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Photogrammetry/Volumetric VFX Explainer

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  • Опубліковано 16 сер 2024

КОМЕНТАРІ • 14

  • @albertsitoe7340
    @albertsitoe7340 Рік тому +2

    What an awesome high quality production 🤯

  • @frankstyles8450
    @frankstyles8450 2 роки тому +2

    Jackson you are absolute machine my friend! Never cease to amaze!

  • @jonnyporter
    @jonnyporter 2 роки тому +3

    Hey, loved this, a fantastic and intro to the topic with some great examples and a really good presentation style too.

  • @LiamLlamaEVEC
    @LiamLlamaEVEC 2 роки тому +3

    Such a cool video! It's awesome to see you guys explaining something so well-made in a concise way

  • @Wildenfree
    @Wildenfree 2 роки тому +3

    Very nicely done! Really insightful, you have quite the wisdom on the subject & it’s helpful to see the process & all the various steps that go into making the end result possible.

  • @seiji6666
    @seiji6666 2 роки тому +2

    Man this video is amazing. It deserves more attention

    • @nwd360
      @nwd360  2 роки тому +1

      Thank you :)

  • @nixonmanuel6459
    @nixonmanuel6459 5 місяців тому

    So wonderful.

  • @TheNicoFX
    @TheNicoFX Рік тому

    Great stuff. How do you go from the scan to something you can edit. You retarget on a simple model ?

  • @giuliajimenez8489
    @giuliajimenez8489 Рік тому

    Hi ! Really nice video and easily explained ! I was wondering how / what software you did the photogrammetry BTS explanation renders at 2:44 ? Great way to easily communicate that the photo becomes 3D. I need to do something similar and would love to know ! Thank you !

  • @oloyeart
    @oloyeart 5 місяців тому

    What is the Bank breaking hell?

  • @stolenworld710
    @stolenworld710 Рік тому +1

    Is it necessary to show me how I am poor this way ?

  • @nicholasdiudin
    @nicholasdiudin Рік тому

    круто меня сделайте )))

  • @edgarprotsko1558
    @edgarprotsko1558 Рік тому +2

    Sir what programm did you use for stable so many scans in one animated deform surface? Only way i know is rds wrap4d.