What was your favorite game from this era all about water? Did I mention it? And if you enjoyed this video it would be super helpful if you shared this video wherever you like sharing things!!
7.8 out of 10, too much water. If you get the reference, yes, the Hoenn region in Pokémon. All three games, Ruby, Sapphire, and Emerald, had a lot of water. They are my favourite from this era.
Kingdom Hearts, Final Fantasy X, Pokemon RSE and FRLG (the Sevii Islands added a lot of water to the game, keeping with the trend). Hell, even Persona 3 (while not having any water levels) took place on Tatsumi Port Island (a place near the ocean) and felt it absolutely necessary to include a beach trip. Reload is even retroactively adding more of a water motif to the game based on its UI and trailers.
I remember watching one of those dvds, probably pirated, that played children's music that seemed to be made by just a group of teachers. From what I remember, it was simply psychedelic what was going on and it was difficult to describe what I saw but it was some images of chickens (the thing I remember the most was an orange one), cows, flowers, children and other things drawn similar to a kitchen tablecloth, something very simple, the strangest thing was that the screen distorted every second of what was going on, in a way that barely mattered what resisted I had seen it in my parents' car and now I lost hope of finding it because the dvd that could have had it was thrown away and as that was extremely obscure I don't expect anyone to remember this media This message was written to be that something at least remembered this thing. I hope you answer me clearly
Hi, bubbletea recommended this video on his newest upload, and I must say that I'm really grateful for it. Your video is amazing! Great content and very entertaining video!
@@ThoughtBubbleYT I thought it was fine, but not excellent. I liked the ghost ship level a lot. One of My favorite water dungeons in a Zelda is Ancient Cistern on Skyward Sword
Even home decor was influenced, Every girl I knew at the time was nuts about the ocean too, they all had dolphins and sea turtles all over their rooms.
Whenever I play Mario Sunshine I put on a Hawaiian shirt, sunglasses, straw hat, shorts, and fill up a plastic pool to dip my feet in while I sip out of my coconut. Immersion.
Before I watch the video i think the main reason was the ability to actually animate and render water. The semi-dynamic rendering we got for it and the way it interacts with light. Final fantasy 10, sonic adventure... The ability to use transparency layers dynamocaly was such a revolution to allow new and unique artstyles.
Good to see you again! I never really thought about it but it's understandable that they went all-out with water now that they had the graphics to do it. But dang, I forgot how many pre-rendered cutscenes FFX had. Square always had to show off its budget. I remember the scene in The Incredibles where the family's plane is shot down and the end up in the ocean with wet hair, and my parents told me that must've been very, very hard to animate. Hair and water individually were nightmares for CG, and this was both at once.
@@ThoughtBubbleYT It's something I kinda miss nowadays, now that in-engine graphics have got so good you don't see pre-rendered cutscenes much anymore. You always knew a story moment was special when it got a pre-rendered scene.
@@BigKlingy YES. Like there's a bit of difference in games like Final Fantasy XVI between in-game and pre-rendered but the gap has definitely narrowed to the extent that it doesn't feel like we're being given a gift like it used to.
Sonic The Hedgehog 2006 has a bit of watery and beach environment inspirations too, particularly toward the beginning. I feel nostalgic about all those games with a tropical theme of the 2000s. Pokemon Sun and Moon really reconnected me to it lately.
I'm actually shocked that Wave Race Blue Storm wasn't mentioned once in a video discussing 2000s games about water. Especially since Wave Race 64 actually _is_ brought up in the video! I mean the tagline of the game was "Water so real, you'll be reaching for a towel!"
To be completely honest, not quite sure why I didn’t give it at least a passing mention. I know I wanted to focus more on titles where water wasn’t a core pillar of their world designs in prior entries in their respective franchises but in retrospect it definitely did deserve something! Lol
...I know it was just mentioned as footnote as if it were a "pre-wetgen" game if you will, but I think you can actually pinpoint Wave Race 64 as the start of this shift (but not the catalyst, don't get it confused, there is a difference). Mark my words, water will make a big comeback when consoles become capable of widespread 3D fluid mechanics (instead of having to settle for highly localized and contextual scripts that are literally surface level). ...I miss those times. IMHO, the "wettest generation" was the peak of gaming. This was the furthest the industry had pushed the medium before the irrelevancy of physical copies inexplicably made corporations more interested in perpetually finding more and more anti-consumer practices. I also just really liked the Y2K and frutiger aero aesthetics. Although, admittedly, I could be biased because of my own personal circumstances. After living in a veritable ghost town for practically my entire life up to that point, I went through the difficult transition of moving at the age of fifteen to a new place three hours away. I wouldn't know it at the time, but it turned out to be for the best. I had essentially left my bullying problems behind (never mind that it effectively just got swapped out with cyberbullying), the residence we had taken up neighbored one of the hottest vacation spots in the continental U.S. (so naturally we never bothered with going on any trips other than to see family), and even the house we eventually built was the best one I've ever stayed in (too bad we only stayed there my senior year before we moved closer to the old stomping grounds so my parents could more easily help my aging grandparents).
ff cristal chronicles HD is an horrible game, one of the worst game I've ever played in my life, pure trash by the way FF XII the zodiac age is amazing
What was your favorite game from this era all about water? Did I mention it? And if you enjoyed this video it would be super helpful if you shared this video wherever you like sharing things!!
Guess IGN could say
TO MUCH WATER!!!
Super Mario sunshine
7.8 out of 10, too much water. If you get the reference, yes, the Hoenn region in Pokémon. All three games, Ruby, Sapphire, and Emerald, had a lot of water. They are my favourite from this era.
@@beautifulspacer2861 I actually reference this in the video! :D I love the Hoenn region!
Kingdom Hearts, Final Fantasy X, Pokemon RSE and FRLG (the Sevii Islands added a lot of water to the game, keeping with the trend). Hell, even Persona 3 (while not having any water levels) took place on Tatsumi Port Island (a place near the ocean) and felt it absolutely necessary to include a beach trip. Reload is even retroactively adding more of a water motif to the game based on its UI and trailers.
I love this whole water theme these 2000s game have. Very relaxing. Anything involving water is relaxing to me
I love these games for this exact reason. They are such comfort games.
I like water
I'm part of the hydration nation.
Of course my freid
I can make a funny guestion?
@@Bread-to5go Go for it
I remember watching one of those dvds, probably pirated, that played children's music that seemed to be made by just a group of teachers. From what I remember, it was simply psychedelic what was going on and it was difficult to describe what I saw but it was some images of chickens (the thing I remember the most was an orange one), cows, flowers, children and other things drawn similar to a kitchen tablecloth, something very simple, the strangest thing was that the screen distorted every second of what was going on, in a way that barely mattered what resisted I had seen it in my parents' car and now I lost hope of finding it because the dvd that could have had it was thrown away and as that was extremely obscure I don't expect anyone to remember this media This message was written to be that something at least remembered this thing. I hope you answer me clearly
Hi, bubbletea recommended this video on his newest upload, and I must say that I'm really grateful for it. Your video is amazing! Great content and very entertaining video!
Ruby & Sapphire also released in 2002.
7.8/10 too much water
Yes! Games like the Hoenn Pokemon games and Kingdom Hearts I think fit this mold really well too!
Literally the first game I thought of when you said 2000s water
Love water themes in games. I want nothing more than a windwaker sequel/successor
I genuinely think that games with heavy themes of water are so much fun and give such good vibes. How did you feel about The Phantom Hourglass?
@@ThoughtBubbleYT I thought it was fine, but not excellent. I liked the ghost ship level a lot. One of My favorite water dungeons in a Zelda is Ancient Cistern on Skyward Sword
@@jesseshaver2262 Ooo, very good choice!
not a lot of water but Spirit Tracks?
it was also just a trendy aesthetic at the time, even outside of videogames
Definitely! This was the era of One Piece, Atlantis, the Pirates movie, Finding Nemo, and so much more. Water as far as they eye can see.
Frutiger Aero
@@lewis9sno that was like 4 years later
Even home decor was influenced, Every girl I knew at the time was nuts about the ocean too, they all had dolphins and sea turtles all over their rooms.
@@lewis9sFrutiger Aero was 2007, we were still in the Y2K aesthetic at this time (1998ish to 2006)
Whenever I play Mario Sunshine I put on a Hawaiian shirt, sunglasses, straw hat, shorts, and fill up a plastic pool to dip my feet in while I sip out of my coconut. Immersion.
This level of immersion is what I need in my life.
Luffy irl (one piece brainrot arg arg arg)
6 gen was when gaming felt like an endless summer break.
Then 9/11 inspired products finished developing
It was awesome!
Before I watch the video i think the main reason was the ability to actually animate and render water. The semi-dynamic rendering we got for it and the way it interacts with light. Final fantasy 10, sonic adventure... The ability to use transparency layers dynamocaly was such a revolution to allow new and unique artstyles.
I think the Frutiger Aero aesthetic was probably what was influencing a lot of these games in the early 2000s.
To be more accurate, a mix of Y2K and Frutiger Aero aesthetics.
Aesthetically this is my favorite era of video games. I just want to go on a fun vacation with bright blue skies and oceans.
I adore games with these kinds of vibes.
Good to see you again! I never really thought about it but it's understandable that they went all-out with water now that they had the graphics to do it. But dang, I forgot how many pre-rendered cutscenes FFX had. Square always had to show off its budget.
I remember the scene in The Incredibles where the family's plane is shot down and the end up in the ocean with wet hair, and my parents told me that must've been very, very hard to animate. Hair and water individually were nightmares for CG, and this was both at once.
Square cutscenes on the PS2 endlessly blew my mind.
@@ThoughtBubbleYT It's something I kinda miss nowadays, now that in-engine graphics have got so good you don't see pre-rendered cutscenes much anymore. You always knew a story moment was special when it got a pre-rendered scene.
@@BigKlingy YES. Like there's a bit of difference in games like Final Fantasy XVI between in-game and pre-rendered but the gap has definitely narrowed to the extent that it doesn't feel like we're being given a gift like it used to.
That explains why games from the late 2000s were so brown and sandy. No more water left.
I can't believe for the Sonic Example you used Sonic Adventure and NOT Sonic Rush Adventure. Water and Sailing is like It's main theme!!
So I genuinely thought about it but since it came out in 2007 I excluded it because the water felt more revolutionary to me with Sonic Adventure!
The main villain is literally made out of water.
Really interesting. I never really thought about how much water stuff we saw in the 2000s😊
Im still amazed how good the ffx cg looks.
I'm astonished at how well they hold up.
This is truly a water moment.
Sonic The Hedgehog 2006 has a bit of watery and beach environment inspirations too, particularly toward the beginning. I feel nostalgic about all those games with a tropical theme of the 2000s. Pokemon Sun and Moon really reconnected me to it lately.
Stay hydrated everyone.
This video is a mere 7/10 one. Too much water
Darn how was I so blind. I should have reigned in the talk about water in this video about water. I’ll do better next time.
I was so happy seeing a new video by you!
interesting topic enjoyed it a lot ^^
I'm really glad you enjoyed it! And I'm glad to be able to put out a video again. It's been a while.
Water
And
Water
And
Water
Water
Is there water?
@@ThoughtBubbleYT There is. And water. And water water.
I'm actually shocked that Wave Race Blue Storm wasn't mentioned once in a video discussing 2000s games about water. Especially since Wave Race 64 actually _is_ brought up in the video!
I mean the tagline of the game was "Water so real, you'll be reaching for a towel!"
To be completely honest, not quite sure why I didn’t give it at least a passing mention. I know I wanted to focus more on titles where water wasn’t a core pillar of their world designs in prior entries in their respective franchises but in retrospect it definitely did deserve something! Lol
Failed opportunity to discuss BioShock
I believe it was actually an excuse to experiment with animation but yeah this is a solid topic.
Water, water everywhere!
Arguably too much water. IGN would not be pleased.
Hello!! (^ー^)
Thank you for teaching me about something I didn't know I wanted to know
Hello! I'm really glad you enjoyed the video, it was fun to look into!
...I know it was just mentioned as footnote as if it were a "pre-wetgen" game if you will, but I think you can actually pinpoint Wave Race 64 as the start of this shift (but not the catalyst, don't get it confused, there is a difference).
Mark my words, water will make a big comeback when consoles become capable of widespread 3D fluid mechanics (instead of having to settle for highly localized and contextual scripts that are literally surface level).
...I miss those times. IMHO, the "wettest generation" was the peak of gaming. This was the furthest the industry had pushed the medium before the irrelevancy of physical copies inexplicably made corporations more interested in perpetually finding more and more anti-consumer practices. I also just really liked the Y2K and frutiger aero aesthetics.
Although, admittedly, I could be biased because of my own personal circumstances. After living in a veritable ghost town for practically my entire life up to that point, I went through the difficult transition of moving at the age of fifteen to a new place three hours away.
I wouldn't know it at the time, but it turned out to be for the best. I had essentially left my bullying problems behind (never mind that it effectively just got swapped out with cyberbullying), the residence we had taken up neighbored one of the hottest vacation spots in the continental U.S. (so naturally we never bothered with going on any trips other than to see family), and even the house we eventually built was the best one I've ever stayed in (too bad we only stayed there my senior year before we moved closer to the old stomping grounds so my parents could more easily help my aging grandparents).
MH Tri released 2009 and featured underwater combat, a series first.
MH Tri was my first Monster Hunter game!
what a great title
Thank you! I feel it captures the essence of the era. Lol
I rate this video a 7.8/10, too much water.
You know, this is helpful. I thought that I was going overboard with something but I just couldn’t put my finger on it…
I'd say only the first half of the 2000s was water obsessed
I can 100% agree with that. I focus on the early 2000s in this video because that’s definitely when it’s most revolutionary and evident!
@@ThoughtBubbleYT Definitely
I’m 60% water.
No need to flex.
Same
70
7/10 video, too much water
What is this F.L.O.O.D. slander. I love it as a mechanic.
To each their own! I didn't personally love it, but it fits so well with Sunshine's aesthetic that I can't argue with it either!
@ThoughtBubbleYT love this video btw, good stuff 👏.
Give me some water
Blitzball's not that hard, you use the jecht shot and then hide behind your goalie
Ok quick question for final fantasy fans how do you pronounce the main character in x tid-us (like I do) or tee-dus?
The official pronunciation is tee-dus. But I know plenty of people who say tie-dus. Because it sounds like tide.
The hoen pokemon games too lol
Definitely! I mention them briefly, but didn’t want to make the video longer than it already is. lol
not enoug water
7.8/10
Okay IGN.
@@ThoughtBubbleYT Lol
I'm 70% 2000s gaming
Aren’t we all deep down?
Disliked, not enough water puns (jk)
I guess you’re right. I should have had a more steady stream of puns.
ff cristal chronicles HD is an horrible game, one of the worst game I've ever played in my life, pure trash
by the way FF XII the zodiac age is amazing