Hello! As always i just wanted to post some points about the video: The tier list is numbered 1-10, 1 being best. I wanted to differentiate a little between what i put in the same tier, hence the numbering. I put nothing in 6-10 (D or F tier) because every playstyle is at least decent. Everything shown except for the infinite magic build is not optimized. I'm not max level on some characters, the weapons arent fully upgraded, im not using damage surge or oils. This is all on purpose to show how generally good it is. This all takes into account not just level 30 gameplay, but also from level 1 and while levelling. Of course you can't get an infinite focus build going at level 1, but for most of the focus builds, all you need to start is a weapon with focus on damage dealt.
For two-hander players. Go heavy armor class and put blink on your weapon. You shoulder charge your enemy, then queue a heavy attack or two, then blink away and get your stamina back up. I'm playing this right now and feel like unstoppable. You almost never get hit and when you do, they're doing very little damage due to the high armor. Blink will allow you to dodge and reposition without using stamina.
I one shot everything with a Great Hammer. Start using Ice or Fire Throw. One hit everything. The heavier, the higher the dps scales on throw. You are welcome.
The strength of 2h hammers is the stagger. I love how every enemy just waits to die after two hits, not to mention that hammer attacks interrupt most enemies.
I currently run a blood loop build with the wind of death katana. Chance to gain hp when damaged mods and damage taken = damage delt on chest. Thorn, crow, and sage rings.this creates a damage loop where 1 hit taken hits the enemy multiple times. Echo knight hits me once and dies while I stay full hp. Thorn builds may be something you'd be interested at looking into 😉
It´s ultra satisfying to parry a big guy hit him and then use one of the knockdown skills. Really underrated. Like scream or the skill on the starter mace you can knockdown anything for free dmg.
It's really nice to be able to see what people are doing with different builds after having played the game a bit! I feel like you should have utilized the lower tiers to differentiate the S tier builds better and put the builds you feel are subpar where they belong. From your own comments, it looks like the infinite magic and cone shot are a league apart from fire throw and twirl dash. I love this idea and hope they come out with more content that you can make even more fun videos with!
Nice, this is a pretty accurate representation of most of the builds in the game as of now. The analysis on the infinite focus build is especially apt. They are essentially all the same, with the same results and same play style. Just get enough focus to keep spamming the ability, spam said ability and delete everything from range instantly. There isn't really much variation among those builds as they all kill so fast. Maybe with point blank Staff waves you kill the Echo Knight a little faster than with a Throw, but against everything else it's all one shots anyway. For that reason, I feel like infinite focus builds will be inevitably nerfed. The balancing around Runes seems to be that they are extremely powerful, but built around the idea that you can only use them every so often. The best possible ways to balance this I feel would be to put a cool down on % X on damage effects. Something like .5 seconds would be perfect. That way multi-shot weapons don't instantly regenerate all your health and focus on every cast, but slower weapons won't be punished for building % X on damage. This way of balancing also rewards people who do build into max focus, as high Focus would give them more % focus back on hit. Currently multi hits are the way to go. A more janky alternative is CD on some Runes, but this would require rebalancing every single Rune rather than one mechanic. On the 2H melee build, I have found a pretty darn strong weapon, the 2H Halberd called the Serrated Cutter. The SC oddly has no charged attacks, but every single normal or dashed attack comes with an insane forward leap that's comparable to the distance you get from dash runes. Combined with respectable damage and poise, it feels significantly stronger and easier to play than other 2H builds I've tried. For an example, you can 2 shot the dual dagger small monsters in the Crucible, and 1 shot them if you use enough buffs. It mini staggers knights on hit, so any non-shield knight you can just face roll them, spamming left click attack to perma stagger them and kill them in 3-4 hits. If you combine it with blink you are basically untouchable. Just blink and press left click. It wouldn't be a S rank build due to the insane damage infinite focus S rank builds have, but I feel like it would be a A rank build due to how easily you can face roll the Crucible. It is for sure way stronger than other 2H melee builds I tried, where in those builds I find myself relying on tackle into charged heavy.
Multi-hit attacks are definitely a problem with the focus stuff. Right now, there's no reason to use the massive magic slam attack. It costs 150 focus, you get less focus back from a multi-projectile spell and it's slow. I feel like potions need to be decently expensive and just delete topazes from the game, for a start. We have a rune literally called "limit break". Imagine if cloud from final fantasy just went around using his Limit Break every attack! There is definitely disparity between 2-handers at the moment. I've used serrated cutter as well, by the way, and it just feels SO weird. As you mentioned it just jumps all the time lmao.
I’ve been using the halberd with limit break on my first character. That weapon definitely has a nice move set, lots of cleaves. The roll-attack combo is nice it’s not too slow.
Nice video, i dig most of your opinion ! Some long takes i needed to free myself from. Hope someone will learn something ! - Stamina cost per hit are indicated on the weapon, you can roll good or bad. If you're not lucky you can have daggers that cost a lot of stamina per attack but if you are lukcy, you can have a 2H sword which really helps early game. Its the same as Focus gain per hit, which is in the same row of informations and can really change your gameplay early game. I say "early game" because after some enchantments/crucible farm, the stamina problem isn't even a problem since with those affixes : "Stamina regen on damage dealt" and "Chance to regen full stamina when damage dealt", you have basically infinite stamina. Its better with dual daggers because with their amount of hits they multiply the chance of getting their stamina back. But its also insane since when you have 0 stamina, you can throw your Runic Skill (which can be a flurry of stabs that hits like 10 times) which will make all your stamina go up ! - 2H build with the Ligntning Assault runic attack (need to extract it from a 2H Axe) are demolishing the game. Its a 2H only-100 cost Runic Attack-dash wih long range-that deals an enormous load of damage (one shot every ennemy of the crucible) and perma-stun Echo Knight which makes the fight so easy since you can cancel every move your scared of ahah. Ice Throw is busted too but more for control than DPS.. but both are insane. It makes 2H builds almost on par speed-wise with infinite focus Bow and Staves build, just that you're not infinite and need to hit sometimes. Its even stronger than dual daggers which staggers ultra fast but don't have a lot of options to deal big damages when the ennemy is staggered sadly. But i agree in a way that 2H aren't the best because of the last thing i said. From the informations we have, ALL weapons in the game deals the same stagger damage per hit.. which is not okay. It makes slow weapons like the Legendary Hammer worst at staggering than hitting with a Jacknife, its not the best gamedesign ahah. Hope it'll be changed in the future. - I agree 100% that infinite focus Bow builds or Staves are insanely good and trivialize the game. The thing im not okay with is this : when you Enchant a staff, it can get "7% focus regen on damage dealt" (max roll) which can make your Focus infinite or almost by itself even if you use 100 cost attacks. You still need some gear optimized around Focus gains and max focus to get there, even playing 2 or 3 rings that grant 100 Focus and 25% focus gains. So here everything is good, it makes the player want to go infinite and to get better gear to achieve infinite. But hear me out : its only "healthy" cuz staves are 2H weapons. :) Because the busted thing is that the bow is a 1H weapon. So when equiped, the 1H weapon in your main slot will also be active and its effects work on both your equiped weapons, so your bow, which is insane. In clear : if you have "3% Heal on damage dealt" or "Gain 7% Focus on Damage dealt" on your 1H weapon like your Katana, those will work on your bow and it will cumulate both the effects. Another thing is that when you Enchant a bow, since its effects are actives on your main weapon too, the devs couldn't put insane affixes because every player would just put a bow on 2nd hand and get the avantages. So beside the Legendary one, when you Enchant a bow you can only get 2 affixes which are "weight reduced" and another useless thing. So it makes White bows way better for the 4 slots and 2 runic attacks, which im fine gamedesign-wise and makes this rarity system pretty clever. So you have 4 slots, you put a Yellow rune which can grant up to 3% focus when damage dealt ( which is the best roll and still 100% less than the Purple effect which is 7%, not really balanced) and 3 others like Damage Dealt and Heal on kill for the best results (the 4th are flex pick). So now you have a bow that cumulate both its effects and the ones on your main weapon, for a double affixes weapon that can get to 10% focus gain on damage dealt or heal on kill + heal on damage etc.. which its the only weapon in the game that can do that since its actyally the only 2ndary hand weapon ahah. The thing is that without this "abuse", its clearly not that easy to achieve infinite focus while spamming Cone Shot. To explain, i have a Bow user char with 700 Focus and 150% focus gain, which is all of my build fully optimized around Focus gains and really good rolls that are near 25% on each piece and with perfect Gems rolls like 3% on hit on bow, 15 focus on use on the legs.. etc. But i don't have a 1H weapon with "Gain Focus on damage dealt" on main hand. And with all of that optimization im still not able to make my bow able to 100% regen my Cone Shot, which is pretty balanced in a way because i can just shoot some 15 cost arrows or 20 to get more than i used. It makes the build interesting and fresh to not spam cone shot like a madman ahah.. Then i unequip all my gear and I end up with like 300 focus and 0% focus gain, which in a way is close to a naked lv1 character and clearly not optimized. I have just my Bow (3% focus gain on damage) and a random 1H weapon with the affix "Gain 7% Focus on damage dealt" which puts me at 10% focus when damage dealt (if its additive).. And now ? :) You guessed it : I can totally regen my Cone Shot every hit and my Focus bar refill almost entirely when i hit something. NONE of my stuff is equiped, none of the 3 rings that grants by themselves 25% focus gain each.. Just the combo of Weapon+Bow is so busted that it is superior to all of my fully optimized gear and 3 max roll rings.. is it balanced ? Absolutely not since it makes me able to modify my whole gear to get insane health regen, equip 3 new rings with heal on hit or even more broken things. So if i want, i can be as tanky as my 2H Strength character while having the same infinite focus as my Wizard character.. Sorry for the long ass post, but this is one of the most important reasons to note about bows. If they're broken actually, thats also because of that "bug", "abuse" or whatever the name ahah. And in games like this, when you can achieve the efficiency of a fully optimized build with a random item, i don't think its healthy and hope itll be adressed when their priorities will be done :)
I didn't realise all weapons done the same stagger damage! That makes a lot of sense, haha. You're totally right about the bow-enchant situation. It's just boring, if nothing else, that it can't really roll anything and a white bow is just better or the same. It's cool that white items can be situationally better, but not for weapons, surely! The only thing that makes this slightly okay, is that your other weapon can affect the bow. I have been playing with lightning assault, it's really strong! I do agree that it is a little too easy to optimize builds. Even without crucible, you can enchant a random wooden sword with focus on damage done, grab a long bow and have infinite cone shots. I think that if we didn't have crucible and we had more game content, everything wouldn't be AS op, as we would all be playing the story instead of infinitely farming loot, haha.
@@Snapziey @Snapziey Thanks to the time you took to answer my longass post ahah. We definitely agree on the same things! I actually think that the Crucible isn't made for lv20 or 25, the difference in loot / power in enemies is actually insane with the story. When i started another character with 3 XP potions and a lv8 against Warrick, i just One shoted him. Same with some more levels against Darak or the Twins, its actually insane how they falled to their knees in 3 hits ahah. Then you get 1 shoted in the Crucible against randoms, Echo knight as 15x the HPs of the Twins etc ahah. So i totally agree with your point : if we were in the "normal" game im pretty sure we'd have tried a bit of the Crucible, died a few times with our bad gear and went back to play the story / exploration ahah ! Because the Crucible is actually 100% self-sufficient : u use food but get better food, you die but with better gear to equip and money to enchant.. The drop rate of gear and advanced food is incredibly high in it and i totally agree that in a way we "spoiled" ourselves with infinite money, loot to enchant, all legendaries etc.. so we totaly broke the progression curve imo and i think it'll clearly not be that easy in the true game to get this much min-maxing ahah. But anyway, thanks again for your video and your answer, you definitly got a suscriber ! :) PS : here is a gdoc i found on reddit, thanks to the people(s) who made it. I can only suggest you to use it, it helps a lot like.. to learn that all weapons have the same stagger :p docs.google.com/spreadsheets/d/12CKaul09OWePkrxEwN-GEzdWO_BH_f-1JygMHdalx84/edit#gid=1268781098
I'm pretty sure 2H weapons are design to use with heavy equip load, because it provides shoulder charge. Arguably heavy load is OP for melee build if you are good at not spamming dodges all the time. Shoulder charges can stagger big bosses, and shoulder charge into high damage focus skills are really satisfying. 2H weapons may not be easy to use at early game, but when you learn how to use 2H it's super fun.
So if you build a quality build Strength/Dext you can have all four of the S tier builds in one build. Fire throw with two hander Scimitar, second weapon set being Bow and one handed curved sword. With two of the rings of calming. Infinite focus, infinite chaos
You can also get off infinite focus with daggers since they hit so many times (especially certain rune attacks). You wouldn’t expect daggers to stagger the boss so easily but it still does anyway. Could build into the infinite bow and infinite daggers simultaneously too, that’s what I’m working on now.
Is the distribution of skill points the same for all builds? I would like to choose a twirl dash build, but how should I distribute my skill points? Since you can't redistribute the points at the moment, it would be nice to have some advice to avoid wasting a character run.
health (around 20 ish) - stamina (10-16 pts) - strength (0 point) - dex (dump all remaining 50+) - int (0 point) - faith (0 point) - focus (13-16 points) - carrying (20-28 points). health depends if you have a lot of armor or not, and if you are getting hit often. Crucible can be unforgiving sometimes. stamina just to be confortable and being able to dodge after attacking, can be negate if you only use abilities, since they don't require stamina. Dex for damage. focus to be able to cast non stop, but again can be negated with on hit focus and focus rings. Carrying for the armor req, more if you want to be lightweight. Dex can be switch for strength, int, faith builds.
I love daggers but in crucible I have the problem that I can't deal with shielders. I am trying to get the backstab off but most of the time I just don't get the prompt, and they just block the attack regardless, which staggers me. Do daggers have any shield breaking rune?
Big thing for shield guys is: bait their long dash. you'll have a lot of time to get your backstab if you run to them! But yeah try just practice getting the backstab after their 3-hit combo too. I'm not aware specifically of any shield-break rune
Yes , Rune called Lighting Claw it comes with Ash Soothed Dagger , which you can craft after buy recipe from Eleanor’s Enchantment Shop when upgrade her to lvl 3 . I’m using that Dagger with my assassin build , I probably try to upload later tonight Also thank you for kind words on my Faith video :)
How do I find better weapons in level 16 n still using the beginning weapon. Rusty sword. It does the highest damage for one hand. Everything else I pick up does like 1-2 dmg even upgraded they suck. Only good weapons that drop are 2 handed.
I've been rocking a 2 handed 32 Faith/ 32 Strength build and my go to weapons are the Summers Sting and the Brutish Cudgel, a great club that scales with Faith/ Strength. With Fire throw on the club and Lighting Assault on the Summers Sting, my toon just shreds through the crucible. They stun lock enemies and I've got about 20 points in Stamina, which lets me finish all my combos. Don't usually need the combos though, as both these weapons do one shop most trash moves and with the Runes, they one shot the bigger mobs too.
Nice list and explanations, thanks! Your S-tier is not actually really to be taken into account in builds' tier. If you find a nice way to deal great damage using focus, you know you'll need focus regen as maximum as you can. Very interesting to see an opinion different than mine. I still find magic OP but good sword/good bow or an experienced two-handed greatsword can also be OP. Thanks a lot for your list! I enjoyed it.
Lifesteal and health regain/health regen builds are missing. Not sure if they deserve a tier of their own because they work with any weapon, preferable fast hitting multiple hits weapons
Was wondering this too. I used needle spear and the plagued ring to carry my fight against Echo Knight. Didn't have upgraded armor, but it was all blue plate with healing effect increases. My spear only has stamina sustain, but the healing was insane from the plagued ring.
what weapon should I use with the fire throw? it is from climbers pick 1h hammer weapon, but this weapon has very little dmg, should I swap fire throw out and socket it to a different weapon?
@@RoboMagician yeah you want to use fire throw with the highest base damage weapon, so a two-handed weapon with damage enchant/chipped spike. Alternatively, you can use it in a decently high damage one-hander if you really want to with a torch (enchanted with focus on hit) to keep your focus up better.
i don't! Just a little quick run-down of it, though: -Max upgraded Longbow from blacksmith. -Focus when damage dealt on a weapon in your main-hand (at least 5%). -If this isn't enough focus to keep up with cost you can always add a topaz to your bow/weapon. -Maybe two focus rings so you can keep up with the 100 cost if you don't have any stats in it.
24 hp 10 stam 10 str 10 dex 10 faith 72 int 15 focus 16 weight Feel free to play around with this. You can have 10 less int and put it in HP/weight/focus. Enchants: I used legendary falling sky staff but the build works with any staff. Best enchants on staff is % increased damage, life/focus on kill/damage done. Topaz or chipped spike in weapon. Best enchants on gear is healing effect, max health, focus/health on kill on gloves. Topaz in legs, ruby in helm, ruby in armour.
Been running infinite focus cone shot bow. With cold damage it pretty much locks up the steam deck everytime, lol. Must be the particle effects. Anyhow, nice to see it's about as OP as I thought it was!
There are a few ways. If you go to 6:28 you can get a visual of the different ways to generate focus. For unlimited fire throw, you probably just need 1 focus ring to get your max % up a little and a weapon with "gain % focus on damage dealt". If that's no quite enough you can use focus on kill gloves or a topaz in your legs.
Ty for the list man. Just a comment on the two-hand weapons: With "fully" upgraded Corspe Smeared Blade you can one shot mages and many other lower tier enemies despite it heaving only 54 attack damage. I guess the extra % plague damage (I infused it with amethyst) can make up for it?
it does. using it almost exclusively aswell. having 29% damage and stamina roll + 9% increased damage (and a good base damage roll) = charged attacks one shots most smaller ones and 2 fully charged kill big bois aswell, even tho only very close (50 str i tihnk)
Appreciate the insight! I personally could 1-shot mobs with my massive 80-damage weapon if I put an oil on it (it was made for fire throw, so it has a damage % rune), but this was with a very high level character with an insane weapon etc. I did try to somewhat take into account "the average" and not just very very endgame or specific weapons! I should have probably noted that you can get to that point, though.
@@Snapziey oh yea, apart from that one and 1-2 "endgame pure stats" weapons i dont think many can do that. especially since mana two handed dont have a charged attack for some reason.
I don’t see infinite focus builds getting a nerf. One of the devs tweeted an infinite stamina dagger rogue build. They also said they wanted to lean heavily into the meta so I’m sure there will be broken builds and balanced builds. With the system currently in place, I can see resources like stamina and focus just not really being a factor in the late game. We see it with focus now but we will see it with stamina as well. Also magic builds are notorious in all souls games for being easy mode. It’s just how the combat system works with magic casters.
This game has taken me awhile to figure out any build except for what I have now. If I parry I heal, and I also get focus so I’ll just parry and use up the focus until I actually know what’s going on lol
@namiqbaker1209 If you want a claymore, you can infinitely get them from the blacksmith. If you want fire throw, it's in the Climber's Pick weapon or you can randomly get a "throw" rune from the end chest in crucible.
I think you can do infinite focus with 2H Gnarled Saw it tier 2 2H sword it attack multiple time with single click it fast and Limit Breaker rune on it attack 4 times.
Love the content. I've actually been having a lot of success w/ bow + spear/dagger combo with a blink rune and mixed plate/leather armor. Honestly I feel like the infinite focus cone shot (or any infinite focus build) can be a little OP and boring so I try to use it to weaken enemies from a distance and close the gap w/ a spear and backstab combo by sneaking behind them w/ a blink or two. I feel like there has to be a focus nerf soon, but we'll see!
I was actually thinking about adding it, but last I seen it was in a bit of a weird position with some of the changes? I wasn't sure if it was dead or not, so at the time of recording this, I decided to not include it.
Corpse Smeared Greatsword does far more damage for me in Crucible than shown in video with a different 2H Weapon, that said though it has horribly slow first normal attack, transition to second attack and running attack. So I guess that kind of balances it out.
Yeah I did try to not cherry pick with weapons and show the absolute best potential weapon possible and just tried to show the playstyle in general, rather than show a unique sword! I do agree that 2H does have the potential to be stronger than c-tier if you optimize it!
For twirl dash, you don't need specific stats. All you need is a 1-handed weapon that has focus on damage done and that is all. You can build however you want (str, dex, str/faith etc). The only specific item you need is a twirl dash rune. A potential build may look like this: 30 life, 10 str, 66 dex, 16 stam, 10 int, 10 focus, 16 equip load.
Fire throw needs to be at "A" tier, just because Ice throw do the same amount of damage perma-stunning everything, even echo knight. Ice throw is a true S tier!
Yeah true I switched from fire to ice and you lose the small amount of tick damage from fire in exchange for freezing/slowing anything you don’t insta kill
@@mcnugget9999 Yeah to be honest I find fire throw is by far the most common to find so I used that, but I would've personally put all the throws in S tier. If I was differentiating between builds-per-tier, ice throw would definitely be above fire, though.
Normal bow attacks aren't weak! I 3 shot mages and zerkers and 5-6 shots for the crucible melee mobs. Gotta stack that Dex and fully upgrade your bow, with some focus on focus use and focus on damage dealt, you can fire off arrows and build focus. This build is incredibly strong, doing 30 damage per single shot on crucible mobs with 70 dex, and your cone shot doing a whopping 150 minimum damage to tankier mobs, almost 1 shotting the Knight leviathans in the crucible. I still use my melee 1h often, because the katana is so fun. But the single shot bow is super strong.
I did try to take into account a pretty average build and also the levelling process. In the video I think my bow is doing around 24 damage per shot, but the DPS it does is still pretty low for me. If your bow attacks are doing that much, I bet your 1-hander does even more? It kind of gets to the point where for myself, I would be asking "why am I doing this when I can just switch to daggers and kill them in 0.6 seconds". None of this is meant to say you're wrong because you aren't. It's really not as bad as perhaps I'm making it out to be, but that's why it's C-tier and not D/F!
you can buy several ones in town. But apart from that, the drops are rng. I got one very early on my last run but on my other char I didn't see one until I defeated the first boss, that's when you can buy one anyways...
Purple plague staff I show is sold off the max-upgraded enchantress. The icicle staff near the end that kills the boss very fast is from a recipe from the max-upgraded enchantress. The first staff I show using fireball is sold from blacksmith/enchantress and the other staffs shown are random drop
Imo Infinite Focus builds are clearly design flaws and as seen in recent updates they will be nerf to the ground. Turning the "soulslike" combat mechanisms of parry/dodge/move + build & spend focus wisely into a skill spamming sh*t-fest comparable to Diablo games is the worst way No Rest for the Wicked could go. Great content, keep going!
I’m using claymore that I got in the first 5 min of starting the game and clearing Crucible. One or two shots mobs and my main rune ability hits for 318. Two hands are op.
Valid build tier list in general. But, it becomes a kind of messy when you tiered bow build in general as mid tier and then ranked a specific bow build with high focus gain S tier. Yet, focus gain based bow build is just a variation of bow builds and your way of giving tiers to them with that way is just confusing, General one should not be categorized as builds and tiered, they may just be presented as a general insight on such play styles. The ones in the S+ tiers were the only one that can be considered as builds anyway.
I personally use the crafted 2 handed great axe, my preferred 2 hander due to it's leap dash attack. I can't be stopped and it covers good distance. Although I enjoy the hell out of 2 handers, their damage, focus/stam usage, and animations are TERRIBAD when compared to other weapons and builds. 110% Agree the shit damage we get in return for the slow stamina heavy usage attacks that leave us open afterwards isn't really great, and isn't a play style for many when compared to other weapon types. I seriously hope they tone down the 1 shot skills like cone shot and ice volleys and balance out some of the weapons and rune skills. My 2nd preferred is dual daggers, fast, and allows me to dodge roll behind and assassinate insta kill them.
Yeah kinda gets to the point where you're wondering why you're trying to optimize this build when you can just get infinite focus and spam 400 damage rune-attacks over and over. Hopefully they can balance the focus stuff, at least.
@@Snapziey pretty much its just about personal challenges but yeah why even struggle when you can make a one shot build, seriously need to nerf a lot of the focus skills.
Missing probably tied for most broken build which is infinite bleed/heal infinite stamina on dual daggers w plate armor (doesn't even have to be good enchant). Literally chop away without any worry of survivability. Sure not as much dps as cone shot or infinite magic but hell of a lot better than fire throw.
You're so wrong about the bow, I only use the bow and I generate a lot of focus to just spam coneshot, my one hander is only there for the stats I never use it for atacks!
You clearly didn't watch the full video, as that is a separate build I go over and put it in s tier! The first time I mention bows, I specifically state I use the vanilla playstyle of bow + 1-hander. I later mention the cone shot focus build.
@@Snapziey yep, I was working when I first saw the video and didn't finished watching it, but also the vanilla bow playstyle does do about 24 dmg per normal shot for me and charged shot goes to 60+ dmg, so I wouldn't say it's that bad, but then again I use a fully upgraded bow with 46 dex.
@@gabrielmnt4119 yeah it was doing around the same for me, but even at that damage I'd still personally say it's low! Decent damage, but not decent DPS if you get me. Don't get me wrong, I love the cone shot build and I would love to see some changes so I could learn to love vanilla bow play.
My first playthrough was a 2H str axe build and there is a big difference between 2H swords, axes, scythes and maces - should be in different tiers I guess. But these builds are too fun to build and mess around with runes. Right now I am playing a scythe with reap and plague throw and it is just too easy. I didnt beat the echo but I can clear the crucible at my 16th lvl :D probably not the strongwst build but I would give it at least A-tier
Yeah I wasn't too sure at the time of making the video if the build was dead with certain nerfs to it. I did see some builds of it after I made this and I wish I could have included it! I have seen people die on echo knight with it,t though, so maybe not quite immortal?
Im running a archer build that one shots almost everything in crucible. You clearly havent optimized it. *Update saw your ending missed it at first. Focus is the key. lol*
Yeah I thought it was important to distinguish between vanilla bow gameplay and abusing infinite focus, haha. Thanks for taking the time to finish the video, though!
The focus builds have to be toned down. They are SO low effort which basically makes them the low hanging fruit to address in the game. I think the 2-hand weapon playstyle probably needs to be brought up a bit, but really just a buff to starting and max level damage. I would say they just need a slight change against normal enemies so you are not 1 shotting everything, but a bigger damage increase against bosses. I did a crucible clear the other day with my 2 hand build with no focus usage and Echo Knight took a pretty damn long time compared to some others I have ran. I would say the boss took 10x as long as a straight-forward focus build. It is fun to an extent to be OP, but it isn't good for the game's health.
@@oneeyedplayer yeah there should really not be a situation where you can spam something that has a gauge and have it essentially never deplete with the proper build.
If you have no stamina after two hits with 2h weapon it is only the problem of your bad build but not that 2h builds are bad. I one hit any mob and 2-3 hit bosses, and talk about normal attacks not the charged ones.
lol bow in C-tier is so wrong dont know what game you are playing but im using a bow 100% of the time and NEVER use my knife that i have equipped never run out of fucus
08:13 looks like you didn’t watch the full video. He has a separate bow build that uses the broken infinite focus bow build that everyone knows about already
guys i have question, where the fuck is the staffs i wanna play magic but i couldnt find it and i dont remember selecting a class (maybe i did but i dont remember) should i restart ? cuz i gave my points for my current build.
Most drops are random. You can buy one staff from the enchantress/blacksmith. You can get two staff recipes from the enchantress if you upgrade her in town and you can buy two new ones if you upgrade her also.
Lol my hammer is insane I have huge hammer and plate armor and I dont take damage to anything but the Echo knight. Also have plague throw on it which one shots the biggest enemies I think your just trying out the wrong 2 hand build. Nevermind your giving throw their own build. Plague throw is beast mode I haven't tried fire.
every infinate build will be deleted. since you can´t respec yet you basically only have 1 or 2 playstyles. I went with 2hander and it was quiet fun. once I had good enough gear normal mobs were no threat only the final boss with his bullshit plague powers took me down. nice game, needs more content.
i agreed with two handed but this game is weird. not all two handed are equal in fact so are many weapons. but i feel alot of them some are really deliberately slow and dont even have charge moves.Bandit cleaver is one example. Also being two handed im okie with str/faith types or str/int but why are some dex something. i cant even try more 2 handed cos i went full str.
Yeah I know right. I swear it's most of the strength weapons that don't have power attacks etc either! You're 100% correct in that there is a big disparity in how strong they sre. Some 2H are both slow AND weak.
I look forward to it, but I hope you do not post a level 30 min maxed character with an insanely rolled weapon using oil, buff food and damage buff, because that's not what the tier list is about!
@@Snapziey Unfortunately if you are including "Infinite magic" this requires min maxing your rolls on a staff to achieve it. trying to dismiss further arguments for other weapons utilizing the same mechanic is weak.
@@GPYT898 Not at all. Infinite magic just requires one/two gems. What you are talking about is getting to max level, using a max upgraded weapon, insane gear, oil, damage surge, buff food, perhaps random runes I have no idea. That's not a build/playstyle. That's at the end of a season of an ARPG when you can 1-shot a boss with anything-type deal.
@@Snapziey "@GPYT898 Not at all. Infinite magic just requires one/two gems." is this not maximizing certain stats to enable a mechanic? I wonder. "What you are talking about is getting to max level, using a max upgraded weapon, insane gear, oil, damage surge, buff food, perhaps random runes I have no idea." I didn't mention anything of the sort. The only one talking about min maxing here is you. I'll cease engaging since, I can foresee you will talk in circles to justify the video. Good luck in your future videos, and much success to you!
1st is not infinite focus for magic, is "magic and rune skill" have no "cooldown" Infinite focus is not problem, that is ok, the real problem is you can use the powerful skill over and over again immediately, it is killing game, the DPS is unreal, and enemy easy down or frozen can't move. That is not a build, that is a design problem, they should fix it, give defferent cooldwn time for defferent skill . 🤔🤔🤔🤔🤔🤔
This is a perfect depiction why early access is gold for this game. Builds that are simply broken and trivialize the game should be nerfed hard. This game should always be about good challenging combat to the most extend. Of course you should be able to build strong characters, but not like this.
I do over 50 damage with damage surge and oil, but not without. This is meant to be an overall rating and not min-maxing and taking the absolute top end damage. I can get a single dagger hit up to like 60 damage, so in comparison to that, bow would still suck.
Hello! As always i just wanted to post some points about the video:
The tier list is numbered 1-10, 1 being best. I wanted to differentiate a little between what i put in the same tier, hence the numbering. I put nothing in 6-10 (D or F tier) because every playstyle is at least decent.
Everything shown except for the infinite magic build is not optimized. I'm not max level on some characters, the weapons arent fully upgraded, im not using damage surge or oils. This is all on purpose to show how generally good it is.
This all takes into account not just level 30 gameplay, but also from level 1 and while levelling. Of course you can't get an infinite focus build going at level 1, but for most of the focus builds, all you need to start is a weapon with focus on damage dealt.
For two-hander players. Go heavy armor class and put blink on your weapon. You shoulder charge your enemy, then queue a heavy attack or two, then blink away and get your stamina back up. I'm playing this right now and feel like unstoppable. You almost never get hit and when you do, they're doing very little damage due to the high armor. Blink will allow you to dodge and reposition without using stamina.
I one shot everything with a Great Hammer. Start using Ice or Fire Throw. One hit everything. The heavier, the higher the dps scales on throw. You are welcome.
@@xgamerx that will get patched lol I see people just abusing focus with the throw
The strength of 2h hammers is the stagger. I love how every enemy just waits to die after two hits, not to mention that hammer attacks interrupt most enemies.
Appreciate the No Rest content, keep it coming.
I currently run a blood loop build with the wind of death katana. Chance to gain hp when damaged mods and damage taken = damage delt on chest. Thorn, crow, and sage rings.this creates a damage loop where 1 hit taken hits the enemy multiple times. Echo knight hits me once and dies while I stay full hp. Thorn builds may be something you'd be interested at looking into 😉
wasnt this fixed? ua-cam.com/video/8q_xpp7ouu4/v-deo.html
It's patched
@@erolayaz7366 yea. Just noticed it today.. suppose it's for the best. Back to the cone shot 🤣
It´s ultra satisfying to parry a big guy hit him and then use one of the knockdown skills.
Really underrated. Like scream or the skill on the starter mace you can knockdown anything for free dmg.
It's really nice to be able to see what people are doing with different builds after having played the game a bit! I feel like you should have utilized the lower tiers to differentiate the S tier builds better and put the builds you feel are subpar where they belong. From your own comments, it looks like the infinite magic and cone shot are a league apart from fire throw and twirl dash. I love this idea and hope they come out with more content that you can make even more fun videos with!
love how u have a jumping the gap game with enemies at the end. Game within a game.
Nice, this is a pretty accurate representation of most of the builds in the game as of now. The analysis on the infinite focus build is especially apt. They are essentially all the same, with the same results and same play style. Just get enough focus to keep spamming the ability, spam said ability and delete everything from range instantly. There isn't really much variation among those builds as they all kill so fast. Maybe with point blank Staff waves you kill the Echo Knight a little faster than with a Throw, but against everything else it's all one shots anyway.
For that reason, I feel like infinite focus builds will be inevitably nerfed. The balancing around Runes seems to be that they are extremely powerful, but built around the idea that you can only use them every so often. The best possible ways to balance this I feel would be to put a cool down on % X on damage effects. Something like .5 seconds would be perfect. That way multi-shot weapons don't instantly regenerate all your health and focus on every cast, but slower weapons won't be punished for building % X on damage. This way of balancing also rewards people who do build into max focus, as high Focus would give them more % focus back on hit. Currently multi hits are the way to go.
A more janky alternative is CD on some Runes, but this would require rebalancing every single Rune rather than one mechanic.
On the 2H melee build, I have found a pretty darn strong weapon, the 2H Halberd called the Serrated Cutter. The SC oddly has no charged attacks, but every single normal or dashed attack comes with an insane forward leap that's comparable to the distance you get from dash runes. Combined with respectable damage and poise, it feels significantly stronger and easier to play than other 2H builds I've tried.
For an example, you can 2 shot the dual dagger small monsters in the Crucible, and 1 shot them if you use enough buffs. It mini staggers knights on hit, so any non-shield knight you can just face roll them, spamming left click attack to perma stagger them and kill them in 3-4 hits. If you combine it with blink you are basically untouchable. Just blink and press left click.
It wouldn't be a S rank build due to the insane damage infinite focus S rank builds have, but I feel like it would be a A rank build due to how easily you can face roll the Crucible. It is for sure way stronger than other 2H melee builds I tried, where in those builds I find myself relying on tackle into charged heavy.
Multi-hit attacks are definitely a problem with the focus stuff. Right now, there's no reason to use the massive magic slam attack. It costs 150 focus, you get less focus back from a multi-projectile spell and it's slow. I feel like potions need to be decently expensive and just delete topazes from the game, for a start.
We have a rune literally called "limit break". Imagine if cloud from final fantasy just went around using his Limit Break every attack!
There is definitely disparity between 2-handers at the moment. I've used serrated cutter as well, by the way, and it just feels SO weird. As you mentioned it just jumps all the time lmao.
I’ve been using the halberd with limit break on my first character. That weapon definitely has a nice move set, lots of cleaves. The roll-attack combo is nice it’s not too slow.
Nice video, i dig most of your opinion ! Some long takes i needed to free myself from. Hope someone will learn something !
- Stamina cost per hit are indicated on the weapon, you can roll good or bad. If you're not lucky you can have daggers that cost a lot of stamina per attack but if you are lukcy, you can have a 2H sword which really helps early game. Its the same as Focus gain per hit, which is in the same row of informations and can really change your gameplay early game.
I say "early game" because after some enchantments/crucible farm, the stamina problem isn't even a problem since with those affixes : "Stamina regen on damage dealt" and "Chance to regen full stamina when damage dealt", you have basically infinite stamina. Its better with dual daggers because with their amount of hits they multiply the chance of getting their stamina back. But its also insane since when you have 0 stamina, you can throw your Runic Skill (which can be a flurry of stabs that hits like 10 times) which will make all your stamina go up !
- 2H build with the Ligntning Assault runic attack (need to extract it from a 2H Axe) are demolishing the game. Its a 2H only-100 cost Runic Attack-dash wih long range-that deals an enormous load of damage (one shot every ennemy of the crucible) and perma-stun Echo Knight which makes the fight so easy since you can cancel every move your scared of ahah. Ice Throw is busted too but more for control than DPS.. but both are insane.
It makes 2H builds almost on par speed-wise with infinite focus Bow and Staves build, just that you're not infinite and need to hit sometimes. Its even stronger than dual daggers which staggers ultra fast but don't have a lot of options to deal big damages when the ennemy is staggered sadly.
But i agree in a way that 2H aren't the best because of the last thing i said. From the informations we have, ALL weapons in the game deals the same stagger damage per hit.. which is not okay. It makes slow weapons like the Legendary Hammer worst at staggering than hitting with a Jacknife, its not the best gamedesign ahah. Hope it'll be changed in the future.
- I agree 100% that infinite focus Bow builds or Staves are insanely good and trivialize the game. The thing im not okay with is this : when you Enchant a staff, it can get "7% focus regen on damage dealt" (max roll) which can make your Focus infinite or almost by itself even if you use 100 cost attacks. You still need some gear optimized around Focus gains and max focus to get there, even playing 2 or 3 rings that grant 100 Focus and 25% focus gains. So here everything is good, it makes the player want to go infinite and to get better gear to achieve infinite.
But hear me out : its only "healthy" cuz staves are 2H weapons. :)
Because the busted thing is that the bow is a 1H weapon. So when equiped, the 1H weapon in your main slot will also be active and its effects work on both your equiped weapons, so your bow, which is insane. In clear : if you have "3% Heal on damage dealt" or "Gain 7% Focus on Damage dealt" on your 1H weapon like your Katana, those will work on your bow and it will cumulate both the effects.
Another thing is that when you Enchant a bow, since its effects are actives on your main weapon too, the devs couldn't put insane affixes because every player would just put a bow on 2nd hand and get the avantages. So beside the Legendary one, when you Enchant a bow you can only get 2 affixes which are "weight reduced" and another useless thing.
So it makes White bows way better for the 4 slots and 2 runic attacks, which im fine gamedesign-wise and makes this rarity system pretty clever.
So you have 4 slots, you put a Yellow rune which can grant up to 3% focus when damage dealt ( which is the best roll and still 100% less than the Purple effect which is 7%, not really balanced) and 3 others like Damage Dealt and Heal on kill for the best results (the 4th are flex pick).
So now you have a bow that cumulate both its effects and the ones on your main weapon, for a double affixes weapon that can get to 10% focus gain on damage dealt or heal on kill + heal on damage etc.. which its the only weapon in the game that can do that since its actyally the only 2ndary hand weapon ahah.
The thing is that without this "abuse", its clearly not that easy to achieve infinite focus while spamming Cone Shot.
To explain, i have a Bow user char with 700 Focus and 150% focus gain, which is all of my build fully optimized around Focus gains and really good rolls that are near 25% on each piece and with perfect Gems rolls like 3% on hit on bow, 15 focus on use on the legs.. etc. But i don't have a 1H weapon with "Gain Focus on damage dealt" on main hand.
And with all of that optimization im still not able to make my bow able to 100% regen my Cone Shot, which is pretty balanced in a way because i can just shoot some 15 cost arrows or 20 to get more than i used. It makes the build interesting and fresh to not spam cone shot like a madman ahah..
Then i unequip all my gear and I end up with like 300 focus and 0% focus gain, which in a way is close to a naked lv1 character and clearly not optimized. I have just my Bow (3% focus gain on damage) and a random 1H weapon with the affix "Gain 7% Focus on damage dealt" which puts me at 10% focus when damage dealt (if its additive)..
And now ? :)
You guessed it : I can totally regen my Cone Shot every hit and my Focus bar refill almost entirely when i hit something. NONE of my stuff is equiped, none of the 3 rings that grants by themselves 25% focus gain each.. Just the combo of Weapon+Bow is so busted that it is superior to all of my fully optimized gear and 3 max roll rings.. is it balanced ?
Absolutely not since it makes me able to modify my whole gear to get insane health regen, equip 3 new rings with heal on hit or even more broken things.
So if i want, i can be as tanky as my 2H Strength character while having the same infinite focus as my Wizard character..
Sorry for the long ass post, but this is one of the most important reasons to note about bows. If they're broken actually, thats also because of that "bug", "abuse" or whatever the name ahah.
And in games like this, when you can achieve the efficiency of a fully optimized build with a random item, i don't think its healthy and hope itll be adressed when their priorities will be done :)
I didn't realise all weapons done the same stagger damage! That makes a lot of sense, haha.
You're totally right about the bow-enchant situation. It's just boring, if nothing else, that it can't really roll anything and a white bow is just better or the same. It's cool that white items can be situationally better, but not for weapons, surely! The only thing that makes this slightly okay, is that your other weapon can affect the bow.
I have been playing with lightning assault, it's really strong!
I do agree that it is a little too easy to optimize builds. Even without crucible, you can enchant a random wooden sword with focus on damage done, grab a long bow and have infinite cone shots.
I think that if we didn't have crucible and we had more game content, everything wouldn't be AS op, as we would all be playing the story instead of infinitely farming loot, haha.
@@Snapziey @Snapziey Thanks to the time you took to answer my longass post ahah.
We definitely agree on the same things!
I actually think that the Crucible isn't made for lv20 or 25, the difference in loot / power in enemies is actually insane with the story.
When i started another character with 3 XP potions and a lv8 against Warrick, i just One shoted him. Same with some more levels against Darak or the Twins, its actually insane how they falled to their knees in 3 hits ahah. Then you get 1 shoted in the Crucible against randoms, Echo knight as 15x the HPs of the Twins etc ahah.
So i totally agree with your point : if we were in the "normal" game im pretty sure we'd have tried a bit of the Crucible, died a few times with our bad gear and went back to play the story / exploration ahah ! Because the Crucible is actually 100% self-sufficient : u use food but get better food, you die but with better gear to equip and money to enchant..
The drop rate of gear and advanced food is incredibly high in it and i totally agree that in a way we "spoiled" ourselves with infinite money, loot to enchant, all legendaries etc.. so we totaly broke the progression curve imo and i think it'll clearly not be that easy in the true game to get this much min-maxing ahah.
But anyway, thanks again for your video and your answer, you definitly got a suscriber ! :)
PS : here is a gdoc i found on reddit, thanks to the people(s) who made it. I can only suggest you to use it, it helps a lot like.. to learn that all weapons have the same stagger :p
docs.google.com/spreadsheets/d/12CKaul09OWePkrxEwN-GEzdWO_BH_f-1JygMHdalx84/edit#gid=1268781098
I'm pretty sure 2H weapons are design to use with heavy equip load, because it provides shoulder charge. Arguably heavy load is OP for melee build if you are good at not spamming dodges all the time. Shoulder charges can stagger big bosses, and shoulder charge into high damage focus skills are really satisfying. 2H weapons may not be easy to use at early game, but when you learn how to use 2H it's super fun.
So if you build a quality build Strength/Dext you can have all four of the S tier builds in one build. Fire throw with two hander Scimitar, second weapon set being Bow and one handed curved sword. With two of the rings of calming. Infinite focus, infinite chaos
You can also get off infinite focus with daggers since they hit so many times (especially certain rune attacks). You wouldn’t expect daggers to stagger the boss so easily but it still does anyway. Could build into the infinite bow and infinite daggers simultaneously too, that’s what I’m working on now.
Is the distribution of skill points the same for all builds?
I would like to choose a twirl dash build, but how should I distribute my skill points?
Since you can't redistribute the points at the moment, it would be nice to have some advice to avoid wasting a character run.
health (around 20 ish) - stamina (10-16 pts) - strength (0 point) - dex (dump all remaining 50+) - int (0 point) - faith (0 point) - focus (13-16 points) - carrying (20-28 points). health depends if you have a lot of armor or not, and if you are getting hit often. Crucible can be unforgiving sometimes. stamina just to be confortable and being able to dodge after attacking, can be negate if you only use abilities, since they don't require stamina. Dex for damage. focus to be able to cast non stop, but again can be negated with on hit focus and focus rings. Carrying for the armor req, more if you want to be lightweight. Dex can be switch for strength, int, faith builds.
I love daggers but in crucible I have the problem that I can't deal with shielders. I am trying to get the backstab off but most of the time I just don't get the prompt, and they just block the attack regardless, which staggers me. Do daggers have any shield breaking rune?
Big thing for shield guys is: bait their long dash. you'll have a lot of time to get your backstab if you run to them! But yeah try just practice getting the backstab after their 3-hit combo too. I'm not aware specifically of any shield-break rune
Yes , Rune called Lighting Claw it comes with Ash Soothed Dagger , which you can craft after buy recipe from Eleanor’s Enchantment Shop when upgrade her to lvl 3 .
I’m using that Dagger with my assassin build , I probably try to upload later tonight
Also thank you for kind words on my Faith video :)
The spin move (forgot the name) on the legendary daggers destroy everything, including shield dudes. Instant stun on any target. :)
@@MrRussianMadWhere the heck do you find boar tusks to craft it though 😁
I want to craft the daggers so I can steal the rune to put on a pair of brothers keepers
I am just wondering if I'm the only one who loves The Pig Sticker as their main weapon.
How do I find better weapons in level 16 n still using the beginning weapon. Rusty sword. It does the highest damage for one hand. Everything else I pick up does like 1-2 dmg even upgraded they suck. Only good weapons that drop are 2 handed.
I've been rocking a 2 handed 32 Faith/ 32 Strength build and my go to weapons are the Summers Sting and the Brutish Cudgel, a great club that scales with Faith/ Strength. With Fire throw on the club and Lighting Assault on the Summers Sting, my toon just shreds through the crucible. They stun lock enemies and I've got about 20 points in Stamina, which lets me finish all my combos. Don't usually need the combos though, as both these weapons do one shop most trash moves and with the Runes, they one shot the bigger mobs too.
Nice list and explanations, thanks! Your S-tier is not actually really to be taken into account in builds' tier. If you find a nice way to deal great damage using focus, you know you'll need focus regen as maximum as you can. Very interesting to see an opinion different than mine. I still find magic OP but good sword/good bow or an experienced two-handed greatsword can also be OP. Thanks a lot for your list! I enjoyed it.
Lifesteal and health regain/health regen builds are missing. Not sure if they deserve a tier of their own because they work with any weapon, preferable fast hitting multiple hits weapons
Was wondering this too. I used needle spear and the plagued ring to carry my fight against Echo Knight. Didn't have upgraded armor, but it was all blue plate with healing effect increases. My spear only has stamina sustain, but the healing was insane from the plagued ring.
what weapon should I use with the fire throw? it is from climbers pick 1h hammer weapon, but this weapon has very little dmg, should I swap fire throw out and socket it to a different weapon?
@@RoboMagician yeah you want to use fire throw with the highest base damage weapon, so a two-handed weapon with damage enchant/chipped spike.
Alternatively, you can use it in a decently high damage one-hander if you really want to with a torch (enchanted with focus on hit) to keep your focus up better.
nice. do you have a video on cone shot?
i don't! Just a little quick run-down of it, though:
-Max upgraded Longbow from blacksmith.
-Focus when damage dealt on a weapon in your main-hand (at least 5%).
-If this isn't enough focus to keep up with cost you can always add a topaz to your bow/weapon.
-Maybe two focus rings so you can keep up with the 100 cost if you don't have any stats in it.
what is your build (enchantments) and stats for your infinite focus magic?
24 hp
10 stam
10 str
10 dex
10 faith
72 int
15 focus
16 weight
Feel free to play around with this. You can have 10 less int and put it in HP/weight/focus.
Enchants: I used legendary falling sky staff but the build works with any staff.
Best enchants on staff is % increased damage, life/focus on kill/damage done. Topaz or chipped spike in weapon.
Best enchants on gear is healing effect, max health, focus/health on kill on gloves. Topaz in legs, ruby in helm, ruby in armour.
Great vid man, time for me to try some of this OP magic stuff 😁
No matter how you look at it, bows are the best. Perhaps Cone Shot still has a bug and when you fire multiple arrows, each heals you
can 1hand sowrd/axe, use the throw weapon fire skill?
Just remove the rune from a weapon tht has it at the cost of the weapon fire can be put on any weapon
@@logiclights3106 Yep this is correct! It can be put in any weapon. It does scale with weapon damage, so that's why I use a 2H!
Been running infinite focus cone shot bow. With cold damage it pretty much locks up the steam deck everytime, lol. Must be the particle effects. Anyhow, nice to see it's about as OP as I thought it was!
Yes! Lmao! I was spamming cone shot on the boss once and the footage wasn't even useable it was so laggy.
How do you achieve unlimited focus? I agree fire throw S tier but it takes melee ages to build the focus for it.
There are a few ways. If you go to 6:28 you can get a visual of the different ways to generate focus.
For unlimited fire throw, you probably just need 1 focus ring to get your max % up a little and a weapon with "gain % focus on damage dealt". If that's no quite enough you can use focus on kill gloves or a topaz in your legs.
He doesn't show the stats for the builds...
How can I build for the İntinity Magic? lvl up and end game? thanks
I have a video on it on my channel! If you go to the 4.16 minute crucible run (best magic build), the build is shown at the end.
Ty for the list man. Just a comment on the two-hand weapons: With "fully" upgraded Corspe Smeared Blade you can one shot mages and many other lower tier enemies despite it heaving only 54 attack damage. I guess the extra % plague damage (I infused it with amethyst) can make up for it?
it does. using it almost exclusively aswell. having 29% damage and stamina roll + 9% increased damage (and a good base damage roll) = charged attacks one shots most smaller ones and 2 fully charged kill big bois aswell, even tho only very close (50 str i tihnk)
Appreciate the insight! I personally could 1-shot mobs with my massive 80-damage weapon if I put an oil on it (it was made for fire throw, so it has a damage % rune), but this was with a very high level character with an insane weapon etc. I did try to somewhat take into account "the average" and not just very very endgame or specific weapons! I should have probably noted that you can get to that point, though.
@@Snapziey oh yea, apart from that one and 1-2 "endgame pure stats" weapons i dont think many can do that. especially since mana two handed dont have a charged attack for some reason.
I don’t see infinite focus builds getting a nerf. One of the devs tweeted an infinite stamina dagger rogue build. They also said they wanted to lean heavily into the meta so I’m sure there will be broken builds and balanced builds. With the system currently in place, I can see resources like stamina and focus just not really being a factor in the late game. We see it with focus now but we will see it with stamina as well.
Also magic builds are notorious in all souls games for being easy mode. It’s just how the combat system works with magic casters.
Estadísticas para arquero con puñal legendario ?
28/10/67/10/10/16/16
playing 2h sword with focus generated by dmg. its insane. i can spam fire throw almost all of the time.
Thank you, nice video
This game has taken me awhile to figure out any build except for what I have now. If I parry I heal, and I also get focus so I’ll just parry and use up the focus until I actually know what’s going on lol
where do you find Claymore weapon for fire throw?
u can extract the fire throw rune from other weapons and infuse it into the weapon u want to use it on
@namiqbaker1209 If you want a claymore, you can infinitely get them from the blacksmith. If you want fire throw, it's in the Climber's Pick weapon or you can randomly get a "throw" rune from the end chest in crucible.
I think you can do infinite focus with 2H Gnarled Saw it tier 2 2H sword it attack multiple time with single click it fast and Limit Breaker rune on it attack 4 times.
You missed 1 handed weapon paired with a torch, you can enchant torch with offensive perks, like 8% focus on damage...😂
Is halved durability the best negative stat on cursed gear.?
It’s up there. At 30 anything involving losing XP is best as your level cannot be reduced.
It is probably the best, especially with the durability changes that came in, no longer needing to repair very much at all. Also what Andrew said.
Love the content. I've actually been having a lot of success w/ bow + spear/dagger combo with a blink rune and mixed plate/leather armor. Honestly I feel like the infinite focus cone shot (or any infinite focus build) can be a little OP and boring so I try to use it to weaken enemies from a distance and close the gap w/ a spear and backstab combo by sneaking behind them w/ a blink or two. I feel like there has to be a focus nerf soon, but we'll see!
What about "No-attacking-only-blocking" build? It's still viable and extremely overpowered
I was actually thinking about adding it, but last I seen it was in a bit of a weird position with some of the changes? I wasn't sure if it was dead or not, so at the time of recording this, I decided to not include it.
Corpse Smeared Greatsword does far more damage for me in Crucible than shown in video with a different 2H Weapon, that said though it has horribly slow first normal attack, transition to second attack and running attack.
So I guess that kind of balances it out.
Yeah I did try to not cherry pick with weapons and show the absolute best potential weapon possible and just tried to show the playstyle in general, rather than show a unique sword! I do agree that 2H does have the potential to be stronger than c-tier if you optimize it!
He doesn't show the stats for the builds...
How can I build for the twirl dash?
For twirl dash, you don't need specific stats. All you need is a 1-handed weapon that has focus on damage done and that is all.
You can build however you want (str, dex, str/faith etc). The only specific item you need is a twirl dash rune.
A potential build may look like this:
30 life, 10 str, 66 dex, 16 stam, 10 int, 10 focus, 16 equip load.
@@Snapziey thanks
two hander is good if you slot in lightning assault rune. That being said, its just another infinite focus build.
Fire throw needs to be at "A" tier, just because Ice throw do the same amount of damage perma-stunning everything, even echo knight. Ice throw is a true S tier!
Yeah true I switched from fire to ice and you lose the small amount of tick damage from fire in exchange for freezing/slowing anything you don’t insta kill
@@mcnugget9999 Yeah to be honest I find fire throw is by far the most common to find so I used that, but I would've personally put all the throws in S tier. If I was differentiating between builds-per-tier, ice throw would definitely be above fire, though.
Normal bow attacks aren't weak! I 3 shot mages and zerkers and 5-6 shots for the crucible melee mobs.
Gotta stack that Dex and fully upgrade your bow, with some focus on focus use and focus on damage dealt, you can fire off arrows and build focus. This build is incredibly strong, doing 30 damage per single shot on crucible mobs with 70 dex, and your cone shot doing a whopping 150 minimum damage to tankier mobs, almost 1 shotting the Knight leviathans in the crucible.
I still use my melee 1h often, because the katana is so fun. But the single shot bow is super strong.
I did try to take into account a pretty average build and also the levelling process. In the video I think my bow is doing around 24 damage per shot, but the DPS it does is still pretty low for me. If your bow attacks are doing that much, I bet your 1-hander does even more?
It kind of gets to the point where for myself, I would be asking "why am I doing this when I can just switch to daggers and kill them in 0.6 seconds". None of this is meant to say you're wrong because you aren't. It's really not as bad as perhaps I'm making it out to be, but that's why it's C-tier and not D/F!
Where do you get the staff?
Which one? I think I showed around 4 in the video!
you can buy several ones in town. But apart from that, the drops are rng. I got one very early on my last run but on my other char I didn't see one until I defeated the first boss, that's when you can buy one anyways...
He probably wants Fallen Sky. The yellow version drops from EK or the final chest. You can craft a white version.
Purple plague staff I show is sold off the max-upgraded enchantress. The icicle staff near the end that kills the boss very fast is from a recipe from the max-upgraded enchantress. The first staff I show using fireball is sold from blacksmith/enchantress and the other staffs shown are random drop
Imo Infinite Focus builds are clearly design flaws and as seen in recent updates they will be nerf to the ground.
Turning the "soulslike" combat mechanisms of parry/dodge/move + build & spend focus wisely into a skill spamming sh*t-fest comparable to Diablo games is the worst way No Rest for the Wicked could go.
Great content, keep going!
I’m using claymore that I got in the first 5 min of starting the game and clearing Crucible. One or two shots mobs and my main rune ability hits for 318. Two hands are op.
🔥
Valid build tier list in general. But, it becomes a kind of messy when you tiered bow build in general as mid tier and then ranked a specific bow build with high focus gain S tier. Yet, focus gain based bow build is just a variation of bow builds and your way of giving tiers to them with that way is just confusing, General one should not be categorized as builds and tiered, they may just be presented as a general insight on such play styles. The ones in the S+ tiers were the only one that can be considered as builds anyway.
I personally use the crafted 2 handed great axe, my preferred 2 hander due to it's leap dash attack. I can't be stopped and it covers good distance. Although I enjoy the hell out of 2 handers, their damage, focus/stam usage, and animations are TERRIBAD when compared to other weapons and builds. 110% Agree the shit damage we get in return for the slow stamina heavy usage attacks that leave us open afterwards isn't really great, and isn't a play style for many when compared to other weapon types. I seriously hope they tone down the 1 shot skills like cone shot and ice volleys and balance out some of the weapons and rune skills.
My 2nd preferred is dual daggers, fast, and allows me to dodge roll behind and assassinate insta kill them.
Yeah kinda gets to the point where you're wondering why you're trying to optimize this build when you can just get infinite focus and spam 400 damage rune-attacks over and over. Hopefully they can balance the focus stuff, at least.
@@Snapziey pretty much its just about personal challenges but yeah why even struggle when you can make a one shot build, seriously need to nerf a lot of the focus skills.
Why would people want the focus builds Nerf even more, what would be the point of having them in the game then at that point
Missing probably tied for most broken build which is infinite bleed/heal infinite stamina on dual daggers w plate armor (doesn't even have to be good enchant). Literally chop away without any worry of survivability. Sure not as much dps as cone shot or infinite magic but hell of a lot better than fire throw.
You're so wrong about the bow, I only use the bow and I generate a lot of focus to just spam coneshot, my one hander is only there for the stats I never use it for atacks!
You clearly didn't watch the full video, as that is a separate build I go over and put it in s tier!
The first time I mention bows, I specifically state I use the vanilla playstyle of bow + 1-hander. I later mention the cone shot focus build.
@@Snapziey yep, I was working when I first saw the video and didn't finished watching it, but also the vanilla bow playstyle does do about 24 dmg per normal shot for me and charged shot goes to 60+ dmg, so I wouldn't say it's that bad, but then again I use a fully upgraded bow with 46 dex.
@@gabrielmnt4119 yeah it was doing around the same for me, but even at that damage I'd still personally say it's low! Decent damage, but not decent DPS if you get me. Don't get me wrong, I love the cone shot build and I would love to see some changes so I could learn to love vanilla bow play.
I need that bow and daggers..lol
Yeah I really miss a riposte mechanic in this game. Parry needs to be high risk high reward, so you actually want to put in the time to learn it.
My first playthrough was a 2H str axe build and there is a big difference between 2H swords, axes, scythes and maces - should be in different tiers I guess. But these builds are too fun to build and mess around with runes. Right now I am playing a scythe with reap and plague throw and it is just too easy. I didnt beat the echo but I can clear the crucible at my 16th lvl :D probably not the strongwst build but I would give it at least A-tier
Good vid ! I think you confuse parry and block the
Nope! No blocking was done in the video at all. The parrying build was all about parrying!
You missed reflect heavy shield tank. It isnt fast for kills but it will never go down
Yeah I wasn't too sure at the time of making the video if the build was dead with certain nerfs to it. I did see some builds of it after I made this and I wish I could have included it! I have seen people die on echo knight with it,t though, so maybe not quite immortal?
Rofl that ending 😂
Daggers B? Strongly disagree since daggers makes me unkillable with insane damage output at the same time. Easy S+
Im running a archer build that one shots almost everything in crucible. You clearly havent optimized it.
*Update saw your ending missed it at first. Focus is the key. lol*
Yeah I thought it was important to distinguish between vanilla bow gameplay and abusing infinite focus, haha. Thanks for taking the time to finish the video, though!
@@Snapziey anytime. I enjoyed it.
The focus builds have to be toned down. They are SO low effort which basically makes them the low hanging fruit to address in the game. I think the 2-hand weapon playstyle probably needs to be brought up a bit, but really just a buff to starting and max level damage. I would say they just need a slight change against normal enemies so you are not 1 shotting everything, but a bigger damage increase against bosses.
I did a crucible clear the other day with my 2 hand build with no focus usage and Echo Knight took a pretty damn long time compared to some others I have ran. I would say the boss took 10x as long as a straight-forward focus build. It is fun to an extent to be OP, but it isn't good for the game's health.
Focus builds are so overtuned right now, maybe a way to balance it is to add some cooldowns to runes.
@@oneeyedplayer yeah there should really not be a situation where you can spam something that has a gauge and have it essentially never deplete with the proper build.
If you have no stamina after two hits with 2h weapon it is only the problem of your bad build but not that 2h builds are bad. I one hit any mob and 2-3 hit bosses, and talk about normal attacks not the charged ones.
Normal one hand sword with the spin rune with high focus and health regen...spam the rune skill n stun lock the echo knight easy S tier
Subscribed for your accent
lol bow in C-tier is so wrong dont know what game you are playing but im using a bow 100% of the time and NEVER use my knife that i have equipped never run out of fucus
08:13 looks like you didn’t watch the full video. He has a separate bow build that uses the broken infinite focus bow build that everyone knows about already
@@RumbleWithLegendary why would it be broken its called souls like buildcraft you can make crazy builds and this is one of em
guys i have question, where the fuck is the staffs i wanna play magic but i couldnt find it and i dont remember selecting a class (maybe i did but i dont remember) should i restart ? cuz i gave my points for my current build.
Most drops are random. You can buy one staff from the enchantress/blacksmith. You can get two staff recipes from the enchantress if you upgrade her in town and you can buy two new ones if you upgrade her also.
@@Snapziey thanks
Lol my hammer is insane I have huge hammer and plate armor and I dont take damage to anything but the Echo knight. Also have plague throw on it which one shots the biggest enemies I think your just trying out the wrong 2 hand build.
Nevermind your giving throw their own build. Plague throw is beast mode I haven't tried fire.
Yeah the two-handed section was more about the vanilla playstyle! Some runes in 2H can be insane.
100% agree about 2 handed melee. Just not worth it
every infinate build will be deleted. since you can´t respec yet you basically only have 1 or 2 playstyles. I went with 2hander and it was quiet fun. once I had good enough gear normal mobs were no threat only the final boss with his bullshit plague powers took me down. nice game, needs more content.
i agreed with two handed but this game is weird. not all two handed are equal in fact so are many weapons. but i feel alot of them some are really deliberately slow and dont even have charge moves.Bandit cleaver is one example. Also being two handed im okie with str/faith types or str/int but why are some dex something. i cant even try more 2 handed cos i went full str.
Yeah I know right. I swear it's most of the strength weapons that don't have power attacks etc either!
You're 100% correct in that there is a big disparity in how strong they sre. Some 2H are both slow AND weak.
@@Snapziey what you don't mention when talking about 2h is that most enemies are perma stunned and get staggered in 2-3 hits
@@phroz3ndarknet I genuinely find that even daggers have better stagger!
there is a shield block build that.... u are immortal
Snapziey, I will challenge this video as spreading misinformation specially regarding the Two-Handed weapon combat.
I'll post video proof of my claim soon.
I look forward to it, but I hope you do not post a level 30 min maxed character with an insanely rolled weapon using oil, buff food and damage buff, because that's not what the tier list is about!
@@Snapziey Unfortunately if you are including "Infinite magic" this requires min maxing your rolls on a staff to achieve it. trying to dismiss further arguments for other weapons utilizing the same mechanic is weak.
@@GPYT898 Not at all. Infinite magic just requires one/two gems.
What you are talking about is getting to max level, using a max upgraded weapon, insane gear, oil, damage surge, buff food, perhaps random runes I have no idea.
That's not a build/playstyle. That's at the end of a season of an ARPG when you can 1-shot a boss with anything-type deal.
@@Snapziey "@GPYT898 Not at all. Infinite magic just requires one/two gems." is this not maximizing certain stats to enable a mechanic? I wonder.
"What you are talking about is getting to max level, using a max upgraded weapon, insane gear, oil, damage surge, buff food, perhaps random runes I have no idea."
I didn't mention anything of the sort. The only one talking about min maxing here is you.
I'll cease engaging since, I can foresee you will talk in circles to justify the video. Good luck in your future videos, and much success to you!
8:37 =D
why does Faith suck so bad?
God they're gonna just remove focus and health back on damage after all these videos
2hander can legit afk stand take damage and heal to full ... lmao
1st is not infinite focus for magic, is "magic and rune skill" have no "cooldown"
Infinite focus is not problem, that is ok, the real problem is you can use the powerful
skill over and over again immediately, it is killing game, the DPS is unreal, and enemy
easy down or frozen can't move. That is not a build, that is a design problem, they
should fix it, give defferent cooldwn time for defferent skill . 🤔🤔🤔🤔🤔🤔
scyth build
Accurate 100%
This is a perfect depiction why early access is gold for this game. Builds that are simply broken and trivialize the game should be nerfed hard. This game should always be about good challenging combat to the most extend. Of course you should be able to build strong characters, but not like this.
Your 1h + bowbuild sucks. I play that and I do 50+ each arrow easily
I do over 50 damage with damage surge and oil, but not without. This is meant to be an overall rating and not min-maxing and taking the absolute top end damage. I can get a single dagger hit up to like 60 damage, so in comparison to that, bow would still suck.
@@Snapziey I’m not min/maxed, not even close