Use Lyra Animation Layers for Locomotion & Weapons - Mastering Unreal: Episode 4

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  • Опубліковано 31 гру 2024

КОМЕНТАРІ • 5

  • @ohmygodray3854
    @ohmygodray3854 День тому +1

    Brother keep continue

  • @gekkenwerk2
    @gekkenwerk2 3 дні тому

    I am still walking to the right when im going to the left

    • @Tushar-4781
      @Tushar-4781  2 дні тому

      Correct me if I m wrong, did u implement layer for walking ?
      If yes then check your animation slots in class defaults and the mapping of animations into the node.

    • @gekkenwerk2
      @gekkenwerk2 2 дні тому

      @@Tushar-4781 Its also when i see you pref episode u also have it moonwalking if you go to the left.

    • @Tushar-4781
      @Tushar-4781  2 дні тому

      I m sorry. I didn't get it. Can u elaborate a bit.
      Also What do u mean moonwalk. Which episode and what's the timestamp?
      Check these points
      1 also check the animations are placed correctly in the slots or node
      2. Orientational warping added and bones are added
      3 leg IK node is attached and bones are added
      If these 2 points r done and still not working then try posting some gif or vid on discord channel.
      discord.gg/7hVcXJXE