ARGUS is suddenly getting MORE ATTENTION after getting "BUFFED". I've been trying to pick him these past few days, but he is either BANNED, or PICKED by someone else. With that said, we'll talk about ways to make ARGUS CRY and some recommendations to make him more effective during the laning phase, which is when ARGUS IS AT HIS WEAKEST. ARGUS MONSTER BUFF? OR MASSIVE NERF? ua-cam.com/video/cIX0hNCWrX0/v-deo.htmlsi=f86avRK1uEQNBOK9 ARGUS NERFED HARDER? ua-cam.com/video/YSeMVKNbxY0/v-deo.htmlsi=YyEIfpA24ZHehRX6 ====================================================== How to delay the enemy EXP Laner? Lane management guide : ua-cam.com/video/ipsHeoSRr6U/v-deo.html EXP Lane Management guide: ua-cam.com/video/Q3WWrlFMGMw/v-deo.html ARGUS ITEM AND EMBLEM GUIDE: ua-cam.com/video/CanUSk-P_94/v-deo.html ROAMER MISTAKES: ua-cam.com/video/N92JptPaLL4/v-deo.html JUNGLER MISTAKES: ua-cam.com/video/Pma_QmUZobc/v-deo.html EXP LANE MISTAKES: ua-cam.com/video/Ud9pel7zxmY/v-deo.html GOLD LANE MISTAKES: ua-cam.com/video/RlDvcGEoxw8/v-deo.html MID LANE MISTAKES: ua-cam.com/video/shXwzCxNZ38/v-deo.html Official merch here: dbringerstreams.myspreadshop.com/
one thing I like is that this update really separates the good Argus players and the crap Argus players that got by because of how easy Argus was to play.
I adapted to his new play style relatively easy. Not much of a difference between previous Argus and the new one other than lower early game damage. Ultimate not healing from non heroes sucks a lot of passive not recharging on towers. Outside of that problem he's better in team fighting and mid-late game
Yeah. That's true. Only played him once this season and it was an invalid match. (Afk invalid) man, maybe I'm unlucky because most of my games he either gets picked early or banned. I guess it's my fault because I don't want to pick him early. Lol. But yeah, this version is alright. I don't think it's remarkable, but it's interesting.
I dare say people clowning on this new Argus has absolutely no idea how Argus should be played in the first place, at least from when he first came out (5-sec Ult Argus as reference), sure we know how dogwater the early was but we also know how brutal his late powerspike is. The first revamp tried to fix this, did well, but for some reason, brought the 4-sec Ult. What was the purpose of this? To turn him into an assassin and/or a splitpusher? After he got his revamp, he was adjusted to have faster Ult CD in exchange for lower strength, I quote MLBB when they said: "Argus sacrificed part of his power for ..." (Paraphrasing), then suddenly a 4 sec Ult adjustment alongside the two-passive? His heal became weak because of this, his playstyle drastically changed, and now people actually prefer this Argus? He's a fighter, not an Assassin. This new Argus incentivizes your item prioritization just like the old Argus, it has the early game benefits of the 4-sec Ult Argus and the late game powerspike of the original Argus, how could anyone hate that? Aside from this, it actually brings him to becoming an actual fighter since he WANTS to take damage, die and reset his Ultimate, the old Argus was fixed with five seconds, which means he's only useful in late game, but now, he's as a monster of a teamfighter as the original Argus was, while again, keeping the strength of early game. Imagine with the four second Ult Argus, if you lose your lane, you don't have a lot to go for because your teamfight is garbage, you're better off splitpushing and/or picking. Argus has always been a fighter, and with this change, I'd like to believe he became the absolute best version of himself.
This is very well said. I actually like the new adjustment, I wouldn't call it good, but it's not bad. The version prior to it had advantages and disadvantages, and so does this version. To me, it just looks they traded the pros and cons and switched it up a little. Love the new ult mechanics, especially the back to back passive. I think the new version works better with Sprint. Ult despells cc and slows, and if slowed again, Sprint. Eliminating the issue of getting kited out.
Im been playing argus almost 5 years since i start playing ml from LOL my main is tryndamyr, Anyway I have 10k matches with argus and 63% winrate, what i see in your opponent argus is built focusing in late game and move sluggish and he feels he is strong in the early game, he has no chance winning against hilda lol, Anyway I build my emblem with assasin, Quantum charge, Dry hit, and plus 16 damage, with an execute spell, My play style in laning is poke and poke then finish with execute, I only hide or distance while waiting for my passive, and if its available, I hit passive, used second skill, and hit again, then my quantum charge is active, i have decent mobility, and use 2nd phase of my first skill to dash back, Until enemies hp is lowered that it can be killed with my combo and execute, while in late game, i dont need much battle spell or talent, i am full build with attack speed, corrosion scythe works better, with magic stuff, demon hunter sword, wind talker for my first item with attack speed boots, and last item malefic gun for mobility and penetration, execute spell helps me alot when dealing against tanky heroes, since its true damage and works like sky peircer. Argus is one of fastest heroes but always fail when being kited by high mobility heroes, Just fall back if your first skill didn't hit the enemy, You can always choose when to engage, with argus Immortality skill. I love this Chanel seeing argus and his potential
That's a really detailed analysis of Argus! I think the real key to success with him is understanding his strengths and weaknesses and adapting your build and playstyle accordingly. Personally, I prefer Sprint with the new version to make up for the cast delay of his ult. It just gives him more flexibility. Not to mention that Sprint allows Argus to defeat heroes he usually have a hard time against. The Argus player I matched against feels like he hasn't played him for a long time and just went in because of the update. Idk, it really felt like it was his first time? I don't mean to sound rude or anything, just saying that's what I noticed.
whenever I play Argus and I find someone that struggles against me, I usually play that hero if there's an argus in the enemy side and destroy that argus while feeling kinda disappointed from the prevous player (and from that argus)
Yes I agree, though not exactly a counter. He's more of those safe picks against Argus but won't really dominate Argus unlike what other heroes can do. Let's say you wanted someone that won't give Argus an easy time, but also has the ability to set clashes, go with Terizla.
I just ban Hilda if i want to pick Argus lol. She's very annoying because of her constant shields and regen. I can deal with other fighters heroes but Hilda is a special case. So far Im doing good with new Argus and enjoy his instant malice recharge and ultimate. I still find it sad that some Argus pkayers couldn't adapt to his new play style
Yeah. Hilda is a menace to deal with when playing Argus, she's tanky, and fast. I am sure more players will eventually gain better footing in the coming days
to be fair, I just destroy argus in the early to mid with yu zhong, later if I don't build defensive items he can kill me very easily but in early he can't do much
Yeah. Argus' early game is bad. Even Zilong has a better early game than him. But he is a good kate game hero, starts picking up some heads from mid game onwards.
This is what I have been wondering about. Would really help in the early game. I think it's the damage scaling they are worried about. Notice that most of the skills that used to crit no longer crit, back then (season 1 and 2) some heroes had skills that dealt crit damage. Players exploited it though with item stacking, so they had to remove and rescale damage scaling. I could be wrong, but that's how I remember it.
Long time no see bro, the new Argus is bad. Even on the Advanced Server, I can easily make him cry with Kalea. And btw, what's the meaning of the sentence? (The one Argus said to Layla)
He was never really good to begin with, but he's alright. More of a counterpick imo. He is pretty good in the current state of the meta though. Just give him Sprint instead of Inspire. About that sentence, I should have put a translation. Sorry. He insulted Layla. He said, "You can take our Layla." That basically means he thinks Layla is useless, as if he was doing any better. Haha
Im gonna point this out argus counter is cc the others is just skill isseu He is now weaker at pushing turrets but he better in teamfights And heroes that can burst him down really fast can beat him or if they suprise attack but that wont work with pro argus user franco is counter his ult is pretty anoying so does natalia second skill and karina first skill the new argus is stronger he just has different playstyle i can 1 vs 3 or 5 now because of the revamp im argus main so i know mobility heroes are not always i counter because with full crit build you can shut them down quickly my opinion it depends on the player the hero and the build the people that use argus think that argus is weaker now just two words skill isseu he just harder to play if you play him correctly you can become op in the late game but some heroes can still beat him
In comparison to the previous Argus, he is definitely better in teamfights and worse a little in pushing. But when compared to other heroes, he is still not as competent when it comes to teamfights because in the end, he is still very fragile. As for the CC, I agree but don't think that's worth mentioning since any hero is weak against CC. Even some tanks are vulnerable to it. So I just showed some heroes as an example. It's like saying, "if your hands are tied, you cannot fight." i mean, yeah. Your hands are tied eh. Ehehe. Heavily agree on the "skill issue" part. Basically, the only really effective way of defeating Argus is with an effective micro.
My Argus 1200 match, winrate 60% His skill 2 is very brutal and satisfying when it hits an enemy... even though his passive was nerfed when attacking TURRET, But it's still good😉😉
Yeah. I honestly like it. Though I wouldn't call it a buff, more of an adjustment. But this version is still good. People who say otherwise probably are just discouraged by the changes or the need to switch up their playstyle a little. My favorite part is the unlimited Warmonger and the back to back double slash.
i hate the new update on argus personally think that the new argus needs a lot of attention when it comes to landing face I think argus is in need of a baby sitter in the early due to this update one things for sure time to learn a new way to play him but personally I might just stop using him ngl depends on what happen later on
Use Sprint. Then use his S1 as a means to get gold and exp. Basically, his playstyle is like Sun. Don't overexpose yourself in fights before lv 4, just try your best not to die and level gapped.
Argus revamp is not a buff is a nerf btw i like his ult 4sec and he deal a high damage in enemy his ult duration can extend to 4sec and total at 8secs the problem of his ult can't heal and creeps clone minions. and his skill 2 now is hard to clear waves. and can't work if he hit the minions can fully use his malice energy. weak and his passive cant regenerate in tower that is my problem using argus now. Kairita eh d kana maka push
Yup. Zilong has a better early game than Argus. Head to head, Argus wins midgame onwards, however, any sane Zilong player will not go head to head, they'll use Zilong's ult to disengage, then reengage.
Yo, can you give me some tips homie This is my Setup, It's not perfect but fit my playstyle well. I usually opt to strategize to win in the early game as the new revamped argus won't have a problem in late game unless the enemy has heavy CC. For Squishy fighters like Zilong, Aulus, Guin... Etc. Forgive me if i get the names wrong, i usually don't try to remember this things. Marksman - Emblem Crit - 5% CR/10% CD Hunter - 8% DMG to enemies when alone Lethal Ignition - I prefer to wait in a bush to strike and completely annilate the MM/Mages/Jungler of the enemy team as much as possible with a double/Triple passive and leave immediately. ( This helps the team alot and most of the time, i don't need to use the ult and kill them in 1 hit unless of course they have CC/Wind Chant. Aspd Shoes - gives 30% Attack speed with the emblem Berserker Fury - Gives a lot of crit and dmg in the early game because Using the ult if lucky gives instant passive anyways ( 30% CR with emblem, Also Remember to buy the two daggers first that gives 8% CR as Moontoon priotizes the non crit item first. ) Wind Talker - Moves faster, Attacks faster, makes killing minions easier, and works well in an ambush with its crit passive. As you get this, you already have 50% CR. So i go ham killing the opponent Exp Or heroes that aren't Tanky/Priotizes Defensive Items. Dragon Spear - More CR, DMG, Movement, and most importantly CDR Haas Claw - Not being able to recover from minions doesn't affect me, as i ambush more in the bushes So i won't prioritize this. For the last item, it depends. Do you need anti heal? Sea Halberd. Attack? BOD. Pen? Malefic/Gun that gives pen and movement speed (I forgot, im sorry). 10k HP enemies? DHS. This also applies if you choose to replace the shoes, but be wary as this will reduce your movement speed by alot. ( You can Also use the Execute item, which gives movement speed. If the team is winning by a huge margain. For the Tanky enemies, it's mostly the same but arranged in a different order to fight against Freya, Terizla, Thamuz, Dyrroth.. etc. Emblem - Marksman Crit - Read Back Hunter - Read Back Warcry/Concussive blast - Warcry Against tanky enemies, The fight is prolonged. So this will be tremendously better than lethal ignition. And Using Concussive blast helps clear minions faster but doesn't help that much if you're fighting a good player that knows how to dodge. Build Aspd shoes - Read Back Windtalker - This helps alot in clearing the minion wave and help you roam around the map to get creeps or if the opponent exp isn't that good, Cut the lane but it's very risky. So check the map properly if the enemy roam/jungle/mid is far from you because they will target you immediately in early game If they're decent working players. Berserker - Read Back Dragon Spear/Sea halberd/Penetration Item - This Really depends on how well you did in the early game, if you overcame the enemy in the early game Argus can definitely kill them even if they have healing or a single defense item. But if you did alright or worse you could get other items to counter them first, Do not force crit and dmg as it will be useless if the enemy has dominance ice and has immense healing. Haas claw - Read Back Last item and Shoe replacement - Read back Yes, i wrote an essay but this also helps me remember some things to play him effectively. So you all don't gotta write "I ain't reading allat" like a bot begging for likes. I also wrote this for my sake.
Actually, you covered pretty much everything. Though I usually ditch the boots. Early game, I just try not to die and earn gold and exp as much as I can. Instead of boots, I get Fleeting Time. I usually get Corrosion first since it's cheap and can compensate for his low organic damage, depending on the situation either Haas or Fleeting next, then Windtalker. Berserker I usually get midgame, then DHS. Sea Halberd is sometimes useful against enemies with high HP sustain. As for emblem, I almost always go with concussive blast since it can help clear minions quickly especially when Argus is out matched during the laning phase. I normally use his S1 to dive minions that are about to die, then use his S1 2nd phase to flee. If the match up is favorable, you know what it is bro, S1, S2, quadslashes (basic attack), rinse repeat.
@@DBringerStreams Having boots is pretty useful for me, as i like to roam alot and spot easy kills. Corrosion is really good but i have a conflict buying it as a first item because i need crit as fast as possible
ARGUS is suddenly getting MORE ATTENTION after getting "BUFFED". I've been trying to pick him these past few days, but he is either BANNED, or PICKED by someone else. With that said, we'll talk about ways to make ARGUS CRY and some recommendations to make him more effective during the laning phase, which is when ARGUS IS AT HIS WEAKEST.
ARGUS MONSTER BUFF? OR MASSIVE NERF?
ua-cam.com/video/cIX0hNCWrX0/v-deo.htmlsi=f86avRK1uEQNBOK9
ARGUS NERFED HARDER?
ua-cam.com/video/YSeMVKNbxY0/v-deo.htmlsi=YyEIfpA24ZHehRX6
======================================================
How to delay the enemy EXP Laner? Lane management guide : ua-cam.com/video/ipsHeoSRr6U/v-deo.html
EXP Lane Management guide: ua-cam.com/video/Q3WWrlFMGMw/v-deo.html
ARGUS ITEM AND EMBLEM GUIDE: ua-cam.com/video/CanUSk-P_94/v-deo.html
ROAMER MISTAKES: ua-cam.com/video/N92JptPaLL4/v-deo.html
JUNGLER MISTAKES: ua-cam.com/video/Pma_QmUZobc/v-deo.html
EXP LANE MISTAKES: ua-cam.com/video/Ud9pel7zxmY/v-deo.html
GOLD LANE MISTAKES: ua-cam.com/video/RlDvcGEoxw8/v-deo.html
MID LANE MISTAKES: ua-cam.com/video/shXwzCxNZ38/v-deo.html
Official merch here: dbringerstreams.myspreadshop.com/
one thing I like is that this update really separates the good Argus players and the crap Argus players that got by because of how easy Argus was to play.
True, many people complain because they still play like they are using the old argus, they don’t know how to adjust to the new one😓
I adapted to his new play style relatively easy. Not much of a difference between previous Argus and the new one other than lower early game damage. Ultimate not healing from non heroes sucks a lot of passive not recharging on towers. Outside of that problem he's better in team fighting and mid-late game
Yeah. That's true. Only played him once this season and it was an invalid match. (Afk invalid) man, maybe I'm unlucky because most of my games he either gets picked early or banned. I guess it's my fault because I don't want to pick him early. Lol. But yeah, this version is alright. I don't think it's remarkable, but it's interesting.
Instead of crying about new Argus, we should adapt according to it an face enemies like a man.
🤣🤣
Preach brother!
I dare say people clowning on this new Argus has absolutely no idea how Argus should be played in the first place, at least from when he first came out (5-sec Ult Argus as reference), sure we know how dogwater the early was but we also know how brutal his late powerspike is. The first revamp tried to fix this, did well, but for some reason, brought the 4-sec Ult. What was the purpose of this? To turn him into an assassin and/or a splitpusher? After he got his revamp, he was adjusted to have faster Ult CD in exchange for lower strength, I quote MLBB when they said: "Argus sacrificed part of his power for ..." (Paraphrasing), then suddenly a 4 sec Ult adjustment alongside the two-passive? His heal became weak because of this, his playstyle drastically changed, and now people actually prefer this Argus?
He's a fighter, not an Assassin. This new Argus incentivizes your item prioritization just like the old Argus, it has the early game benefits of the 4-sec Ult Argus and the late game powerspike of the original Argus, how could anyone hate that? Aside from this, it actually brings him to becoming an actual fighter since he WANTS to take damage, die and reset his Ultimate, the old Argus was fixed with five seconds, which means he's only useful in late game, but now, he's as a monster of a teamfighter as the original Argus was, while again, keeping the strength of early game. Imagine with the four second Ult Argus, if you lose your lane, you don't have a lot to go for because your teamfight is garbage, you're better off splitpushing and/or picking.
Argus has always been a fighter, and with this change, I'd like to believe he became the absolute best version of himself.
This is very well said. I actually like the new adjustment, I wouldn't call it good, but it's not bad. The version prior to it had advantages and disadvantages, and so does this version. To me, it just looks they traded the pros and cons and switched it up a little. Love the new ult mechanics, especially the back to back passive.
I think the new version works better with Sprint. Ult despells cc and slows, and if slowed again, Sprint. Eliminating the issue of getting kited out.
Im been playing argus almost 5 years since i start playing ml from LOL my main is tryndamyr, Anyway I have 10k matches with argus and 63% winrate, what i see in your opponent argus is built focusing in late game and move sluggish and he feels he is strong in the early game, he has no chance winning against hilda lol, Anyway I build my emblem with assasin, Quantum charge, Dry hit, and plus 16 damage, with an execute spell, My play style in laning is poke and poke then finish with execute, I only hide or distance while waiting for my passive, and if its available, I hit passive, used second skill, and hit again, then my quantum charge is active, i have decent mobility, and use 2nd phase of my first skill to dash back, Until enemies hp is lowered that it can be killed with my combo and execute, while in late game, i dont need much battle spell or talent, i am full build with attack speed, corrosion scythe works better, with magic stuff, demon hunter sword, wind talker for my first item with attack speed boots, and last item malefic gun for mobility and penetration, execute spell helps me alot when dealing against tanky heroes, since its true damage and works like sky peircer. Argus is one of fastest heroes but always fail when being kited by high mobility heroes, Just fall back if your first skill didn't hit the enemy, You can always choose when to engage, with argus Immortality skill. I love this Chanel seeing argus and his potential
That's a really detailed analysis of Argus! I think the real key to success with him is understanding his strengths and weaknesses and adapting your build and playstyle accordingly. Personally, I prefer Sprint with the new version to make up for the cast delay of his ult. It just gives him more flexibility. Not to mention that Sprint allows Argus to defeat heroes he usually have a hard time against.
The Argus player I matched against feels like he hasn't played him for a long time and just went in because of the update. Idk, it really felt like it was his first time? I don't mean to sound rude or anything, just saying that's what I noticed.
whenever I play Argus and I find someone that struggles against me, I usually play that hero if there's an argus in the enemy side and destroy that argus while feeling kinda disappointed from the prevous player (and from that argus)
Hahaha I know what you mean.
Tarizla could also be a good pick against him because even in late Agust has a hard time trying to melt Tarizla
Yes I agree, though not exactly a counter. He's more of those safe picks against Argus but won't really dominate Argus unlike what other heroes can do. Let's say you wanted someone that won't give Argus an easy time, but also has the ability to set clashes, go with Terizla.
I just ban Hilda if i want to pick Argus lol. She's very annoying because of her constant shields and regen. I can deal with other fighters heroes but Hilda is a special case. So far Im doing good with new Argus and enjoy his instant malice recharge and ultimate. I still find it sad that some Argus pkayers couldn't adapt to his new play style
Yeah. Hilda is a menace to deal with when playing Argus, she's tanky, and fast.
I am sure more players will eventually gain better footing in the coming days
to be fair, I just destroy argus in the early to mid with yu zhong, later if I don't build defensive items he can kill me very easily but in early he can't do much
Yeah. Argus' early game is bad. Even Zilong has a better early game than him. But he is a good kate game hero, starts picking up some heads from mid game onwards.
Why don't they make his skill 2 autocrit right?
This is what I have been wondering about. Would really help in the early game. I think it's the damage scaling they are worried about. Notice that most of the skills that used to crit no longer crit, back then (season 1 and 2) some heroes had skills that dealt crit damage. Players exploited it though with item stacking, so they had to remove and rescale damage scaling. I could be wrong, but that's how I remember it.
Long time no see bro, the new Argus is bad. Even on the Advanced Server, I can easily make him cry with Kalea. And btw, what's the meaning of the sentence? (The one Argus said to Layla)
He was never really good to begin with, but he's alright. More of a counterpick imo. He is pretty good in the current state of the meta though. Just give him Sprint instead of Inspire.
About that sentence, I should have put a translation. Sorry. He insulted Layla. He said, "You can take our Layla." That basically means he thinks Layla is useless, as if he was doing any better. Haha
Argus' splitpush power has severely weakened. So it's an obvious not to do that.
It's weaker than before, but he is still good when it comes to splitpushing. Any AD hero is good in splitpushing.
Best heroes for season 35
Pls bro ❤❤
Tell me.
Working on it buddy. :D
Im gonna point this out argus counter is cc the others is just skill isseu
He is now weaker at pushing turrets but he better in teamfights
And heroes that can burst him down really fast can beat him or if they suprise attack but that wont work with pro argus user franco is counter his ult is pretty anoying so does natalia second skill and karina first skill
the new argus is stronger he just has different playstyle i can 1 vs 3 or 5 now because of the revamp im argus main so i know mobility heroes are not always i counter because with full crit build you can shut them down quickly my opinion it depends on the player the hero and the build the people that use argus think that argus is weaker now just two words skill isseu he just harder to play if you play him correctly you can become op in the late game but some heroes can still beat him
In comparison to the previous Argus, he is definitely better in teamfights and worse a little in pushing. But when compared to other heroes, he is still not as competent when it comes to teamfights because in the end, he is still very fragile.
As for the CC, I agree but don't think that's worth mentioning since any hero is weak against CC. Even some tanks are vulnerable to it. So I just showed some heroes as an example. It's like saying, "if your hands are tied, you cannot fight." i mean, yeah. Your hands are tied eh. Ehehe.
Heavily agree on the "skill issue" part. Basically, the only really effective way of defeating Argus is with an effective micro.
early squad
As always Teo!
My Argus 1200 match, winrate 60% His skill 2 is very brutal and satisfying when it hits an enemy... even though his passive was nerfed when attacking TURRET, But it's still good😉😉
Yeah. I honestly like it. Though I wouldn't call it a buff, more of an adjustment. But this version is still good. People who say otherwise probably are just discouraged by the changes or the need to switch up their playstyle a little. My favorite part is the unlimited Warmonger and the back to back double slash.
i hate the new update on argus personally think that the new argus needs a lot of attention when it comes to landing face I think argus is in need of a baby sitter in the early due to this update one things for sure time to learn a new way to play him but personally I might just stop using him ngl depends on what happen later on
Use Sprint. Then use his S1 as a means to get gold and exp. Basically, his playstyle is like Sun. Don't overexpose yourself in fights before lv 4, just try your best not to die and level gapped.
Argus revamp is not a buff is a nerf btw i like his ult 4sec and he deal a high damage in enemy his ult duration can extend to 4sec and total at 8secs the problem of his ult can't heal and creeps clone minions. and his skill 2 now is hard to clear waves. and can't work if he hit the minions can fully use his malice energy. weak and his passive cant regenerate in tower that is my problem using argus now. Kairita eh d kana maka push
The reason i ban argus is because he is annoying, not because he is op
I can see why buddy.
This argus counter video will make him even more weaker.... 😂
Hahahaha. It's not even complete yet. Just the macro part ehehehe.
@DBringerStreams o no....! 😱
Oh yeah zilong can one on one argus early game.
Yup. Zilong has a better early game than Argus. Head to head, Argus wins midgame onwards, however, any sane Zilong player will not go head to head, they'll use Zilong's ult to disengage, then reengage.
Yo, can you give me some tips homie
This is my Setup, It's not perfect but fit my playstyle well.
I usually opt to strategize to win in the early game as the new revamped argus won't have a problem in late game unless the enemy has heavy CC.
For Squishy fighters like Zilong, Aulus, Guin... Etc.
Forgive me if i get the names wrong, i usually don't try to remember this things.
Marksman - Emblem
Crit - 5% CR/10% CD
Hunter - 8% DMG to enemies when alone
Lethal Ignition - I prefer to wait in a bush to strike and completely annilate the MM/Mages/Jungler of the enemy team as much as possible with a double/Triple passive and leave immediately. ( This helps the team alot and most of the time, i don't need to use the ult and kill them in 1 hit unless of course they have CC/Wind Chant.
Aspd Shoes - gives 30% Attack speed with the emblem
Berserker Fury - Gives a lot of crit and dmg in the early game because Using the ult if lucky gives instant passive anyways ( 30% CR with emblem, Also Remember to buy the two daggers first that gives 8% CR as Moontoon priotizes the non crit item first. )
Wind Talker - Moves faster, Attacks faster, makes killing minions easier, and works well in an ambush with its crit passive. As you get this, you already have 50% CR. So i go ham killing the opponent Exp Or heroes that aren't Tanky/Priotizes Defensive Items.
Dragon Spear - More CR, DMG, Movement, and most importantly CDR
Haas Claw - Not being able to recover from minions doesn't affect me, as i ambush more in the bushes So i won't prioritize this.
For the last item, it depends. Do you need anti heal? Sea Halberd. Attack? BOD. Pen? Malefic/Gun that gives pen and movement speed (I forgot, im sorry). 10k HP enemies? DHS.
This also applies if you choose to replace the shoes, but be wary as this will reduce your movement speed by alot. ( You can Also use the Execute item, which gives movement speed. If the team is winning by a huge margain.
For the Tanky enemies, it's mostly the same but arranged in a different order to fight against Freya, Terizla, Thamuz, Dyrroth.. etc.
Emblem - Marksman
Crit - Read Back
Hunter - Read Back
Warcry/Concussive blast - Warcry Against tanky enemies, The fight is prolonged. So this will be tremendously better than lethal ignition. And Using Concussive blast helps clear minions faster but doesn't help that much if you're fighting a good player that knows how to dodge.
Build
Aspd shoes - Read Back
Windtalker - This helps alot in clearing the minion wave and help you roam around the map to get creeps or if the opponent exp isn't that good, Cut the lane but it's very risky. So check the map properly if the enemy roam/jungle/mid is far from you because they will target you immediately in early game If they're decent working players.
Berserker - Read Back
Dragon Spear/Sea halberd/Penetration Item - This Really depends on how well you did in the early game, if you overcame the enemy in the early game Argus can definitely kill them even if they have healing or a single defense item. But if you did alright or worse you could get other items to counter them first, Do not force crit and dmg as it will be useless if the enemy has dominance ice and has immense healing.
Haas claw - Read Back
Last item and Shoe replacement - Read back
Yes, i wrote an essay but this also helps me remember some things to play him effectively. So you all don't gotta write "I ain't reading allat" like a bot begging for likes. I also wrote this for my sake.
Actually, you covered pretty much everything. Though I usually ditch the boots. Early game, I just try not to die and earn gold and exp as much as I can. Instead of boots, I get Fleeting Time.
I usually get Corrosion first since it's cheap and can compensate for his low organic damage, depending on the situation either Haas or Fleeting next, then Windtalker. Berserker I usually get midgame, then DHS. Sea Halberd is sometimes useful against enemies with high HP sustain.
As for emblem, I almost always go with concussive blast since it can help clear minions quickly especially when Argus is out matched during the laning phase. I normally use his S1 to dive minions that are about to die, then use his S1 2nd phase to flee. If the match up is favorable, you know what it is bro, S1, S2, quadslashes (basic attack), rinse repeat.
@@DBringerStreams Having boots is pretty useful for me, as i like to roam alot and spot easy kills.
Corrosion is really good but i have a conflict buying it as a first item because i need crit as fast as possible
Wait a minute havent I seen you before mr fixalot?