Give atmosphere to your 3d renders | FOG SMOKE MIST and GODRAYS

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  • Опубліковано 12 січ 2025

КОМЕНТАРІ • 44

  • @air_defender
    @air_defender Рік тому +3

    always awesome adwices I hear in this tutorials! may the force be with you!

  • @loklo3102
    @loklo3102 9 місяців тому

    Hi, i m from Hong Kong, it my first time know you channel. learned a lot on volumetric lighting by Corona's. This video is clear and easy to understanding, once again, thank you do much, you are great 👍

  • @youtubeislands
    @youtubeislands Рік тому +3

    thank you thank u ❤❤❤❤ from south korea~~~ ❤❤❤❤

  • @erikpeter8201
    @erikpeter8201 8 місяців тому

    Hey there! Amazing tutorial. Would there however be something similar, especially the part about volumetric smoke, for Vray users? Cheers!

  • @rona.004
    @rona.004 Рік тому +3

    I love this channel❤ your tutorials are awesome

  • @BAXTER-us4mr
    @BAXTER-us4mr Рік тому +3

    Sir, at the end of the video I heard someone asking for the basics and recommendations of designing fog
    I ll like to add something to his question by asking if you can give us an explanation of all the Corona effects and if possible all 3dsmax modifying tools

  • @tonphilip007
    @tonphilip007 10 місяців тому

    Awsome!

  • @PandaJerk007
    @PandaJerk007 Рік тому +1

    I am curious on this topic, excited to see this!

  • @akaFLASHone1
    @akaFLASHone1 5 місяців тому

    thank you!

  • @fxjin-seon_angelic6570
    @fxjin-seon_angelic6570 Рік тому +1

    As soon as he said "This is the video" at 38min roughly, a 4 minute ad came up and I watched the entire thing only to realize it as an ad. smh lol. Good work though. These videos are really helpful. I got my degree in 3ds max doing modeling and basic animation. We never got taught the very very technical things like this so I really enjoy watching these kinds of videos on your channel.

  • @animatedgame-nh9cx
    @animatedgame-nh9cx 2 місяці тому

    Cool

  • @shubhamsaini5103
    @shubhamsaini5103 Рік тому +1

    Wow

  • @BRDSTUDIO-xr8cr
    @BRDSTUDIO-xr8cr Рік тому +1

    Great👌👌

  • @sertanteker1019
    @sertanteker1019 Рік тому

    you are a legend

  • @pierrefa4953
    @pierrefa4953 7 місяців тому

    hello...what up...👀 What type of GPU are you using and what processor do you have?

    • @VizAcademyUK
      @VizAcademyUK  7 місяців тому

      Hi Currently 2970wx, but there are currently much better options available, as for the GPU i use 3080 Ti, but its irrelevant and I don't use it for work.

    • @pierrefa4953
      @pierrefa4953 7 місяців тому

      @@VizAcademyUK by the gods

  • @maximilianozepeda2919
    @maximilianozepeda2919 10 місяців тому

    I felt my volume with coulds is too sharp at the edges, is there a way to create a feather effect as in photoshop to blender this edges?

    • @VizAcademyUK
      @VizAcademyUK  10 місяців тому

      You can use a "softer" map like noise instead, or you can lower the contrast by changing the absorption distance.

  • @NoName-bl2ot
    @NoName-bl2ot Рік тому

    it does not allow me to connect corona distance map to the corona volume mtl

  • @oliveiraluis3540
    @oliveiraluis3540 8 місяців тому +1

    I tried that with just the fog atmospheric material. It does work it can be fractionated with noise maps and rising from the ground but that material isn iluminated by any light. What a shame. Corona has the same kind a material but it is iluminated, go figure. Yeah, volumes work, but I wanted to chieve it without those.
    Edit; with Arnold renderer I mean

  • @Argon369
    @Argon369 Рік тому

    Thanks a lot

  • @pranabgemini
    @pranabgemini Рік тому

    Not able to link the far colour with the Absorption ? Any clue why ?

  • @KJ-wg5jo
    @KJ-wg5jo Рік тому

    It's not working that thing with a box in interior - it's shows "dependency loop", problem with corona distance :< what can i do with that? Corona 10 the same stuff...

    • @VizAcademyUK
      @VizAcademyUK  Рік тому

      Hey, that's because you added the same material to the object you are distancing from. Ensure that the object listed in CoronaDistance has unique material that is not part of the node chain.

  • @Mariam-jf5zm
    @Mariam-jf5zm Місяць тому

    Why I can’t connect the volumeMtl with coronadiattance map??

    • @VizAcademyUK
      @VizAcademyUK  Місяць тому

      The only reason I can think of is that the volume material is already added to the object that you are distancing from. Clear the Distance map list and check if that works

  • @abhi00902
    @abhi00902 Рік тому

    Hi. I want to know whether this will be possible with vray too?

    • @VizAcademyUK
      @VizAcademyUK  Рік тому +1

      Better to switch to corona :)

    • @abhi00902
      @abhi00902 Рік тому

      @@VizAcademyUK 😁😁I will try to

  • @nimo945
    @nimo945 18 днів тому

    I tried and it didnt work . I really dont know why.

  • @cengizhannereli9209
    @cengizhannereli9209 Рік тому

    Is it possible to use this tecnique to create with corona 8?

    • @VizAcademyUK
      @VizAcademyUK  Рік тому

      Most of the tools shown are part of Corona 8 :)

  • @pranabgemini
    @pranabgemini 11 місяців тому

    somehow the tutorial doesn't work out as shown.

  • @karmelowidat317
    @karmelowidat317 Рік тому +3

    Good work but try to get to the point faster, i lost the steps because you’re talking different topics, made it hard to focus, just say the steps at once, thanks

  • @hasifbasheer2025
    @hasifbasheer2025 6 місяців тому

  • @gonanavasdosaches
    @gonanavasdosaches Рік тому

    yo prefiero usar las VDB en un corona grid