Dreams PS4 | GGD | Making Anything into an Enemy!

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 82

  • @dermxsen100
    @dermxsen100 4 роки тому +61

    Good video, but in my opinion too fast

  • @EmptyandHallow
    @EmptyandHallow 4 роки тому +7

    This guy does things in a way that's so fast and advanced I couldn't tell what he was even doing

  • @icecreation6465
    @icecreation6465 5 років тому +18

    2:56 looks like the cinnamon toast characters

  • @The_Legend_TDB76
    @The_Legend_TDB76 4 роки тому +2

    I will use everything you amazing guys in the dremerverse to make my own dreams come to life. I really appreciate the help and the inspiration.

  • @sunshinehappyfuntimes
    @sunshinehappyfuntimes 4 роки тому +1

    This video helped me a lot. I'm going to log in now and try the idea for making the enemy follow the animated block. That's brilliant

  • @Thebigpier
    @Thebigpier 5 років тому +7

    one big problem with the enemies made by using a blank puppet is the heat who that puppet generate, you can't make a level with too mutch puppets or the purple section of thermometer will go up in no time.

  • @Lightsout420
    @Lightsout420 4 роки тому +8

    Although informative, it only really helps people that know. You do not explain in a time that people trying to learn helps!

  • @therealmegabros
    @therealmegabros 4 роки тому +11

    Hey, think you can speed the vid up a little bit? I can still make out some of what you're doing

  • @bigbirthaa27
    @bigbirthaa27 4 роки тому +8

    I've had the game for over a week and still have no idea how to use anything other that sculpting. I tried slowing this video down to 25% speed and I still can't figure what to do lol. Thinking maybe I'll just sculpt things and others can bring them to life.

  • @clampfan101
    @clampfan101 4 роки тому +2

    “Making Anything into an Enemy”
    My first thought was instantly a Mimic! (classic fake treasure chest monster) Anyone else? :)

  • @nathanpacheco9177
    @nathanpacheco9177 4 роки тому +8

    How am I suppose to learn to you are going faster then the flash. Could have been a good Video smh

  • @johndee7124
    @johndee7124 5 років тому +3

    Get well soon Neon..
    Thanks..great video
    What we badly badly need aswell are 'as many genre template tutorials' as possible.. from sidescrolling 2d shooters.. to flip it to upwards or 360degree twin stick 2d shooters
    And a brush up of 2d..and overhead.. and turn based type games where u can summon minions to protect you.
    All the way to 2d and 3d games like racing/making vahicles.. even old skool isometric (diagonal view) type games.. there's so many template that would RAMP up the amount of games made.. i have several that only need the logic. .and it bums me out to be stuck so close to release with no idea how to logic just a few tiny bits up.. we need that help!

  • @stax3594
    @stax3594 4 роки тому +1

    I find it good how you made this video quick. It gets the information across quickly and effectively! Good job

    • @Ellesdy1
      @Ellesdy1 3 роки тому

      Lmao he presented ALL of this information and demo in a very uninformative and extremely ineffective way and anybody with half a brain can see that... Nothing was explained well and if you think that's a great speed to introduce Amy of these features to a new player that truly needs help to then I'd like to invite you to watch a few videos of some stuff I do that took me years to accomplish and master and I'll fly through it all like this and when you can't make it past a minute in ill be laughing sp hard at you for the egotistical failure of a sheep that, well, that it's clear you are...

  • @Milkmanrules1032
    @Milkmanrules1032 5 років тому +9

    Well I made a ghosts someone made into a enemy in my game Connies Mansion!

  • @-aa6991
    @-aa6991 4 роки тому

    Omg you played Oi what you lookin at too 😂😂 that game is so fun! Good tutorial thanks!

  • @rockerito_turvo
    @rockerito_turvo 4 роки тому

    I liked how you made your intro in-game

  • @JeanRodzmusic
    @JeanRodzmusic 4 роки тому +1

    Gosh... so much information. This game is so great yet so frustrating in terms of memorizing everything. 🤯

  • @SlugintheNorth
    @SlugintheNorth 4 роки тому +1

    Yeah I got what you were saying but my problem is making the logic. I just can't work it out on my own, so when you say things like "just add a modifier to the player" how? Where do I add it and how does it work. I need to understand the WHY not just DO

  • @KidouKenshi22
    @KidouKenshi22 4 роки тому +1

    Please help! My enemie ai attacking on the first encounter (with a randomiser and timer) BUT often it just stop and just watching me and follows. Idk how to fix this please need help:(

  • @jaybirch8370
    @jaybirch8370 4 роки тому +1

    like why make a video showing us how to do this if the most important part has been sped up!

  • @angrygreek1985
    @angrygreek1985 4 роки тому +1

    How do I make an object that isn't a "puppet" obey gravity as it moves?
    I want to have potentially hundreds of basic villagers in my game but I can't do that if they're all puppets. Programming their behavior logic is easy enough for me to figure out, yet when I want them to move around, they don't obey physics, they just float to the tag I want them to go to. This would be fine if they were only going to go to set points, I could animate the path myself with a recorder, but they are going to be roaming all around the map!
    Is this an actual limitation of the game engine? For example I have a single block representing my villager, set to moveable. If I tell it to go to a tag with a follower gadget, then stop when it gets in the trigger zone it will float over to the tag, then when the follower gadget turns off, the block drops to the ground. How do I get it to just follow the ground as it goes there?

    • @NeonTheCoder
      @NeonTheCoder  4 роки тому +1

      Under the second tab of advanced movers and followers there are strength and dampening scales for each direction. X and Z are on a flat plain with Z being forward/back and and X being left/right. Y is up and down. If your npcs are not falling to the ground turn the dampening for Y to 0, and make the strength for Y at max be 50, values higher than 50 in strength apply dampening as well causing objects to float or glide.

    • @angrygreek1985
      @angrygreek1985 4 роки тому

      @@NeonTheCoder got it, thanks :)

    • @PeasAndTanks
      @PeasAndTanks 3 роки тому

      Thanks, I was having this problem too. This helped!

  • @ernestolaurel224
    @ernestolaurel224 4 роки тому

    YOU KEEP POSTING WHAT I HATE, WELL, GOOD LUCK GETTING BLOCKED FOREVER!!

  • @DangStank
    @DangStank 4 роки тому

    Currently making a dream with an arcade cabinet as the main enemy

  • @colt45jb
    @colt45jb 4 роки тому

    Godamn your moving fast

  • @plushxtreme9381
    @plushxtreme9381 4 роки тому

    Could you make a slowed down version of this video. Moved to freaking fast

  • @HeronFly
    @HeronFly 5 років тому

    Thanks I’ll give it a shot. If I can take one step in the right direction and then add to it, then I’ll get there. I guess I could save some micro chips to reuse in the future to an extent right? As a template/ springboard.

    • @HeronFly
      @HeronFly 4 роки тому

      RoyalWithChedda Cheese When you’re making a creation and you aren’t sure you’re really going to want to keep it, just do a quick save to PS4. Then you can delete it later. If you upload your creation “online” then you can’t delete it later.

  • @elongatedmanforever1252
    @elongatedmanforever1252 4 роки тому

    How do I make a giant robot a enemy??

  • @jeremy3969
    @jeremy3969 4 роки тому

    Can you use any shape from the sculpture to 4 to make an enemy on scratch

  • @gyrich
    @gyrich 5 років тому +1

    Hey Neon, what were the games you showed in the intro portion of this video please? The one with the ape, and the pumpkin with fists. Great work as always, thanks. Hope you feel better by now.

    • @NeonTheCoder
      @NeonTheCoder  5 років тому +1

      Not entirely sure of the name, but they are on the front page of the dreamiverse, MM picks.

    • @PeasAndTanks
      @PeasAndTanks 3 роки тому

      Late to the party but the pumpkin game is called Happy Jack! Joy-Full Edition.

  • @dodgerfan1715
    @dodgerfan1715 4 роки тому

    Idk if I’m missing a step but my enemies are still not taking damage or dying

  • @aarongonzalez3493
    @aarongonzalez3493 4 роки тому

    Can you help? I'm trying to make a target and when you shoot it it gets destroyed and respawns in a different area. Been searching videos and cant figure it out

  • @gamerkid199543
    @gamerkid199543 4 роки тому

    I'm having problems making my character use powers as attacks for example Im tryin to make a snake appear from the ground without it getting set back to the original point

    • @mechreports1
      @mechreports1 4 роки тому

      you could use a counter? so once it has spawned in it ups the count to one and then enables a second microchip for the surface "animation / effects" so that way it will stay above ground, then if you wanted the snake to back to its original position you could have the counter reset after a certain distance and this would then activate the first chip again. i really love counters they are so useful hope this helped?

  • @elongatedmanforever1252
    @elongatedmanforever1252 4 роки тому

    Man I wish I had a ps4

  • @paulgreen7138
    @paulgreen7138 5 років тому

    Thank you for the easy tutorial

  • @raphaelseraf5767
    @raphaelseraf5767 4 роки тому

    Change playback speed to .5 if you can't follow along

  • @MorpheusTheBro
    @MorpheusTheBro 4 роки тому

    Wait wait wait...!! How did you animate the enemy's movement whilst still getting it to follow? Mine doesn't do both actions at the same time and instead just does the animation. (The animation moves the whole sculpt)

    • @akaok2060
      @akaok2060 4 роки тому

      Are they in the same microchip and connected properly?

    • @MorpheusTheBro
      @MorpheusTheBro 4 роки тому +2

      @@akaok2060 Hi! So I figured it out in the end, and it had everything to do with grouping. If you or anyone else are interested, you have to make sure that the follow logic is applied to the outermost group, and any animation is applied to an inner group (any group except the outermost group). That way the animation is relative to its position in the group and not its position in the world/scene. So now the follow logic and animation don't conflict :)

    • @akaok2060
      @akaok2060 4 роки тому +1

      @@MorpheusTheBro Good solve, good explanation dude.
      You have a knack for this; keep a journal or something about the problems you have along the way and how you solved them, it would make for compelling media (yt series mebbe?)
      There needs to be more "clear" help on Dreams...

    • @MorpheusTheBro
      @MorpheusTheBro 4 роки тому

      @@akaok2060 Sure, that's a good idea, I think I'll do that. Thanks. And I agree, there can never be enough tutorials for dreams. Lord knows I've watched them all haha

  • @stefenmilana5045
    @stefenmilana5045 4 роки тому +4

    Your video is great... but SLLLLOOOWWWW DOWN

  • @EDKsurly
    @EDKsurly 5 років тому +3

    ahhh that was easy! >

  • @JSMStormy
    @JSMStormy 4 роки тому +1

    Would be a better video if you were in fast motion the entire time...

  • @gavbod4804
    @gavbod4804 2 роки тому

    make another one but way slower and show where to go for beginners

  • @ericmiksanek9531
    @ericmiksanek9531 4 роки тому +3

    Nope. Just dont have the time

  • @PhilippFunhoff
    @PhilippFunhoff 4 роки тому

    Is this so complicated as it looks?

  • @MrKevco43
    @MrKevco43 4 роки тому

    How can I make the lava in my level deadly?

    • @Aetius_of_Astora
      @Aetius_of_Astora 4 роки тому

      Surface snap a health modifier to the sculpt that makes up your lava and set the modification amount to your desired damage per second by using the modifier's tweak menu
      Oh and i forgot to mention you'll need a trigger set to, otherwise it won't detect the player.
      You can learn most of this in the Mm logic tutorials

  • @gomeshkarnchanapayap5134
    @gomeshkarnchanapayap5134 4 роки тому

    It'd be great if you can create the tutorial with slower speed explainging all the logi behind.. This is way way too fast especially on the actual logic and animation.

  • @rizerryan
    @rizerryan 5 років тому

    ITS AN ENEMY STAND!!!

  • @koikarppa
    @koikarppa 4 роки тому

    Will the enemy be able to follow the player up hills and stuff?

    • @NeonTheCoder
      @NeonTheCoder  4 роки тому

      You'd have to add some kind of Hover logic to them in order to do that, or you could turn up the followers y strength

  • @jakebamboozled8034
    @jakebamboozled8034 4 роки тому +1

    To fast to follow

  • @po1sonr0ot
    @po1sonr0ot 4 роки тому +1

    Thanks this helped alot

  • @estherassuied
    @estherassuied 4 роки тому

    Cool but you're going way too fast so we can't see what you're doing.

  • @embarrased4326
    @embarrased4326 4 роки тому

    Why do you move so damn fast

  • @newyearsday7035
    @newyearsday7035 5 років тому

    2019 its almost over, it will be good if Mm released dreams with ps5

  • @rhynouk1
    @rhynouk1 4 роки тому

    Wow dude slow down. How in greek buggery are we meant to follow this?

  • @vinegro4579
    @vinegro4579 2 роки тому

    Huh?

  • @samtime3607
    @samtime3607 4 роки тому

    What?

  • @liamwilkie4143
    @liamwilkie4143 3 роки тому

    YOU'RE GOING TO FAST!!!!!!!!!!!!!!!!!!!!!

  • @melissamillard7090
    @melissamillard7090 4 роки тому

    This is way too fast to follow.

  • @samtime3607
    @samtime3607 4 роки тому

    Too fast.

  • @tristancarter4324
    @tristancarter4324 4 роки тому

    I enjoy your videos and the info help but why speed things up when u actually show what you are doing so now i have to slow video which counter acts your speaking
    good info but terrible execution overall not your best vid

  • @deniscoce6379
    @deniscoce6379 4 роки тому

    you know your stuff but you are not a good tutor per say, you are going way to fast asuming most of us know that stuff, slow down

    • @NeonTheCoder
      @NeonTheCoder  4 роки тому

      This is not a tutorial. This is game theory over a straight one to one because no enemy you make is going to be identical to each other.
      I've already explained this in these comments:
      "Hi, this is more of a intermediate video. It's part of my Good Game Design series where I more over talk about game theory, and concepts. It's not an exact tutorial because it's not exactly covering anything specific except for concepts to use when making enemies. Watching these you'd have to have at least a basic understanding of logic and what a good portion of basic gadgets are. If you are looking for more in depth and slower videos I have videos on AI that you can directly copy down from, but I'd highly recommend playing Mm's in game tutorials for basic logic and then coming back to this video, as I do explain systems and which gadgets to use, I just gloss over things like and gates, as using terms like "and" should signify when to use these gates when teaching intermediatly skilled players."