Unity Thinks You're A Sucker

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  • Опубліковано 28 вер 2024

КОМЕНТАРІ • 332

  • @stayathomedev
    @stayathomedev  Рік тому +18

    twitter.com/StayAtHomeDev/status/1702439987692622173
    Post on Twitter with the hashtag: #NOUNITYWITHFEES
    And express your frustrations with this decision to let Unity know that this is NOT OK.

    • @eridadues
      @eridadues Рік тому

      Im a godot developer but actually i sad because people `maybe` lost a jobs Or lose their beloved software for making games, also Some games may have been lost or abandoned or bankrupt, do you think this a good thing or bad thing?

  • @_gamma.
    @_gamma. Рік тому +252

    I think the worst part to me is the gaslighting. One day they said they would be charging for reinstalls, and the very next the edited the answer to try to say they wouldn’t and that charging for reinstalls was never in the spirit of the program. At that point it’s just a lie with corporate words, I’ve lost all trust in the company.

    • @stayathomedev
      @stayathomedev  Рік тому +34

      Great example...It literally said every install in their FAQ...the FAQ question was for that purpose...then they "regrouped". Nothing stopping them from changing it back.

    • @robertluong3024
      @robertluong3024 Рік тому +18

      It's not even about the terms they cite. You have to trust their proprietary algorithm that it knows how to count reinstalls or gamepass installs. For all we know, they don't!

    • @kusog3
      @kusog3 Рік тому +5

      @@robertluong3024 the fact that they change their terms as if changing diaper IS a big issue. No publisher is gonna take a risk of using a software where its license terms can change at the flip of a coin because they said so and because of "backlash".

    • @kvuut3593
      @kvuut3593 Рік тому

      Wait what? They've changed that quietly? You're right, thats really bad. Why should anybody trust unity from now on?

    • @delqyrus2619
      @delqyrus2619 Рік тому

      Okay, i have read it in a completely other manner from the first day on. Maybe because i didn't just read the shortened FAQ? If you look at their reasoning, the fee actually somehow makes sense. Because it actually isn't about installs or reinstalls - it is about downloads of their framework(which has to be done for basically every install). They didn't make clear, how they handle reinstalls or even stuff like install-spam/botting from the beginning. That was bad communication and they clarified that.(somehow) That's good communication. If you did a mistake you have to fix that.
      The actual problem is: Unity is a bad designed piece of software. And instead of improving it, for example by shipping the framework with the game and let the game developer/publisher handle the traffic problem or something, they complain about their designed traffic problem and let the game devs pay for it. They also didn't think that through - no matter which algorithms they use, no matter wich methods, there will be people which abuse this. And the third problem is: Unity is so popular for the single reason, that somehow some indie devs thought it is good. And they made a huge amount of games with it. The fee pricing on the other hand is highly in favor of big companies. While small indie-devs pay $0,20, big games in some cases as less as $0,005.(While you have to pay higher other prices)

  • @IPlumpton
    @IPlumpton Рік тому +277

    Blender is an excellent example of how open source can grow to rival industry-standard software.

    • @GoStudyBro-xr1jq
      @GoStudyBro-xr1jq Рік тому +31

      Godot is called as blender of game engines

    • @Alucard_Seven
      @Alucard_Seven Рік тому +14

      @@GoStudyBro-xr1jq and its planning to get more funding to improve. When there 3D matures a bit more ill switch to it from unreal.

    • @GoStudyBro-xr1jq
      @GoStudyBro-xr1jq Рік тому

      @@Alucard_Seven cool btw if u wanna try making 2d games u can use godot

    • @arjix8738
      @arjix8738 Рік тому +4

      @@GoStudyBro-xr1jq blender has a game engine btw

    • @softwarelivre2389
      @softwarelivre2389 Рік тому

      ​@@arjix8738Blender had a Game Engine until 2.79, it was removed in 2.8

  • @user-rx3xl7zn1u
    @user-rx3xl7zn1u Рік тому +91

    Even if Unity walks it back this time, there’s no guarantee they will next time.

    • @BrassFocks
      @BrassFocks Рік тому +14

      They've destroyed the trust forever. No one will see them the same now. They're not only shot themselves in the foot, but blown the entire leg off

    • @ookami5329
      @ookami5329 Рік тому +7

      they have to walk it back and then fire the CEO

    • @Alucard_Seven
      @Alucard_Seven Рік тому +2

      @@ookami5329 He should really be black listed from running any game studio, engine company. He just ruins anything he is involved with. He just a business man not a developer

    • @ookami5329
      @ookami5329 Рік тому

      @@Alucard_Seven 100% agreed

    • @Iaourn
      @Iaourn Рік тому

      @@ookami5329I'm personally not in a world where employees can fire their own CEO unfortunately. No matter how creed and stupid he his

  • @LANMEE2
    @LANMEE2 Рік тому +43

    Man I have 2 years of exp as a unity dev for a small studio, released multiple games, after that job I worked for 6 years as a java backend developer and I'm still on that job.
    For the last half of the year I've been working on my own game in unity in my spare time, the plan was to have the prototype version until the end of the year. I just wanna say that I love Unity as a tool, but with these recent changes I decided that I will definetly invest the time to make that prototype version in Godot and see how it feels!
    EDIT: Also you've got a sub my guy!

  • @dreamhollow
    @dreamhollow Рік тому +33

    Unfortunately for them, the "warning shot" seems to have scattered most of their userbase.
    I've never seen so many Twitter accounts proclaim that they were actively looking into switching to Godot in such a short time.

    • @MrXrayez
      @MrXrayez 11 місяців тому

      Most are Godot followers themselves trying to lure in unsuspecting Unity users.

  • @vala-games
    @vala-games Рік тому +58

    It's truly sad what Unity has begun, I'm learning game dev as a hobby but I'm thinking of dropping unity even if their changes don't affect me

    • @lethn2929
      @lethn2929 Рік тому

      Even if you think it will never affect you, if you were ever lucky enough for your game to go viral, they would fuck you over hard, so it's a good idea to stay away. Plus, with how much frankly corporate espionage is going on with these companies who's to say as well they won't stat poking around at your projects and looking for stuff to steal? All sorts could happen with this level of spying.

    • @kurtruk2028
      @kurtruk2028 Рік тому +14

      it said games made at least 2 years ago would also be charged there no coming back from that.

    • @vala-games
      @vala-games Рік тому +5

      @@kurtruk2028 that's a poor decision from Unity, the trust is already shattered

    • @nicholaslarson3778
      @nicholaslarson3778 Рік тому +7

      I am abandoning over year of development work in Unity to transition to a new engine, even though I have years of experience in Unit6 and just hours in Unreal. I wouldn't come back o to Unity even if they paid me (because they would just bill me for more than they paid me. It is a joke, referencing how shifty they are...).

    • @aryavatan
      @aryavatan Рік тому +5

      You should, if you're not already deep into Unity, I don't see any reason why anyone should get into it now. Godot and Unreal are fantastic options.

  • @william421
    @william421 Рік тому +2

    It is absolutely fucking chaos that they are able to retroactively start charging games that have already been released under the old system. How does that even work? That's like if I bought a hammer, built a house with it, then the hammer company wanted to charge me a fee for every time the door is opened.
    I feel like from the videos I've seen on this, this really is not discussed enough.
    Even if Unity walks it back 100%, you can not continue to use the engine. They will try again and they will succeed. It might be a better deal, but it will slowly creep back up to the same level or worse.

  • @CHADALAK1
    @CHADALAK1 Рік тому +8

    I think at the end of the day, Unity is still going to stick with the exact model, but possibly more watered down, then back to the original pricing that is right now. Unity as a company is not gonna back away from this if they put the time and money into executing it. Unity has dug their own grave right now. Just depends on how shallow the grave goes

  • @NuttachaiTipprasert
    @NuttachaiTipprasert Рік тому +4

    I'm baffling to see some people still protecting Unity just because "it won't affect him". Does that mean the company can have a free pass to ruin other people's lives as long as it doesn't concern them? That's a sickening mentality, TBH.
    People are totally missing to point. It's NOT the fee that generated a backlash. It's HOW they implemented it. Retroactively applying a new ToS upon the already shipped game is unethical at best; and scummy at worst. And without transparency on how they collect the installation data, it might land some devs in a legal problem that's beyond their control. I don't understand why Unity advocates never saw this.
    It's not like game devs are stinky and don't want to pay them money. No one complained about Epic's 5% royalties and that already proved my point. Better yet, UE has more complete tools most of which need to be purchased separately from Unity Asset Store; with FULL source codes, even.
    I'm gonna stick to Unreal and Godot from this point onward while looking for other alternatives, just in case. In case anyone wants to try Unity-like open-source engines, Stride and Flax might be good choices to start.

  • @deathpax
    @deathpax Рік тому +2

    Several board members, including the CEO sold a bunch of shares before this announcement. They knew exactly what they were doing.

  • @Exaris79
    @Exaris79 Рік тому +3

    Glad that I switched to Artificial Intelligence college program over a month ago. Most likely the features that got integrated into Unity might also jump ship to other game engines like Godot.

  • @flarigrar7114
    @flarigrar7114 Рік тому +2

    Even if they announce and promise that they wouldn't do this again, I'm never using Unity again; even though it would never effect me

  • @michaeltyers7336
    @michaeltyers7336 Рік тому +1

    I've been using Unity for 9 years but I've never actually shipped a game (largely due to my games exploding in scope to well beyond what a single person could completely in a lifetime). I've worked on a variety of projects for varying lengths of time whilst working jobs in other industries. I've only spent about $100 on Unity market assets.
    With that in mind, I can walk away from Unity and it's not a huge issue for me. Yeah, Ive wasted a lot if time learning to use Unity but I've also learned a lot about writing clean, efficient code, designing games that are fun to play, and establishing work flows that make good use of my time.
    That being said, I'm going to go one step further. I'm not just going to stop using Unity, but I'm going to stop buying games that utilise the Unity engine, if they began development after 14/09/23.

  • @CrossCoderDev
    @CrossCoderDev Рік тому +5

    This is the best take of the issue that I’ve seen all day. You just earned a subscriber.

  • @kellowattentertainment
    @kellowattentertainment Рік тому +3

    To be fair, Unity has always been trying to self-destruct. They are finally succeeding.

  • @takarahayashi4124
    @takarahayashi4124 Рік тому +5

    I started looking at Godot and it looks super user friendly, I might play around with it.

  • @Lilrock2033
    @Lilrock2033 Рік тому

    What really hurts is that I have all these Unity assets that I have been working on getting for years just for Unity to screw things up. As a hobbyist, I have a bunch of Synty Studios assets I purchased from Unity Asset Store and wanted to know how to import those Unity Assets into Unreal or Godot. Is there an easy way to import it over to Unreal or Godot along with the character skins and animations? If there isn't a video, I would love to see someone like you to give us a detailed way on how to do that.

  • @tonymorgan602
    @tonymorgan602 Рік тому

    Awesome work as always. Clear, concise, credible. Anyone new, or recently new to game development should absolutely take your advice and run away from Unity. However, I'd also add that there may be a bigger reason to run away from Unity. Success and experience in making games with Unity will make you a good game maker in Unity. Success and experience in making games in Unreal, Godot and some other engines will make you a good game maker regardless of tool. I would argue that there is too much in Unity that is either Unity specific or so constrained by the Unity workflow that it limits you when adapting to other tools. Why is this important? As a developer, you will never use just the one tool for the rest of your career. It just wont happen. Using Unreal or Godot will give you a little bit more control, understanding and appreciation of the fundamentals, elements that you'll much more readily apply and use in other tools. I would say this applies to all levels of capabilty, from beginner to expert. Of course, for as long as you are in the Unity bubble, this is not a problem and you'll be safe... For as long as Unity allows you to be profitable...

  • @DominusIniquitatis
    @DominusIniquitatis Рік тому +1

    5:40
    _Exactly_ my thoughts when I see another "B-But Godot can't do X and Y!"
    First, try it today. Chances are thing you were looking for is improved already.
    Second, it's open source. You're free to help out instead of spending time on writing a comment.
    Third, what, 3D is lacking? Oh, so that's why I see so many games with AAA-level graphics on Steam. /s Not to mention it's not really true. Top level? No. Good enough? Yes.

  • @meatsmoke
    @meatsmoke Рік тому

    Started working on a game 6 months ago. Sucks to restart, but it's not as bad as it could have been.

  • @KarazolaX
    @KarazolaX Рік тому +1

    Unity is doing this to get microsoft to buy them out. They'd either have to remove hundreds of their games off of gamepass, or buy them out to stop this change. There's potentially hundreds of unity games at risk on gamepass that would trigger install fees. This is their real plan.

  • @krishnabatheja2618
    @krishnabatheja2618 Рік тому +1

    Thanks dude , it had been a week sice i was using unity(just started gamedev) , i think i will try gaddot now

  • @YouTubsel
    @YouTubsel Рік тому

    Remember that this also can very much set a precedent for other companies. This is a line where seriously no partial walk back should be accepted. This crosses a very, very dangerous line for the future. If Unity gets away with this even just partially then this will set an example for others. And it also will if they have to backpedal 100% or even just lose a lot of their product and market share.
    I really feel for all of the people invested in a project too far in development to abandon right now. And also for the developers at unity who did not have anything to do with the decision or even tried to stop it and may now lose their job over it. This is a terrible situation for everybody involved and I sincerely hope that whoever made the decision will take their hat and leave and never ruin another company the same ways they did with unity.

  • @TheCoolAngel007
    @TheCoolAngel007 Рік тому +1

    maybe also include monogame in your list, even though it's a more like a framework and not an engine.

  • @derelicts9503
    @derelicts9503 Рік тому +1

    Love how direct this video is.
    I've literally started my game dev journey 1 month ago with Unity and then this happened.
    Blender is the most amazing piece of software I have ever seen.
    I think Godot might become another.
    The decision to abandon Unity has been made, now its only a question of using C++ or C#.

  • @shinonkagura1476
    @shinonkagura1476 Рік тому +1

    For me Unity died 2/3 days ago. Our whole Staff change the Engine.

  • @paul1979uk2000
    @paul1979uk2000 Рік тому

    With the right funding and resources, Godot could be the Blender of game engines, and Unity might have got the ball rolling on that to make it happen.
    Regardless of what Unity does now, trust will have gone that even if they roll back on this, it's probably too little too late for most.
    There's Unreal Engine 5, the problem is that it's closed source and becoming too dominant in the industry, who is to say that 10 years from now Epic can't do the same thing? Epic are putting themselves in a powerful position with how dominant UE5 is becoming and that could backfire on the ones that adopted it.
    The truth is, there needs to be an open source engine, maybe a lot of publishers and developers can pool resources together to make it happen, the foundations with something like Godot is already there, all it needs is a lot more investment and resources to make it a lot better for what's needed in the industry.
    But I do know one thing, if I was a developer and I got burnt by Unity, there's no way I would go to another closed engine like UE5, only to potentially get burnt years down the line, at least with open source engines, you have full control and this can never happen.
    At the end of the day, any of the for-profit companies can do this, and they have more leverage to do it if they become dominant like UE5 is becoming, would you really want to switch from Unity to UE5, only for Epic to pull the same BS 5 or 10 years from now?

  • @maddog9213
    @maddog9213 Рік тому

    what if we make an open source runtime and just patch out the unity runtime in older games and movie to a new engine

  • @timafehall5191
    @timafehall5191 Рік тому

    This is also a cool fact, usually when you translate company names from Latin to English it's something satanic but godot Latin to English is just "Enjoy". That's legit

  • @ookami5329
    @ookami5329 Рік тому

    The only thing that can save Unity is a complete backtrack, and firing that joke of a CEO, with a full apology.
    (also I hope he goes to jail for insider trading, but I'm fuzzy on the laws about this)

  • @MarcosCodas
    @MarcosCodas Рік тому

    Thank you for the GDevelop shoutout!

  • @noiJadisCailleach
    @noiJadisCailleach Рік тому +1

    To those on the fence for an open source game engine, look at Linux and where it is today.
    All because Linux is open source and an Open Ecosystem.
    Guess what? People are working hard right now to make Godot an Open Ecosystem itself!
    Yeah, man. I'm sticking with Godot.

  • @hawkgamedev
    @hawkgamedev Рік тому +2

    Great video, super down to earth advice. Keep up the great work you are doing!

  • @beebot510
    @beebot510 Рік тому

    John Riccitiello, or any Unity stakeholder, would also be able to buy the games based on Unity, and reinstall the games a gazillion times = $$$

  • @Ebani
    @Ebani Рік тому +2

    So glad i chose UE4 over Unity, time proved me right.

    • @nicholaslarson3778
      @nicholaslarson3778 Рік тому +2

      It did indeed.

    • @containedhurricane
      @containedhurricane Рік тому +2

      We have seen it happened to Adobe, Autodesk and Unity. It will only be a matter of time before Epic Games start to capitalize on their win against Unity and other big 3D game engine companies, by increasing their prices in the future. Remember about their drama in the 2000s where Epic was deliberately withholding features and support for UE third party licensees so that Epic's first party games would look and run better? Another notable wrongdoing was their intentional breach of contract with Apple refusing to pay the stipulated percentage for in-app purchases in Fortnite. When Apple retaliated by removing Fortnite, Epic Games was quick to release a video trying to manipulate and agitate their Fortnite user base to exert pressure on Apple

    • @Ebani
      @Ebani Рік тому +1

      @@containedhurricane Yeah but unlike Unity Epic already makes a killing with Fortnite so they have a bigger leeway, still it is true that for anybody planning to make a living as a developer they should definitely work on their own engines.

  • @isolatedviews7807
    @isolatedviews7807 Рік тому

    Glad to see GDevelop getting some love. Shoutout to the no-coding devs out there!

  • @gr8b8m85
    @gr8b8m85 Рік тому +1

    The only thing Unity is good for now is rapid prototyping a 3D game. For everything else, Godot wins. If you actually learn to program, you can add tons of libraries to it too.

  • @M-channel111
    @M-channel111 Рік тому

    I hope other engines as Unreal Engine not follow same greedy concept

  • @voxelvoid
    @voxelvoid Рік тому

    I love Unity as a game engine, but the company - not so much

  • @Saleca
    @Saleca Рік тому

    Unreal on the thumbail is bad, if they charge you more than unity with this price change

  • @Smabverse
    @Smabverse Рік тому +1

    It's Unreal or Godot now...

  • @rpamungkas13
    @rpamungkas13 Рік тому

    Is Godot Mobile friendly?

  • @HH-mf8qz
    @HH-mf8qz Рік тому

    Dann, nicely worded and a good warning

  • @DVINTER
    @DVINTER Рік тому

    согласен со всем=)

  • @Red-oe1fl
    @Red-oe1fl Рік тому

    Yes, it was our privilege to use Unity so now it's time to revoke it and use Godot.

  • @l33tkim_godot-we5vs
    @l33tkim_godot-we5vs Рік тому

    Made the switch

  • @randuxy
    @randuxy Рік тому

    John Riccitiello doing what he does best!

  • @diligencehumility6971
    @diligencehumility6971 Рік тому

    Never again Unity. Trust is dead, Unity is dead

  • @LORDSofCHAOS333
    @LORDSofCHAOS333 Рік тому

    i don't know i always was a fan of cry engine & unreal engine too

  • @shinozakinn576
    @shinozakinn576 Рік тому +2

    GODot engine :)

  • @0rdyin
    @0rdyin Рік тому

    In the long run it's gonna ruin gamming similar to microtransactions...

  • @reijisaurus420
    @reijisaurus420 Рік тому

    first Dying Light 2, now this. it's a bad quarter for gaming.

  • @JonHuhnMedical
    @JonHuhnMedical Рік тому

    In my non-games work, I'm much more concerned that now if I want to pick up some small freelance jobs on the side to make a few thousand extra bucks, I have to pay for a damn $5,000 Industry license. Go drown yourselves, Unity.

  • @ToastRusk
    @ToastRusk Рік тому

    Just to play Devil's advocate. How do you propose Unity pay their 7,700 employees?

    • @stayathomedev
      @stayathomedev  Рік тому +2

      A regular royalty fee is already established in the industry and while it would have upset people, it's at least tied to revenue itself and not arbitrary, untraceable installations.
      Or complete a game using their own engine.
      I mean how much does the CEO get paid?
      At the very least don't implement a clearly broken system with no precedent.

    • @GraveUypo
      @GraveUypo Рік тому

      Certainly not by retroactively adding an absurd monetization scheme to every game made in it. I'm very sure this is illegal.
      Also why do they have 7700 employees if they can't afford to pay them?

  • @zakaryacarroll2872
    @zakaryacarroll2872 Рік тому

    boycott Unity

  • @atsignsarestupid
    @atsignsarestupid Рік тому +1

    Every three years or so, Unity does something hostile to their developers and harmful to video games as an industry, everyone gets outraged, they walk back 30% of it, no one leaves, and the cycle repeats. Even what people say in their outrage is almost verbatim time after time. All of the devs who threaten to quit this time are the same devs who adopted Unity after the last time they did this, and that event made no difference in their decision to use Unity. I doubt this will either.
    The next step is Unity does some kind of convention or unveils shiny new broken features to distract everyone, and this will all be memory holed.

    • @Unknown-ix1bb
      @Unknown-ix1bb Рік тому +1

      No, this new retroactively runtime fee is unprecedented. Try and understand the deep ramifications ...

  • @-starrysunrise-2908
    @-starrysunrise-2908 Рік тому +240

    And remember, Godot is not the only open source game engine!

    • @stayathomedev
      @stayathomedev  Рік тому +46

      Absolutely! Check the list in the description

    • @Ebani
      @Ebani Рік тому

      Sadly Godot is also ran by shitty ppl, so much potential wasted

    • @KingKrouch
      @KingKrouch Рік тому +10

      Stride is also an engine that isn’t listed, but I feel like in terms of features and performance, it’s a bit behind Godot at the moment.
      I’m hoping Facepunch does get Valve’s blessing to license S&Box (Source 2 with C# support) to developers to make standalone games. That would be really cool to see.

    • @mat_max
      @mat_max Рік тому +7

      ​@@KingKrouchbut stride is super similar to unity so it has that going on for it for unity devs looking for alternatives

    • @__Rizzler__
      @__Rizzler__ Рік тому +4

      Defold engine

  • @Crompwell
    @Crompwell Рік тому +68

    What people aren't talking about is that Unity's primary money maker is no longer smaller indie games. They are diversifying their income based on AI, visualization, and other non-game applications. Their CEO is previously from EA and has low opinions of their user base who are not monetizing games made with their engine in predatory ways. This is sort of obvious when you think about how "mobile-centric" this new licensing and install-based fee scheme was handled. They likely have connections with big AAA game studios and other large non-game viz companies and do special licensing with them. This move could easily have been about destabilizing the indie dev market in favor of their bigger clients... in order to lower competition between small indie devs and large companies that want to sell you $70+ games, collect and sell data, train AI, use predatory advertising and payment schemes, etc. That's where their allegiances lie, in the big $$$.

    • @djdomain
      @djdomain Рік тому +15

      "Their CEO is previously from EA" says it all really

    • @travisweedon1234
      @travisweedon1234 Рік тому +2

      Why would Unity want to focus on the AAA market at the expense of their indies in light of the developments of the Unreal Engine? They would be crushed. They are not competitive in this space, never have been, never will be.
      This conspiracy theory also implies a high degree of thought behind the decision. They don't even know at this point how they are going to manage this system with regards to pirated software. They clearly had not thought this through properly whatsoever.
      "Never attribute to malice that which is adequately explained by stupidity."

    • @LDiCesare
      @LDiCesare Рік тому +2

      One thing however is that a part of their income is the Unity Store, and that is going to collapse completely.

  • @JustVoylin
    @JustVoylin Рік тому +22

    Honestly, this does not only break the trust for people using Unity, this shows what "for profit" companies can do with their powers which makes people trust those companies less in general. The reason why so many people suddenly look at engines like Godot is because of the open source aspect. Not in the way like "I can contribute to the code" or "I want to extent upon the source code", but the main reason why people look at Godot is because things like these can not happen and if Godot would stop to exist, code is still available so you don't lose your entire project and other people would probably take over the Godot project if that would ever happen.
    Basically open source provides more security and financial stability because you know what you'll be paying in 10, 20, 30 years from now.

    • @gokudomatic
      @gokudomatic Рік тому +2

      True. Too bad it took that kind of tragic event to make people's mind.

  • @tan9187
    @tan9187 Рік тому +46

    Time to switch to godot everyone

    • @nicholaslarson3778
      @nicholaslarson3778 Рік тому +5

      Maybe, but Unreal is still on the table too.

    • @TheIronicRaven
      @TheIronicRaven Рік тому +3

      Already started switching yesterday 😁

    • @Mark-vr7pt
      @Mark-vr7pt Рік тому +4

      @@TheIronicRaven same, though I thought about unreal, but I don't need realistic graphics and I need potato compatible results so Godot it is:)

    • @TheIronicRaven
      @TheIronicRaven Рік тому +3

      @Mark-vr7pt pretty much the exact same reasons for me haha. I need something that runs on low end hardware, and I'm not making a game with complicated physics or next Gen graphics. Godot fits in perfectly!
      Also, Godot can run on your phone! It's pretty much impossible to do anything substantial with it, but the fact that it works is pretty cool 😁

    • @NextWorldVR
      @NextWorldVR Рік тому +2

      ​@nicholaslarson3778 Unreal Engine _is_ the Table, and the Room and the House. Godot is a dining room chair.

  • @juliangutierrez3734
    @juliangutierrez3734 Рік тому +21

    Already testing out Godot, its mad intimidating but I'll make it work. To all the Unity devs out there, we got this, this is our passion, and our flame will not be snuffed.

    • @saveborg1091
      @saveborg1091 Рік тому +8

      it's the same thing, just take your time and you will achieve way better modular stuff with godot.

  • @FlameForgedSoul
    @FlameForgedSoul Рік тому +13

    We would argue that the hiring of John Riccitelo was the warning shot. This is the man who seriously floated the idea of making _reloading_ in an *FPS* a _microtransaction_ #knowyourenemy

  • @maxiluaces505
    @maxiluaces505 Рік тому +11

    This is a tip for you coming in as a game developer:
    Godot is very strong in the 2D area but weak in 3D.
    Unreal is very strong in the 3D area but weak in 2D.
    And last,O3DE is a future strong game engine open source in 3D. (Update 23.10 arrives octuber 9)

    • @gokudomatic
      @gokudomatic Рік тому +8

      And here's my tip. Unreal is extremely strong in the 3D area but very heavy and difficult to maneuver.
      Godot is still at an improving stage of 3D, though it's not anymore at a PS3 level, but it's very light and easy.
      Dunno about O3DE, so I won't comment it.
      In conclusion, unless you're making a big realistic 3D game, Godot is still an option.

    • @chigstardan7285
      @chigstardan7285 Рік тому +4

      Sonic colors ultimate was made with Godot😊

  • @Saberwaisen
    @Saberwaisen Рік тому +9

    Godot for 2D and Unreal for 3D(until O3DE matures), F Unity

  • @ivideogameboss
    @ivideogameboss Рік тому +6

    Can you please make a video tutorial on how to deploy a game made in Godot to iOS and Android. That’s what’s holding a lot of people back using unity to switch to Godot. There no videos that show this. I would switch to Godot if someone can show this in detail

  • @jonathangrant480
    @jonathangrant480 Рік тому +48

    For an engine named unity, they did a great job at dividing they're userbase.

    • @gravity_mxk5663
      @gravity_mxk5663 Рік тому +30

      I disagree, I think the unified the entire game dev community against them 😂 🤣😅😭 I’m so sad rn

    • @jonathangrant480
      @jonathangrant480 Рік тому +1

      @@gravity_mxk5663 same😔🙏

    • @callyral
      @callyral Рік тому

      hello i think you meant to type "their" instead of "they're"

    • @IamSH1VA
      @IamSH1VA Рік тому

      I think they *successfully United people against them* 😂😂😂

  • @firerunnew
    @firerunnew Рік тому +6

    Welcome to Godot, I jumped from Unity a year ago, and I don’t regret it!

  • @HeathTheCoder
    @HeathTheCoder Рік тому +5

    Luckily I started with Godot but I almost started with Unity. I see now that it was a good choice.

    • @mmadbomm
      @mmadbomm Рік тому +2

      I tried Unity a long time ago and absolutely hated it because I primarily care about 2D, as soon as I realized how much better Godot was for 2D there was no going back

    • @HeathTheCoder
      @HeathTheCoder Рік тому

      @@mmadbomm Good Choice :)

  • @RngGm
    @RngGm Рік тому +6

    Ever since the unity fees, my entire UA-cam page became filled with godot tutorials

    • @chhatrapatikumar
      @chhatrapatikumar Рік тому +1

      Hmm, learning unity for months but now seeing people having years of experience & expertise in unity moving to either Godot or ue5 is heartbreaking but that's okay, I will learn either Godot or ue5..

  • @nicholaslarson3778
    @nicholaslarson3778 Рік тому +6

    Honestly, some of us who are severely impacted by this change appreciate the opportunity to grieve with videos like this. Obviously there are limits and we don't need to see this sort of thing for months to come, but watching it helps get over the disbelief and helps us feel a sense of support in this situation. For many this is not really impactful; for others it instantly undoes months or years of education and hard work. For others, this destroys their business and puts them at risk of not being able to support themselves and their dependents. It creates an aura of uncertainty for projects deep in development or already released. People could owe more money than they have made. If it doesn't effect you, then great. You can easily ignore videos like this, but those of us who nave been impacted can appreciate the feeling that we are not alone.

  • @sqwert654
    @sqwert654 Рік тому +5

    Godot looks good. I have a a bit of work to change over but so angry about this , but my motivation is through the roof, just to make a point. My game is 4 player Mahjong 10k lines but its mostly game logic , so its just about changing the UI/UX

  • @Vartazian360
    @Vartazian360 Рік тому +2

    Unity is dead 💀 they just lost all trust with their customers. It doesn't matter if they backtrack now. They are dead

  • @wallyz603
    @wallyz603 Рік тому +3

    I am switching to Godot, I am worried about the login requirement for Unity and potential malware to track game installs. Even without fees there were too many red flags for me, but I am early in my project.

  • @forgeflarion8362
    @forgeflarion8362 Рік тому +4

    Could you make a tutorial on how to change the Godot engine and submit improvements please? I have no idea where to start.

    • @stayathomedev
      @stayathomedev  Рік тому +3

      Check out this: docs.godotengine.org/en/stable/contributing/ways_to_contribute.html

  • @herbf2700
    @herbf2700 Рік тому +2

    I'm an asset store developer. I make creatures and environments. Its hard to (sniffle) believe that the really cool and high quality asset I'm just about to release wont sell at all because Unity chased off all the game devs.

    • @dreamcatforgotten8435
      @dreamcatforgotten8435 Рік тому +1

      If you're making 3D models, why not become an Asset store developer for other markets (?)
      I think most of your work will transfer over to other engines. The only nuanced things might be animations (maybe).

  • @outkastagc
    @outkastagc Рік тому +3

    I'm curious how many AAA companies would be willing to deal with that kind of fee structure, it's just so bad.

  • @cikame
    @cikame Рік тому +2

    They didn't think about their customers at all with this decision, they didn't think about the art either, it spares no thought for preservation, legacy, supporting small developers or the future, they didn't ask for opinions before doing it, they just did it, with no thought or remorse.
    If i was willing to sacrifice my life to make video games and they do walk this back, i would not want to take that chance with Unity ever again.

  • @DEADEYESTUDIO
    @DEADEYESTUDIO Рік тому +2

    lmao i feel like i've gone through the stages of grief for what to do cuz of this and i'm at the stage where i've accepted this and i'm ready to try godot and see if it works for me and i'm kind of excited to try it out. it'll be interested recreated the game i was working on . i'd try unreal but im on my potato back up laptop but oh well

  • @TheAntox007
    @TheAntox007 Рік тому +4

    Literally just made a bachelors thesis on how to make a 3D video game for beginners, and even tho i work as a front end programer i found it fun to make a game, but will switch to godot because of this

    • @Ebani
      @Ebani Рік тому

      Not that different from Godot's top brass though so kinda pointless imo. Any link for said thesis?

    • @TheAntox007
      @TheAntox007 Рік тому

      @@Ebani not yet, and its in croatian so idk if that helps you 😅

    • @nicholaslarson3778
      @nicholaslarson3778 Рік тому +2

      Good on you,

    • @mmadbomm
      @mmadbomm Рік тому

      @@Ebani What on earth are you talking about. lol

    • @GraveUypo
      @GraveUypo Рік тому

      @@Ebani godot is free and open source. it's literally the polar opposite of this. what kind of mushroom are you on?

  • @digiross7199
    @digiross7199 Рік тому +2

    I had heard that Godot was working on an official asset store, not the "library" they have now. Is this true? if so, any idea when?

  • @paprika2736
    @paprika2736 Рік тому +1

    This is not only about Unity. But also about every other service software (MS Office, Photoshop, and so on): As soon as Unity gets away with it, other companies will follow this example! Everyone is watching this now! Not just gamers, developers, but every other company too!

  • @n0rice4u39
    @n0rice4u39 Рік тому +2

    I’ve used multiple game engines and I think people fear the learning curves of changing engines. Could you make a video about how the skills translate since you used to use unreal?

  • @MobileDecay
    @MobileDecay Рік тому +1

    Husky: You owe us for any time you used our hammers on a job!
    Yeah just imagine that.

  • @digitalspecter
    @digitalspecter Рік тому +1

    Don't build your skills/livelihood on top of platforms that are owned by others. Look how many products and platforms have crapped on their users just make quick buck. That's like building on a rented plot. If you don't have a long contract that guarantees that the terms won't shift under you .. don't do it. Use proper open source or stuff you've built yourself.

  • @makingtechfriendly
    @makingtechfriendly Рік тому +1

    I have hated the way Unity works. I just used it because I didn't realize there were open source engine

  • @DaBrain2578
    @DaBrain2578 Рік тому +1

    There is no going back. No serious developer will trust Unity ever again...

  • @antongrekov7710
    @antongrekov7710 Рік тому +1

    "Godot is the future" but developers are in the present and they can't wait months for a promise. 'Yay open source, crowdsourcing!' whatever crap you are talking won't make godot a viable choice for a lot of people

  • @JonHuhnMedical
    @JonHuhnMedical Рік тому +4

    I'd love to hear input from Ex-unity users who have learned Godot inside and out, and compare the two. I'm ready to switch, but Unity has so many matured tools (and many that are lacking, I know!), and I'm wondering if Godot is truly production ready. Especially for VR deployment to the Quest.

    • @ShiroCh_ID
      @ShiroCh_ID Рік тому +1

      not yet, or so i heard, engine is capable but tools to make things easier isnt ready yet

    • @MrXrayez
      @MrXrayez 11 місяців тому

      Godot is not production-ready. I know what I'm talking about since I'm a co-author of Godot. I recommend sticking with Unity if you've had years of experience in it, Godot won't be able to compete with Unity at all due to its nature, especially when the lead developer of Godot himself said that they are not here to compete with either Unity or Unreal.

  • @usamaarif136
    @usamaarif136 Рік тому +1

    If unity cant reverse its discussion then we are looking for unreal or others engine but its take time and big effort to shift on other options

  • @D-Ogi
    @D-Ogi Рік тому +8

    Great and valid observations! Thanks a lot!

    • @stayathomedev
      @stayathomedev  Рік тому +1

      It's just soooo bad. Can't believe they let the announcement out like they did.

  • @antoniogorisek
    @antoniogorisek Рік тому +1

    I can't explain to you how we feel. I am a Unity developer for over a decade, and this has mentally drained me. I've been using Unity since I was twelve, created hundreds of games, taught at the university, led projects for companies, and dedicated my whole life to it, only to now be contemplating whether it's better to choose Unreal or Godot. I'm in a pretty tricky situation, and I can't imagine what it's like for others with twice as much experience.

  • @_felipe_patino_
    @_felipe_patino_ Рік тому +2

    Unfollow Unity as form of protest

  • @maranr
    @maranr Рік тому +1

    Here's hoping that all the asset makers for Unity will now make them specifically for Godot. Could be really good for the prospect of an asset store for Godot.

  • @fragmentalstew
    @fragmentalstew Рік тому +1

    I've never heard anyone pronounce Godot like that.

  • @Cretaal
    @Cretaal Рік тому +1

    Not gonna lie, moment I saw the news the response was "nuke it from orbit, it's the only way to be sure" and even left all the assets behind. I'll start over and rely on my newfound design skills (I made my 3D mascot!!!)

    • @GraveUypo
      @GraveUypo Рік тому

      pretty soon you'll be able to generate your own 3D assets without much effort using either 3D scans or simply with AI.

  • @ZeoWorks
    @ZeoWorks Рік тому

    My biggest worry with godot is reverse engineering. It's already possible to decompile entire godot games back into godot projects within the engine... including scripts, models, audio & other resources. I understand reverse engineering will always be an issue, however the fact that scripts can be extracted back into native format worries me for multiplayer gaming.

    • @fxcallowkids4344
      @fxcallowkids4344 Рік тому

      hi, in godot 3 you can already encrypt scripts, and in godot 4 you can even encrypt all files, which makes reverse engineering very difficult to do, and I think to make a "fair" multiplayer game, Isn't it better not to trust the client and only do all the important things on the server?

    • @ZeoWorks
      @ZeoWorks Рік тому

      @@fxcallowkids4344 Hi there, do you have a sample or reference in regards to the file encryption (specifically for scripts?).

    • @fxcallowkids4344
      @fxcallowkids4344 Рік тому

      @@ZeoWorks it seem ... i cant share a link, ucan search for `godot compiling with encryption key` , from official godot documentation, you can find all instruction from compiling to exporting in there, its 'kinda' straing forward, fast, and easy to follow, but if you have any problem, u can ask again

  • @unfa00
    @unfa00 Рік тому

    This is a dangerous precedent not only for Unity but for the entire creative software market. All the CEOs are watching and wondering if they can pull stuff like this and get away with it.
    If Unity gets away with even a 100x smaller runtime fee, next year you'll see Tesla charging users for opening the door, Apply charging for taking pictures, Adobe charging for publishing your work made with their tools, COD charging you for reloads, etc etc. This is incredibly dangerous not just in game development, and not just about money - all games made with Unity are now going to be spyware (even more so, because they already use these surveillance tools in their ad stuff). They must reverse this 100% or everyone's gonna pay dearly in the future.

  • @NeUrOmAnCeRAI
    @NeUrOmAnCeRAI Рік тому +1

    #AnOpportUnityToChooseADifferentGameEngine

  • @hiltonvarian3352
    @hiltonvarian3352 7 годин тому

    O'' Get over it was a mistake that they Made. They have Fired John Ricerteller and it was what it was. I See Unity having a Bright Future know. Any How I would not Use Godot for all the Tea In China because It is not Designed for 3d Game. I will Stick to Unity Thanks and C#.