Still farming most of the new units like felmina es or alter ilulu and alter dunarith and so on and still need so much chars BUT ONLY HAVE 6 CHANT AND I NEED LIKE 50
Is there any safer way of winning this battle? I am dying on turns 3, 4 or 5. Maybe my Felmina (40 shadow) is not strong enough. At least she cannot do a kill on Turn 2, so effort needs to be prolonged by 1 turn. Also how to prevent Necoco from setting an Earth Torn stance? In this video when Necoco runs in on turn 3 she does not change the stance as in is awakened. In all tries of mine water stance is no longer awakened at the beginning of Turn 3 => is is a simple, unawakened water stance, so Necoco re-sets it to Earth, causing confusion.
Yeah this particular comp is very specific If you wanna adjust for longer turns then this specific rotation won't work, will have to fine tune a lot of stuff with new rotation
@7th-archangel I beat this boss in 5 turns replacing Shigure with Radias AS. To win I still had to get a kill on turn 2, so I switched grasta on Necoco to Max HP grasta, and Void grasta, and had to give Erynis Galeforce TVC, and after that she did beat the boss on turn 2 in 1 shot. Which was followed by 3 turn kill of 3rd boss and AF finishing the last 4th version of it. Sadly, the only thing I got is a TVC for Nona. But, now I never have to visit that boss again.
on turn 1 AF not possible since i want her for full damage build Turn 2 she sets water zone but instantly broken since stoppe reached, so also not possible If aiming not 3 turns then it's possible
Still farming most of the new units like felmina es or alter ilulu and alter dunarith and so on and still need so much chars BUT ONLY HAVE 6 CHANT AND I NEED LIKE 50
You'll get there don't worry!
Is there any safer way of winning this battle? I am dying on turns 3, 4 or 5. Maybe my Felmina (40 shadow) is not strong enough. At least she cannot do a kill on Turn 2, so effort needs to be prolonged by 1 turn. Also how to prevent Necoco from setting an Earth Torn stance? In this video when Necoco runs in on turn 3 she does not change the stance as in is awakened. In all tries of mine water stance is no longer awakened at the beginning of Turn 3 => is is a simple, unawakened water stance, so Necoco re-sets it to Earth, causing confusion.
Yeah this particular comp is very specific
If you wanna adjust for longer turns then this specific rotation won't work, will have to fine tune a lot of stuff with new rotation
@7th-archangel I beat this boss in 5 turns replacing Shigure with Radias AS. To win I still had to get a kill on turn 2, so I switched grasta on Necoco to Max HP grasta, and Void grasta, and had to give Erynis Galeforce TVC, and after that she did beat the boss on turn 2 in 1 shot.
Which was followed by 3 turn kill of 3rd boss and AF finishing the last 4th version of it.
Sadly, the only thing I got is a TVC for Nona. But, now I never have to visit that boss again.
Can felmina es set water zone
on turn 1 AF not possible since i want her for full damage build
Turn 2 she sets water zone but instantly broken since stoppe reached, so also not possible
If aiming not 3 turns then it's possible
@@7th-archangel i see ty. I just got her and i have no water zone