Would like to know how long that turn actually was. While I applaud this storm deck and how well it defeated the table, I typically despise storm decks because the people playing them don't have enough knowledge of their deck or experience with it to make those long turns efficient. I've literally sat at a table where somebody "stormed off" and after more than twenty minutes of them searching their deck, trying to decide which card was better, how many of this or that would replicate (so in other words they masturbated (played with themself)) the rest of us simply conceded because we had already left the table and he hadn't even noticed. He was mad because we didnt "give him a chance to actually show what his deck could do." If you don't know your deck and don't know how to run a storm efficiently, don't play it, because all you're going to do is tick off your play group. The same thing happened once at our LGS with a white enchant deck that multi-tutored for cards with the win con being an Aetherflux Reservoir. After 10 minutes, I simply asked if anyone had a way to counter it and because none of us did, we simply scooped and called him the winner. I think its great that people have put in effort to build a deck that works so well, but you NEED to be mindful of how long your turns are. Just because you're smart enough to build a deck doesn't mean you shouldn't also be socially aware enough to see how three other players ar the table are reacting to it. Pubstomp me? Fine, I'll dral with it, but shut down the table and all gameplay for 10+ minutes each turn, and people will learn to not like or play with you.
You can watch it and see it yourself. It's from the most recent live stream that was recorded ~2 weeks ago. Turn starts at 54:48 ua-cam.com/users/liveFuMwxlAOOVE?si=eyS-tjaQAf5F67q3&t=3288
Spellslinger decks are complicated. With each resolution of a spell or copy of a spell comes another decision. Decisions take time to make. There's three other players hoping you make the wrong decision so they can pounce on the opportunity to blow you out of the game because you were pressured into speeding through your decisions. With that said, yeah don't play with that player if you don't want to allow them to enjoy themselves. It's a social format. You literally get to pick your opponent. When you discuss what strategies you're using and someone says storm, you can just...walk away and find a pod less aggravating.
The opening hand from Hazezon was crazy haha
i was fully expecting Zur to wash the table, thats fucking crazy
ive never seen that storm card used more than one turn
Love to see a thousand year storm fire off!
Was fun to play vs caeden and Matt’s zur and Caesar decks at magic con
That was a pretty wild game.
That otter is a good boi!!!!!!
Let's go Melek!!
I love it :3
Double cat, Lets Go
Would like to know how long that turn actually was. While I applaud this storm deck and how well it defeated the table, I typically despise storm decks because the people playing them don't have enough knowledge of their deck or experience with it to make those long turns efficient.
I've literally sat at a table where somebody "stormed off" and after more than twenty minutes of them searching their deck, trying to decide which card was better, how many of this or that would replicate (so in other words they masturbated (played with themself)) the rest of us simply conceded because we had already left the table and he hadn't even noticed. He was mad because we didnt "give him a chance to actually show what his deck could do."
If you don't know your deck and don't know how to run a storm efficiently, don't play it, because all you're going to do is tick off your play group. The same thing happened once at our LGS with a white enchant deck that multi-tutored for cards with the win con being an Aetherflux Reservoir. After 10 minutes, I simply asked if anyone had a way to counter it and because none of us did, we simply scooped and called him the winner.
I think its great that people have put in effort to build a deck that works so well, but you NEED to be mindful of how long your turns are. Just because you're smart enough to build a deck doesn't mean you shouldn't also be socially aware enough to see how three other players ar the table are reacting to it. Pubstomp me? Fine, I'll dral with it, but shut down the table and all gameplay for 10+ minutes each turn, and people will learn to not like or play with you.
You can watch it and see it yourself. It's from the most recent live stream that was recorded ~2 weeks ago. Turn starts at 54:48
ua-cam.com/users/liveFuMwxlAOOVE?si=eyS-tjaQAf5F67q3&t=3288
@SiusBleach I will do that. Thank you so much for posting the link. Cheers.
Spellslinger decks are complicated. With each resolution of a spell or copy of a spell comes another decision. Decisions take time to make. There's three other players hoping you make the wrong decision so they can pounce on the opportunity to blow you out of the game because you were pressured into speeding through your decisions.
With that said, yeah don't play with that player if you don't want to allow them to enjoy themselves. It's a social format. You literally get to pick your opponent. When you discuss what strategies you're using and someone says storm, you can just...walk away and find a pod less aggravating.
stormsplitter is a better izzet (mono red but) scuteswarm.....