D2R Skills & Abilities - Iron Maiden Curse (Necromancer)

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  • Опубліковано 28 лис 2024

КОМЕНТАРІ • 40

  • @wolftew13
    @wolftew13 Рік тому +9

    dark times on chaos sanctuary

  • @bladibla1234
    @bladibla1234 Рік тому +5

    It wasn't just Chaos Sanctuary with iron maiden. Oblivion knoghts in WSK 3 with different colour hands also did iron maiden. That was really really scary. Iron maiden, succubi blood stars, and blood bosses. Oof that was a tough spawn. Also, I remember when Lord De Seis spawned with other oblivion knight minions rather than doom knight minions. That was really scary.
    Also Iron Maiden/Blood Golem bug made it so that every attack damage return from iron maiden counted as a blood golem attack. That was fun,.

  • @bobnewkirk7003
    @bobnewkirk7003 Рік тому +1

    In my mind we need to bring back some of the 1.09 "bug": build a synergy where Blood golem benefits from Iron Maiden like it did during 1.09 and add PMH to iron maiden directly. I would love to see a Pacifist Golem, Bone wall, Iron Maiden build. or maybe any 60 point build that uses the left over 40 points in utility skills to make a almost unkillable blood golem instead of a skelly army.

  • @fishstix4209
    @fishstix4209 Рік тому +3

    1:45 proceeds to then talk over sound effect. 🤣🤣

  • @johnsmith4082
    @johnsmith4082 Рік тому +1

    I noticed in the video you were playing Players 8. One of the biggest problems with Iron Maiden is that the Damage to Hitpoint ratio of monsters gets more and more out of wack as you go up in player count. Hitpoints increase by +50% per player, while damage only increases by +6.25%. By the time you get to player 8 the monster has +450% hitpoints but only +43% damage. Even worse is that in Single Player monsters get something like +25% hitpoint buff on top of that. As you know hitpoint regeneration is greatly impacted by a monster's hitpoint total.
    Ironically, one of the ways they could improve Iron Maiden would be to actually make the game harder. If damage scaled up more in player settings, Iron Maiden, Thorns, Spirit of the Barb, would better able to keep up. Sadly, until that time, it seems like Player 1 is the only way to play it.
    I liked your suggestion about applying Open Wounds to nullify regeneration.

  • @brokengimp5617
    @brokengimp5617 Рік тому +4

    yea back when oblivion knights could cast iron maiden I kept a ranged weapon on melee chrs just to clear act 4. It was very annoying

  • @douglasbaker4562
    @douglasbaker4562 Рік тому +2

    Bruce Dickinson and Steve Harris would agree; Don't Nerf Iron Maiden or else become The Prisoner!!!
    (Yes, I'm a Graybearded Old Man)

    • @Ribulose15diphosphat
      @Ribulose15diphosphat 5 місяців тому +2

      In Normal Difficulty it is a Matter of Life and desth, but it hits the Final Frontier in the higher difficulties, in in Hell difficulty it is so weak it should be called Dream Theater.

  • @pipaladin7116
    @pipaladin7116 Рік тому +2

    Great Content Again!
    💯 Agree with you on the Open Wounds! It would suddenly be usable! Especially if it could apply to Smite maybe? Add a synergy to increase chance? Have Thorns as a synergy to Smite or Charge to add OW (DS?CB?) and vice versa? Not that Pallys need more help, but make Thorns useful/buildable? Just my 2 cents. 🤷‍♂️
    As always thank you Ginger!

  • @cshapco
    @cshapco 11 місяців тому +2

    This sound effect triggers my PTSD.

  • @stephenskillern8065
    @stephenskillern8065 Рік тому +2

    Oh the skill not the band, my mistake

  • @_formlessoedon8989
    @_formlessoedon8989 10 місяців тому

    I remember doing the Iron Maiden + Bonewall/Boneprison combo on WW Barbarians in PvP back in the day. I felt so clever, and was disappointed when the prompt message in the corner of the screen said "X Player was killed by a strong force" or something of that nature - it didn't display your name as the pk'er.

  • @SimplicitytoInvesting
    @SimplicitytoInvesting 22 дні тому +1

    Use to run an iron maiden necro just to kill WW barbs in duels, they instantly killed them self every time tele stack skeletons, WW hits everyone and iron maiden one shoots them.
    Was worth it every time, merc with prevent heal vs bosses.

    • @GGMentor
      @GGMentor  21 день тому +1

      @@SimplicitytoInvesting similar, when the WW barbs would show up to PK I would toggle on thorns and laugh

  • @abrakadabra2396
    @abrakadabra2396 Рік тому +2

    as a metalhead i like the name iron maiden

  • @yasaiasazuke
    @yasaiasazuke Рік тому

    I have a Summon Necro with a Fire Rogue with Edge bow in Nightmare. My golem is lvl 10 Blood with a point in Fire for synergy. My skeleton are magi. So I have +3 to skill on level 1 Poison Nova wich cuts more health on vast thrash mob buy stopping regenaration then dmg from skill. Dmg creep up faster then with lower resist , Amp dmg or decrepify. So I send a steady pulse of poison every 2 seconds. When one champion is left I curse him with decrepify Amp dmg or lower resist... (player 6) act 2

  • @DonCarmolo
    @DonCarmolo Рік тому

    I liked the idea of turning iron maiden damage into magic damage. I feel it should also apply to ranged attacks.

  • @NC_Studio-NikosC
    @NC_Studio-NikosC 15 днів тому +1

    super helpful

  • @l.m.srensen4559
    @l.m.srensen4559 Рік тому +3

    Would an iron golem make from a “prevent monster heal” item, proc PMH from its Thorn damage?

    • @ukhu_pacha
      @ukhu_pacha Рік тому

      I always wondered that

    • @stofsk
      @stofsk Рік тому

      Or Open Wounds. Looking at a Malice rune word for a really cheap iron golem...

  • @valcristdrake9543
    @valcristdrake9543 22 дні тому

    You say iconic, I say PTSD. There's a reason I swapped to primary casting classes xD

  • @arth8265
    @arth8265 Рік тому +1

    Better way is to apply thorns aura from merc and items then cast amplify damage.

  • @fishstix4209
    @fishstix4209 Рік тому +1

    Good skill breakdown though btw.

    • @fishstix4209
      @fishstix4209 Рік тому

      I normally just cycle between Amp damage and life tap for the summon support

  • @Людмила-з1т7я
    @Людмила-з1т7я 10 днів тому

    🎉Ancients with Silks of the Viktor all around are bud🎉

  • @l.m.srensen4559
    @l.m.srensen4559 Рік тому

    Yeah I remember the days of chaos sanc. Horrific

  • @l.m.srensen4559
    @l.m.srensen4559 Рік тому +1

    5min:10sec
    Weaken curse AND Iron Maiden at the same time???

  • @yodatrucker420
    @yodatrucker420 4 місяці тому

    So question didnt i see a video of you saying iron maiden was amazing for boss battles in normal and nightmare or am i misremembering

    • @GGMentor
      @GGMentor  4 місяці тому +1

      It's ok, I think thorns is better as you can combine it with Amplify Damage.
      My personal preference is make an edge bow early on the cast amp.

  • @Mortyrian
    @Mortyrian 19 днів тому

    I can't kill Diablo with the golem/iron maiden combo what am I doing wrong?

    • @GGMentor
      @GGMentor  19 днів тому

      @@Mortyrian not sure it's a pretty simple process.
      Cast iron maiden first then golem.
      Wait for him to physically hit the golem it dies repeat.
      If the golem dies by fire, or lightning, these don't count as they are not physical attacks

  • @BruderSenf
    @BruderSenf Рік тому

    xD yas! here i come whirlwinding 300rpm 10mph (de seis and his boiz holdn up the big stop sign) cant break...1st hit connects....dead

  • @fredmann5019
    @fredmann5019 Рік тому +1

    I hated this on my frenzy barb

  • @CoolManDudeRN
    @CoolManDudeRN Рік тому

  • @jonjon3356
    @jonjon3356 Рік тому +1

    Leave that aside, how you have 7.3k life 😁

    • @GGMentor
      @GGMentor  Рік тому +2

      Offline test character