Have you considered adding the depth charge dive into your runs? If you can memorize the path then there's no RNG and you will get free rewards in the barrel every run. It's basically Level 1's Rusty.
@@wbKyle08 the lake under the tnt room in level 1 has a barrel with loot at the bottom. Gem made it once on one of her no key runs weeks ago, and nobody has caught on
@@tkalle1299 nope, it’s a respawning loot barrel with no Easter egg. I remember watching Tango build it, and also when Gem got there, there was no egg.
@@diggoranCan you link video of gem doing that? I’ve always noticed a diving spot there that no one ever uses. Is that the path to get into that locked room in level 2 near the entrance to the black mines?
I don't think Suit Up is really useful for the deep runs... I would probably ditch it after the mid-game, because the extra clank will really hurt you getting deeper into the dungeon...
It’s also really clutch in high clank situations. I used to think that it was useless but I actually think with the deck that he has it’s how he’ll be able to get better cards
dude, remove Reckless Charges from deck and go deeper, u have too many cards that Generates Hazard and you cant go out.... u can find Archiveds with more Frost Embers then that card can give you
Tango made it so the first 7 uncommon ones always spawn, in addition to the random 4, because people kept getting ones they couldn't afford / already had.
i believe it was cub who suggested to tango to have all of the low tier green cards available for purchase. the idea is for non-etho/cub people to catch up on filling out their decks, letting them experience more of the dungeon and have more chance to score.
"I'm gonna be greedy." You can tell the Vault Hunters mentality is really getting to Hypno. (Not that that's a bad thing.)
"Tango is backseat gaming me"
Hahahah, loved that
1:07:07 "Willie!!!! That was RUDE!" 🤣
Y'all are best frenemies, I can tell
Hypno proves suit up works for him! ❤
Guess you could say it… “suits” him :P
11:10 classic cub
Have you considered adding the depth charge dive into your runs? If you can memorize the path then there's no RNG and you will get free rewards in the barrel every run. It's basically Level 1's Rusty.
I'm an avid DO2 watcher, but I don't know what your referring to. Can you elaborate for me? Lol
@@wbKyle08 the lake under the tnt room in level 1 has a barrel with loot at the bottom. Gem made it once on one of her no key runs weeks ago, and nobody has caught on
@@diggoranI’m pretty sure that was just an easter egg
@@tkalle1299 nope, it’s a respawning loot barrel with no Easter egg. I remember watching Tango build it, and also when Gem got there, there was no egg.
@@diggoranCan you link video of gem doing that? I’ve always noticed a diving spot there that no one ever uses. Is that the path to get into that locked room in level 2 near the entrance to the black mines?
Great runs Hypno! Love how analytical and entertaining you are!
Reckless charge might have procd off the attuned sensor net or one somehow got water on it to silence it
Yeah, So many times that it should've given the benefit and it didn't.
+2 Hazard +1Clank (; __ ;)
sad to hear decked out will only have 1 more phase. it was truly a unique minigame for all of minecraft's history.
By far my biggest concern now is, how tf is Tango going to top this?! Hard to even imagine
Don't understand why thees minigame servers haven't been beging for tango to make a decked out for them or be aloved to make one 😅
yep minecraft is an old game now, gonna have to be really creative to come up with something new and more interesting than DO @@almostambidextrous
I don't think Suit Up is really useful for the deep runs... I would probably ditch it after the mid-game, because the extra clank will really hurt you getting deeper into the dungeon...
It’s also really clutch in high clank situations. I used to think that it was useless but I actually think with the deck that he has it’s how he’ll be able to get better cards
but if AgroNet activates, you’re pretty much dead, armor or not
dude, remove Reckless Charges from deck and go deeper, u have too many cards that Generates Hazard and you cant go out....
u can find Archiveds with more Frost Embers then that card can give you
It is so odd to me to see the comment section backseating, a game that is not availiable to them.
@38:40 "a"
woah since when were there so many cards available to buy after the run????
Tango made it so the first 7 uncommon ones always spawn, in addition to the random 4, because people kept getting ones they couldn't afford / already had.
i believe it was cub who suggested to tango to have all of the low tier green cards available for purchase. the idea is for non-etho/cub people to catch up on filling out their decks, letting them experience more of the dungeon and have more chance to score.
@@ThisHandleIsAlreadyTaken9 It was Joe and Tango basicly made it on spot
Cool
Please don't use suit up it burns clank quickly
Heyy
Hello! :D