Realistic Sniper Scope Shader: Unity Shader Graph Tutorial

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  • Опубліковано 18 чер 2024
  • Make realistic Sniper Scope for your game and learn how to make shaders in Shader Graph!
    Link to the GitHub repository: github.com/ShadedTechnology/S...
    Free sniper model asset used in tutorial:
    assetstore.unity.com/packages...
    ♥ You can buy me a coffee: www.buymeacoffee.com/shaded.tech
    ● Reddit: / shaded_technology
    ● Twitter: / shadedtechnolo1
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КОМЕНТАРІ • 9

  • @-m1chaeL-
    @-m1chaeL- 11 днів тому +1

    amazing and useful tutorial!

  • @vanan2235
    @vanan2235 17 днів тому +1

    Thanks for video.

  • @isleofgaming4137
    @isleofgaming4137 22 дні тому +1

    Great! Adding bullet mass to the trajectory calculation will make the script more modular so using it with pistols and assault rifles will produce realistic results, cause AR15's and sniper rifles almost got the same muzzle velocity but hella different trajectories. great tutorials by the way.

    • @shadedtechnology5198
      @shadedtechnology5198  22 дні тому

      Thanks, I think mass alone doesn't affect the bullet trajectory, but can affect it when taking air resistance into account. This would get a bit complicated to calculate. Similar effect you can achieve modifying the bullet speed.

  • @user-tt1zt3cq2y
    @user-tt1zt3cq2y 24 дні тому +1

    Thank for free assets I'm like bro

  • @eaststudios-ltbc
    @eaststudios-ltbc 24 дні тому +1

    Good Job, looking clean af🔥

  • @baikolepus
    @baikolepus 23 дні тому +1

    Nice tutorial, great work