Dragons Down - Gameplay (Part 1) Days 1 through 5

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  • Опубліковано 11 гру 2024

КОМЕНТАРІ • 15

  • @janphy5355
    @janphy5355 9 днів тому

    Bravo pour vos explications. Du super bon travail.
    Merci beaucoup et bisous de paris.

  • @Johnnied4life
    @Johnnied4life Місяць тому +1

    Very excited to check this out thanks for sharing

  • @callasmar
    @callasmar 25 днів тому +1

    This is an absolut outstanding teach!! Thanks a lot!

  • @bearabl
    @bearabl Місяць тому +2

    Happy to see you back! Hope all is well.

  • @ekted
    @ekted Місяць тому +2

    1:05:15 You don't have to evade if you are hidden. Combat will just end after 2 rounds. And at the end of each of those rounds (since you did nothing), you can re-arm.

    • @OffTheShelfGameReviews
      @OffTheShelfGameReviews  Місяць тому

      @ekted very valid point it was more to show how evade works but you are 100% correct.

  • @TheDungeonDive
    @TheDungeonDive Місяць тому +1

    There was in fact a production mishap with the color of the cubes. Scott was pretty mad about it. They changed the color of the cubes after he approved the test copy.

    • @OffTheShelfGameReviews
      @OffTheShelfGameReviews  Місяць тому +1

      @TheDungeonDive well that has to be super frustrating.
      I feel for the smaller developers they really get the short end of the stick because manufacturers know they can get away with it.
      I have heard, the Natives expansion will offer some kind of correction, for anyone on the fence about this game :)

  • @ekted
    @ekted Місяць тому +2

    45:15 You cannot equip 2 weapons in the core game or the first expansion, even if they are both single handed.

    • @OffTheShelfGameReviews
      @OffTheShelfGameReviews  Місяць тому

      I was doomed to mess something up... =) Good catch, you are correct. Weapons no, items yes.

    • @TheDungeonDive
      @TheDungeonDive Місяць тому +1

      this will definitely be something I house rule. You can equip 2 one-handed weapons, but only use one at a time. Seems more fun to me.

    • @OffTheShelfGameReviews
      @OffTheShelfGameReviews  Місяць тому

      @TheDungeonDive this seemed to be a more natural way for me too. I get why it's not the case to give more power to the alert action.
      P.s. thanks for your recent Runebound series reminded me of a game I haven't pulled out in quite a while. I will change that next weekend and play 3rd edition 😀