Hextech isn't so much using magic as a power source for technology, but rather using technology to hold a spell, it's like making an enchanted item. The gauntlets allow him to lift the big rock because the gauntlets are using magic to lift themselves... This is why when Vi is using them in a fight, and one gets broken, she can't hold it up anymore, it's weight immediately drags her to the ground and she has to take it off.
Agreed. It would make sense that when you want to lift something heavy, that same spell/mechanism increases and therefore it still doesn't put any pressure on the shoulder.
It really sucks that Netflix gets so much credit for shows like this, they had nothing to do with the creation of this show other than being the platform it's presented on. Riot and Fortiche really deserve the credit here.
especially Fortiche. There are some things to be criticised in it (why are cait and vi not confirmed to be a couple yet??? Also sad about the JaycexViktor ship sinking) which definitely go back to rito
100% agree, I've seen so many people thanking Netflix for this show , I almost want riot release this show on a different platform so people won't make this mistake
About the hextech gloves. I think the hextech magic provides some anti-gravity properties. In the end of episode 3 they levitate after all. Therefore allowing him to lift heavy stuff.
also in the later fight (ep.8?) one of them gets destroyed via sword, and VI has to immediately drop it to the ground, because it is too heavy for her to wear, without the hextech engaged, so I think this is true.
Exactly. In ep9 one of the gloves gets disabled during a fight and Vi immediately drops it on the ground, completely unable to even lift it. I'd say, as long as they are powered, their own weight is being nullified via magic.
Yeah, in other films and series they try to explain something with just technologie and you're like "but it still wouldn't work" but in Arcane they just say that there's magic and now I forgive them almost everything bc I don't know how magic works! I absolutely love it! No stupid "quantum"-technologie, no stupid nano-technologie with the try to be "science"-fiction. I absolutely hate those kind of "explanations" that just won't work. (I'm studying Physics maybe that's why...) I wish more fims and series would just be honest at these things and call it magic or something because it's not sci-fi just because something is named quantum-whatever and then we happily break laws of physics everywhere. This comment is way longer than it should be but it really triggers me :-D Absolutely great video by the way!
The magic gemstones aren't just to power the weapons, they defy the natural laws of physics, Allowing Jayce to lift a heavy rock with only his arm, the gauntlet is doing the lifting, Jayce is just operating it as you would with any tool. Shimmer seems to act more like gasoline that gets expended with use, as seen when Sevika fights Vi she loads her arm with vials of it like she's dumping in fuel.
the thing also with Sevika’s arm the shimmer is not only powering but also her injecting enough shimmer into her actual body to maintain strength and endurance you can actually see her eyes light up when ever she gets a dose this actually helps her take and deliver hits without destroying her other muscles
@@deathking1019 Yup. Her previous version of the arm was only powered by shimmer and was injecting her with small doses of it too. The last one we've seen was vastly improved but was eating through it's fuel like mad thanks to that freaky blade of hers.
@@thesurgeon0462 you know it kind of reminds me of Iron man 3 with tony’s suits acting like hextech and extremis acting like shimmer as it a chemical weapon improving the body but can easily destroy it vs mechanical weapons
I think you’re right, but I’d like to specify what you’ve said based on what I noticed. the guantlet isn’t necessarily doing the lifting but rather a gravitational field which emulates weightlessness around it as shown through jayce and viktor floating when they first discovered hextech in episode 3. It’s also shown that when the power source gets destroyed(ep9 vi vs sevika) the guantlet regains it’s weight and become hard to lift.
Skallagrim pointing out that the flesh is weak and the only way that tech would work like that is by replacing more of the body with augmentations is such a Viktor thing to say.
"From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the Blessed Machine. Your kind cling to your flesh, as if it will not decay and fail you. One day the crude biomass that you call a temple will wither, and you will beg my kind to save you. But I am already saved, for the Machine is immortal…" - Magos Dominus Faustinius, The Adeptus Mechanicus
@@sorenkair True, but he can also fly. So… it doesn’t need to. Now, when he’s, like, stopping an airplane in freefall? Yeah. There’s no way the nose of that plane could support all the mass coming from behind it… that bitch would crumple like a soda can.
3:55 with respect, when Vander hooks Deckards arm, his body posture is turned in a way that he can't use his other arm to turn and throw another punch. There's also that experience factor as well. Deckard is not a skilled or experienced fighter. With the Shimmer, he is just strong.
I was also thinking that with the shimmer, he's additionally hyper-emotional. So getting stuck - whether seemingly or actually - is probably causing hesitation, like, I didn't expect this! I'm not just simply mashing his face in? What the hell do I do now? That kind of thing (in addition to the specific positioning).
@@Torthrodhel That's a good point actually. Interesting too. While hyper-emotional effects are *extremely* common with the "super-drug" stereotype, it's not common to see anything but anger/rage. (other emotions are usually saved for when the drug/power wears off) You never really see what you described, how it would affect other emotional responses like confusion or hesitation. (at least not unless the answer to said hesitation is more rage, lol)
@@schnek8927 you're right, I hadn't thought of that but you're right. It is almost exclusively reserved for superhuman raging and no other emotion getting a look-in while active.
Finally someone who talks about Vi's boxing! The first fight against Sevika is easily my favourite action piece in the series, but all in all the action in Arcane is really great.
Arcane really surprised me off the bat with the street fight of the two kid gangs in the first episode. That stuff looked brutal, vicious, and yet quite grounded to me. Both sides put up quite a fight and it was animated so well nd immersive that it immidieately grabbed me.
First thing I said when my parents (who I was visiting) plonked it on to see what it's like, reacting to them jumping across rooftops at the very start, "they put some weight into that animation" and they certainly did, and did not stop doing so.
I think one of the things about the fight scenes that stood out most was that the characters looked winded. Just look at any MMA fight and after the first round, they're breathing heavy. Movies and shows have these long drawn out fight scenes and the characters barely break a sweat. But in Arcane, you see Vi physically exhausted mid fight. It's a nice touch that adds to the realism
Also I love how even after she’s using hextech things don’t lose weight, you feel each punch, each step she needs to take, the sound design still crisp.
There is this gun called Burgess Folding Shotgun, that is slide action folding shotgun. It's not lever action or really a break action, but it could be a inspiration to the rifle in the show. And from what I read, it seems that you could fire it pretty fast.
@@joet.s.6283 that was the first video I ever saw of Forgotten Weapons, that channel is my go to whenever I want to learn about any gun. The Burgess is such a cool design. And the salesman had to have a pair of steel ones to pull one from concealment and fire six blanks, in what I can only assume was a police station filled with armed officers, as a surprise sales pitch.
@@nmartinez18 well a police station full of cops and Theodore fucking Roosevelt even though it was before him joining the rough riders, his governorship, and his presidency. It still would’ve taken massive ball to do it.
My guess about the rifle is that it is single-shot break action with a tubular underbarrel magazine that is operated by the lever. I'm not sure how it should work mechanically, but magazine is essentially an emergency supply similar to how early magazine rifles had limiters installed that prevented feeding from the magazine, so it can only be used on command from the officer.
The problem with that is we see that the casings aren't ejected until you break the action open. So having a tube magazine doesn't really make sense. They've taken two different firearms mechanisms and tried to tie them to a single weapon rendering. Break action weapons are generally incompatible with magazine fed systems. Adding a simple switch to function as a magazine cutoff would be way easier than taking a complex lever action rifle and adding a break action mechanism to it.
@@lolicongang.4974 Uh, sorry for ruining your immersion I guess. Edit: wait, why am I apologizing? You willingly clicked on the video. What did you expect the comments to be?
@@colbunkmust Nothing. *Sip Tea* You didn't ruin anything btw. Couldn't change my mind if ya tried so, show 10/10 Oh I binged the whole fucking thing. Jinx cry for vi. Swoosh da tears.
It's a french animation studio that made that aspect of the series, they also made two music videos a couple years back for Riot Games. Pretty cool! They did an amazing job with emotions and movements.
They did not only make 2 music videos. They made Ekko Cinematic reveal, Get Jinxed, Warriors, Rise, K/DA Popstars and all Tales of Runeterra Videos. (Add those I forgot to put here).
10:13 -> it seems the gauntlets have some kind of hovering mechanism, that's why it doesn't put strain on the shoulder. That is the reason why someone is able to wear those gauntlets in the first place, they are pretty heavy. SPOILER from episode 9 : When you check at Vi vs Sevika round 2 in episode 9, as soon as the gauntlet's power is turned off by Sevika's blade going through it, Vi cannon lift the gauntlet anymore, it literally drags her to the floor. So it's safe to assume that when the user wants to lift a heavy object, like does Jayce in that scene, that hovering power must increase and therefore it still doesn't put strain on the shoulder
Which is also shown in the original discovery where upon stabilizing the gemstone, it's primary obvious attribute was defying gravity. It likely adds an anti-gravity property to the gauntlet and anything the gauntlet contacts, making it and the gauntlet feel weightless.
It's likely less that they hover, and more that they have effectively "neutral buoyancy" with regard to gravity. If they had some kind of active counterforce to gravity, it would have to constantly be changing with any kind of motion, and it would always have to change in exactly the right way or that motion would be screwed. Technically that's still possible because magic...but it's just not a very good idea. . Whereas, if one views gravity as a spacetime version of "pressure", but backward...where the center of the gravity well is the "surface" and the depths of space are the "deep"...then you only need to set it for a given "depth" and leave it at that. Like, the more mass piles into a given area, the more it pushes spacetime outward, and that negative spatial pressure forces you down onto the object generating the distortion...which means if you can make yourself neutral to that pressure differential, you "float". Because the variations in a gravity field are so subtle over such large distances, so long as you don't radically change your relative distance from the center, you should be able to move a given object consistently as if it simply had no weight. If you get too far, or too close, to that center, then you'd have to make adjustments, but only small ones...probably small enough that they could occur automatically with no real hindrance.
The easies way to think about the Hammer and gauntlets is less items powered by magic and more that they are "enchanted" items. Something like for the wearer only takes 5 lbs of weight vs the actual weight of like 80 lbs. It still has all the mass for the punch but the wearer isn't punished.
@@xJ0LLYR0GERx Yup, you should think of hextech items less like steampunk/sci-fi machinery and more like a D&D magic item. Basically the only reason reason they call it hexTECH is because Piltover is scared shitless of magic and they arrived at hextech through science and calculations, but the end result is clearly magic, if you need any proof just try to find any scientific explanation for anything the hexcore does.
I think Arcane really nails the balance between realism in artistry when it comes to fantasy fight scenes. The blend of believability and spectacle adds a lot of weight to every movement. The guns don't make any sense, though. I think that's fine, since they're not very central most of the time. I think in the competition scene all the targets shown are specifically Caitlyn's targets, which would mean that she fires four rounds with perfect accuracy within 2 seconds. Jinx also has seemingly unlimited ammo in her gun, no reloads or external ammo source. Anyhow, the craftsmanship in this show is incredible on all levels, so I'm not too bothered about the firearm mechanics.
@@squattingheads they live in the undercity she is built as fuck, knows how to fight, is using the gauntlets are most likely was trained by probably the strongest man in the undercity.
One thing I want to note about Vi getting sloppy in her actual fights, it's nice that the other characters actually point it out, with Ekko telling her she "still blocks with her face". Turns it from the animators being sloppy to having the sloppiness be a defined character trait. The good execution in terms of form of both the hand to hand combat and the shooting, but NOT in terms of the mechanics of the gun kinda makes sense. The animators probably used reference for realistic movement, but in terms of the mechanics of the guns they were at the mercy of the script and storyboarding. The guns have to do whatever the script demands. It's a shame that John Wick's not quite the standard where they build fight scenes around the limitations of whatever guns they're using.
there's also the problem of changing character designs, while in movies if you base a gunfight around the gun's limitations you can be fine with it evne if something changes during production, in stuff like games, anime etc, a change in design can lead to variations in the mechanics, who's to say that originally her rifle wasn't a bolt-action or sem-automatic and that only after making the young shooting scene they adjusted the gun's model for the rest of the series? in that case, you aren't going to change the whole scene just because the gun model changed, which makes sense. ...still doesn't excuse the sloppiness, weapons design should work in tandem with the narrative, not as a side-product that complements it.
You get sloppy in real fights because hand-to-hand combat is exhausting. Also, your adrenaline is pumping like crazy in the beginning and after a bit you are just trying to get your limbs to behave properly so technique kind of goes out the window. Also, also, if you have taken some pops to the head you may be a bit disorientated so you are not focusing on defending yourself quite as much. Training and practice help with these things, but they only help so much.
@@robin7177 As I understand Riot only did the music in-house. Funded it too, of course, but the vast majority of work on the show was done by Fortiche.
@@Lucama221 At this point, Fortiche is like a a studio under Riot at this point. If you look at Fortiche's portfolio it's all League related lol. Riot even helped them hire more people.
@@wabbajack8283 Not exactly, Fortiche also worked for Coldplay, Gorillaz, Samsung, Blizzard, Coca Cola, Marvel, France TV, SNCF, etc... You can see more of their previous works on their Vimeo channel :)
@@ShinyGoldSteelix I've been looking into it, I'm personally a really big Gangplank guy. So I'm disappointed that hes not apart of it, but at least I got Pyke.
As an addition, in one of the later episodes (I think it was episode 7 or 8?) it was shown that the gauntlet becomes about as heavy as it looks once the power source was destroyed.
Well, it creates some kind of gravitational field, as we can see in the episode where Jayce and Viktor actually discover how to use it. This same technology is used later to create propulsion systems for flying vehicles.
@@TheDarkstar3601 It is indeed confirmed by the fact that Hextech makes things float weightlessly very often. Hence why both Jayce and Vi can weightlessly lift and smash things with the Atlas Gauntlets. If you need an Arcane writer to confirm it in written form for you, go on Twitter and ask em, Q&A is still running.
@@TheDarkstar3601 It's somewhat confirmed, even in Vi's original release it was mentioned how her gauntlets without the hextech ways like an insane amount
Jabs have two purposes. The first and most important being measuring distance. This is why Vi could use a bodyshot immediately, because she knew that distance and could step in without losing her reach. The second is to mislead. Jabs are quick and not heavily damaging, but they do enough to make a person wince that they back off. A jab can be followed by anything.
Judging by how the hextech items work, they don't seem to just be powered by the magic crystals. They seem to have their own sort of momentum and effects on the weight of things. For instance how we seem them hit people with the hextech weapons and enemies just break apart despite them not even hitting them that hard. So maybe jayce not having something to support his shoulder wouldn't be necessary. Also we see in the vi vs sevika fight that when sevika cuts though vis gauntly we see her acting as it is NOTICIBLY heavier. So yeah I'm willing to bet the magic does something to the weight of objects.
I'm very curious about the "shadow team" of consultants that Riot hired to make Arcane. I imagine that includes martial arts teachers, historians, police officers and, above all, psychologists. Because every tiny detail is perfect and credible.
The funny thing is, to me, combining the simplicity of the break action and then overcomplicating it with a secondary or tertiary cartridge(s) loaded via lever action sounds perfectly steampunk. It just seems like what Steam Punk would do if that makes sense. As another comedy option maybe the enforcers were using Revolver action Rifles, we just did get a good angle lol. I say that as a joke, but really if they had modeled those guns to be Revolver action, it would have made sense. It was a big raid, give them the guns that can shoot a lot against armed insurgents.
As for the scene with Jayce, the series doesn't say it but i personally imagine that Hextech weapons also enhance the wearer's body (this is further proved by some scenes in later episodes where Vi does some punches that would completely shatter her arms otherwise), mostly because, hey, it's magic, you can get away with saying that the wearer become immediatly stronger.
@@ajd2393 that's pretty standard in any sort of fiction. Cowboys barely flinch when shot if they are the good guys, super heroes can jump from roofs and not get hurt even without powers or armor, or even Parquor techniques. In Avatar even non-benders can take hits that would stop us.
@@ajd2393 how I always see it in shows like this, especially avatar, is that if the world naturally has magic and stuff like this then humans have to evolve and adapt alongside that and would mean that they would naturally have to be more resilient or else would probably go extinct
@@ancapftw9113 that is my point. He nitpicks vi punching steel when they show her consistantly punching a concrete wall earlier like it was just something to do cause she is bored. They survive explosions that would kill any of us. It really should just be implied no matter how realistic everyone else is.
I was surprised at how much I really loved Arcane! For a videogame (that I don't play) tie in it really surprised and delighted. With the way that the Hex Tech gloves were animated, I inferred that they were kind of floating along in their own energy field. So the glove is kind of like a physical interface and magical currents would supply the framework and force needed for their supernatural feats. In a later episode when one of the gloves is damaged it becomes unwieldably heavy and useless. Excellent breakdowns throughout, and yeah the gun is a little inconsistent despite looking great. I assumed the competition was a sporting gun, and her police issue was a different model, but you raise great points on how the preform versus how they're put together. Maybe it all makes sense in some design document somewhere. Looking forward to a season 2 and would love to see more out of Fortiche, they really are setting the bar on this type of animation!
I havent watched this channel for what feels like years. But now when i saw this video did a stream of memories of eating snacks and watching you with my brother. My brother sadly passed 3/4 months ago but these memories where really great and made my day.
9:24 I imagine someone may have pointed this out already but the hextech gemstone powers the gauntlet by making it weigh less to the user. This is especially highlighted in the second fight between Vi and Sevika, where one of the gauntlets takes damage and, suddenly, Vi can't lift it up anymore
About the gauntlets. Hextech gems not only powers the technology, it also lightens the equipment. Proven from the 3rd episode when Victor and jayce successfully stabilize the gem and float in the air. ALSO episode 9 when sevika ang vi fought at the bar. When sevika cut through Vi's gauntlets, it became heavy due to the gem being destroyed. Why didn't it explode? Because the gem is stabilized in episode 4. 😎👍
Vi in game have a full exo skeleton to support her Hextech forearms , ( Which is a later timeline than Arcane ) It follows her arms all the way to her back where there is another hextech gem inside to power everything, have a look at the 2020 video " warriors " from League of legends you'll have a good look at it as there is a shot from the back where you can see it , Here is arcane those are still prototypes , the gems help her lift it making it lighter , You'll see that more properly in episode 9 I don't want to spoil you anything so have a look
And see this is part of why I still watch your videos.. I never would have thought about the fact that engaging the shoulder would be an issue with a partial enhanced limb had you not pointed it out. Still learning something new even a decade after your early sword cutting videos.
I think you see one of the hextech power gloves get disabled while being worn and the user just kinda drags it along, so it's safe to say there's some magical force assisting lifting the gloves
I am so glad to here you speak so highly about castlevania and Arcane, both are shockingly good, and both seem to be kind of getting the 'Meh' from a lot of people. And liked your words on the difference between training and a fight. A great example is Muhammed Ali, he trained like any boxer, in the ring though, like watching a different man. People forget that. Another thing to remember is that this effect is what allows people to learn and employ two styles at the same time.
@@frankomarkusic5912 look at most governments. We have old people that can barely function in the highest position. A teddy bear could easily win the popularity contest of an election.
Not actually a teddy bear (but Annie will show you one someday). He is a furry KEKW He founded the city, has more IQ than the rest of the counsil combined, and has more than 300 years... compared with the dumb politics with have irl.......
I think the implication is that the gauntlets essentially become anti gravity, which comes up a little later.... Spoilers In the last 3 episodes, while Vi is using them in a fight, when one powers down from being damaged, it becomes too heavy for her to use.
Another thing this show does really well is the influence family has on characters. Cait is an excellent shot because her mom is also exceptional with guns, she is seen kicking down the door to caits room and pointing a rifle at cait and vi's face in a highly skilled and proficient manner. Not only that, cait is a good person because her mom is too, she is strict but reasonable, she trusts her daughter and offered to schedule an audience for cait and vi without ever knowing what kind of person vi is. Through a mother like that we can see exactly why cait turned out the way she is. Absolutely fantastic story telling
Hear me out. The rifle has an internal magazine that is fed by break action. The lever action is to chamber the next round. The confusion would be how you would eject the shells rapidly. It could function similarly to the cobray striker's internal drum but its just speculation.
It seems to me that her gun is based off the Winchester Model 1895, plus a break action. Cranking the lever forward ejects the spent shell while cranking it back chambers the next round. Theoretically, Caitlyn can crank the lever multiple times to rapidly eject her rounds.
Well... first off, how could the break-action mechanism possibly feed a cartridge? That's basically the opposite direction... Opening a break-action is for ejecting fired brass (which this one does), but I'm not aware of any break-action design that actually feeds on closing. And second, Caitlyn is shown having to manually insert the next cartridge. Yet also using the lever to cycle... My guess is they just mixed it up without deciding clearly on the rifle's properties.
I assumed that somehow the bullets themselves somehow harnessed the magic of this world and were therefore capable of firing multiple "rounds" per cartridge. That is how I rationalized it for my own head cannon because I was also super confused about how a single barrel breach loaded, lever action, folding rifle could fire quick follow up shots.
@@Skallagrim It's possible that when we see Caitlyn manually loading after one shot in the competition that she's topping up, knowing that she has a set of targets coming. The three rounds in quick succession is harder to explain, but we don't actually see her between the second and third shot, so it's possible she's breaking open to load the third round and is just really damn quick about it. I suspect it's supposed to be a two round rifle. Why they didn't just make it an over-under double rifle if they wanted her to be able to fire two rounds quickly I don't know. Accuracy I guess. The standard enforcer rifle's lack of brass is a problem. Jinx's pistol has the same problem, but even worse. Its design is fine for the energy weapon it is in canon, but it seems to fire bullets in Arcane and the design doesn't make any sense for that.
@@Skallagrim It could be a situation like the AR15 forward assist, a feature that was meant to unclog the gun in case it got jammed, except the gun never had a clogging problem, to begin with. So the gun in Arcane would be a new semi-automatic gun, but due to distrust in the semi-automatic mechanism, the wardens convinced the maker of the gun to add a redundant break-action mechanism to allow it to continue working in case the feed mechanism ever fails. There is also the possibility that all the semi-auto rifles are repurposed break-action rifles, but the above would still apply in that case.
hextech in the gauntlets is like an antigravity generator, so you can take the gauntlets themselves and the rock, then you can crush it, that means less power in punching but it can tear you apart by grappling SPOILER you can see the antigravity when Sevika cuts a gauntlet and it pulls Vi to the floor
In the 3:40 fight, I like how it's a "opponent telegraphs his move" -> Vander just moves straight to intercept, allowing him to quickly react, which is how he could counter the opponent before he finishes his punch, despite being the second one to move.
You should tell Shad he should definitely give this show a full watch through and give his review on the storytelling world-building in the introduction of magic I know he may have grievances with the weapon design but this is one of the best written shows I have seen in recent memory
really? I thought it was paced way too quickly for me to care about the characters (besides Viktor). Jinx in particular is incredibly boring after episode 3.
Shad? Is Skall and Shad on a close friend basis, where they randomly message each other and stuff? If not, then why would he and why would you make that suggestion for Skall here? As knowledgable as Shad can be, the dude can be very insecure about himself. If there's a conflicting opinion on his hot takes, and those opinions have ground to stand on, he'll double down on his beliefs to the point that it makes him look stupid at time and relies on his fan base for nods of approval. At times, I find him narcissistic.
The thing with Caitlin, is... Different weapons for different jobs. The Enforcers on the bridge are packing military spec for a potential battle. Caitlin's a sniper, she's shooting a target, each shot is a goal. Rather than giving suppressing fire or trying to throw enough mud at the wall in the hope that some sticks.
It would make perfect sense if those were different models, yeah. They look identical in design though, which is what confuses me. And especially Caitlyn's rifle being both break-action and lever-action, while seemingly alternating between single-shot, 2 round, and 3+ round capacity.
@@ksidruh No, the show makes it a huge point that A) Hextech Weapons are super powerfull and B) Jayce would't simply hand out Hextech weapons to random people.
@@Skallagrim I agree on the strangely variable nature of Caitlin's rifle. Perhaps they never let continuity get in the way of the mood. Though, should it have an external feed like that shotgun, it could be that she pops one in between shots. It could be though, her parents' position comes from being arms manufacturers and their models have a very similar design. Different guts.
i fell sick recently and binged arcane, on the one hand my head hurt so bad, on the other hand.. well. im so glad everyone is covering it, martial arts, therapy, gamers, anime critics, its pretty amazing
I just finished the first season, and I loved it. I'm not generally a fan of Grimdark, but they managed to make a combination of Steampunk with Grimdark that just works very well for me. And yes, the brawling was one of the highlights.
Grimdark is not an aesthetic, it's a general sense of "how fucked things are" and runeterra is not THAT fucked, if you are referring to Zaun, the term you are searching for is "Industrial"
@@DamnDaimen I've read Joe Abercrombie, and he's considered pretty Grimdark. The arrogant dude even has LordGrimdark as his twitter handle. I eventually got bored of him, for very similar reasons why I got bored of RR Martin. In fact, recently a friend made me a fairly detailed summary of the books in the latest Joe Abercrombie series "The Age of Madness", and surprisingly it shares a lot of similarities with Arcane. Except that it barely has any fantasy elements, and, for me, is boring as fuck. Yeah, Arcane is not as Grimdark as that one, but it's close enough. I guess it's more in-line with other Dark Fantasy authors, like Glen Cook and Ed McDonald, which I love. P.S. note that this is not an indictment of your taste. If you like Joe Abercrombie, good for you, he's just not for me. I do like other authors, such as Mark Lawrence with his Prince of Thorns series.
@@soldierlego297 " it's a general sense of "how fucked things are" - yes, that's *exactly* what I meant. The "industrial" term is an "aesthetic" one, and it's not what I'm referring to. The grimdark part is about the fucked up things happening to characters, including the background ones like the beggars, and that definitely applies here. If you don't find what happens to the characters and world in the Arcane show super fucked up, then maybe you've become too jaded, perhaps you're read a lot of grimdark and you got used to it, so you need more extreme stuff to make you tick, like torture porn. Or maybe you were tricked by the pretty colors and beautiful drawings and the censoring, which, true, diluted the horror, to make it more palatable in order to reach a larger audience. Not every show can be, or should be, as graphic as Invincible. And I'm talking only about this show, not about the larger Runeterra universe. That one doesn't exist for the viewers who have no experience with the games or other Riot stuff like the music videos, therefore I'm judging the show on its merits alone.
The Hextech Gauntlents thing was kinda explained in the final episodes, when Vi uses them: They are magically lightned, when one gets damaged, Vi can't hold it up and fallas down cause of it's weight.
I loved that first Vi-Sevika fight, maybe my favourite animated fight ever! From what we have seen, vi has spent around six years (it's not perfectly clear how long she was in prison but the "prison documents" released in LoL seem to suggest 5-6years) punching a wall (not counting quite a number of other inmates appearantly) so she seems used to punching very hard and resistant materials like the metal arm lol ( I know you can't really just make yourself immune to damage, by repeatedly doing the thing that would damage you) When it comes to the hextech cristals, It seems that floating is a very consistent property with them, jayce and victor float around (and dont know how to get back down), Heimers Hair/Fur/Beard/whatever gets lifted up, the Hexcore floats and the crystals themselves are also shown to float at one point I think so I imagine that they can nullify or at least significantly reduce the weight, so that you are basically just guiding the thing instead of lifting it by yourself
The back story is so rich and deep, full of turnbacks, the characters are so intense and the overall making (soundtrack, design, 3D rendering, storyboards, animations, scene design...) is ALL top notch! Best animation I ever watch. And this mean something, because there is a lot of amazing masterpieces around.
That show is nearly perfect. So beautifully made, so well written, and so meticulously thought and how their attention to details show, by instance, in those instants of humanity one can notice when seeing how the characters react realistically to certain events in particular... It's the closest to perfection I had ever seen a show get. Also, and spoiler alert to those whom haven't watched it yet, there's the scene whem Caitlin meets Vi in prison, and she finds her punching the wall of her cell. If that's how Vi had been training all the time she had been incarcerated, by that time her knuckles, or at least that's what some martial arts aficionados believe, would had become a thick mass of bone. And I know that's not how the human body work, just saying that perhaps that's the theory of why she can punch metal without breaking her hand. Like I said, nearly perfect.
Knuckle conditioning is a thing, but there's a limit to it. Your knuckles can be conditioned to an extent, but they wouldn't turn into a "mass of bone", because of the inherent problem with knuckles as blunt weapons; they're a joint of a precision tool. Human hands are fragile, even with conditioning. Now does that mean you couldn't punch steel that has some give to it (since its attached to a person, not fixed to a wall or structure)without breaking your bones? Maybe you could, a couple of times, who knows. Those didn't seem full on, dead on connecting blows, they looked like glancing blows to me which would lessen the trauma. But as Skall said artistic license.
@@SkyTowerKurogane yeah, I totally agree with you. I was just commenting about something I read on a martial arts magazine when I was younger. It was about training with a "makiwara", if I recall correctly, and it said something about "strengthening the knuckles" and how it was supposed to work through "the healing of micro fractures". So, what I'm saying is that I don't think it would work like that, and that training by hitting rock walls for years is more likely to ruin one's hands than to make them stronger.
>so well written, and so meticulously thought and how their attention to details BIG UFF Its a wonderfully animated (even with handicap artstyle that they subtly keep shifting away from in action scenes that aint full on comic cinematic), great audio worked and extremely well branded show with good use of its runtime and using the quick pace to cover the use of raw trope spam for emotional manipulation without it feeling too off (and highly condensed pace with little actual events also serves as a great excuse for why things that really should be explained dont/are acceptable as buy-in suspensions of disbelief).
Oh that's legit the earliest I've ever been here, huh, well as I intended to say before realizing that, I don't usually follow league related things, but this has been popping up so if I'll start this anywhere here will be nice
I just assumed it wasn't the same rifle, but you bring up some good points. Nevertheless, arcane was very cool. Probably one of my favorite shows this year
I don't think it was as after that shooting event/practice caitlyn's father can been seen showing off the rifle caitlyn was using, it might be his, and this was before cait became an enforcer. She probably got a weapon of her own thats different than the one she used before. Its definitely confusing though.
I believe it isn't the same gun. In the in-game event, you can look through files and items related to some of the characters in Arcane (namely Jayce, VI, Caitlyn, and Jinx), and when you click on Caitlyn's rifle that she used for the competition, it's named "training rifle", implying it isn't meant to be used in her actual duties, and says it's meant for a smaller frame. While Caitlyn is definitely on the leaner side, I don't think it would be enough to warrant a full custom built rifle just so she could adapt to it, I think it was meant for her teenage body, so by all means I assume she would have a new one after she's grown up and working as an enforcer.
*fantasy mode on* if you have one bullet as brake action and a second lever action backup they do not cancel out but combine two advantages. You generally use it as a brake action, so solid without fail, in the emergency case you need a second shot, lever action to load the backup bullet and you can have an occasional second succession shot if need arise. You do not use it often so it will not be a problem if the mechanism of the lever action is less solid, or even if the secondary chamber is to slow to load as you do not do it all the time.
having never played even a second of LoL, I've been enjoying Arcane! (i'm watching it an episode a day) the animation style is hands down my favorite part!!! I would love to see Mistborn or The First Law trilogy adapted in this style!!
Every ones talking about the weight of the gauntlets but I'm more impressed by how well Jinx wields that Gatling gun. It has to weigh at least 50 pounds, and that's before it's loaded with 100+ rounds of brass. Add to that a side arm and a grenade or 2...I wouldn't be able to walk up a flight of steps let alone fight!
Love the video, as others have pointed out. The hextech system is that you use technology to trigger magic. It's not a power source to make up new effects. Vi's gauntlet breaks and suddenly Vi feels the weight of the gauntlet and has to drop it. Also in the League of Legends universe you have humans that are just so exceptional that their power isn't possible to explain, both Vi and Jinx are examples of this, which can explain why Jinx can drop her stance at times, and even run with the minigun. These are just factors of the world that would have to be accepted as the world was made as a game at first where realism would not really benefit character or game design much at all.
Nitpick of the nitpick: Hextech originally made bank on levitation and movement technology, so it's plausible that the glove isn't actually enhancing the user's strength so much as being a levitating device that's only incidentally connected to your hand for purposes of control and immersion. That is, it's more intuitive to operate it in the form of a giant glove, but it's an entirely self-supporting, essentially flying magical device that's hand-like. This is even more likely because in later scenes, Vi straight up punches THROUGH the air as if the gloves were rocket-propelled and they're dragging her behind them, so that's probably how they work.
Hey Skall ! Thank you so much for covering Arcane ! I've watched the show and now I'm starving for Arcane related content xD Vi's fighting style was just a beauty to witness, incredible work on her form by the animating team, was really nice to see your thoughts on Cait too ! Have fun with the remaining 3 episodes ;)
I mean, Vi may have broken something in her hand when she punched that metal prosthetic, but her hands were wrapped (not very thickly, I'll be it) which probably helped to reduce the severity of a fracture. In a fight to the death potentially, a couple fractured knuckles probably wouldn't stop most people. Also, she just came out prison, where if you recall, at the end of episode 4 we see her strengthening her knuckles by repeatedly punching the concrete walls of her cell, which she has probably been doing for years at this point because of how her punches are literally breaking bits of the wall off, in a dusty mess. I've seen real fighters today do something similar, where they will punch brick walls, or something of the sort, rapidly, and start gentle but punch harder and softer in waves, to create microfractures in their knuckles, so when they heal, they grow stronger and thicker, which makes them less likely to break when they punch things. Today though, they usually just use their super-knucks to put on some display of martial arts. "Look how many cinderblocks I can punch through!"
Just for future reference: The word is Albeit, not "I'll be it" - it's a medieval contraction of All Be It (meaning something more akin to "Though Admittedly"). Also - Did not know bones healed that way as well, thought it was just muscles, but in retroscpect it makes sense - that's really cool!
@@matthewedgerton5761 funnily enough, I used the word properly, I just didn't realize the way it was spelled or the origin. I don't usually think I have an accent, but I think in this case, my souther draw is showing.
Such an amazing show such amazing attention ot detail in every aspect of story telling... and I also got distracted in every scene with the hextech gauntlets. But the animation on the punches with it on were so good I was sold, so I just said to myself "shut up its magic"
i have limited knowledge and it might be just the fact that they had full artistic freedom in fantasy but maybe caytlins gun has a inbuilt box magazine or a magtube in the stock of some sort and in the competition scene she just loads the chamber so her gun "holds" more ammo... maybe her rifle has a capacity of 3+1 or she simply learned it that way from her mentor/trainer. so what i am trying to say is that there might be some sort of feeding mechanism and the scene where 2 live rounds drop to the ground means that at least it has a capacity of 1+ 1 but the rifle could have been only partially loaded or maybe EVEN MORE OVERTHINKIG: the feeding mechanism drops only the first cartridge of the mag when the barrel is tucked back (and of course the one in the chamber drops out aswell) leaving the remaining shots in the magazine another (MASSIVELY OVERTHINKING) reason why she maybe loads a round directly into the chamber during the competition is that she is way younger when that happened and maaayybeee she is therefore weaker and mayyyybeee the lever action requires a relatively high amount of strenght to be loaded/chamber a new round (maybe because it is a high quality precision tool made with super low tolerances given the wealth of her family) so IF the rifle needs a good amount of force and she is still not super strong and a bit to unsure in her mowements when pulling and working mechanical actions that she loads the first round into the chamber herself so that when she fires the cartridge expands in the barrel and makes loading "heavier" because she needs to pull out the cartridge with the leveraction and this would give her a clear indication of when she uses enough energy to eject and rechamber because if it ejects she put enough force in the downwards push of the lever and she needs to do the same in the pull motion to chamber.... the rifle might jam otherwise due to the low tolerances and the high precision engineering and also high precision purpose... but thats very much speculation at this point :) disclaimer: 1. english is not my firsr language 2. i know i used the word "because" like a thousand times 3. i have zero to none knowledge about LoL 4. i have very limited knowledge of firearms have a great day everybody and skall your content and personality is just perfect and you are a great entertainer while still conveying information and knowledge :) greetings from germany, Lucas
Glad you appreciated the show my boy. I threw up that recommendation during a live stream and the chat started parroting it, lo and behold you made the video!
Arcane was SO GOOD. The story, the voice acting, the animation... and you don't need to know anything about League of Legends to enjoy it. I can't wait for season 2.
Really didn't take you for someone to appreciate boxing fundamentals. You continue to surprise me. Maybe I've missed some videos where you spoke more about boxing and whatnot but hey. Anyways man interesting video and I honestly enjoy when you breakdown stuff for fun.
When hextech was first shown (the viktor & jayce experimenting scene) its first use is a form of anti-gravity to make em float, so im assuming thats what jayce is utilizing for the gauntlets in a more controlled form.
About the Gauntlets. Wehn Jayce and Victor first generate Magic with one of the unrefined stones they create artifical Anti-gravity and float. It may be possible that the same technique is used to make the gauntlets and everything you lift with them lighter so there isn't as much strain on the shoulders and the rest of the body, which would make it feasable to lift up heavy objects with the powered up Gauntlets. That is also supported by the fact, that the one gauntlet, that loses it's powersource is suddenly too heavy for Vi to handle and she can't lift it up anymore. ( Sorry 4 any spelling mistakes, english isn't my first nor second language ).
My theory is that, given the first non-destructive thing we see one of the crystals do is cause Jayce, Viktor, and several objects in the room to levitate, that the more refined type of crystal powering the gauntlets can make them feel like they weigh about the same as the user's normal limb. If such a function could be adjusted on the fly it could even give the gauntlet some "lift" to counteract a load which would explain how Jayce can pick up that boulder without dislocating his shoulder, or worse.
And then you realize that the official lore is that the crystals have nothing to do with gravity/levitation, magic nor anything else but are the soul-memory sucking future possible egg-reservoirs of Skarners species that Piltover casually almost (as one is still alive) genocided and that in setting necromancy/soul manipulation magic requires really fucked up shit. They just went with "its magic dont think about it." like a lot of the story once one puts a bit more thought behind it.
On the hextech gauntlets. There's a scene in one of the episodes where Vi's gauntlet gets stabbed, deactivating it, and it thuds to the ground. Cool little detail that ties into the topic.
about caitlyn's rifle, just one question: what is the hole on the other side of the break action? i think the rifle is actually semi automatic, but has a break action as a mean to load cartridges one by one. perhaps it's for competition purposes (olympic shooting is done with 1 bullet magazines, and i won't go in the long details of why). perhaps it's a technical improvement up to the semi automatic mechanism that kept the already known break action design, and you load the extra cartridges through that back hole. if the rifle can hold somewhere between 4 and 6 shots, it would make sense that caitlyn reloads it when only 2 are missing because they could make the difference on such a small magazine.
I think it’s got some form of tube magazine. At 13:30 the animation shows the lever action ejects a spent casing out the side (as well as demonstrating the break action and folding ability) so it would make sense that it’s lever action but not semi automatic. Definitely explains better how it works too as semi automatic means it would have to have a magazine cutoff as well but if it’s just lever + break action it dosnt need one. If you choose to break it to reload it has maybe 2 ejectors the casing in the chamber and perhaps a case build up in the side that works with the lever action? I can’t explain how the second casing is present for the break action reload other than a case buildup system for the lever action where the first casing fills up a bin for example and on the second cycle of the lever the first casing is ejected and the second becomes ready to eject.
@@cynicalfox190 guess you're right on that one. i was kind of intellectually lazy and just threw the semi auto, but it's indeed a lever action. most of the explanation ends up in them designing an necessarily complicated rifle, but it's still good enough. let's just admit some watchmaker was on crack and decided to make the swiss army knife of rifles...
@@niscent_ oh yeah that rifle is the anime equivalent of the G11. Idk who thought it was necessary to make it as overly complicated as it is that we have to do some gymnastics to figure out how it works lol
Regarding power gloves, in later episodes it is shown that if damaged - gloves it selves become heavy which implicates that they somehow mitigated gravity.
@@ajd2393 They literally reference the “boom headshot” meme with her, albeit that meme is from counter strike. When she first came out, she said “boom headshot” so much that they made that voice line not play as often lol If you look at her model in game when she auto attacks she doesn’t fully use her scope unless she casts her ultimate. This is very similar to quickscoping. Some animations she doesn’t even look at the scope at all lmao And finally, proof of this concept again is shown is Skal’s video of the cinematic in which he doesn’t even look down her sights! I mean cmon.
Good video! I think combining break action with another action is potentially useful, more especially if the magazine isn't detachable. It does seem like Beretta does this more often than others. I remember a .22lr pistol they made that was semi-auto and fed from a detachable magazine, but still had a break-action barrel for single shot use or loading an extra round in the chamber without racking the slide.
12:56 There are a number of historical guns that can be shot either as single-action or magazine fed. I think it was most common around the transition from purely single-shot guns to mainly magazine fed guns i.e. during the Victorian period. One example is this rifle from 1880: ua-cam.com/video/kL0NfPBbcto/v-deo.html
I could imagine Caitlyn's rifle have a mechanism like that behind the break action part. At 11:43 you can actually see there's a open space behind the cartridge, which is likely where the bolt stays when open (so it fires from open bolt). Then, I'd figure, pulling the lever makes the bolt travel further back than normally, where it picks up the stored extra cartridge. Normally, the bolt would stop at halfway, or maybe the extra round(s) is/are just held separate from the bolt like in the gun you linked.
Wanted to chime in with something obvious, so feel free to ignore: I'd assumed the "magic" part of the gauntlets - the enhanced lifting and such - was more about making things (themselves included) selectively weightless, using the same technique as first caused Jayce and Viktor to float. My thinking was that Sevika's arm is already strong, without being magic or anywhere near so large.
@@GiRR007 Ah. I went in with more Pathfinder assumptions; that alchemy itself is miraculous in what it's able to accomplish, but that it isn't technically magical. A point that normally only matters when discussing how various systems interact. I'll admit, I know next to nothing about League of Legends lore; their version of alchemy may well be inherently magical, in which case you are correct and I was mistaken.
Just a tiny note, the Atlas Guantlets when powerd, can cancel out their weight for who is using them, and can do the same for what they are grabbing. After all those are thought as a tool for miners.
That "in game" animation wasn't in any game. It a promotional animation made because they add Cait to Wild Rift which is league but on mobile. It's not a cutscene League doesn't have those as it's entirely a multiplayer game. Alo one thing I noticed it that the competition rifle and the service rifle Caitlyn has must be two different rifles as they use different ammunition. Riot's based in California, don't expect firearms knowledge.
10:16 I know it's not overtly stated throughout the series but if you look at the visual storytelling it is shown several times that anti gravity is quite easy to achieve for hextech technology, In fact it's probably the easiest thing it can do with a level of control, In fact even the portal gates or whatever they are probably utilize a form of anti gravity to Send airships across continents in a matter of moments, (Think the logic of a photon and the reason why it's able to travel at the speed of light, it's because it contains no Measurable mass) More specifically to the Is seen your referenceing, It seems like Jay hast to use a bit of his muscles to hold some of the gauntlet's weight but not nearly all of it, and the bolder he's probably carrying a lot less of; because it's any gravity. Or for my smart kids out there (electromagnetic rabbitics)
Spoilers: Knowing a thing or two about the game makes the show more interesting. Like when Viktor said his name....my reaction was: Wait.....the MACHINE HERALD? Mr. Lets Kill all Flesh And Replace it with Robots? Or when you realize the child's book in the scene where Silco is playing with Marcus' kid, is about Teemo. The sociopathic serial killer who thinks he is in a military that doesn't exist. When Powder got called a jinx, I realized that this first arc was about Jinx's origin story and that painted things in a VERY different light. They introduced Ambessa Medarda as the ruler of noxus, but...in game thats Swain. Who got that job through a bloody revolt. So you know things don't go well for her.
Also, there are other champions that are not the main focus of the show but appear or at least make you think they could appear anytime... Warwick hunt in those sewers; the doctor we see together with silco is Singed; we get a sneak pick of Ekko's time travel powers; Mundo and Twitch may appear next season too;
@@The_Real_Oklinhos Warwick is very briefly shown on screen with singed. The scene you're refering to, the fight between Jinx and Ekko on the bridge, that was showing that they used to play like that as kids. She would shoot at him with a paintgun and he would try to close the distance. People have theorized that the rat who got shimmered into killing that hairless cat is twitch, but I have my doubts.
@@DamnDaimen i didnt catch ww's secne... but the fight scene, they are shown as kids cuz the series couldnt explain ekko's powers there, so they only show the clock and "change" to kids to shift the focus away from his power... i briefly thought that that rat was Twitch too, but we cannot confirm that, since we saw a "rat guy" in Ekko's crew that is not Twitch, so, maybe Twitch didnt came from that experiment...
Ambessa Medara is not the ruler of Noxus but likely an important dignitary, it also stands to reason she is part of post Swain Noxus. As there are Ionian refugees in Piltover and Zaun. Which means its occuring after the Noxian invasion of Ionia, as Ionia before hand had little contact with the main continent, and Swain began his takeover during the invasion.
I really loved the video and insights you brought up. I didn't even notice some of the subtle details like these help to feel more immersed in the world and by connection the story. I wonder though, anti-gravity seems to be one of the first properties that they discovered with hextech on their very first stabilization and usage of the stone. Is it possible that this magic is used to aid the wielder in being able to lift such solid heavy gloves? And if already being used in this way, it would be possible for it to also apply some kind of anti gravity to the objects grasped. Sort of like a touch spell from skyrim or something. Vi is able to lift up some of the largest opponents around into the air with her as she jumps to slam them down. This includes a 25 meter tall stone with metallic trimmed gargoyle, named Galio. They actually showed off a lot of the features of her toolkit from the game in the animation, which was really neat to see. The little guage on her fists that seems to build up to an overloaded state looks like it represents her passive, where every 3rd hit she deals to an enemy deals additional bonus damage and ruptures their armor. Her passive ability was shown off when the shield was erected around her to push Sevika away. In the game this shield emits to protect you when you get to low health on a low-ish cooldown, and Vi had taken a serious beating during that fight. We've also seen her charge up the fist to perform something reminiscent to a rocket dash which is another one of her abilities. We have not seen her ultimate ability, which is some kind of laser tractor beam that seems to gravitate her to a chosen enemy. The force is so strong that it puts her in unstoppable status too, unless killed, you cannot be stopped until you reach your target, and no matter if they teleport, dash, go invisible, or even go invincible, Vi will reach her target. The final slam that she performs once she reaches her target can be canceled by the target becoming invulnerable. Given that she seems to have some kind of gravitation power with her ultimate, I would say this is at least a plausible explanation for why she can even lift the gauntlets or pick up heavy objects or entities.
I absolutely loved it- particularly the range of subtle emotion in the animation. That may be the best I've ever seen that done. If you've not read it, I think the Aeronauts Windlass by Jim Butcher would be up your alley as well (the audio is Quite good), with the magicy steampunkish vibe.
As someone who trains boxing and can only judge from those short clips you've shown (didn't see the series yet) I actually am really impressed with how accurate this is. It isn't perfect,'cause for example Vi leans into those punches too much, her elbows are also too much on the outside and occasionally she winds up for her cross,but overall it's really neat. I mean nobody's technique is impecable at all times and during what looks like a high intensity sparring/training in pairs (this honestly looks like sth inbetween) with that robot,when exhaustion comes into play it's totally normal to loose your form to an extend. It's just that the longer you train and sparr the less of it you loose under pressure. And yeah,those rolls and slips were tight af AND that jab! The animation for it was so crisp. When it comes to the purpouse of a regular jab,it's mostly for finding your distance and also getting your enemy to react in a certain way (for example to guard high,which blocks his vision,so you can strike low). There also is the stiff jab,behind which you put more of your bodyweight and which is great for keeping the oncoming enemy at bay. And there is also what she did there,which is well...just a jab,but with an extra "snap" to it on contact,which gives it extra power,which is great,'cause she can't really throw a stiffer jab from her stance at the moment as her hand is too low (cross also wouldn't be the best option,'cause she just parried a strike with her rear hand,so she can't attack with it as quickly as she can do it with her front hand). Also because her front hand is this low,it's much more difficult for her opponent to see that jab comming. And yeah,she does "shoot a bow" as my boxing coach likes to say,when instead of guarding your face,you keep your none striking hand in this position,but again - shit happens in a fight and your technique won't always be impecable
As I understand it, reciprocating barrels aren't used for recoil mitigation but at as part of the operating system. I believe that reciprocating barrels are common for either blowback or recoil operated weapons. In a gun with one of those systems the barrel recriprocates some to star wroking the action toi extract the empty shell and reload a fresh cartridge. It might also work to slow the action down enough so that the pressure inside the weapon can drop down to a safe level befoer the chamber opens to eject the empty shell, I think, or I can be confusing it with some other form of action, that or they're not necessarily tied together.
I don't know much about guns and I can't precisely recall the events of the show, but my guess is that the gun is primarily a lever action, which can hold several shots. It happened to be holding two when she gives it to the potion seller, probably as a result of not having reloaded since vi got injured in that fight; and during the competition on the gun range perhaps she had used all her shots already and used the break action to load a single round rather than fully reload the gun.
Hextech isn't so much using magic as a power source for technology, but rather using technology to hold a spell, it's like making an enchanted item. The gauntlets allow him to lift the big rock because the gauntlets are using magic to lift themselves... This is why when Vi is using them in a fight, and one gets broken, she can't hold it up anymore, it's weight immediately drags her to the ground and she has to take it off.
Yep it was really clever.
OHHHHHHHHHHHHHHHH ok that makes a lot of sense actually
Agreed. It would make sense that when you want to lift something heavy, that same spell/mechanism increases and therefore it still doesn't put any pressure on the shoulder.
So it's actually a form of anti-gravity magic.
@@milesmatheson1142 like you saw on act 1 remember when viktor and jayce were floaaatiing!
It really sucks that Netflix gets so much credit for shows like this, they had nothing to do with the creation of this show other than being the platform it's presented on. Riot and Fortiche really deserve the credit here.
I’ve always said Riot’s writing and creative department are the company’s greatest asset.
especially Fortiche. There are some things to be criticised in it (why are cait and vi not confirmed to be a couple yet??? Also sad about the JaycexViktor ship sinking) which definitely go back to rito
@@carlosdumbratzen6332 it's not really about that.
@@carlosdumbratzen6332 I’m satisfied enough with Varus, Taric, and Neeko being gay. Cait is aggravated by Vi? And Jayce HATES Viktor lol
100% agree, I've seen so many people thanking Netflix for this show , I almost want riot release this show on a different platform so people won't make this mistake
About the hextech gloves. I think the hextech magic provides some anti-gravity properties. In the end of episode 3 they levitate after all. Therefore allowing him to lift heavy stuff.
also in the later fight (ep.8?) one of them gets destroyed via sword, and VI has to immediately drop it to the ground, because it is too heavy for her to wear, without the hextech engaged, so I think this is true.
Exactly. In ep9 one of the gloves gets disabled during a fight and Vi immediately drops it on the ground, completely unable to even lift it. I'd say, as long as they are powered, their own weight is being nullified via magic.
That would explain it, yeah.
Yeah, in other films and series they try to explain something with just technologie and you're like "but it still wouldn't work" but in Arcane they just say that there's magic and now I forgive them almost everything bc I don't know how magic works! I absolutely love it! No stupid "quantum"-technologie, no stupid nano-technologie with the try to be "science"-fiction. I absolutely hate those kind of "explanations" that just won't work. (I'm studying Physics maybe that's why...) I wish more fims and series would just be honest at these things and call it magic or something because it's not sci-fi just because something is named quantum-whatever and then we happily break laws of physics everywhere.
This comment is way longer than it should be but it really triggers me :-D
Absolutely great video by the way!
@@karlheinz4098
This is why I love magi-punk. The style and mechanical stuff you seen in sci-fi and steam punk, but with magic
The magic gemstones aren't just to power the weapons, they defy the natural laws of physics, Allowing Jayce to lift a heavy rock with only his arm, the gauntlet is doing the lifting, Jayce is just operating it as you would with any tool. Shimmer seems to act more like gasoline that gets expended with use, as seen when Sevika fights Vi she loads her arm with vials of it like she's dumping in fuel.
the thing also with Sevika’s arm the shimmer is not only powering but also her injecting enough shimmer into her actual body to maintain strength and endurance you can actually see her eyes light up when ever she gets a dose this actually helps her take and deliver hits without destroying her other muscles
@@deathking1019 Yup. Her previous version of the arm was only powered by shimmer and was injecting her with small doses of it too. The last one we've seen was vastly improved but was eating through it's fuel like mad thanks to that freaky blade of hers.
@@deathking1019 YES You're right! I totally forgot about that part.
@@thesurgeon0462 you know it kind of reminds me of Iron man 3 with tony’s suits acting like hextech and extremis acting like shimmer as it a chemical weapon improving the body but can easily destroy it vs mechanical weapons
I think you’re right, but I’d like to specify what you’ve said based on what I noticed. the guantlet isn’t necessarily doing the lifting but rather a gravitational field which emulates weightlessness around it as shown through jayce and viktor floating when they first discovered hextech in episode 3. It’s also shown that when the power source gets destroyed(ep9 vi vs sevika) the guantlet regains it’s weight and become hard to lift.
Skallagrim pointing out that the flesh is weak and the only way that tech would work like that is by replacing more of the body with augmentations is such a Viktor thing to say.
"Flesh is a weakness we must shed."
The time for Glorious Evolution has come my brothers
"From the moment I understood the weakness of my flesh,
it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the Blessed Machine.
Your kind cling to your flesh, as if it will not decay and fail you. One day the crude biomass that you call a temple will wither, and you will beg my kind to save you. But I am already saved, for the Machine is immortal…"
- Magos Dominus Faustinius, The Adeptus Mechanicus
@@julioaurelio The Omnissiah wills it brother!
@@julioaurelio "happy admech noises" 🤖
Actual quote from Cyberpunk 2020: "Yeah, your arms can pick up a car. Doesn't mean your shoulders can."
Yes but this is magic not tech. They just named it hextech because magic is frowned upon.
There a similar fallacy with superman: just because you can hold up a building doesn't mean the ground you're standing on can
@@sorenkair the “newer” Superman movies actually show the earth caving in below him when lifting incredibly heavy objects
@@ravenna6543 "It's magic, i don't have to explain shit" Sseth Tzeentach.
@@sorenkair True, but he can also fly. So… it doesn’t need to. Now, when he’s, like, stopping an airplane in freefall? Yeah. There’s no way the nose of that plane could support all the mass coming from behind it… that bitch would crumple like a soda can.
3:55 with respect, when Vander hooks Deckards arm, his body posture is turned in a way that he can't use his other arm to turn and throw another punch. There's also that experience factor as well. Deckard is not a skilled or experienced fighter. With the Shimmer, he is just strong.
Yeah, it looked like his arm was hyperextended.
Yeah and vander also grabbed his big arm
I was also thinking that with the shimmer, he's additionally hyper-emotional. So getting stuck - whether seemingly or actually - is probably causing hesitation, like, I didn't expect this! I'm not just simply mashing his face in? What the hell do I do now? That kind of thing (in addition to the specific positioning).
@@Torthrodhel That's a good point actually. Interesting too.
While hyper-emotional effects are *extremely* common with the "super-drug" stereotype, it's not common to see anything but anger/rage. (other emotions are usually saved for when the drug/power wears off)
You never really see what you described, how it would affect other emotional responses like confusion or hesitation. (at least not unless the answer to said hesitation is more rage, lol)
@@schnek8927 you're right, I hadn't thought of that but you're right. It is almost exclusively reserved for superhuman raging and no other emotion getting a look-in while active.
Finally someone who talks about Vi's boxing! The first fight against Sevika is easily my favourite action piece in the series, but all in all the action in Arcane is really great.
Arcane really surprised me off the bat with the street fight of the two kid gangs in the first episode. That stuff looked brutal, vicious, and yet quite grounded to me. Both sides put up quite a fight and it was animated so well nd immersive that it immidieately grabbed me.
Nothing better than seeing to street kids slug it out with actual boxing technique then the regular cliche mma type fight scenes in animation
First thing I said when my parents (who I was visiting) plonked it on to see what it's like, reacting to them jumping across rooftops at the very start, "they put some weight into that animation" and they certainly did, and did not stop doing so.
I love the fact that she opens with a surprise flying knee. It just shows how much she fucking hates her.
I think one of the things about the fight scenes that stood out most was that the characters looked winded. Just look at any MMA fight and after the first round, they're breathing heavy. Movies and shows have these long drawn out fight scenes and the characters barely break a sweat. But in Arcane, you see Vi physically exhausted mid fight. It's a nice touch that adds to the realism
Also I love how even after she’s using hextech things don’t lose weight, you feel each punch, each step she needs to take, the sound design still crisp.
These guys must've consulted professional fighters when they made the fight scenes. They were on point.
There is this gun called Burgess Folding Shotgun, that is slide action folding shotgun. It's not lever action or really a break action, but it could be a inspiration to the rifle in the show. And from what I read, it seems that you could fire it pretty fast.
Dead-on, from what I've heard
ua-cam.com/video/HXvmGtLYwKA/v-deo.html
@@joet.s.6283 Thanks for the link, I've enjoyed watching it!
@@nikelsad No problem!
@@joet.s.6283 that was the first video I ever saw of Forgotten Weapons, that channel is my go to whenever I want to learn about any gun. The Burgess is such a cool design. And the salesman had to have a pair of steel ones to pull one from concealment and fire six blanks, in what I can only assume was a police station filled with armed officers, as a surprise sales pitch.
@@nmartinez18 well a police station full of cops and Theodore fucking Roosevelt even though it was before him joining the rough riders, his governorship, and his presidency. It still would’ve taken massive ball to do it.
My guess about the rifle is that it is single-shot break action with a tubular underbarrel magazine that is operated by the lever. I'm not sure how it should work mechanically, but magazine is essentially an emergency supply similar to how early magazine rifles had limiters installed that prevented feeding from the magazine, so it can only be used on command from the officer.
Maybe the tube magazine is in the buttstock and the lever just locks the breech and it has, like you suggested, a magazine cut off.
The problem with that is we see that the casings aren't ejected until you break the action open. So having a tube magazine doesn't really make sense. They've taken two different firearms mechanisms and tried to tie them to a single weapon rendering. Break action weapons are generally incompatible with magazine fed systems. Adding a simple switch to function as a magazine cutoff would be way easier than taking a complex lever action rifle and adding a break action mechanism to it.
@@colbunkmust
It's also you guys looking for realism In everything.
@@lolicongang.4974 Uh, sorry for ruining your immersion I guess.
Edit: wait, why am I apologizing? You willingly clicked on the video. What did you expect the comments to be?
@@colbunkmust
Nothing.
*Sip Tea*
You didn't ruin anything btw.
Couldn't change my mind if ya tried so, show 10/10
Oh I binged the whole fucking thing.
Jinx cry for vi.
Swoosh da tears.
It's a french animation studio that made that aspect of the series, they also made two music videos a couple years back for Riot Games. Pretty cool! They did an amazing job with emotions and movements.
Fortiche is an insanely skilled studio. They fucking killed it.
Man the scene with Power losing it in episode 3 was insane well animated and acted.
They did more than 2 mv.
Ii remember correctly they did Get Jinxed, Warriors, Ryze and KDA.
They did not only make 2 music videos. They made Ekko Cinematic reveal, Get Jinxed, Warriors, Rise, K/DA Popstars and all Tales of Runeterra Videos. (Add those I forgot to put here).
10:13 -> it seems the gauntlets have some kind of hovering mechanism, that's why it doesn't put strain on the shoulder. That is the reason why someone is able to wear those gauntlets in the first place, they are pretty heavy.
SPOILER from episode 9 :
When you check at Vi vs Sevika round 2 in episode 9, as soon as the gauntlet's power is turned off by Sevika's blade going through it, Vi cannon lift the gauntlet anymore, it literally drags her to the floor.
So it's safe to assume that when the user wants to lift a heavy object, like does Jayce in that scene, that hovering power must increase and therefore it still doesn't put strain on the shoulder
Which is also shown in the original discovery where upon stabilizing the gemstone, it's primary obvious attribute was defying gravity. It likely adds an anti-gravity property to the gauntlet and anything the gauntlet contacts, making it and the gauntlet feel weightless.
It's likely less that they hover, and more that they have effectively "neutral buoyancy" with regard to gravity. If they had some kind of active counterforce to gravity, it would have to constantly be changing with any kind of motion, and it would always have to change in exactly the right way or that motion would be screwed. Technically that's still possible because magic...but it's just not a very good idea.
.
Whereas, if one views gravity as a spacetime version of "pressure", but backward...where the center of the gravity well is the "surface" and the depths of space are the "deep"...then you only need to set it for a given "depth" and leave it at that. Like, the more mass piles into a given area, the more it pushes spacetime outward, and that negative spatial pressure forces you down onto the object generating the distortion...which means if you can make yourself neutral to that pressure differential, you "float". Because the variations in a gravity field are so subtle over such large distances, so long as you don't radically change your relative distance from the center, you should be able to move a given object consistently as if it simply had no weight. If you get too far, or too close, to that center, then you'd have to make adjustments, but only small ones...probably small enough that they could occur automatically with no real hindrance.
The easies way to think about the Hammer and gauntlets is less items powered by magic and more that they are "enchanted" items. Something like for the wearer only takes 5 lbs of weight vs the actual weight of like 80 lbs. It still has all the mass for the punch but the wearer isn't punished.
@@xJ0LLYR0GERx Yup, you should think of hextech items less like steampunk/sci-fi machinery and more like a D&D magic item. Basically the only reason reason they call it hexTECH is because Piltover is scared shitless of magic and they arrived at hextech through science and calculations, but the end result is clearly magic, if you need any proof just try to find any scientific explanation for anything the hexcore does.
I think Arcane really nails the balance between realism in artistry when it comes to fantasy fight scenes. The blend of believability and spectacle adds a lot of weight to every movement.
The guns don't make any sense, though. I think that's fine, since they're not very central most of the time. I think in the competition scene all the targets shown are specifically Caitlyn's targets, which would mean that she fires four rounds with perfect accuracy within 2 seconds. Jinx also has seemingly unlimited ammo in her gun, no reloads or external ammo source.
Anyhow, the craftsmanship in this show is incredible on all levels, so I'm not too bothered about the firearm mechanics.
Jinx doesn't have unlimited ammo, she's shown reloading multiple times. I.e. when she vs' Ekko.
@@lolnoob5015 I am not talking about the pistol.
Nothing closely real to a teenage girl beating up half a dozen trained thugs
@@squattingheads they live in the undercity she is built as fuck, knows how to fight, is using the gauntlets are most likely was trained by probably the strongest man in the undercity.
@@squattingheads I mean... its implied Vi was fighting/training most of the time during the timeskip. Pre-Timeskip she got her ass kicked at the end
One thing I want to note about Vi getting sloppy in her actual fights, it's nice that the other characters actually point it out, with Ekko telling her she "still blocks with her face". Turns it from the animators being sloppy to having the sloppiness be a defined character trait.
The good execution in terms of form of both the hand to hand combat and the shooting, but NOT in terms of the mechanics of the gun kinda makes sense. The animators probably used reference for realistic movement, but in terms of the mechanics of the guns they were at the mercy of the script and storyboarding. The guns have to do whatever the script demands. It's a shame that John Wick's not quite the standard where they build fight scenes around the limitations of whatever guns they're using.
there's also the problem of changing character designs, while in movies if you base a gunfight around the gun's limitations you can be fine with it evne if something changes during production, in stuff like games, anime etc, a change in design can lead to variations in the mechanics, who's to say that originally her rifle wasn't a bolt-action or sem-automatic and that only after making the young shooting scene they adjusted the gun's model for the rest of the series?
in that case, you aren't going to change the whole scene just because the gun model changed, which makes sense.
...still doesn't excuse the sloppiness, weapons design should work in tandem with the narrative, not as a side-product that complements it.
You get sloppy in real fights because hand-to-hand combat is exhausting. Also, your adrenaline is pumping like crazy in the beginning and after a bit you are just trying to get your limbs to behave properly so technique kind of goes out the window. Also, also, if you have taken some pops to the head you may be a bit disorientated so you are not focusing on defending yourself quite as much. Training and practice help with these things, but they only help so much.
I will just say, this isn't a Netflix production. Not a big deal about what you said, but this was produced by the studio Fortiche Production.
*animated by Fortiche
*produced by Riot
@@robin7177 As I understand Riot only did the music in-house. Funded it too, of course, but the vast majority of work on the show was done by Fortiche.
@@Lucama221 At this point, Fortiche is like a a studio under Riot at this point. If you look at Fortiche's portfolio it's all League related lol. Riot even helped them hire more people.
@@wabbajack8283 Not exactly, Fortiche also worked for Coldplay, Gorillaz, Samsung, Blizzard, Coca Cola, Marvel, France TV, SNCF, etc... You can see more of their previous works on their Vimeo channel :)
@@Lucama221 Riot also did the writing and directing as far as I'm awarem
Honestly an amazing show, came out of nowhere for me and I was absolutely blown away
I'm in high high Hope's that they do more for other regions, character and areas, the story for bilgewater could be insanely good.
@@KOHoxton The Ruined King game is solid, and that's about 40% BW.
@@ShinyGoldSteelix I've been looking into it, I'm personally a really big Gangplank guy. So I'm disappointed that hes not apart of it, but at least I got Pyke.
Hextech also reduces the weight of things being lifted or carried, so your point about lifting the rock would get fixed by that.
As an addition, in one of the later episodes (I think it was episode 7 or 8?) it was shown that the gauntlet becomes about as heavy as it looks once the power source was destroyed.
Well, it creates some kind of gravitational field, as we can see in the episode where Jayce and Viktor actually discover how to use it. This same technology is used later to create propulsion systems for flying vehicles.
It was never confirmed if it actually does that. You could put "I theorized that" or something before that sentence.
@@TheDarkstar3601 It is indeed confirmed by the fact that Hextech makes things float weightlessly very often.
Hence why both Jayce and Vi can weightlessly lift and smash things with the Atlas Gauntlets.
If you need an Arcane writer to confirm it in written form for you, go on Twitter and ask em, Q&A is still running.
@@TheDarkstar3601 It's somewhat confirmed, even in Vi's original release it was mentioned how her gauntlets without the hextech ways like an insane amount
Jabs have two purposes. The first and most important being measuring distance. This is why Vi could use a bodyshot immediately, because she knew that distance and could step in without losing her reach.
The second is to mislead. Jabs are quick and not heavily damaging, but they do enough to make a person wince that they back off. A jab can be followed by anything.
Judging by how the hextech items work, they don't seem to just be powered by the magic crystals. They seem to have their own sort of momentum and effects on the weight of things. For instance how we seem them hit people with the hextech weapons and enemies just break apart despite them not even hitting them that hard. So maybe jayce not having something to support his shoulder wouldn't be necessary. Also we see in the vi vs sevika fight that when sevika cuts though vis gauntly we see her acting as it is NOTICIBLY heavier. So yeah I'm willing to bet the magic does something to the weight of objects.
I'm very curious about the "shadow team" of consultants that Riot hired to make Arcane.
I imagine that includes martial arts teachers, historians, police officers and, above all, psychologists. Because every tiny detail is perfect and credible.
The animation studio Fortiche really did an amazing job with this show.
The funny thing is, to me, combining the simplicity of the break action and then overcomplicating it with a secondary or tertiary cartridge(s) loaded via lever action sounds perfectly steampunk. It just seems like what Steam Punk would do if that makes sense.
As another comedy option maybe the enforcers were using Revolver action Rifles, we just did get a good angle lol. I say that as a joke, but really if they had modeled those guns to be Revolver action, it would have made sense. It was a big raid, give them the guns that can shoot a lot against armed insurgents.
this makes me appreciate the details even more, didnt notice alot of them
I think Arcane is the best animated show I've ever seen
As for the scene with Jayce, the series doesn't say it but i personally imagine that Hextech weapons also enhance the wearer's body (this is further proved by some scenes in later episodes where Vi does some punches that would completely shatter her arms otherwise), mostly because, hey, it's magic, you can get away with saying that the wearer become immediatly stronger.
Nah it seems everyone in that world can survive things we can't. The quickest and most brutal kills in the show are from sharp or heavy objects.
@@ajd2393 that's pretty standard in any sort of fiction. Cowboys barely flinch when shot if they are the good guys, super heroes can jump from roofs and not get hurt even without powers or armor, or even Parquor techniques. In Avatar even non-benders can take hits that would stop us.
@@ajd2393 how I always see it in shows like this, especially avatar, is that if the world naturally has magic and stuff like this then humans have to evolve and adapt alongside that and would mean that they would naturally have to be more resilient or else would probably go extinct
@@ajd2393 well in a world where Humans fight along side Demi-gods I'd assume that those people are just built different
@@ancapftw9113 that is my point. He nitpicks vi punching steel when they show her consistantly punching a concrete wall earlier like it was just something to do cause she is bored. They survive explosions that would kill any of us. It really should just be implied no matter how realistic everyone else is.
I was surprised at how much I really loved Arcane! For a videogame (that I don't play) tie in it really surprised and delighted. With the way that the Hex Tech gloves were animated, I inferred that they were kind of floating along in their own energy field. So the glove is kind of like a physical interface and magical currents would supply the framework and force needed for their supernatural feats. In a later episode when one of the gloves is damaged it becomes unwieldably heavy and useless.
Excellent breakdowns throughout, and yeah the gun is a little inconsistent despite looking great. I assumed the competition was a sporting gun, and her police issue was a different model, but you raise great points on how the preform versus how they're put together. Maybe it all makes sense in some design document somewhere.
Looking forward to a season 2 and would love to see more out of Fortiche, they really are setting the bar on this type of animation!
I havent watched this channel for what feels like years. But now when i saw this video did a stream of memories of eating snacks and watching you with my brother. My brother sadly passed 3/4 months ago but these memories where really great and made my day.
9:24
I imagine someone may have pointed this out already but the hextech gemstone powers the gauntlet by making it weigh less to the user. This is especially highlighted in the second fight between Vi and Sevika, where one of the gauntlets takes damage and, suddenly, Vi can't lift it up anymore
About the gauntlets. Hextech gems not only powers the technology, it also lightens the equipment. Proven from the 3rd episode when Victor and jayce successfully stabilize the gem and float in the air. ALSO episode 9 when sevika ang vi fought at the bar. When sevika cut through Vi's gauntlets, it became heavy due to the gem being destroyed. Why didn't it explode? Because the gem is stabilized in episode 4. 😎👍
Vi in game have a full exo skeleton to support her Hextech forearms , ( Which is a later timeline than Arcane ) It follows her arms all the way to her back where there is another hextech gem inside to power everything, have a look at the 2020 video " warriors " from League of legends you'll have a good look at it as there is a shot from the back where you can see it , Here is arcane those are still prototypes , the gems help her lift it making it lighter , You'll see that more properly in episode 9 I don't want to spoil you anything so have a look
I was trying to write this same comment like 11 times, but the auto delete bot kept deleting my comment -.-
And see this is part of why I still watch your videos.. I never would have thought about the fact that engaging the shoulder would be an issue with a partial enhanced limb had you not pointed it out. Still learning something new even a decade after your early sword cutting videos.
I think you see one of the hextech power gloves get disabled while being worn and the user just kinda drags it along, so it's safe to say there's some magical force assisting lifting the gloves
Yah ..The scene were jayce and viktor first discovers how hectech stone works there are literally floating..even the thing arounde them
I am so glad to here you speak so highly about castlevania and Arcane, both are shockingly good, and both seem to be kind of getting the 'Meh' from a lot of people.
And liked your words on the difference between training and a fight. A great example is Muhammed Ali, he trained like any boxer, in the ring though, like watching a different man. People forget that. Another thing to remember is that this effect is what allows people to learn and employ two styles at the same time.
The most unrealistic thing is the fact that a teddy bear became one of the prominent members of the government
Or is it?
dont mess with yordles bro
@@frankomarkusic5912 look at most governments. We have old people that can barely function in the highest position. A teddy bear could easily win the popularity contest of an election.
to be fair, it's a nigh immortal, highly magic, genius of a teddy bear that also quadruples as one of the founding members of said government
Not actually a teddy bear (but Annie will show you one someday). He is a furry KEKW
He founded the city, has more IQ than the rest of the counsil combined, and has more than 300 years... compared with the dumb politics with have irl.......
I'm loving how Arcane is bridging all my hobbies into a big nerdgasm xD, loving the crossover content it has spawned
I think the implication is that the gauntlets essentially become anti gravity, which comes up a little later.... Spoilers
In the last 3 episodes, while Vi is using them in a fight, when one powers down from being damaged, it becomes too heavy for her to use.
Another thing this show does really well is the influence family has on characters. Cait is an excellent shot because her mom is also exceptional with guns, she is seen kicking down the door to caits room and pointing a rifle at cait and vi's face in a highly skilled and proficient manner. Not only that, cait is a good person because her mom is too, she is strict but reasonable, she trusts her daughter and offered to schedule an audience for cait and vi without ever knowing what kind of person vi is. Through a mother like that we can see exactly why cait turned out the way she is. Absolutely fantastic story telling
Hear me out. The rifle has an internal magazine that is fed by break action. The lever action is to chamber the next round. The confusion would be how you would eject the shells rapidly. It could function similarly to the cobray striker's internal drum but its just speculation.
It seems to me that her gun is based off the Winchester Model 1895, plus a break action. Cranking the lever forward ejects the spent shell while cranking it back chambers the next round. Theoretically, Caitlyn can crank the lever multiple times to rapidly eject her rounds.
Well... first off, how could the break-action mechanism possibly feed a cartridge? That's basically the opposite direction... Opening a break-action is for ejecting fired brass (which this one does), but I'm not aware of any break-action design that actually feeds on closing. And second, Caitlyn is shown having to manually insert the next cartridge. Yet also using the lever to cycle... My guess is they just mixed it up without deciding clearly on the rifle's properties.
I assumed that somehow the bullets themselves somehow harnessed the magic of this world and were therefore capable of firing multiple "rounds" per cartridge. That is how I rationalized it for my own head cannon because I was also super confused about how a single barrel breach loaded, lever action, folding rifle could fire quick follow up shots.
@@Skallagrim It's possible that when we see Caitlyn manually loading after one shot in the competition that she's topping up, knowing that she has a set of targets coming. The three rounds in quick succession is harder to explain, but we don't actually see her between the second and third shot, so it's possible she's breaking open to load the third round and is just really damn quick about it. I suspect it's supposed to be a two round rifle. Why they didn't just make it an over-under double rifle if they wanted her to be able to fire two rounds quickly I don't know. Accuracy I guess. The standard enforcer rifle's lack of brass is a problem. Jinx's pistol has the same problem, but even worse. Its design is fine for the energy weapon it is in canon, but it seems to fire bullets in Arcane and the design doesn't make any sense for that.
@@Skallagrim It could be a situation like the AR15 forward assist, a feature that was meant to unclog the gun in case it got jammed, except the gun never had a clogging problem, to begin with.
So the gun in Arcane would be a new semi-automatic gun, but due to distrust in the semi-automatic mechanism, the wardens convinced the maker of the gun to add a redundant break-action mechanism to allow it to continue working in case the feed mechanism ever fails. There is also the possibility that all the semi-auto rifles are repurposed break-action rifles, but the above would still apply in that case.
This was so nice to watch. Thank you for explaining these kind of details, it was very interesting!
hextech in the gauntlets is like an antigravity generator, so you can take the gauntlets themselves and the rock, then you can crush it, that means less power in punching but it can tear you apart by grappling
SPOILER
you can see the antigravity when Sevika cuts a gauntlet and it pulls Vi to the floor
So glad you liked it. The animation is some of the nicest I've ever seen.
In the 3:40 fight, I like how it's a "opponent telegraphs his move" -> Vander just moves straight to intercept, allowing him to quickly react, which is how he could counter the opponent before he finishes his punch, despite being the second one to move.
I’ve loved every moment of Arcane. Can’t wait to hear your thoughts on the final act!!
You should tell Shad he should definitely give this show a full watch through and give his review on the storytelling world-building in the introduction of magic I know he may have grievances with the weapon design but this is one of the best written shows I have seen in recent memory
really? I thought it was paced way too quickly for me to care about the characters (besides Viktor). Jinx in particular is incredibly boring after episode 3.
He will probably give it a watch after the disaster that is the wheel of time
Shad? Is Skall and Shad on a close friend basis, where they randomly message each other and stuff? If not, then why would he and why would you make that suggestion for Skall here?
As knowledgable as Shad can be, the dude can be very insecure about himself. If there's a conflicting opinion on his hot takes, and those opinions have ground to stand on, he'll double down on his beliefs to the point that it makes him look stupid at time and relies on his fan base for nods of approval. At times, I find him narcissistic.
@@terminus.est. I take it the show wasn't good?
@@Merilirem I mean, if I wanted to watch a TV show released in 2021, I would just watch arcane again TBH.
The white eye was a nice touch. I love your costumes!
Thanks!
The thing with Caitlin, is...
Different weapons for different jobs.
The Enforcers on the bridge are packing military spec for a potential battle.
Caitlin's a sniper, she's shooting a target, each shot is a goal.
Rather than giving suppressing fire or trying to throw enough mud at the wall in the hope that some sticks.
It would make perfect sense if those were different models, yeah. They look identical in design though, which is what confuses me. And especially Caitlyn's rifle being both break-action and lever-action, while seemingly alternating between single-shot, 2 round, and 3+ round capacity.
@@Skallagrim The semi-automatic ones enforcers carry may have been hextech in the raid with Jayce, infinite ammo spell.
@@ksidruh No, the show makes it a huge point that A) Hextech Weapons are super powerfull and B) Jayce would't simply hand out Hextech weapons to random people.
@@Skallagrim I agree on the strangely variable nature of Caitlin's rifle. Perhaps they never let continuity get in the way of the mood.
Though, should it have an external feed like that shotgun, it could be that she pops one in between shots.
It could be though, her parents' position comes from being arms manufacturers and their models have a very similar design. Different guts.
@@Skallagrim In one of the cinematics, it's bolt action
i fell sick recently and binged arcane, on the one hand my head hurt so bad, on the other hand.. well. im so glad everyone is covering it, martial arts, therapy, gamers, anime critics, its pretty amazing
I just finished the first season, and I loved it.
I'm not generally a fan of Grimdark, but they managed to make a combination of Steampunk with Grimdark that just works very well for me.
And yes, the brawling was one of the highlights.
Oh, that wasn't grimdark. It was....a little dim. But certainly not grimdark.
Grimdark is not an aesthetic, it's a general sense of "how fucked things are" and runeterra is not THAT fucked, if you are referring to Zaun, the term you are searching for is "Industrial"
@@soldierlego297 not gonna be grimdark until mordekaiser wakes up and turns everyone into bricks
@@DamnDaimen I've read Joe Abercrombie, and he's considered pretty Grimdark.
The arrogant dude even has LordGrimdark as his twitter handle.
I eventually got bored of him, for very similar reasons why I got bored of RR Martin.
In fact, recently a friend made me a fairly detailed summary of the books in the latest Joe Abercrombie series "The Age of Madness", and surprisingly it shares a lot of similarities with Arcane.
Except that it barely has any fantasy elements, and, for me, is boring as fuck.
Yeah, Arcane is not as Grimdark as that one, but it's close enough.
I guess it's more in-line with other Dark Fantasy authors, like Glen Cook and Ed McDonald, which I love.
P.S. note that this is not an indictment of your taste. If you like Joe Abercrombie, good for you, he's just not for me.
I do like other authors, such as Mark Lawrence with his Prince of Thorns series.
@@soldierlego297 " it's a general sense of "how fucked things are" - yes, that's *exactly* what I meant.
The "industrial" term is an "aesthetic" one, and it's not what I'm referring to.
The grimdark part is about the fucked up things happening to characters, including the background ones like the beggars, and that definitely applies here.
If you don't find what happens to the characters and world in the Arcane show super fucked up, then maybe you've become too jaded, perhaps you're read a lot of grimdark and you got used to it, so you need more extreme stuff to make you tick, like torture porn.
Or maybe you were tricked by the pretty colors and beautiful drawings and the censoring, which, true, diluted the horror, to make it more palatable in order to reach a larger audience.
Not every show can be, or should be, as graphic as Invincible.
And I'm talking only about this show, not about the larger Runeterra universe.
That one doesn't exist for the viewers who have no experience with the games or other Riot stuff like the music videos, therefore I'm judging the show on its merits alone.
The Hextech Gauntlents thing was kinda explained in the final episodes, when Vi uses them: They are magically lightned, when one gets damaged, Vi can't hold it up and fallas down cause of it's weight.
The "sights" in game are based on "sniper scope" that was used for a few weeks at the beginning of WW1, it was pretty useless.
I loved that first Vi-Sevika fight, maybe my favourite animated fight ever! From what we have seen, vi has spent around six years (it's not perfectly clear how long she was in prison but the "prison documents" released in LoL seem to suggest 5-6years) punching a wall (not counting quite a number of other inmates appearantly) so she seems used to punching very hard and resistant materials like the metal arm lol ( I know you can't really just make yourself immune to damage, by repeatedly doing the thing that would damage you)
When it comes to the hextech cristals, It seems that floating is a very consistent property with them, jayce and victor float around (and dont know how to get back down), Heimers Hair/Fur/Beard/whatever gets lifted up, the Hexcore floats and the crystals themselves are also shown to float at one point I think so I imagine that they can nullify or at least significantly reduce the weight, so that you are basically just guiding the thing instead of lifting it by yourself
I think Her rifle (Adult) is break action for storage purposes, and leaver for reloading. That's what the visual storytelling says.
The back story is so rich and deep, full of turnbacks, the characters are so intense and the overall making (soundtrack, design, 3D rendering, storyboards, animations, scene design...) is ALL top notch!
Best animation I ever watch. And this mean something, because there is a lot of amazing masterpieces around.
That show is nearly perfect. So beautifully made, so well written, and so meticulously thought and how their attention to details show, by instance, in those instants of humanity one can notice when seeing how the characters react realistically to certain events in particular... It's the closest to perfection I had ever seen a show get.
Also, and spoiler alert to those whom haven't watched it yet, there's the scene whem Caitlin meets Vi in prison, and she finds her punching the wall of her cell. If that's how Vi had been training all the time she had been incarcerated, by that time her knuckles, or at least that's what some martial arts aficionados believe, would had become a thick mass of bone. And I know that's not how the human body work, just saying that perhaps that's the theory of why she can punch metal without breaking her hand.
Like I said, nearly perfect.
Knuckle conditioning is a thing, but there's a limit to it. Your knuckles can be conditioned to an extent, but they wouldn't turn into a "mass of bone", because of the inherent problem with knuckles as blunt weapons; they're a joint of a precision tool. Human hands are fragile, even with conditioning. Now does that mean you couldn't punch steel that has some give to it (since its attached to a person, not fixed to a wall or structure)without breaking your bones? Maybe you could, a couple of times, who knows. Those didn't seem full on, dead on connecting blows, they looked like glancing blows to me which would lessen the trauma. But as Skall said artistic license.
@@SkyTowerKurogane yeah, I totally agree with you. I was just commenting about something I read on a martial arts magazine when I was younger. It was about training with a "makiwara", if I recall correctly, and it said something about "strengthening the knuckles" and how it was supposed to work through "the healing of micro fractures". So, what I'm saying is that I don't think it would work like that, and that training by hitting rock walls for years is more likely to ruin one's hands than to make them stronger.
>so well written, and so meticulously thought and how their attention to details
BIG UFF
Its a wonderfully animated (even with handicap artstyle that they subtly keep shifting away from in action scenes that aint full on comic cinematic), great audio worked and extremely well branded show with good use of its runtime and using the quick pace to cover the use of raw trope spam for emotional manipulation without it feeling too off (and highly condensed pace with little actual events also serves as a great excuse for why things that really should be explained dont/are acceptable as buy-in suspensions of disbelief).
@@ANDELE3025 Yesss... Let the hatred flow through you... 3:)
Man I hope we get like 10 seasons of this quality, telling and intertwining the stories of characters from all over Runeterra (the League-lore world).
Oh that's legit the earliest I've ever been here, huh, well as I intended to say before realizing that, I don't usually follow league related things, but this has been popping up so if I'll start this anywhere here will be nice
Why is this content so good! please keep it up, would love this when season 2 releases!
I just assumed it wasn't the same rifle, but you bring up some good points. Nevertheless, arcane was very cool. Probably one of my favorite shows this year
I don't think it was as after that shooting event/practice caitlyn's father can been seen showing off the rifle caitlyn was using, it might be his, and this was before cait became an enforcer. She probably got a weapon of her own thats different than the one she used before. Its definitely confusing though.
I believe it isn't the same gun. In the in-game event, you can look through files and items related to some of the characters in Arcane (namely Jayce, VI, Caitlyn, and Jinx), and when you click on Caitlyn's rifle that she used for the competition, it's named "training rifle", implying it isn't meant to be used in her actual duties, and says it's meant for a smaller frame. While Caitlyn is definitely on the leaner side, I don't think it would be enough to warrant a full custom built rifle just so she could adapt to it, I think it was meant for her teenage body, so by all means I assume she would have a new one after she's grown up and working as an enforcer.
*fantasy mode on*
if you have one bullet as brake action and a second lever action backup they do not cancel out but combine two advantages.
You generally use it as a brake action, so solid without fail, in the emergency case you need a second shot, lever action to load the backup bullet and you can have an occasional second succession shot if need arise.
You do not use it often so it will not be a problem if the mechanism of the lever action is less solid, or even if the secondary chamber is to slow to load as you do not do it all the time.
having never played even a second of LoL, I've been enjoying Arcane! (i'm watching it an episode a day) the animation style is hands down my favorite part!!! I would love to see Mistborn or The First Law trilogy adapted in this style!!
Same here!
Great video, would love to see more arcane videos from you skall!
Every ones talking about the weight of the gauntlets but I'm more impressed by how well Jinx wields that Gatling gun. It has to weigh at least 50 pounds, and that's before it's loaded with 100+ rounds of brass. Add to that a side arm and a grenade or 2...I wouldn't be able to walk up a flight of steps let alone fight!
And now she have a bazooka :P (yep. in game she wears all at once)
@@helldvan True...but the bazooka has a magic marble in it. So its like....weightless ;)
Love the video, as others have pointed out. The hextech system is that you use technology to trigger magic. It's not a power source to make up new effects. Vi's gauntlet breaks and suddenly Vi feels the weight of the gauntlet and has to drop it. Also in the League of Legends universe you have humans that are just so exceptional that their power isn't possible to explain, both Vi and Jinx are examples of this, which can explain why Jinx can drop her stance at times, and even run with the minigun. These are just factors of the world that would have to be accepted as the world was made as a game at first where realism would not really benefit character or game design much at all.
Nitpick of the nitpick: Hextech originally made bank on levitation and movement technology, so it's plausible that the glove isn't actually enhancing the user's strength so much as being a levitating device that's only incidentally connected to your hand for purposes of control and immersion. That is, it's more intuitive to operate it in the form of a giant glove, but it's an entirely self-supporting, essentially flying magical device that's hand-like. This is even more likely because in later scenes, Vi straight up punches THROUGH the air as if the gloves were rocket-propelled and they're dragging her behind them, so that's probably how they work.
Hey Skall ! Thank you so much for covering Arcane ! I've watched the show and now I'm starving for Arcane related content xD Vi's fighting style was just a beauty to witness, incredible work on her form by the animating team, was really nice to see your thoughts on Cait too ! Have fun with the remaining 3 episodes ;)
I mean, Vi may have broken something in her hand when she punched that metal prosthetic, but her hands were wrapped (not very thickly, I'll be it) which probably helped to reduce the severity of a fracture. In a fight to the death potentially, a couple fractured knuckles probably wouldn't stop most people. Also, she just came out prison, where if you recall, at the end of episode 4 we see her strengthening her knuckles by repeatedly punching the concrete walls of her cell, which she has probably been doing for years at this point because of how her punches are literally breaking bits of the wall off, in a dusty mess. I've seen real fighters today do something similar, where they will punch brick walls, or something of the sort, rapidly, and start gentle but punch harder and softer in waves, to create microfractures in their knuckles, so when they heal, they grow stronger and thicker, which makes them less likely to break when they punch things. Today though, they usually just use their super-knucks to put on some display of martial arts. "Look how many cinderblocks I can punch through!"
Just for future reference: The word is Albeit, not "I'll be it" - it's a medieval contraction of All Be It (meaning something more akin to "Though Admittedly").
Also - Did not know bones healed that way as well, thought it was just muscles, but in retroscpect it makes sense - that's really cool!
@@matthewedgerton5761 funnily enough, I used the word properly, I just didn't realize the way it was spelled or the origin. I don't usually think I have an accent, but I think in this case, my souther draw is showing.
@@markfarmer7534 Yeah, you obviously knew what it meant, just had never seen it spelled before, so i thought I'd point it out :)
Such an amazing show such amazing attention ot detail in every aspect of story telling... and I also got distracted in every scene with the hextech gauntlets.
But the animation on the punches with it on were so good I was sold, so I just said to myself "shut up its magic"
i have limited knowledge and it might be just the fact that they had full artistic freedom in fantasy but maybe caytlins gun has a inbuilt box magazine or a magtube in the stock of some sort and in the competition scene she just loads the chamber so her gun "holds" more ammo... maybe her rifle has a capacity of 3+1 or she simply learned it that way from her mentor/trainer.
so what i am trying to say is that there might be some sort of feeding mechanism and the scene where 2 live rounds drop to the ground means that at least it has a capacity of 1+ 1 but the rifle could have been only partially loaded or maybe EVEN MORE OVERTHINKIG: the feeding mechanism drops only the first cartridge of the mag when the barrel is tucked back (and of course the one in the chamber drops out aswell) leaving the remaining shots in the magazine
another (MASSIVELY OVERTHINKING) reason why she maybe loads a round directly into the chamber during the competition is that she is way younger when that happened and maaayybeee she is therefore weaker and mayyyybeee the lever action requires a relatively high amount of strenght to be loaded/chamber a new round (maybe because it is a high quality precision tool made with super low tolerances given the wealth of her family) so IF the rifle needs a good amount of force and she is still not super strong and a bit to unsure in her mowements when pulling and working mechanical actions that she loads the first round into the chamber herself so that when she fires the cartridge expands in the barrel and makes loading "heavier" because she needs to pull out the cartridge with the leveraction and this would give her a clear indication of when she uses enough energy to eject and rechamber because if it ejects she put enough force in the downwards push of the lever and she needs to do the same in the pull motion to chamber....
the rifle might jam otherwise due to the low tolerances and the high precision engineering and also high precision purpose...
but thats very much speculation at this point :)
disclaimer:
1. english is not my firsr language
2. i know i used the word "because" like a thousand times
3. i have zero to none knowledge about LoL
4. i have very limited knowledge of firearms
have a great day everybody and skall your content and personality is just perfect and you are a great entertainer while still conveying information and knowledge :)
greetings from germany,
Lucas
Glad you appreciated the show my boy. I threw up that recommendation during a live stream and the chat started parroting it, lo and behold you made the video!
Arcane was SO GOOD. The story, the voice acting, the animation... and you don't need to know anything about League of Legends to enjoy it. I can't wait for season 2.
Really didn't take you for someone to appreciate boxing fundamentals. You continue to surprise me. Maybe I've missed some videos where you spoke more about boxing and whatnot but hey. Anyways man interesting video and I honestly enjoy when you breakdown stuff for fun.
I do wonder if the magic in hextech negates the weight problem by anti gravity or something.
Pretty much, there's a scene in episode 9 where it's shown that without the magic gem's power the gloves instantly become incredibly heavy
When hextech was first shown (the viktor & jayce experimenting scene) its first use is a form of anti-gravity to make em float, so im assuming thats what jayce is utilizing for the gauntlets in a more controlled form.
About the Gauntlets. Wehn Jayce and Victor first generate Magic with one of the unrefined stones they create artifical Anti-gravity and float. It may be possible that the same technique is used to make the gauntlets and everything you lift with them lighter so there isn't as much strain on the shoulders and the rest of the body, which would make it feasable to lift up heavy objects with the powered up Gauntlets. That is also supported by the fact, that the one gauntlet, that loses it's powersource is suddenly too heavy for Vi to handle and she can't lift it up anymore. ( Sorry 4 any spelling mistakes, english isn't my first nor second language ).
My theory is that, given the first non-destructive thing we see one of the crystals do is cause Jayce, Viktor, and several objects in the room to levitate, that the more refined type of crystal powering the gauntlets can make them feel like they weigh about the same as the user's normal limb. If such a function could be adjusted on the fly it could even give the gauntlet some "lift" to counteract a load which would explain how Jayce can pick up that boulder without dislocating his shoulder, or worse.
And then you realize that the official lore is that the crystals have nothing to do with gravity/levitation, magic nor anything else but are the soul-memory sucking future possible egg-reservoirs of Skarners species that Piltover casually almost (as one is still alive) genocided and that in setting necromancy/soul manipulation magic requires really fucked up shit.
They just went with "its magic dont think about it." like a lot of the story once one puts a bit more thought behind it.
Fun video. Skallagrim actually said a lot of things I didn't know. Always a surprise and an honor to listen to this man.
Arcane raised the bar high for games going to animation
On the hextech gauntlets. There's a scene in one of the episodes where Vi's gauntlet gets stabbed, deactivating it, and it thuds to the ground. Cool little detail that ties into the topic.
about caitlyn's rifle, just one question: what is the hole on the other side of the break action? i think the rifle is actually semi automatic, but has a break action as a mean to load cartridges one by one. perhaps it's for competition purposes (olympic shooting is done with 1 bullet magazines, and i won't go in the long details of why). perhaps it's a technical improvement up to the semi automatic mechanism that kept the already known break action design, and you load the extra cartridges through that back hole. if the rifle can hold somewhere between 4 and 6 shots, it would make sense that caitlyn reloads it when only 2 are missing because they could make the difference on such a small magazine.
I think it’s got some form of tube magazine. At 13:30 the animation shows the lever action ejects a spent casing out the side (as well as demonstrating the break action and folding ability) so it would make sense that it’s lever action but not semi automatic. Definitely explains better how it works too as semi automatic means it would have to have a magazine cutoff as well but if it’s just lever + break action it dosnt need one.
If you choose to break it to reload it has maybe 2 ejectors the casing in the chamber and perhaps a case build up in the side that works with the lever action? I can’t explain how the second casing is present for the break action reload other than a case buildup system for the lever action where the first casing fills up a bin for example and on the second cycle of the lever the first casing is ejected and the second becomes ready to eject.
@@cynicalfox190 guess you're right on that one. i was kind of intellectually lazy and just threw the semi auto, but it's indeed a lever action. most of the explanation ends up in them designing an necessarily complicated rifle, but it's still good enough. let's just admit some watchmaker was on crack and decided to make the swiss army knife of rifles...
@@niscent_ oh yeah that rifle is the anime equivalent of the G11. Idk who thought it was necessary to make it as overly complicated as it is that we have to do some gymnastics to figure out how it works lol
@@cynicalfox190 how it works? you mean how it's used xD
Regarding power gloves, in later episodes it is shown that if damaged - gloves it selves become heavy which implicates that they somehow mitigated gravity.
The joke with Caitlyn is that she gets no-scope headshots. She’s a satire on call of duty sniper snobs lol
I really don't think they were thinking that hard about it when they made her.
As opposed to Church from 'Red v Blue' who can't hit the broad side of a barn, even with the scope.
@@ajd2393 They literally reference the “boom headshot” meme with her, albeit that meme is from counter strike. When she first came out, she said “boom headshot” so much that they made that voice line not play as often lol
If you look at her model in game when she auto attacks she doesn’t fully use her scope unless she casts her ultimate. This is very similar to quickscoping.
Some animations she doesn’t even look at the scope at all lmao
And finally, proof of this concept again is shown is Skal’s video of the cinematic in which he doesn’t even look down her sights! I mean cmon.
@@FromAgonyToLight that is by no means proof that she was inspired by the game.
@@ajd2393 It’s solid evidence.
Good video! I think combining break action with another action is potentially useful, more especially if the magazine isn't detachable. It does seem like Beretta does this more often than others. I remember a .22lr pistol they made that was semi-auto and fed from a detachable magazine, but still had a break-action barrel for single shot use or loading an extra round in the chamber without racking the slide.
The hextech gauntlets are clearly breaking physics in some way, but well they are magic, what is the point of magic if it isn't breaking physics?
12:56 There are a number of historical guns that can be shot either as single-action or magazine fed. I think it was most common around the transition from purely single-shot guns to mainly magazine fed guns i.e. during the Victorian period. One example is this rifle from 1880: ua-cam.com/video/kL0NfPBbcto/v-deo.html
I could imagine Caitlyn's rifle have a mechanism like that behind the break action part. At 11:43 you can actually see there's a open space behind the cartridge, which is likely where the bolt stays when open (so it fires from open bolt). Then, I'd figure, pulling the lever makes the bolt travel further back than normally, where it picks up the stored extra cartridge. Normally, the bolt would stop at halfway, or maybe the extra round(s) is/are just held separate from the bolt like in the gun you linked.
Wanted to chime in with something obvious, so feel free to ignore: I'd assumed the "magic" part of the gauntlets - the enhanced lifting and such - was more about making things (themselves included) selectively weightless, using the same technique as first caused Jayce and Viktor to float. My thinking was that Sevika's arm is already strong, without being magic or anywhere near so large.
Yeah, also Sevika's arm isnt hextech, and instead uses that weird chemical that also seems to effect the body of regular people.
@@GiRR007 Hence me saying it wasn't magic.
@@Wikrin Well technically it is still magical since its alchemy but I get what you meant.
@@GiRR007 Ah. I went in with more Pathfinder assumptions; that alchemy itself is miraculous in what it's able to accomplish, but that it isn't technically magical. A point that normally only matters when discussing how various systems interact. I'll admit, I know next to nothing about League of Legends lore; their version of alchemy may well be inherently magical, in which case you are correct and I was mistaken.
Just a tiny note, the Atlas Guantlets when powerd, can cancel out their weight for who is using them, and can do the same for what they are grabbing. After all those are thought as a tool for miners.
That "in game" animation wasn't in any game. It a promotional animation made because they add Cait to Wild Rift which is league but on mobile. It's not a cutscene League doesn't have those as it's entirely a multiplayer game.
Alo one thing I noticed it that the competition rifle and the service rifle Caitlyn has must be two different rifles as they use different ammunition. Riot's based in California, don't expect firearms knowledge.
10:16
I know it's not overtly stated throughout the series but if you look at the visual storytelling it is shown several times that anti gravity is quite easy to achieve for hextech technology, In fact it's probably the easiest thing it can do with a level of control, In fact even the portal gates or whatever they are probably utilize a form of anti gravity to Send airships across continents in a matter of moments, (Think the logic of a photon and the reason why it's able to travel at the speed of light, it's because it contains no Measurable mass)
More specifically to the Is seen your referenceing, It seems like Jay hast to use a bit of his muscles to hold some of the gauntlet's weight but not nearly all of it, and the bolder he's probably carrying a lot less of; because it's any gravity.
Or for my smart kids out there
(electromagnetic rabbitics)
ua-cam.com/video/CwiC9NKPfDk/v-deo.html
Just the 1st of many places you can do research on this very very real phenomenon.
Spoilers:
Knowing a thing or two about the game makes the show more interesting. Like when Viktor said his name....my reaction was: Wait.....the MACHINE HERALD? Mr. Lets Kill all Flesh And Replace it with Robots?
Or when you realize the child's book in the scene where Silco is playing with Marcus' kid, is about Teemo. The sociopathic serial killer who thinks he is in a military that doesn't exist.
When Powder got called a jinx, I realized that this first arc was about Jinx's origin story and that painted things in a VERY different light.
They introduced Ambessa Medarda as the ruler of noxus, but...in game thats Swain. Who got that job through a bloody revolt. So you know things don't go well for her.
Also, there are other champions that are not the main focus of the show but appear or at least make you think they could appear anytime... Warwick hunt in those sewers; the doctor we see together with silco is Singed; we get a sneak pick of Ekko's time travel powers; Mundo and Twitch may appear next season too;
@@The_Real_Oklinhos Warwick is very briefly shown on screen with singed.
The scene you're refering to, the fight between Jinx and Ekko on the bridge, that was showing that they used to play like that as kids. She would shoot at him with a paintgun and he would try to close the distance.
People have theorized that the rat who got shimmered into killing that hairless cat is twitch, but I have my doubts.
@@DamnDaimen i didnt catch ww's secne... but the fight scene, they are shown as kids cuz the series couldnt explain ekko's powers there, so they only show the clock and "change" to kids to shift the focus away from his power... i briefly thought that that rat was Twitch too, but we cannot confirm that, since we saw a "rat guy" in Ekko's crew that is not Twitch, so, maybe Twitch didnt came from that experiment...
Ambessa Medara is not the ruler of Noxus but likely an important dignitary, it also stands to reason she is part of post Swain Noxus. As there are Ionian refugees in Piltover and Zaun.
Which means its occuring after the Noxian invasion of Ionia, as Ionia before hand had little contact with the main continent, and Swain began his takeover during the invasion.
Btw, just remembered that we got to see Ryze too in Jayce's memory...
Great to see your analysis and love for the show! They really did a fantastic job.
Also love the outfit🔥❤
watch arcane but never ever play league of legends, no matter what
I really loved the video and insights you brought up. I didn't even notice some of the subtle details like these help to feel more immersed in the world and by connection the story. I wonder though, anti-gravity seems to be one of the first properties that they discovered with hextech on their very first stabilization and usage of the stone. Is it possible that this magic is used to aid the wielder in being able to lift such solid heavy gloves? And if already being used in this way, it would be possible for it to also apply some kind of anti gravity to the objects grasped. Sort of like a touch spell from skyrim or something. Vi is able to lift up some of the largest opponents around into the air with her as she jumps to slam them down. This includes a 25 meter tall stone with metallic trimmed gargoyle, named Galio. They actually showed off a lot of the features of her toolkit from the game in the animation, which was really neat to see. The little guage on her fists that seems to build up to an overloaded state looks like it represents her passive, where every 3rd hit she deals to an enemy deals additional bonus damage and ruptures their armor. Her passive ability was shown off when the shield was erected around her to push Sevika away. In the game this shield emits to protect you when you get to low health on a low-ish cooldown, and Vi had taken a serious beating during that fight. We've also seen her charge up the fist to perform something reminiscent to a rocket dash which is another one of her abilities. We have not seen her ultimate ability, which is some kind of laser tractor beam that seems to gravitate her to a chosen enemy. The force is so strong that it puts her in unstoppable status too, unless killed, you cannot be stopped until you reach your target, and no matter if they teleport, dash, go invisible, or even go invincible, Vi will reach her target. The final slam that she performs once she reaches her target can be canceled by the target becoming invulnerable. Given that she seems to have some kind of gravitation power with her ultimate, I would say this is at least a plausible explanation for why she can even lift the gauntlets or pick up heavy objects or entities.
I absolutely loved it- particularly the range of subtle emotion in the animation. That may be the best I've ever seen that done.
If you've not read it, I think the Aeronauts Windlass by Jim Butcher would be up your alley as well (the audio is Quite good), with the magicy steampunkish vibe.
As someone who trains boxing and can only judge from those short clips you've shown (didn't see the series yet) I actually am really impressed with how accurate this is. It isn't perfect,'cause for example Vi leans into those punches too much, her elbows are also too much on the outside and occasionally she winds up for her cross,but overall it's really neat. I mean nobody's technique is impecable at all times and during what looks like a high intensity sparring/training in pairs (this honestly looks like sth inbetween) with that robot,when exhaustion comes into play it's totally normal to loose your form to an extend. It's just that the longer you train and sparr the less of it you loose under pressure. And yeah,those rolls and slips were tight af
AND that jab! The animation for it was so crisp. When it comes to the purpouse of a regular jab,it's mostly for finding your distance and also getting your enemy to react in a certain way (for example to guard high,which blocks his vision,so you can strike low). There also is the stiff jab,behind which you put more of your bodyweight and which is great for keeping the oncoming enemy at bay. And there is also what she did there,which is well...just a jab,but with an extra "snap" to it on contact,which gives it extra power,which is great,'cause she can't really throw a stiffer jab from her stance at the moment as her hand is too low (cross also wouldn't be the best option,'cause she just parried a strike with her rear hand,so she can't attack with it as quickly as she can do it with her front hand). Also because her front hand is this low,it's much more difficult for her opponent to see that jab comming. And yeah,she does "shoot a bow" as my boxing coach likes to say,when instead of guarding your face,you keep your none striking hand in this position,but again - shit happens in a fight and your technique won't always be impecable
As I understand it, reciprocating barrels aren't used for recoil mitigation but at as part of the operating system. I believe that reciprocating barrels are common for either blowback or recoil operated weapons. In a gun with one of those systems the barrel recriprocates some to star wroking the action toi extract the empty shell and reload a fresh cartridge. It might also work to slow the action down enough so that the pressure inside the weapon can drop down to a safe level befoer the chamber opens to eject the empty shell, I think, or I can be confusing it with some other form of action, that or they're not necessarily tied together.
I don't know much about guns and I can't precisely recall the events of the show, but my guess is that the gun is primarily a lever action, which can hold several shots. It happened to be holding two when she gives it to the potion seller, probably as a result of not having reloaded since vi got injured in that fight; and during the competition on the gun range perhaps she had used all her shots already and used the break action to load a single round rather than fully reload the gun.
Wow, I was literally wandering in the limbo of not knowing what to watch next, thanks Skall!!!
"PLOT GUNS" made me laugh :D. Gotta say im not usually the one to pick up on these things but i did roll my eyes at the rock lifting scene.
I never expected an arcane video from this UA-camr. But he knows what he is talking about 100%
its implied that the gemstone makes the atlas gaunlets very light, hence why VIs arm falls suddenly when sevika damages the gauntlet