I Made Chess 2.0

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  • Опубліковано 23 гру 2024

КОМЕНТАРІ • 2,9 тис.

  • @TakeTakeTakeApp
    @TakeTakeTakeApp 20 днів тому +5155

    Send us a board and we’ll make a video of Magnus Carlsen playing on it! We’ll cover your expenses of course.

    • @built-from-scratch
      @built-from-scratch  20 днів тому +2126

      I'd prefer not to send a board, but I actually live in Manhattan where the fide world rapid and blitz is happening in a few weeks so if he'd be interested in playing around then I'd love to make it happen! Send me an email (you can see it on my channel page) if this is something you'd be interested in

    • @whoputthatsaladonmyplate
      @whoputthatsaladonmyplate 19 днів тому +70

    • @andresmartinezramos7513
      @andresmartinezramos7513 19 днів тому +146

      Holy shit, it might be happening

    • @VedanthB9
      @VedanthB9 18 днів тому

      @@built-from-scratch If you're not aware, TakeTakeTake is Magnus Carlsen's company.

    • @dcincco
      @dcincco 18 днів тому +36

      Wait what, I need to see this lol.

  • @Airblader
    @Airblader 23 дні тому +11548

    Two things NEED to happen:
    1. You need to be invited to Open Sauce.
    2. Some GMs have to play this.

    • @eksboks148
      @eksboks148 23 дні тому +553

      1. Beat me to it
      2. Holy shit yes

    • @TrunkyGurden
      @TrunkyGurden 23 дні тому +319

      INVITE HIKARU!!!

    • @UnderfundedScientist
      @UnderfundedScientist 23 дні тому

      someone needs to show this to @GothamChess

    • @Omnitual
      @Omnitual 22 дні тому +358

      gotham chess would JUMP on this.

    • @CaptPickguard
      @CaptPickguard 22 дні тому +99

      This will get into Open Sauce no problem. I really hope they apply and attend as an exhibitor!

  • @tsume_akuma8321
    @tsume_akuma8321 23 дні тому +8714

    This is Lawful Good Michael Reeves. You can tell, because the build is 1 sloppily integrated Taser away from being the usual Michael Reeves.

    • @merlin_V2
      @merlin_V2 23 дні тому +413

      Oh now have a program calculate all chess piece positions and tase if a pice is moved wrong.

    • @lunlunnnnn
      @lunlunnnnn 23 дні тому +173

      could set it up to tase you when you make an illegal move. or alternatively, could have a chess engine calculate the best moves, and tase you when you make a bad one

    • @guard13007
      @guard13007 22 дні тому +44

      To flip the switch, just have it tase the loser.
      Could also have it shock you whenever you're in check.

    • @soza.pidgeon
      @soza.pidgeon 22 дні тому +34

      When you try to grab a piece with cool down it shocks you, could be pretty simple with contacts around the magnet

    • @Incommensurabilities
      @Incommensurabilities 22 дні тому +1

      hahaha this is accurate

  • @ashton7981
    @ashton7981 16 днів тому +1268

    > Chess with no turns
    > Looks inside electromagnet
    > Turns

  • @berndo3038
    @berndo3038 18 днів тому +268

    The cooldown and locking mechanism is awesome but it doesn't totally prevent cheating since you could make an invalid move when the other person is preoccupied with their turns. You could over-engineer it EVEN MORE by detecting the piece type at the place you picked it up and then only display valid moves by flashing the rgb lights. You could then invert the polarity of the magnets at invalid spots to prevent placing a piece there.

    • @Yourhandlesystemsucks
      @Yourhandlesystemsucks 16 днів тому

      Dr?

    • @FutureWarrior8k
      @FutureWarrior8k 16 днів тому +36

      For now it might be good to have an unbiased ref to watch for illegal moves.

    • @Seetor
      @Seetor 14 днів тому +13

      @@FutureWarrior8k probably best to have a ref per player

    • @IamGrimalkin
      @IamGrimalkin 12 днів тому +8

      The same is true of OTB normal chess though...

    • @higuyonfire
      @higuyonfire 9 днів тому +2

      I think this is really trying to solve an issue that normally wouldn't be worth it to pull as a player. Honestly if someone wants to spend like 3-4 pieces worth of time trying to illegally move a piece another time, maybe that's just a thing you have to pay attention to as a player and try and react to it. Could be an interesting point of gambit to try and do.

  • @cobbler17
    @cobbler17 18 днів тому +247

    You just turned chess into an actual party game. I want one! Make sure you keep it big and heavy and bulky when it goes to market. I’d pay easily pay 1-2 grand for a fully functioning board. Fast games are always dangerously violent so make it durable AF. If you can’t make it a salable product then you can sell the components in a kit or something like that. I love it. Thanks!

    • @andy02q
      @andy02q 9 днів тому +3

      I'd assume this to be at a 5 digit price.

    • @garrettwill1220
      @garrettwill1220 3 дні тому

      @@andy02q 5 digits seems insane to me. If he even wants to sell them, I could it being 1-4 grand for just a 1 one off. I don't know how you are getting to 5 digits.
      If he were to try and make it a business where he sells them at any sort of volume this price point is insane. To me this feels like $300 worth of parts, $150 in labor. and then the rest pure profit, which is great because its bespoke, and there's not a lot of them.
      But I guarantee a foreign manufacturer looking to flood the market would get this down to like $250-300 retail (this is quite literally my job I go to China/India to oversee manufacturing a couple of months each year). Switching to plastic is the move. It offers a better strength to weight ratio and it can be cast/mold injected more easily and cheaply. In all likelihood he could built this stronger and lighter by switching to plastic. If he really wants metal just do a thinner metal sheet covering the plastic, or give it a surface finish / paint job that looks like metal.

  • @onebrickatatime9097
    @onebrickatatime9097 23 дні тому +6104

    I cannot imagine the pure psychic damage of playing this game

    • @Vousie
      @Vousie 23 дні тому +190

      And also, physical finger damage when both players grab for the same piece...

    • @GameRoMan
      @GameRoMan 23 дні тому +71

      We finally have premoving irl!

    • @MrFlarespeed
      @MrFlarespeed 21 день тому +39

      Have you seen 5d chess with multiverse time travel?

    • @Labrynther
      @Labrynther 20 днів тому +6

      @@MrFlarespeed i challenge you to 5d chess

    • @AngelFoxxoJP
      @AngelFoxxoJP 20 днів тому +11

      @@Labrynther Ngl, being challenged to 5d chess with multiverse time travel sounds terrifying to me ._.
      (I do have it, just don't feel like I have that good of a feel for how to best play it personally)

  • @dannymartial7997
    @dannymartial7997 18 днів тому +2608

    This is so cool. One problem I can see happening is - since the game is so fast-paced, you can't always keep track of all of your opponent's movements, so it's easier to get away with illegal moves. If the board could be connected to a computer, then you can track every piece, and if a player makes an illegal move, all of their pieces become locked except for that piece that's in the wrong place, forcing them to move it correctly before continuing.

    • @Rhiawhyn
      @Rhiawhyn 18 днів тому +229

      Additionally, have a cheat button on either side. If you spot someone cheating, you hit the button and it locks the other teams pieces giving you a free move. However, this button only does anything if the computer detects the team being 'called out' with the button actually cheating a piece into an invalid place. Naturally, this resets if the piece comes off cooldown and they do not get called out.
      Example. Whites Rook moves over a friendly pawn, taking blacks pawn. This is, as expected, not a legal move and the computer notes this down. Blacks player hits the cheat button, causing all of whites pieces to lock down until black moves a piece or takes a piece, legally mind. It will not unlock a piece that cannot be legitimately taken.
      Example 2, White moves a knight in a straight line, again an illegal move. However blacks player does not notice this until the piece is off cooldown and hits the button. Nothing happens as a result, because it's "too late" to call them on it.
      Why stop cheating completely when you can make it part of the game.

    • @DefenseIsLacking
      @DefenseIsLacking 18 днів тому +167

      This should be easy to fix. It’s a software fix. Just like how each piece has a cooldown each piece should only be able to move in legal moves. The board should be able to keep track of all of this and make sure the game is being played correctly.

    • @Chex_Mex
      @Chex_Mex 18 днів тому +139

      @@DefenseIsLacking it's also hardware, because you'd have to somehow identify each piece from the magnet it's using

    • @fatalbullethit
      @fatalbullethit 18 днів тому +33

      ​@@Chex_Mexmaybe rfid chips in each piece and a reader next to the magnet or maybe a reader inside the armband or a glove the players have to wear

    • @yuribr84
      @yuribr84 18 днів тому +70

      @@Chex_Mex place and rfid tag inside each piece. If it's an illegal move it should reverse polarize the coil so that the piece is repelled and the player cannot land the piece in the board.

  • @PsRohrbaugh
    @PsRohrbaugh 22 дні тому +1938

    I have to say brothers sitting around soldering electronics watching anime is like the coolest family dynamic I've seen.

    • @carkey9502
      @carkey9502 21 день тому +49

      yeah hes a lucky guy

    • @sooyster4033
      @sooyster4033 20 днів тому +13

      FR

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      @JosemanuelSaavedra-f8v 18 днів тому

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      @DIARIODEUNFUMADORMmmfFumadormm 18 днів тому +1

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  • @worksbydesign
    @worksbydesign 18 днів тому +126

    Fantastic job on this, I've watched it all the way through twice hoping to retain some electrical knowledge.

    • @MirralisDias
      @MirralisDias 18 днів тому +2

      Hey man, any updates on the lock you sent to lockpickinglawyer?

  • @VinceOfAllTrades
    @VinceOfAllTrades 18 днів тому +25

    I pitched a similar idea for a game-design course I took in college 10 years ago, of course without the expectation of actually engineering it. My idea was to make each piece an hourglass, and flipping them each time you moved. In the end, for ease of creation, we ended up going with a deckbuilding variant instead, where you had to play cards to move pieces.
    Are all the pieces on equal cooldowns? It's a balance nightmare, but playing around with cooldown timings would add a lot of depth to the game.

  • @isaacnaumenko2053
    @isaacnaumenko2053 23 дні тому +2167

    I am so unbelievably offended right now. Is this not the most honest face you have ever seen?

    • @Daniel-ng8fi
      @Daniel-ng8fi 23 дні тому +75

      I'd buy a used car from you!

    • @flier666666
      @flier666666 23 дні тому +38

      I'd buy you from a used car too!

    • @RaineyPeng
      @RaineyPeng 22 дні тому +21

      I’d a used car buy from you too!

    • @JoBot__
      @JoBot__ 22 дні тому +15

      I'd car a buy used you from too!

    • @nitro361
      @nitro361 22 дні тому +7

      I would buy a burrito 🌯

  • @isaacnaumenko2053
    @isaacnaumenko2053 22 дні тому +1278

    The slander never ends, he included every single one of my losses! I won more games than I lost, I swear.

    • @built-from-scratch
      @built-from-scratch  22 дні тому +239

      I think that's just not true...

    • @grqfes
      @grqfes 22 дні тому +76

      @@built-from-scratch make the board record every match like a fortnite replay so you can play it back on the computer

    • @davidarvingumazon5024
      @davidarvingumazon5024 21 день тому +8

      ​@@built-from-scratch You're making history, nice. 👍
      No turns Chess inventor.

    • @nox6438
      @nox6438 20 днів тому +17

      @@grqfes Like a fortnite replay? You mean like a chess replay? 😂

    • @ShimTheNotes
      @ShimTheNotes 19 днів тому +4

      Xander trying to "cheat" at 10:36 with the same anti-cheat mechanism designed with you in mind, I wonder who really is the dishonest one now....
      Cool seeing the anticheat in action though!

  • @dictatorjames7033
    @dictatorjames7033 17 днів тому +6

    This is easily the coolest concept for a chess board I've ever seen, great work on the project.

  • @John-lw7bz
    @John-lw7bz 11 днів тому +3

    This is the motivation I needed to make my own UA-cam channel. After work today is going to go crazy. Glad to see such curious and engaged youth in the world today. Wonderful video and great job.

  • @BrooksMoses
    @BrooksMoses 23 дні тому +2314

    Fun! I noticed you counting down out loud to start a game; it might be nice to have the board do that by putting every piece on a cool-down cycle at once.

    • @MikkoRantalainen
      @MikkoRantalainen 23 дні тому +138

      Great idea and if it doesn't require too high current, it should be pretty easy to implement, too.

    • @Tasarran
      @Tasarran 22 дні тому +102

      Yeah; just add a couple of hidden buttons on each side, when both players hit them at the same time, the countdown begins!

    • @Axodus
      @Axodus 22 дні тому +6

      @@Tasarran Yes.

    • @modellking
      @modellking 22 дні тому +59

      ​@@MikkoRantalainen could only lock pawns and knights

    • @braydenguy907
      @braydenguy907 21 день тому +15

      ​@@modellkingyeah smart idea that would lower the amount required

  • @Flurrfyy
    @Flurrfyy 18 днів тому +336

    Dude I think this is actually Chess 2. Like, a lot of people have claimed to make chess 2, but this game actually changes the original version of chess in such an important, challenging, and strategic way that I think it deserves the title of being its own game.

    • @artisdying
      @artisdying 14 днів тому +9

      It won't work anymore though. Gametheoretically, this is just a mess.

    • @RobMedellin
      @RobMedellin 14 днів тому

      ​@@artisdyingno to GMs who give it a chance

    • @Flurrfyy
      @Flurrfyy 13 днів тому

      @artisdying “Erm… Gametheoretically🤓☝️”

    • @anubis520
      @anubis520 13 днів тому +5

      while I agree, I think the real thing it needs to be an original version of chess is that it needs its own unique pieces. I feel like chess pieces work for chess because it is chess, but as this is not turn based, it needs its own balancing that will improve the playstyle.

    • @obtusemooose
      @obtusemooose 10 днів тому +1

      it really isnt chess anymore. its closer to a card game like speed or spit honestly

  • @JujuProdGames
    @JujuProdGames 23 дні тому +235

    This is wild, me and my classmates actually play Kung Fu Chess and seeing it on a real board is fantastic. Of course, you go completely above and beyond with these projects, can't wait to see what you make next!

  • @benchandler6602
    @benchandler6602 16 днів тому +2

    Love how you covered electronics, audio and chess. Man culminates all of my favourite hobbies and makes an indepth video about it, what a video. Well crafted, dont stop!

  • @plopsalamander8799
    @plopsalamander8799 13 днів тому +2

    Simply incredible, reinventing chess that simulate a real life war way more accurately. The enemy dose not wait for you to make your move, they don't give you time to think. The only way I would like to see this improved is having different cooldown times for different pieces but I know it would be difficult to add.

  • @S0larisPrime
    @S0larisPrime 23 дні тому +1148

    Using electrical frequency as a authenticator is so cool and so sketchy

    • @Vousie
      @Vousie 23 дні тому +97

      Yeah... I'm kinda surprised people didn't find putting on a bracelet hooked up to a sketchy-looking power supply that runs off mains power unnerving... I'd have made it at least battery-powered to make it just a little bit less unnerving (or use a less sketchy-looking power supply).

    • @ian121119
      @ian121119 23 дні тому +30

      @@Vousie i guess the authentication part could be done with batteries. but I assume the magnets consume to much electricity for the entire project to be on batteries. so you would have the power supply there regardless.

    • @MiTheMer
      @MiTheMer 23 дні тому +7

      Agreed that safety needs to be taken into account, but why sketchy? That concept is not that foreign.

    • @S0larisPrime
      @S0larisPrime 23 дні тому +72

      @@MiTheMer I think that actual safety and perception of safety are two different things unfortunately.

    • @Vousie
      @Vousie 22 дні тому +10

      @@MiTheMer Sketchy because of what that power supply looks like. It looks more like he pulled it off some commercial application somewhere that's supposed to have a massive "do not touch" sign in front of it. If it was powered by something like a laptop power supply I'd be much less concerned.

  • @nathanielvanrumpt4126
    @nathanielvanrumpt4126 23 дні тому +348

    You gotta take this to one of those NYC chess hustlers at Central Park

  • @hkayrad
    @hkayrad 23 дні тому +913

    From Terraria to this abomination, what a nice time to be an engineering student to see other guys build cool stuff while I roll in some data visualization shit...

    • @abdirahmann
      @abdirahmann 23 дні тому +16

      🤣🤣🤣🤣, don't worry, you'll get there, he wasn't born knowing all these stuff!!

    • @Sadenshard
      @Sadenshard 23 дні тому +36

      There is a fine line. Once you get an engineering job you watch and wish you still had time to enjoy engineering instead of figuring out what you can do quickly and profitable.

    • @shadowassassin1587
      @shadowassassin1587 23 дні тому +15

      @hkayrad So relatable. So very relatable.
      "Do engineering," they said.
      "It'll be fun!" they said.

    • @thomgizziz
      @thomgizziz 23 дні тому +5

      @@Sadenshard That is why you literally have your engineering job is because you took a path that you thought would maximize your effort vs profitability. If you have anything to say about capitalism, say it to yourself because you and the billions of people like you cause it to exist through your actions and the fact that you can't see that would make you not the best engineer.

    • @lucasboisneau4256
      @lucasboisneau4256 23 дні тому +18

      ​@@thomgizzizI think for a lot of people, and at least in my case, I followed engineering because I like science, understanding things and creating stuff. But it does feel hard to find something useful, especially on the ecological aspect

  • @lupuzero
    @lupuzero 10 днів тому +3

    Next step is making it so the board can distinguish between chess pieces and not allow wrong moves automatically (the piece dont attaches to it) and to lock all pieces when checkmate is achieved.
    Amazing project man!

  • @IHeliosI
    @IHeliosI 17 днів тому +5

    I had an idea of "simultaneous" chess where you both move your pieces at the same time each turn, in order not to cheat you had to write down your move on paper then you both executed it. If two pieces occupied a space you used rankings to determine which gets captured so a pawn would ALWAYS lose and a King would always win. So this is the logical next step up from that idea. Looks utterly amazing.

  • @volkingdeath5312
    @volkingdeath5312 20 днів тому +389

    I have seen this frequency identification before at the montreal casino roulette table. The table is a huge touchscreen and you had to make contact with a metallic element before touching the screen for it to recognize you. It was like witchcraft, everyone could simultaneously touch the screen to bet their chips! If the casinos use this, then it’s not inefficient!

    • @joestevenson5568
      @joestevenson5568 16 днів тому +4

      Using physical chips is like....the only reason to play roulette in a physical casino though?
      Those people may aswell have been playing online.

    • @obtusemooose
      @obtusemooose 10 днів тому

      @@joestevenson5568 you may as well not be playing roulette. theyre there for the gambling

  • @kellymoses8566
    @kellymoses8566 23 дні тому +441

    Using different frequencies for each player and then using a Fourier transform to detect that frequency is brilliant

    • @takanara7
      @takanara7 21 день тому +16

      It's actually extremely inefficient, you can use an inductor to pick that frequency, like one component and no software, lol. SMH People doing electronics today with microcontrollers and code that can be done with 3 or 4 component circuits.

    • @kellymoses8566
      @kellymoses8566 21 день тому +54

      @@takanara7 inefficient in what sense? The microcontroller is less than $20 and he learned a lot implementing the Fourier transform on it, much more than he would have using inductors. Powerful microcontrollers are so cheap nowdays that you need to reframe what you consider to be "efficient".

    • @robertosutrisno8604
      @robertosutrisno8604 21 день тому +5

      ​@@takanara7debugging code is way easier and efficient tho

    • @gameboys248
      @gameboys248 21 день тому +12

      @@takanara7 you mean you are measuring the frequency response from circuit based on hand with signal touching the thing? Inefficient maybe, does it work as intended? yes. Do engineering problems have only ONE solution? never....

    • @stefan24georgiev
      @stefan24georgiev 20 днів тому +2

      In theory if you make this Dynamic Chess with continuous time(no cooldown), it turns into this absurd non differentiable game theoretic monstrosity. But Discreet is quite interesting, it also means the player needs to determine when NOT to play.

  • @Gibdo_
    @Gibdo_ 23 дні тому +129

    This is so cool!! Hope to see some GMs play on this board soon! It would also be cool if you made a feature to detect when a king is captured and the game is over, then the lights on the board flash red/blue depending on who won. Not necessary, but would be a nice touch

    • @lunlunnnnn
      @lunlunnnnn 23 дні тому +10

      another cool thing would be to have the electromagnets oppose the pieces when you try to do an illegal move, so it's physically impossible. although it would be difficult with an asynchronous game like this; you'd have to implement a regular chess mode as well

    • @damncat2793
      @damncat2793 22 дні тому

      Wouldn't work unless the bottom of the pieces were made out of magnets, not metal like it is now ​@@lunlunnnnn

  • @VasiliyOgniov
    @VasiliyOgniov 16 днів тому +3

    Alternative title: "Local chess player re-discovered RTS and got mind-blown".
    Jokes aside, I loved the video and project as a whole. Hope this takes off

  • @alexflohr1453
    @alexflohr1453 14 днів тому +2

    Real time bughouse ??? You’re a menace. Absolutely brilliant for piece touch detection. Congrats.

  • @nicktohzyu
    @nicktohzyu 23 дні тому +147

    Background music is the moszkowski piano concerto in E minor!! My favourite piece of music but it's much less known than many other composers (hope you'll name music used in the comment description!)

    • @built-from-scratch
      @built-from-scratch  23 дні тому +29

      It's actually my favorite piece as well, I learned the first movement at one point!

    • @HelicopterShark
      @HelicopterShark 22 дні тому +8

      @@built-from-scratch great music but my god it made it hard to hear you

    • @Fazorification
      @Fazorification 22 дні тому +2

      @@built-from-scratch Any chance you could include the music you used in the description? It's driving me crazy that I recognize almost all of it but can't remember what any of the pieces are called!

    • @MrManningata
      @MrManningata 21 день тому +3

      The music sounds really weird because it has been sped up.

    • @zandolocaste8200
      @zandolocaste8200 21 день тому +4

      At the beginning there is also the first movement of Vivaldi's Concerto for two cellos in G minor, the first Concerto I learned.

  • @nickbell3546
    @nickbell3546 23 дні тому +227

    Insanely creative project. Great job!! Some thoughts for you:
    1) The red/blue timer LEDs show you the player ID, but the color of the chess piece already tells you that, so it's duplicate information. IMO it would be more useful to have the LEDs count down from 5s to 0s (or whatever the time/piece is) with an interpolated color scale from red to yellow to green. Then as the piece gets ready to move soon, the LEDs will fade from red into yellow into green and signal to the player that the piece is ready to be moved again at the end of the timer.
    2) It might help with assembly and clearance issues to add some fillets/chamfers along the edges. Always model with all fasteners to avoid interference issues.
    3) (If you haven't already) Using multiple levels of subassemblies within CAD will help you make blow-out assembly views where you can anticipate any assembly issues. Often times, drafting assembly instructions and a 2D drawing will help find any potential issues.
    4) Grab a light torque screwdriver to help standardize a torque spec for the PCB screws. It will help your assembly/disassembly become more consistent.
    Looking forward to more content from you!!

    • @andreaspetrov5951
      @andreaspetrov5951 22 дні тому +32

      Not having tried it, nor being good at chess: Here's my opposite take. The LEDs could help you identify your next piece is ready to move while in your peripheral vision because you can identify a transition between Red->Pink or Blue -> Pink. It should be easy to test both solutions with a slight tweak to the code.

    • @testaklese
      @testaklese 20 днів тому +15

      I think that switching from the cooldown to the ready color is better than a red-yellow-green transition because it eliminates color ambiguity. If it were to work the way you've described, I expect that it would be too difficult to tell exactly when the cooldown has ended.
      I agree about the superfluous info tho

    • @multiapples6215
      @multiapples6215 20 днів тому +3

      @@testaklese You can solve the color ambiguity problem by just making the color jump when the cooldown completely finishes. For example, you could have it fade from red to yellow to indicate the length of the remaining cooldown and then have it instantly flash to green once the cooldown expires to very clearly signal ‘this piece is movable now’

    • @MartinGrider
      @MartinGrider 20 днів тому +4

      I totally agree with the LED suggestion here. I was going to suggest that you just plain don't need pink at all. I think it would be easier to see when you can move a piece if the LEDs were switched off at that point. Probably you could do some playtesting to see which kind of interface is preferred.

    • @andhemills
      @andhemills 19 днів тому +1

      Just make sure the red and green are distinguishable enough for the color blind.

  • @faokie
    @faokie 23 дні тому +55

    > the part where you got "screwed"
    There's a reason that most PCBs have the screws on ground planes separate from any other wires

  • @DridriKon
    @DridriKon 4 дні тому +1

    Omg, I want it so badly, it's such a fun twist and concept, it's like a live war. I love it.
    Bro flexing on all fronts, the board and making us listen to Ysaÿe sonata at the end (good taste)

  • @JamesPettit-bc2tb
    @JamesPettit-bc2tb 17 днів тому +2

    This is legendary. Congratulations on your success and hard work. I'm sure there will be much more success to come from this.

  • @ChaseCares
    @ChaseCares 23 дні тому +55

    7:42 Insert clip of Adam Savage being tased against his will from mythbusters

  • @kevinmitchell8126
    @kevinmitchell8126 23 дні тому +33

    I know it is still at a prototype phase, but seeing this at the STL chess club or the museum of play in NY and possibly being able to play would be amazing. Great work and I hope you can get this project to a point where youd feel comfortable donating or selling some copies.

  • @squirlz333
    @squirlz333 19 днів тому +93

    now you gotta add individual cd's of the pieces depending on the piece type, 3s cd for pawns 5s for knights, etc. Even more complex! Cool project!

    • @diablo.the.cheater
      @diablo.the.cheater 18 днів тому +10

      nah it is cool that the cooldown is the same, if poawns had soo little cooldown they would be too much of a menace.

  • @jodragon1419
    @jodragon1419 9 днів тому +3

    I am a casual chess enjoyer and I think this is the coolest chess thing I have ever seen

  • @ElfstoneAuriga
    @ElfstoneAuriga 3 дні тому +1

    EPIC!!!!! THIS IS GONNA BE MY FAVORITE CHESS VARIANT FROM NOW ON

  • @nathanielvanrumpt4126
    @nathanielvanrumpt4126 23 дні тому +104

    Hello algorithm? I would like more of this please.

    • @Rinsakiii
      @Rinsakiii 22 дні тому +2

      This guy, Mark Rober, Stuff Made Here, Michael Reeves, all UA-camrs you may enjoy if you like this guy

    • @xerfrex7869
      @xerfrex7869 18 днів тому

      indeed

  • @JamesTM
    @JamesTM 23 дні тому +28

    As someone who hates speed/reflex games, this is my nightmare. But it's also unbelievably cool. Very impressive work!
    Using a tiny voltage signal to identify players is nothing short of genius.

  • @Manabender
    @Manabender 22 дні тому +37

    Crazy idea: Implement some way for the squares to determine which piece is on them. This way, you can give different pieces varying cooldowns. Stronger pieces, longer cooldowns.
    If you're really clever, and you can uniquely identify all 32 pieces, you can also implement a validity check. While you can't exactly *enforce* players to make legal moves, you can at least detect when your Totally Not Trustworthy Friend moves his queen like a knight and have the board yell at him.

    • @MsHojat
      @MsHojat 22 дні тому +6

      I kind of assumed that the board would already know which piece was on each square. If it does not then it means one could easily cheat by -intentionally or accidentally- moving a piece to an invalid square. Outside of custom games that use different board arrangements, no special ID system would be required. All the pieces would be kept track off based off the fact that one move still must be performed at a time (or at least it should be that way).
      So for that matter what should _really_ be done is lock all the player's other pieces as soon as they lift up one piece, and unlock them all (aside from the ones on cooldown of course) once that piece has been placed back down on a square (although there might be a bit of an issue with players accidentally placing pieces down early, which might be somewhat of a problem).
      In fact, one of the biggest problems with the game right now might be with people holding a piece in their hand when an opponent wants to attack the piece. I suppose if that piece hasn't moved to a new destination it would still count as being captured, so maybe it's not that big of a deal.

    • @karanamrok3567
      @karanamrok3567 19 днів тому +6

      Actually you could enforce legal move by making the illegal square magnets reverse polarity and use permanent magnets under the pieces; thought that would require the board to not be magnetic on its own in any way

    • @bradleeharrison3002
      @bradleeharrison3002 18 днів тому

      @@karanamrok3567 I believe you could reverse the polarity by reversing the voltage yea

    • @gwensmosh5532
      @gwensmosh5532 15 днів тому

      ​@@karanamrok3567would interfere with the other player's turns

    • @littleluce
      @littleluce 14 днів тому

      Couldn’t this also be used to play without wristbands? The piece about to be captured could be unlocked if a valid attacking piece is removed from the board. Maybe that’s too much complexity but if you’re already identifying the pieces and positions and valid moves, maybe not

  • @AjTolly
    @AjTolly 4 дні тому +1

    This should have a classic mode as well, the leds are cool and it can help for the pieces to stay on place and to each player to respect their time of moving, you could even add a counter, it's actually an amazing table, congrats for creating Chess 2 irl

  • @MECKENICALROBOT
    @MECKENICALROBOT 15 днів тому +9

    7:34 Fourier is used in car radios.

  • @job3rg
    @job3rg 19 днів тому +14

    its always nice finding a channel, with a small number of videos and they are ALL A+ content. see you next year for video 4

  • @shadowassassin1587
    @shadowassassin1587 23 дні тому +16

    One of my favourite things used to be playing 'bughouse chess' (with our wacky rules... or lack thereof...) with some friends.
    Essentially just playing chess as fast as possible to pass pieces to your partner so they can use them and... oh boy...
    I *cannot imagine* bughouse on these boards. 'Excited' does not begin to describe how I feel waiting for that video to come out.

  • @FoX84tac022
    @FoX84tac022 20 днів тому +44

    From one engineer to another, that was the best response you could've given the criticism. If the commentor put as much effort as they did into shaming you for not living to their unknown standards, they would have 120k+ subs. Often at various levels you settle with purchasing known working components for a build (eg, Trying to build a rc plane, you're not trying to build a servo, much less 'from scratch' - eventually that just becomes absurd..).
    You still rock, kid.

    • @Djinnerator
      @Djinnerator 18 днів тому

      The effort to type a comment with a few words is the same amount to get over 120k subs? Since when lol

  • @casanova1838
    @casanova1838 13 днів тому +1

    I love chess! it can feel repetitive at times though, and I don’t like waiting for my opponents. This is such a wonderful idea!

  • @angelemmanuelperezmuniz1474
    @angelemmanuelperezmuniz1474 17 днів тому +1

    After seeing so many good ideas in the comments for improving the game I'm glad this project is open source. It can only get better from here.

  • @eclipseslayer98
    @eclipseslayer98 23 дні тому +146

    8:22 TO BE FAIR, "scratch" is another term used to describe money. So by caling this channel, "From Scratch", you could just say that you've made this chessboard from money.... by ordering from our sponsor, JLCPCB! Wait, not my sponsor, sorry. I watched too many Linux Tech Tips videos.

    • @creatorarchive3576
      @creatorarchive3576 23 дні тому

      haha

    • @ChilledPsycho
      @ChilledPsycho 21 день тому

      I have been too man 😂 its starting to rot my brain

    • @mrdeun3655
      @mrdeun3655 18 днів тому

      Damm, Linux Tech Tips

    • @eclipseslayer98
      @eclipseslayer98 18 днів тому

      @@mrdeun3655 Now that Microsoft is discontinuing Windont's 10, Linus should make a tutorial for switching over to Linus.

  • @ComFurt
    @ComFurt 19 днів тому +6

    Holy shit dude, it's incredibly impressive that you managed to make such a valuable addition to a centuries old game. I can easily see this taking off and becoming a widely played variant.
    Well done man! Sub well-earned.

    • @RobMedellin
      @RobMedellin 14 днів тому

      No, widely no. Played a lot by some GMs yes, but many people struggle playing with 10 minutes clocks, this level of speed is for few.

  • @atimholt
    @atimholt 23 дні тому +25

    Might be nice to have a special light state for showing which squares are legal for placement of the piece in hand. If you only light up every other LED this way, you don't have to worry about each player's in-hand piece allowed placements overlapping. That is: say both players have picked up one of their own pieces. If Black is holding a bishop, an ‘X’ of squares could have half of its LEDs (every other one on a given square) glowing yellow. If White were holding a rook in their hand, a ‘+’ of squares could have half its LEDs glowing green. If the ‘X’ and the ‘+’ have any squares in common, the common squares' LEDs would be, alternatingly, yellow and green.
    And you could have an illegal placement flash red and not engage the magnet. Everything else could be stuck in place until the error is corrected. I'm curious whether you've already done something like this, and if you've used it to allow/enforce correct castling.

    • @BrooksMoses
      @BrooksMoses 23 дні тому +10

      A fun addition to that: When you pick up a piece, your opponent can't move any pieces that are on legal-move squares. So they can't think "oh, wait, you're reaching for my queen to capture it; I'll grab and move it out of the way before you grab it."
      I don't think this board is set up to detect which piece is which, but if it prohibits each player from lifting more than one piece at a time, it should be able to keep track based on the starting point. (That's sort of an extension of the "everything else is stuck in place if you make an illegal move" idea.)

    • @magoleo-pr7if
      @magoleo-pr7if 22 дні тому +3

      This is basically a requirement, the amount of times i've misplaced a knight is insane

    • @cameron7374
      @cameron7374 22 дні тому +4

      @@BrooksMoses I think many players would want to pick up two pieces at the same time for castling, especially under time pressure, so that might need to be special-cased.
      (Since the nature of the move still lets the board know which is which)

    • @haphazard1342
      @haphazard1342 21 день тому +5

      Absolutely. Enforcing single-piece play (except for castling, and any other similarly predictable moves) would really be cool.
      I wonder if highlighting the legal move locations would really help the game though, or change its nature into even more of a reflex competition. Definitely detecting and disallowing incorrect piece placements would be cool though.

    • @Sullrosh
      @Sullrosh 21 день тому +2

      it would need to be able to detect which piece is where. it could have a real chess mode where it shows valid moves from the selected piece. doing this in realtime would be a chaotic lightshow.

  • @BrunoHidalgo182
    @BrunoHidalgo182 6 днів тому +2

    You will probably be working for this guy at some point in the future.

  • @AlvaroALorite
    @AlvaroALorite День тому

    First of all, amazing thing you did young man. Second of all, a clarification: a Fourier Transform will "detect" every frequency when done on white noise. But assuming there is a signal (sine wave in this case) that's significantly higher than noise, that sine will be the one with the highest amplitude. But if the white noise is too high, you'll not be able to know which
    frequency the signal was.

  • @Xeroskia
    @Xeroskia 20 днів тому +7

    This idea is fire. I think it might be more fun and fair and maybe less 'apm-gated' if you double the cooldowns overall, or probably more optimally skew the cooldowns of stronger pieces to be noticeable longer so the game can still be played with the real-time factor, but perhaps less chaotic and more consideration for constantly changing multiple options and feel less 'scrambly'. It looks so satisfying to play regardless, especially with the clack of metal on magnet. Very cool.

  • @TuberTugger
    @TuberTugger 22 дні тому +14

    If you're uncomfortable with strapping electro current to your players, I'd recommend a camera. You'd need more software in your solution but detecting which player's hand is moving a piece is well researched technology by this point. If the xbox Kinect can just dance, you can just chess.
    If you wanted to lighten the design, instead of expensive electromagnets, I'd just a physical latching mechanism. When the piece is pushed into position, ratcheted latches engage on the base and release electronically after the CD or when the camera detects a capture incoming.
    A physical latch and release removes the need for heavy electronics or fermo-magnetic metals. But it does introduce the wear and tear of moving parts. So it's a question of weight and portability vs maintenance. You'd almost be building with 3d printable parts instead of machined. Allowing for faster iteration and cheaper cost to market.
    Electro-magnets are cool. Definitely. But it's kind of the engineer's crutch. There are usually better solutions out there.

    • @cameron7374
      @cameron7374 22 дні тому +3

      A physical ratcheting mechanism would be much easier to break though and probably less reliable as well. Bringing it to the same quality as the magnet system would probably require an insane amount of work.
      After all, as soon as you add moving pieces to a mechanism, you invite a boatload of issues that you just do not have to deal with otherwise.

    • @bryandelahoz6063
      @bryandelahoz6063 20 днів тому +3

      Latches ARE GOING to break. You can't help it.

  • @Neopopulist
    @Neopopulist 19 днів тому +8

    This is seriously amazing, I couldn't imagine being able to make something like this at your age. You are ahead of your times, I can't wait to see the things you create in the future!

  • @TRGha770
    @TRGha770 15 днів тому +1

    Imagine a chess event and the judges bring this out but on a WAY WAY bigger scale so it can be a battle royale/FFA.... thats such a great idea, which will be hell to achieve

  • @EsperVeltmanMusic
    @EsperVeltmanMusic 14 днів тому

    LOVE THIS exactly what youtube and the internet at large needs more of. keep doing your thing bro.

  • @graye_2843
    @graye_2843 23 дні тому +27

    The tech stuff is amazing. But as a music nerd I can't help but compliment your extremely based music taste for background music - Moritz Moszkowski Piano Concerto No. 2 in E Major is so underrated so I'm glad to hear it!

  • @fireball7456
    @fireball7456 23 дні тому +5

    Probably one of the coolest concepts I've seen in a while, combined with a really well put together video that was entertaining and educational! I wish I could like this video more than once!

  • @StayFreshShoe
    @StayFreshShoe 20 днів тому +32

    This is actually sick. Love the fact you can introduce further game balance and potentially handicaps by altering cooldown times etc. although you'd need to add some NFC IDs to the pieces or simila

  • @joshhayes3433
    @joshhayes3433 14 днів тому +1

    Very cool build! I’ve been thinking about something similar but that it would light up showing the possible moves for the piece itself, regardless of the user. As a nerd and hobby woodworker I’d love to combine the natural beauty of wood with technology to create a chessboard that helps the user play the game. Problem I’ve ran into is keeping track of each piece and where it can move to.

  • @lawrencechan2693
    @lawrencechan2693 13 днів тому +2

    Choosing Moritz Moszkowski for the background music!? You're a man of culture

  • @PHeMoX
    @PHeMoX 23 дні тому +20

    It would be cool to have this playtested by a GM someday.

  • @thespyfromteamfortress2656
    @thespyfromteamfortress2656 21 день тому +12

    This is like genuinely a good product. You could definitely pitch this to hasbro.

    • @TasmanianGodGeo
      @TasmanianGodGeo 18 днів тому +6

      Right this could be used on not even just chess, checkers, monopoly, card games, anything you fit the tech into, it could even lead to new games based around the technology and limits of play

  • @nourishcherish9593
    @nourishcherish9593 23 дні тому +151

    imagine bro + mark rober + stuff made here together working on a project.

    • @kissanjamm3583
      @kissanjamm3583 23 дні тому +47

      Nah not mark robbber

    • @GGGG_3333
      @GGGG_3333 23 дні тому

      We will be landing in the sun 😅

    • @christianprice4049
      @christianprice4049 23 дні тому +12

      He’s there for the funding

    • @fireballferret8146
      @fireballferret8146 23 дні тому +6

      Let's get I Did A Thing in on this collab

    • @aai2962
      @aai2962 23 дні тому +21

      ​@@kissanjamm3583I know right, he is so overrated. The guy is very good at appealing to the algo but his projects are mediocre compared to stuff made here

  • @Notester82
    @Notester82 2 дні тому

    Oh my gosh, this is pretty awesome! :D At first the idea sounded like it'd be tricky to implement, but the electromagnets and method for deciding who's touching which piece were pretty clever! I also love how the board looks with its rings of move cooldown lights, feels futuristic and makes me think of Quadradius (an old flash strategy game that's sorta like checkers)!

  • @Crowald
    @Crowald 14 днів тому

    He did it. He made RT-Chess a reality.
    I'm so glad you did this. I've always wanted to see something like this created.

  • @leonbecker6140
    @leonbecker6140 23 дні тому +9

    Cool! My brain would probably completely overload playing this 😂

  • @AaedMusa
    @AaedMusa 23 дні тому +10

    Nice work! In the next iteration, let’s pump up the voltage and punish players for losing.

  • @z-beeblebrox
    @z-beeblebrox 21 день тому +11

    "You only win when the king is actually captured"
    *The Chess world:* wait that's illegal

    • @maitele
      @maitele 17 днів тому +1

      Lots of variants (e.g. Duck chess) disable checkmate

  • @jakejohnson4132
    @jakejohnson4132 13 днів тому

    This is actually BRILLIANT! That's so much more stimulating and realistic. That's awesome. :)

  • @FosukeLordOfError
    @FosukeLordOfError 18 днів тому

    I love when a channel I'm subscribed to for two really good videos drops a 3rd really good video

  • @SPEARFISHER
    @SPEARFISHER 23 дні тому +9

    Love hearing really great classical music - great choices!!

  • @ShieCACks
    @ShieCACks 21 день тому +52

    Because the game is so chaotic even though they can't cheat the countdown they can just play illegal moves that you won't notice

    • @andhemills
      @andhemills 19 днів тому +7

      There may be a programming solution to that, but it also might require [two] referee[s]. How would the ruling be to enforce legal plays? Timeouts? A next level version of this could do something maybe with air tags to identify piece types and if the piece makes an illegal move, the cell opens like a trap door and the piece slides out to either side of the board.

    • @Codisrocks
      @Codisrocks 19 днів тому +2

      @@andhemills higher voltages?

    • @bryjbry
      @bryjbry 18 днів тому +3

      Could detect that with software and reverse the magnet to boot the piece out :D

    • @diablo.the.cheater
      @diablo.the.cheater 18 днів тому

      The solution is to add rfid to the pieces and detect with software if they are cheating, if they are cheating, shock them trough the the wires connected to the players and reverse the magnet polarity so it is actually impossible to put the piece, while they try they will still be shocked. OFC I mean a very small shock that is not dangerous, the porpouse is to let the player know that it is an illegal move in a way they can quickly react in case they are doing it by mistake, not to punish them, as the reversed magnet would make sure that it is physically impossible to cheat.

  • @danthemangoman5931
    @danthemangoman5931 23 дні тому +6

    Here before this channel blows up. Amazing work in creativity, design, execution and story telling.

    • @sbonel3224
      @sbonel3224 23 дні тому

      You're long overdue, it already blew up

  • @garrettchambers9005
    @garrettchambers9005 18 днів тому

    Love to see a new up and coming creator doing things. Have fun and good luck c:

  • @BlistekDuLac
    @BlistekDuLac 13 днів тому

    Thanks for this 15 minutes of joy and happiness. Amazing work my G!

  • @redtaileddolphin1875
    @redtaileddolphin1875 23 дні тому +5

    Woah this was really cool!!! I’d love to see more gameplay of this

  • @wflytothesky
    @wflytothesky 23 дні тому +27

    I feel like it would be cool if you made it so that pieces with a higher value would have a longer cooldown, it might ruin it, or it might make it a lot more balanced, I have no idea how you would implement this though.

    • @DoronMalka-08
      @DoronMalka-08 23 дні тому +4

      I've been thinking for a while that adding nfc chips to the pieces and readers to each square would be a good way to know which piece is where, but I have no idea how hard it is to implement

    • @alexthompson353
      @alexthompson353 23 дні тому +7

      @@DoronMalka-08 as long as they follow the rules of one move at a time it wouldn't even be neccessary, so long as the pieces are initially set correctly and the moves are detected properly, the computer can keep track of every piece and move. it would also be a great way to enforce rules, if a player made an illegal move you could lock down all of their pieces until it is fixed.

    • @MsHojat
      @MsHojat 22 дні тому +3

      @@alexthompson353 exactly what I was thinking. Also it would make sense to lock down every piece when one is picked up (unless the opponent is capturing, just like with cooldown pieces) until it is placed back down on a square. This both prevents confusing the board as to which piece is where, as well as just making moves more clear and fair for the players as well. Without that it could be possible to pick up two pieces (I think this would only work with a knight and a bishop/queen) and move them each into squares where a "blind" board wouldn't know which piece moved where because _both_ the pieces could _each_ move into _either_ spot.
      For that matter it's just important to maintain rules validation too. Since if two pieces were picked up, it wouldn't necessarily be able to know the order of which move was supposed to have been performed first (which needs to be known to know if the move was a valid move)

    • @haphazard1342
      @haphazard1342 21 день тому +2

      @@MsHojat right. With enforcement of a single move, the board can track pieces. And with tracking pieces, it can also allow for common two-piece moves like castling. This can help restrict the game from being too much about reflexes. Likewise with detecting incorrect piece placement.
      The cool thing is that this board can also be used to play regular chess, and has some very cool features possible for that. For example, being able to highlight all legal positions for a piece after it is picked up. This might be appreciated by beginners, to help them internalize piece movements.

  • @GlueSmellsBad
    @GlueSmellsBad 18 днів тому +11

    11:32 that is a menace. That is a villain. Amazing

  • @joelayoub2774
    @joelayoub2774 15 днів тому +1

    Congrats man. This is an awesome build.

  • @blank_ivysaur
    @blank_ivysaur 18 днів тому +2

    I would kill for this to go to market. Not even a chess player but it just seems incredible and solves some of the issues I personally have with chess.

  • @streq9199
    @streq9199 23 дні тому +18

    1:02 dude this got me so good

  • @CharlieDoutt-uw6kw
    @CharlieDoutt-uw6kw 23 дні тому +17

    This makes my brain tingle in the right way.

  • @ryanhacker5259
    @ryanhacker5259 23 дні тому +17

    Out of curiosity, what is stopping people from playing illegal moves in the heat of the moment? Moving a starting pawn 3 tiles for example

    • @colin-halter
      @colin-halter 23 дні тому +14

      It'd largely the same way it works in speed chess. If someone notices it in the moment they'll call it out and undo it, but if it's not immediately caught you just keep moving

    • @generrosity
      @generrosity 22 дні тому +1

      You proooooooberbly could capture what piece was lifted, then RGB panic the bad piece + flash where it belonged + lock all the other pieces 😈

    • @kanedsodas
      @kanedsodas 22 дні тому +6

      @@generrosity Place magnets on the pieces and reverse the electromagnet under illegal ones, sending them off the board

    • @literallyjustgrass
      @literallyjustgrass 21 день тому +2

      @@generrosity considering you know where every piece starts and you know which player lifts a piece, as long as you rule "you can only play with one hand" that's entirely doable in software

  • @konaqua122
    @konaqua122 15 днів тому +1

    This is amazing. This reminds me of No Game No Life chess.
    Sora: "Since when do people wait for the enemy's turn in war?"

  • @hetty5531
    @hetty5531 4 дні тому

    this reminds me of the app Chezz that I was obsessed with years ago, they also changed which pieces you started with, had power ups and certain squares would be on fire! Congrats on making something even cooler than that

  • @ryanfoss6243
    @ryanfoss6243 23 дні тому +5

    Your detection method is awesome!

  • @tech.valiant
    @tech.valiant 23 дні тому +12

    2:06 Agreed! Instant sub for me.

  • @videogamesarecool9280
    @videogamesarecool9280 23 дні тому +7

    for the player detection, couldn't you just do it with software?
    have the arduino (or if its too much compute upgrade to a rasperry pi) detect what the legal moves are
    have the board buzz if any illegal moves are made
    and add some conditionals that if a piece is lifted up and is able to make a legal capture move, disengage the magnets for what it can capture
    and have the board buzz if a piece moves before its cooldown and/or the capturing piece doesn't land on its square

    • @MsHojat
      @MsHojat 22 дні тому +1

      Yeah I was thinking the same thing.

    • @AlexVandeSande
      @AlexVandeSande 22 дні тому +2

      This adds a possibility of being able to run away with a piece once an opponent lifts his pieces.. which honestly seems fun

  • @234guru
    @234guru 11 днів тому

    love your use of MtG "Death's Shadow" to decrease magnetic resistance -- thanks for Kung Fu Chess... didn't know that existed -- THANK YOU and looking forward to seeing production a reality

  • @tennysonh1532
    @tennysonh1532 16 днів тому

    This is awesome, I love seeing people be so creative!

  • @xonor13
    @xonor13 21 день тому +5

    Super cool and fun looking project. I just think you need to slow down when talking. I felt like I was watching the video at 2x speed.

  • @Mamutkailiai
    @Mamutkailiai 23 дні тому +8

    "...piece of paper between..." That is no piece of paper. That is full art Death's Shadow secret lair card. ;D

    • @archieb303
      @archieb303 21 день тому +1

      I am so glad im not the only one who noticed this

  • @Seed
    @Seed 23 дні тому +8

    You talk so fast I had to check if I had my youtube on 2x speed or something xD

  • @jerrycihangir2129
    @jerrycihangir2129 7 днів тому +1

    Man, seeing GMs play this would be awesome.
    Magnus Vs Hikaru immediately comes to mind as a fun time to watch.

  • @ryans600
    @ryans600 17 днів тому

    I'm so glad UA-cam recommended your video :D you've got a new sub