeth to get some players to give me a drop of PC's backstory I have decided to have severin be a Red dracolich, hold on because this needs explaining.
So the idea was that the dracolich was no other then Shargrailar, This dracolich fought some heros in 1835 and was destroyed, soul returns to gem, heros track down and find gem, they can't destroy it so they go and try to hide/lock it away ( see imprisonment, Trap the Soul, Magic jar), later on (1489, 5-7 months before the game starts) unknown forces find and take it away, new heros chase them down and find some bad monsters facing them down, they fight and one hero is killed, after that combat the party is recovering and one casts reincarnation on the fallen hero but right then the Dragon Cult cuts down the remaining heros leaving the reincarnated character ( radiating Devine energy) alone, the cult opens up the jar and touch the dracolich gem to the soulless body now giving it the dragon soul but that displaces the original body's soul which latches on to a body nearby which is a near dead goblin.
The Devine powered reincarnated human (Severin) walks off with the cultest's and the goblin (one of my players) slowly heals but has no memory of being another being and in game his memories are slowly fading away and being replaced ( the hero, with his previous life's memories, HotDQ PG.87 background 10)
And that's the origin of dracolich Severin, hope this turns out well.
I like that idea of a Dracolich implanting subliminal messages into a cult of Kobolds FROM his phylactary (like Sauron) into worshipping a known red dragon wyrmling, and taking care of it. Throughout the course of an adventure that "spirit form" Dracolich has been shepherding the adventurers, and that cult to one day meet. The wyrmling becomes angry, and inadvertently kills some of his Kobold worshippers in the crossfire against the adventurers. Once the presumably high level pc's do away with the wyrmling,(which could/should feel easy to kill) that one key/quest item they've been carrying since the beginning of the game begins to resonate with the corpse of the wyrmling, and its bones along with the skeletal remains of the kobolds begin to swirl in the air and stitch themselves together through the magic of the phylactery to assemble the mighty Red Dracolich.
It may be a stretch but what if the phylactery is used on a non-true dragon. Like a Kobald. A party may just think it to be a kobald shamen.
Dracolich Phylactery + Wyrmling Dragon = Dragon Ghost Rider that's the image that popped into my mind after hearing that potentially "amusing" idea. Using the Dragonborn, Half-Dragon societies as the basis for the plot...A wyrmling is made an offer by one of Tiamat's (or any other Evil Dragon Diety) and ultimately well Dragon Ghost Rider the Ten-Headed Queen's bounty hunter...
I used the gem in sword Idea but the sword was sentient. Whispering promises of power in the players mind if it killed a powerful dragon and drove the blade into its heart. the party killed a adult blue, the gem shattered and the dracolich took over the body of the dragon. it took the players on as servants and they went with it until they were strong enough to kill it.
How about having to protect a metallic dragon and if the party fails its body is taken over by the Dracolich phylactery it was researching
I love the idea of an item. Maybe it's an intelegent evil item that has a draco liche reaped in it. Oooo
Ok now take it up a notch, if your players have to kill Tiamat once they do have the flesh from each of the heads start to fall off and now have a five headed dracolich to fight, enjoy!
HishUnderscore tiamat is immortal already, now her 5 consorts on the other hand...
I'd totally have a grand treasure for my players after a really intense story arc and have them unknowingly acquire the 13 philactories of a long forgotten evil group of dracoliches that once almost destroyed the world. Then, either wait for them to slay a dragon, or even better, sell one. Because if they sell one, the city falls without them being there and they eventually find out that it was their fault. oops.
What if they could go into a Dragon born. Dracolich or Lich at that point?
its almost like if you were in game of thrones now that thats how they are rolling
how about a dragon that has his father's phylactery, who is a dracolich, in his horde, solely to bring his father back to "life" upon his death, and so his father can gain vengeance on the adventurers who just killed his son.
Totally gonna steal/cannibalise these ideas, thanks :D
I wonder how i can incorporate this into a campaign that has the "Orbs of Dragonkind" in them? :D
what if a dracolich went into a kobold because it had just enough dragon heritage to count?
Lucy not peppermint patty
Use the young/wyrmling one, but it commands a death knight or two
If an ancient dragon turned into a Lich got killed then transfers into a much smaller dragons body it would want to get rid of the meat and skin so it can grow. At first I'd have it get up and leave ignoring the party's attacks because (dragon lich can) and fly off to it's hidden lair to magically grow back to original size.
I had a plan to put a 2 headed dragon in my campaign with each head being a diffrent color. so this just gave me an evil idea because what if they just fought the giant 2 headed dragon just for it to be reborn as a dracolich.
I would allow the dracolich to inhabit any draconic body but it takes time to take complete control of the host. I would love to have the dracolich inhabit the body of one of the players and there could be a Duality in the players mind. The next quest would be how do we get the dracolich out of our friend without killing him.
Just curious but how would this work with a Dragonborn character that may have died during a campaign? Would the essence of the Dracolich transfer to the PC or NPC... and could you use that character as an NPC, but with the characteristics of the Dracolich that is now possessing the Dragonborn body?
I'm new to d and d .. I love spellcasters . I'm trying to make a warlock but I'm having a hard time making a DPS .. I have cone spell heavy . but is their any to where I can add more spells per a level . I'm a level 5 cantrips are . true strike, chill touch , telepath , eldritch blast , minor illusion, blade ward . spells witch bolt , comprehend , arm of hadar , shatter .. any ideas .. I'm going to be adding my level 4 and 5 spells
a good way to trick your players to keep the gem- while attuned to it they gain a 1 per long rest a young dragons breath attack (same type as dragon in gem). SO they think awesome it just gives me this cool attack- but then BOOM they kill a dragon and the gem shatters and Droclich time
I always liked the idea of a dracolich's phylactery being a gem just amongst its huge treasure hoard. Force players to destroy 10s of thousands of gp worth of gems to finish the dragon.
I am not nice.
sweet, I love me some Undead Dragons. there is a Dungeon/ Ruin in Skyrim that has one as a Miniboss with Skeletons. the Dracolitch is Special. if you kill one do you gain any cool loot?
i had a drago lich leave his gem in his own horde left the horde, so a young dragon took up residence not knowing what layed inside. the party was suprised at me throwing a baby dragon at them when they were high level not expecting what the true foe was.
could dragolichs inhabit a dragonborn?
no dragonborns are not classified as dragons
Totally gonna make a sentient Sword of Dragon-slaying that is a Dracolich Phylactuary
red dragon dracolich stuck in the body of a metallic dragon.
Lucy Dave... You noob! :p
AAUGH! Really an old guy nerd site and I had to scroll this far down to find someone who pointed out how badly they dropped the ball (pun intended) on saying Peppermint Patty instead of Lucy!!
I'm a simple man. I see a Dresden Files T-shirt, I give a like.
Likest thou jelly within thy donut?
It seems from everything I hear about 5E that dragons (every creature, class and spell actually) has gotten much worse. What happened to innate dragon magic? Psionics? I would think dragon deities could be dark and death based. A crippled dragon who only barely won in combat vs another equal dragon might see Lichdom as its only chance to keep its treasure, land and status.
I love the idea of a powerful ancisn't Dragon stuck in a feeble young Dragon hatching. I'd have it keep its intelligence and wisdom but have it use the physical stats of the new body and assume it's weak body can't handle the power needed to cast strong magic. Make it an npc the party meet thinking it's a weak little thing but then have it manipulate them into fetching it's Crystal and convince them another Dragon is to blame for all its previous evils (and more) so they go and kill it's enemy because it's not strong enough to do it itself... until they kill it and it enters the new, powerful body and leaves with the Crystal and goes on a rampage again. This giving the party a whole new adventure to go on to say him again!
OMG, it doesn't specify the dragon.... it could be a fairy dragon ~_~
Make the Phylactery some Magical Item that boosts the effects of a Dragonborn's breath. like increasing damage or range.
so if you have a Dragonborn in your campaign they will want to have it.
Then get your DB PC to have to secretly roll will etc, and make them lead their party to hunt a specific race of dragon that the Draco-lich was before(they are all unaware the Dragonborn is being manipulated) as some personal revenge or something.
IF the Dragonborn is killed have him rise up as an enemy during that battle to kill the rest of the adventurers, give him some buffs so he becomes more powerful like the undead advantages and like 25% of the full Draco-lich stats, so now your party has to deal with a Draco-lich in their previous party member AND the things that killed him.
but if he doesn't die then you have them hunt for a dragon and the big bad becomes a sudden battle with a dragon followed by a Draco-lich.
I think this could be used in many interesting ways. and definitely something I'm going to be using. the DB character that got possessed could become a big bad in the same universe or something if the adventurers escape. or for a future campaign if he kills off every character.
Dracoliches!!!!!!! Would be a total dick move... Keep thinking of Hulk Vs the Hulk buster in Age of Ultron Movie.... Dick move Banner Dick move!!!
Odd enough for me, I wouldn't involve a group of cultists trying to revive a dragon into their undead servant... though I would have the dragon hide away in some shame and paranoia.
I just think it's more of a case that the dragon was at one time slain, and they were just that persistent and that mean that even the first death shall not stop them...
Though if I did do the mage cabal, that gives an idea for Hovel the Three-Layered City. It WAS found on the slaying of a great red dragon (the skull is mounted over the throne) and it does have a group of Drow down below because the Dwarves dug too deep (thank you Deep Gnome allies for the rear guard). It's possible these evil elves could have been collecting the bones of the dragon (or replacing with other dragon bones) and they steal the skull, leading to a slight mystery of "why would they steal the trophy and not just kill everyone?" And then, probably quite a few sessions later so the party can actually be strong enough to at least face it without immediate death, that screech echoes throughout the mountain.
The dragon is back.
And he. Is. PISSED.