A great tutorial - thanks! A couple of additional points: - Mk24 flares are operated by the pilot - we could add them to the gunner when autopilot is engaged. - The commander seat is for a second player who can operate the FLIR turret situated under the pilot position facing left. He can then use thermal capabilities to spot enemy vehicles or personnel and guide the gunner onto target. - the aircraft has multiple gunship loadouts which you can select in the 3den pylon manager before mission start, or in the dynamic rearming module during a mission. Transport variants can carry and deploy paratroopers or carry and deploy multiple vehicles via ramp or parachute. The bomber variant carries the BLU-82 15,000lb parachute stabilised daisy cutter bomb for clearing enemy bunkers or making a hasty LZ.
A great tutorial - thanks! A couple of additional points:
- Mk24 flares are operated by the pilot - we could add them to the gunner when autopilot is engaged.
- The commander seat is for a second player who can operate the FLIR turret situated under the pilot position facing left. He can then use thermal capabilities to spot enemy vehicles or personnel and guide the gunner onto target.
- the aircraft has multiple gunship loadouts which you can select in the 3den pylon manager before mission start, or in the dynamic rearming module during a mission.
Transport variants can carry and deploy paratroopers or carry and deploy multiple vehicles via ramp or parachute.
The bomber variant carries the BLU-82 15,000lb parachute stabilised daisy cutter bomb for clearing enemy bunkers or making a hasty LZ.
Glad to help! I'll make tutorials on those too, thanks for the info!
Hi