Top-Down Dungeons: Creating a Simple Level in Unity3d

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  • Опубліковано 3 лис 2024
  • Ігри

КОМЕНТАРІ • 53

  • @stevenmonster
    @stevenmonster 11 років тому

    The assets are utterly beautiful, and the video is really helpful too, It would be awesome if you could produce videos like this for future asset packs too, and maybe slow it down a fraction. The music was also pretty damn awesome.

  • @Paul_GameDev
    @Paul_GameDev 11 років тому

    awesome work and really nice assets

  • @xfeng610
    @xfeng610 11 років тому

    Wow, I subbed immediately. Your skill in unity3d is amazing.

  • @killst4r
    @killst4r  11 років тому

    Assets are prepared for the top view. For better performance objects have removed triangles from the bottom. It is difficult to make something "universal"

  • @anubis2324
    @anubis2324 11 років тому

    Amazing work.

  • @rDunfee
    @rDunfee 11 років тому +1

    This is fantastic.
    Have you considered doing a top down Sci-fi pack? I'd totally purchase that

  • @GFX47
    @GFX47 11 років тому

    Amazing work once again

  • @ThedarkersLive
    @ThedarkersLive 11 років тому

    AMAZING! Nice work.

  • @blade000007
    @blade000007 11 років тому

    Would be great to see a normal speed version of this.. This is an awesome pack.. Will definitely pick it up, just missing some lava to really add to the atmosphere

  • @topherstoybox4276
    @topherstoybox4276 7 років тому +1

    Hey Manufactura K4...Great looking work as always! Hope to see new releases soon. What is the background music in this video?

  • @egekazakmusic
    @egekazakmusic 11 років тому

    I guess youre an professional level designer... xD Man, awesome work. And that Graphics... so awesome..

  • @killst4r
    @killst4r  11 років тому

    Unity just have a tons of additives that can save you a lot of work

  • @paparoachey
    @paparoachey 11 років тому

    This is some fantastic modular kit, is there any plans to release a version outside of the asset store, the reason I say this is I use UDK and would love to add this to an early prototype? Possibly *.Obj with textures. Keep up the good work...looking forward to seeing more.

  • @Darfail
    @Darfail 11 років тому

    well that was rather epic.

  • @RipSTXiceman
    @RipSTXiceman 11 років тому

    Hey awesome work but one question. I noticed in my time in unity that not only does the number of Tris greatly affect performance but Draw Calls as well. With this workflow and technique (especially creating the modules in the beginning) seems to produce scenes with an extremely high number of draw calls. Do you notice this affecting performance and do you have any advice in avoiding this problem? Do you combine the meshes together for your final level?

  • @killst4r
    @killst4r  11 років тому

    depends on what you want to do

  • @symmetrythomas7376
    @symmetrythomas7376 5 років тому

    This is amazing work! I want to build something like this of my games. Do you have a workshop for builds like this??

  • @digimikeh
    @digimikeh 10 років тому

    nice...
    did you bake the modules in your modeler ?.. (looks like you used baked AO and painted your textures)..

  • @RGKD
    @RGKD 11 років тому

    Are you looking to expand this pack to also be compatible with a third/first person view by adding in pieces to complete the roof?

  • @jjcouch5
    @jjcouch5 9 років тому

    Impressive...I wonder how long it took to come up with the idea? Or if it was made on the fly...either way, it's awesome!

  • @kalponicjogot5524
    @kalponicjogot5524 10 років тому

    OMG it is so good.

  • @killst4r
    @killst4r  11 років тому

    just use oclussion culling to bake static obiects

  • @Tropheus
    @Tropheus 11 років тому

    Simple? lol, you're amazing.

  • @madmenyo
    @madmenyo 9 років тому

    Is this done with Unity free? I'm still wondering if I should go with 3D for my next game unity is very easy to work with but the unreal engine has so much better graphics and free but it will take me months to understand the engine and fit it to my needs. What i see in this video is all I need graphics wise, Otherwise it is back to LibGDX and 2D powah :)

    • @jackjofaz
      @jackjofaz 9 років тому

      madmenyo you can do this in Unity free.

  • @killst4r
    @killst4r  11 років тому

    I will

  • @DaichiPK
    @DaichiPK 11 років тому

    OMG Need to take a breath!

  • @x3ShallowXD
    @x3ShallowXD 11 років тому

    Whats the Cost of this package?

  • @Zaasax
    @Zaasax 11 років тому

    Music?

  • @killst4r
    @killst4r  11 років тому

    shockwave-sound[dot]com "Undead"

  • @MarshalDavid
    @MarshalDavid 11 років тому

    Killstar zachciało ci się gre robić ?

  • @Tropheus
    @Tropheus 11 років тому

    I wish you would do some tutorials for some new people :) but maybe you're too busy so I understand.

  • @sabatheus
    @sabatheus 11 років тому

    Dude...I hope you are getting extremely wealthy from your work. Come payday I am buying everything you got. :D

  • @killst4r
    @killst4r  11 років тому

    probably 70$

  • @OfflineOffie
    @OfflineOffie 11 років тому

    diablo 4 :D

  • @Anothergames
    @Anothergames 10 років тому +2

    This is just editing the level lol. I don't understand what is cool here? This is not the game.

    • @srimasis
      @srimasis 10 років тому

      I was thinking the same, all he did was edit a level with the assets he already had. But looks cool but its not a "simple level"... Or maybe we are still noobs...

    • @Anothergames
      @Anothergames 10 років тому

      srimasis This video is sincerely stupid and for real noobs. It only takes 3 months to achieve this level. I have been working on a game fully functional and it didn't have this attention so it all comes down to the idea that this guy payed money to publish his workings.

    • @srimasis
      @srimasis 10 років тому

      Another Games Yeah you are right. And good to know you are a game dev. Please tell me about your project? Is it complete or still in development. I am really interested... :)

    • @Anothergames
      @Anothergames 10 років тому

      It is on Desura but I didn't work on this game anymore. Here is the link and I tell you the reason why I stopped the project: www.desura.com/games/seasons-of-the-year
      The problem is that I think Unity is a dead technology, that is why it is free. When something gets for free its already over, no point into investing your time on that.
      It is great for those who want to quick start a project, but since the future is the mobile and web without plugins, allowing C extensions is obvious that Unity doesn't keep up anymore.
      The moment when Unity will keep up will be when you practically have those kind of technologies around for many years.
      So I switched to HTML5 development and am still watching other futuristic possibilities. The moment when unity turns html5 will be when people have already won billions of dollars on that.
      But when I saw this video, it was pure mediocre, since I can perfectly do what this guy did and I bet millions of others can.
      When I studied C++ I understood how far away it can go and how noob is Unity compared to that. I also talked with a 10 year developer of graphics and he told me that it didn't make sense C# with javascript.
      But for those who want to explore stuff, it is obviously the best choice.

    • @srimasis
      @srimasis 10 років тому

      Thanks brother, I am a indie dev too and just about to release my first game. Your knowledge will sure help me. Can I contact you for any marketing tips if you won't mind? Don't worry its ok if you refuge coz I know how tough it is to work on games...