Perhaps the next theorem video could be why move sets (like mix attacking, fast physical, bulky special, etc) are close to everything or the Dragonite theorem
In the official Pokémon Battle Revolution strategy guide, they unironically recommended that one of your Pokémon use Giga Impact and to have its partner use Roar on it to get around the recharge turn.
@@FalseSwipeGaming In fairness, there is some interesting and potentially viable stuff in there (particularly with the stratagems used by the Masters Battle Trainers), but… yeah.
That's hilarious that they had it in a handbook. In XD's Orre Colosseum, one of the battle sets had a team revolving around that strategy as the final opponent (the Gonzap set.) They had a Hyper Beam Choice Band Slaking on that team, as well as all the Kanto Starters with their elemental Hyper Beams
Orre colosseum was brutal. Furthest I ever got was the guy before Gonzap. Then to cap off the next round, you have a guy with imprison dusclops with ice moves so you can’t touch his dragon army. The genius sonority era was truly built different when it came to the npc and post game battles
@@jimmy13morrisonYes, but it's a single target attack You could do something like Sceptile targets a Rhyperior with Grass Pledge, and then Incineroar uses Fire Pledge on a Ferrothorn (I'm making up a scenario), with the terrain made by the last attacker like usual
Or even better, turned the move into a spread move. I mean, you're litterally setting a field effect, so clearly it should be able to attack both opponents!
If you want to fix Plus and Minus just make it so in addition to the synergy bonus, Plus doubles stat boosts for allies and Minus doubles stat drops for opponents. Higher positives and lower negatives, seems pretty straightforward to me.
A cool synergy in doubles is Cherrim with Groudon in doubles, because Flower Gift literally gives Groudon boosts to stats it wants and needs (more atk and sp. def go a long way for it) Unfortunately, keeping Cherrim alive after 1 turn is pretty tough.
Honestly Gamefreak is more willing to make something that is cool… rather than balanced or usable Just look at Mega Kangaskhan! I’m sure they didn’t even thought it would be broken But it was because they never think about the consequences of implementing something Like they will most of the time make Pokémon that are essentially better versions of past mons Like Garchomp as a better Flygon Or Iron Hands as a better Comkeldurr Sure there are trades that they can use that the upgrade can Like Dragon Dance and Wide Guard But most of the teams prefer the new versions despite of that
That's not true at all. Pokemon can be transferred from old generations after the DLC drops, or traded to a game that doesn't have the DLC. A more legit criticism would be needing to pay money for new one-off Pokemon introduced that no one in their right mind would trade away.
I have an interesting idea on how to make Plus/Minus better abilities. Instead of actually requiring either ability to activate, why not make it so that holding a magnet activates the ability? On top of that, make both plus and minus raise BOTH special stats to give a much needed boost.
Norman used the Skill Swap strategy on his Slaking during his rematches in Emerald as well. But you can counter it by taking out his Spinda and Blissey beforehand, which is easier said than done sometimes because Slaking might KO your own Pokemon first
Perhaps the next theorem video could be why move sets (like mix attacking, fast physical, bulky special, etc) are close to everything or the Dragonite theorem
One buff the Pledges could get would be to have the move be physical or special depending on which of the user’s attack or sp. attack stat is higher Also buff their power to at least 90, maybe 100 because you want to give players a reason to use them over Flamethrower, Surf, Seed Bomb, etc
Plus and Minus should set up electric terrain on top of any boosts. Just makes sense from a real science standpoint and it would be a super cool gimmick that could see use in formats with no miraidon to set terrain.
The funnier part about Plus and Minus is that Game Freak would later add the moves Magnetic Flux and Gear Up, which boost the team's stats (Def/SpDef and Atk/SpAtk, respectively) but only if they have either the Plus or Minus ability That niche use is why this is probably the first time you've heard of these moves
I actually liked the pledges IN GAME, sure its rare to happen naturally but most newer games have a arena-like area where you can use this kind of stuff and in gen 6 specifically i went to the arena a lot😅.
The moment I see Double Team spam or prankster swagger I immediately assume the fetal position... I wish double team was actually removed from the series entirely...
One way to nerf double team is that the evasion buffs only last until the Pokemon is hit Like how in the anime all the fakes that double team create simply disappear when the Pokemon that used double team gets hit
Why would the sponsors be at the end that doesnt even make sense lmao. Also the sponsors have timestamps so just skip to the end of them if you dont wanna watch them.
Wait… learning how pledges work that seems kinda… like… decent, if you build a team around it… Like quartering speed or doubling effects, that seems really fun to build around Plus incineroar is on every team anyways
What if Plus and Minus also gave the Levitate ability, magnets can float under the correct circumstances. The reasoning isn't perfect but it would help. Or maybe this is too much, but could be 50% boost to both Attacking and defensive stats.
I used a Regigigas team with entrainment Hawlucha to give it unburden as a fun gimick on line during Ultra Moon's time. It was great when it worked, but using a mon as mid as Hawlucha and wasting a turn to give Regigigas a new ability only really worked on people who didn't know what was going on. I lost a little more often than I won.
Slaking DOES prove itself useful against Shauntal once afflicted with Mummy and firing off super effective Faint Attacks and egg exclusive Night Slashes
I think the that's worse about Plus and Minus is that those are also ALTERNATIVE and even HIDDEN ABILITIES for MULTIPLE better pokemon! Ampharos, Dedene, and Toxtricity Amped all get Plus. Manectric and Toxtricity Low Key all get Minus. And poor Klinklang gets BOTH as regular with only Clear Body as it's hidden. These pokemon may as well not have an ability all with ones like this.
Here's how I would rebalance Rollout. First, make it so it raises Speed by one stage every time it hits. Second, the different stages would have these base powers and accuracies: 1. 40 power, 100% accuracy 2. 80 power, 95% accuracy 3. 120 power, 90% accuracy 4. 160 power, 85% accuracy 5. 200 power, 80% accuracy Honestly, take it a step further and don't limit it to five levels. Base power keeps going up by 40, accuracy keeps going down by 5%.
Speaking of, I wonder if charge moves working like Focus Punch instead of two turns would affect their usage. I really like the skill involved with using Focus Punch, and it might offer a niche for moves like Freeze Shock
You know, I thought that Minus would increase the ally's Defenses and not do exactly what Plus does. I really do want to improve them since Ampharos, my favorite Pokémon line, has Plus as its hidden ability. For one, I would change Ampharos's HA altogether, but besides that: - Have Plus boost both Atk and Sp. Atk and have Minus boost both Def and Sp. Def. If Magnet Flux and Gear up can do so, why not the abilities? - Have the abilities activated in Electric Terrain as well, so then it's not completely useless in singles.
I refer the starters elemental Hyper Beams Frenzy Plant, Blast Burn, and Hydro Cannon over the pledge moves. I made a choice specs Hydro Cannon Empoleon mostly work because I had a Garchomp for backup.
I used to run a DC Rollout P Groudon in AG, just for the chance to scream "ROADO ROLLER DAAAAAA" if i ever got that fifth hit to go off and something got obliterated
Regarding dream eater, I think a good idea is to give it the giga drain treatment with the BP doubling if the target is asleep. Then the move will have a genuine use with the potential for nukes if the sleeper stays in. A 150 BP Psychic Giga Drain is scary, and the mind games you can set with this and not using dream eater predicting a switch would be incredible It can’t be more busted then Protean…
I love that Game Freak knows that Truant is an awful ability and it can be a fun puzzle to get rid of it. But then they make it impossible to do so with stuff like Entrainment, Worry Seed or Simple Beam because they fear Slaking would be unstoppable without it.
In the same vein as your last entry, there is Paralysis + Smelling Salts ! Echoed Voice is a fun move, but it's too niche to really be competitive, although it has so much potential in Double and even more in Triple (please bring them back). Round is kinda similar to the Pledge moves but better, the second Pokémon using it will move directly after the first one!
You actually undersell Evice. The ability he swaps to Slaking is Own Tempo, meaning if Slowking does get to move again through Truant, it can use Swagger on it to boost its attack two more stages, but it can’t get confused by the move. Diabolical.
Plus/Minus would be good if instead of just boosting Special Attack it boosted every stat by 50% which sounds overpowered but really isn't when you remember how garbage Plusle and Minun's stats are
what comes to my mind is: 1. double power of rollout (and snowball) after defence curl 2. bypass accuracy check of some attacks towards Minimized Pokemon and plus and minus is not used by GF in SV DLC battle🤣
The Plus and Minus thing goes even odder. They eventually released moves that buffed the stats of every pokemon on your side of the field that has Plus or Minus. Plusle and Minun can learn _none_ of these moves.
To be fair, they did start putting Plus and Minus on other stuff after a while. So it's still underwhelming but there's definitely better material to go off of (Ampharos, Manectric, Toxtricity for instance) than Plusle and Minun, even if that's a very low bar. And also Klinklang, for some reason. This thing's almost exclusively physical, I don't know what the big idea was there.
One of my favorite doubles strategies involves using a rare move named After You + weather. The strategy is simple: a mon with a speed boosting under weather ability (Chlorophyll/Swift Swim) has to use After You on a mon that has Drought/Drizzle and a move that only hits the rivals (Eruption or Water Spout). It's a bit inconsistent but I used to use it in Gen VII Battle Tree.
Can you really blame game freak for dream eater though? It works fine, great even, as intended. It's us, who put our own restrictions on sleep, that made it bad To be clear, I'm not saying sleep clause is bad or a mistake. It's not, I find it extremely important for a healthy metagame. I'm just arguing that it shouldn't be on this list because we chose to make the strategy bad, when this video is more about strategies that are bad of their own merits
Plus gets +1 SpAttk on entry Minus gets +1 Speed When one ability is on the field and the other joins it (or come in together) they get the other boost as well
It would be cool if Plus/Minus got a rework so it could be something like Commander Dondozo, Plusle and Minun would combine into one super-strong unit. They would probably have to change the abilities of the non-Plusle or Minun Pokemon that get Plus or Minus, but I don’t think most people would mind that haha
Gamefreak actually doubled-down on the Defense Curl + Rollout strategy. In gen 7, turning Defense Curl into a Z-move will cause the additional effect of increasing accuracy by one stage, perfect to prevent Rollout from missing and ensuring it goes all the way to the 5th turn. If you're still alive by then. I used it once on Blissey because I was trying to make a physical set :V
Make Plus/Minus give an omniboost together. Can't be too powerful because there are a few others with Pus/Minus that would break it. Toxtricity and Manetric would break it, especially if electric terrain is in play. Even worse if you could tera on top of it or use mega manetric and get access to Intimidate. Might out speed miradon.
The orre games were actually made by genius sonority, a new company made up of former dragon quest devs, not game freak. That's a big part of why teams had actual synergy in those games and boss battles were harder and had actually interesting gimmicks to them
plus and minus appear to proc when either ability is there so two plusle activate it and now lots of different pokemon have it too like klinklang and toxtricity
Honestly with all the plusel and minum I'm talk. I thought you were going to mention the lacey battle where they were using their hidden abilities to be a healer and a hitter. Not game breaking but still an instance of them being a tag team Duo.
I'm glad you mentioned regigigas and galarian weezing is actually a good combo that works. well, "good" might be a bit much. let's say usable and at the very least not terrible
Go to mondly.app/fsg to get 96% off of lifetime access to 41 languages and start learning today.
Perhaps the next theorem video could be why move sets (like mix attacking, fast physical, bulky special, etc) are close to everything or the Dragonite theorem
96% 0ff is crazy. but ig how else do you beat Duolingo
Bro yall been busy with these videos good job yall solid work
duolingo on top
In the official Pokémon Battle Revolution strategy guide, they unironically recommended that one of your Pokémon use Giga Impact and to have its partner use Roar on it to get around the recharge turn.
thats a great find for the this video's sequel! Thanks
@@FalseSwipeGaming In fairness, there is some interesting and potentially viable stuff in there (particularly with the stratagems used by the Masters Battle Trainers), but… yeah.
That's hilarious that they had it in a handbook. In XD's Orre Colosseum, one of the battle sets had a team revolving around that strategy as the final opponent (the Gonzap set.) They had a Hyper Beam Choice Band Slaking on that team, as well as all the Kanto Starters with their elemental Hyper Beams
Orre colosseum was brutal. Furthest I ever got was the guy before Gonzap. Then to cap off the next round, you have a guy with imprison dusclops with ice moves so you can’t touch his dragon army. The genius sonority era was truly built different when it came to the npc and post game battles
Waste one move or waste one move. Into entry hazards.
Falseswipe been uploading nothing but heat after heat
When do they not?
@@user-uk7ck2pf8s They almost got too formulaic for too long, they managed to create a few formula so at least they can switch them around
You could say it'currently in Overheat
A Heat Wave I dare say
Incineroar first appears at 8:55
Why this doesn't have so many likes
This comment made Wolfe appear in my head like that Akira clip
Hey, this isn't a Wolfey vid
The Pledges would have probably been better if they didn't make it so only one of the moves used actually does damage
The power of the only move used is doubled tho
And if it was distributed to more than the starters
@@jimmy13morrisonYes, but it's a single target attack
You could do something like Sceptile targets a Rhyperior with Grass Pledge, and then Incineroar uses Fire Pledge on a Ferrothorn (I'm making up a scenario), with the terrain made by the last attacker like usual
That, or the pledge moves worked based off the higher of either attacking stat.
Or even better, turned the move into a spread move. I mean, you're litterally setting a field effect, so clearly it should be able to attack both opponents!
Defense Curl + Rollout.
Yeah, my Miltank in Gen 3 OU had some success with it.
- Whitney
@@Aaa-vp6ug Correct.
Defense Curl, Rollout, Stomp, Attract.
@@axearmor214attract+thunder wave+flinch hax is a legit strategy (well, not attract, but parahax is).
If anything it'd be cool if plus and minus were given to more mons. It actually is also an option for klinglang and toxtricity
As FSG said about Plusle and Minun, it's a shame that all the other Pokémon who have the abilities are also allergic to Earthquake
May I suggest the Tauros theorem: why coverage isn’t everything
dude gen 1 tauros was the best pokemon in the game
Except Tauros thrives in gen 1 in part because of its coverage, so that doesn't make sense
Goodra, I think is a more fitting option, or electivire
@@gabs-team3247 yes I’m saying it was good because of its coverage (that it still has) but is terrible now
That should be the Electivire theorem tbh
Okay but you gotta admit the Detect + Earthquake strat in Colosseum and XD was cool.
And it's actually a viable idea for at least one or two turns if you're not Ground immune and can predict the protect user getting ganged up on.
Feraligatr first appears at 0:06
Pokémon Go PVP players in shambles
If you want to fix Plus and Minus just make it so in addition to the synergy bonus, Plus doubles stat boosts for allies and Minus doubles stat drops for opponents. Higher positives and lower negatives, seems pretty straightforward to me.
A cool synergy in doubles is Cherrim with Groudon in doubles, because Flower Gift literally gives Groudon boosts to stats it wants and needs (more atk and sp. def go a long way for it)
Unfortunately, keeping Cherrim alive after 1 turn is pretty tough.
He did made a short about that.
0:01 STILL waiting for “How Good Was Amoonguss Actually…”
Honestly Gamefreak is more willing to make something that is cool…
rather than balanced or usable
Just look at Mega Kangaskhan! I’m sure they didn’t even thought it would be broken
But it was because they never think about the consequences of implementing something
Like they will most of the time make Pokémon that are essentially better versions of past mons
Like Garchomp as a better Flygon
Or Iron Hands as a better Comkeldurr
Sure there are trades that they can use that the upgrade can
Like Dragon Dance and Wide Guard
But most of the teams prefer the new versions despite of that
I feel like Dream Eater really missed it's chance when sleep talk sets were popular
cutting out 50% of the pokemon and then putting in dlc..to buy them back
That's not true at all. Pokemon can be transferred from old generations after the DLC drops, or traded to a game that doesn't have the DLC. A more legit criticism would be needing to pay money for new one-off Pokemon introduced that no one in their right mind would trade away.
I have an interesting idea on how to make Plus/Minus better abilities. Instead of actually requiring either ability to activate, why not make it so that holding a magnet activates the ability? On top of that, make both plus and minus raise BOTH special stats to give a much needed boost.
Norman used the Skill Swap strategy on his Slaking during his rematches in Emerald as well. But you can counter it by taking out his Spinda and Blissey beforehand, which is easier said than done sometimes because Slaking might KO your own Pokemon first
Perhaps the next theorem video could be why move sets (like mix attacking, fast physical, bulky special, etc) are close to everything or the Dragonite theorem
The greatest strategie is still to explode 5 mons and have kingambit as the 6th
Kingambit: Some of you may die, but that is a sacrifice I am willing to make.
A reminder that there's a double battle NPC with Protect Imprison Ghost types and a bunch of exploding pokemon.
Why do people keep forgetting that Kantonian Weezing can also have Neutralizing Gas as of Gen 8?
Who is forgetting about it? G Weezing is just better most of the time which is why it's mentioned more.
This is the first time I've seen the Stadium 2 Rollout animation and it's the most amazing thing I've ever seen.
One buff the Pledges could get would be to have the move be physical or special depending on which of the user’s attack or sp. attack stat is higher
Also buff their power to at least 90, maybe 100 because you want to give players a reason to use them over Flamethrower, Surf, Seed Bomb, etc
Plus and Minus should set up electric terrain on top of any boosts. Just makes sense from a real science standpoint and it would be a super cool gimmick that could see use in formats with no miraidon to set terrain.
stockpile + swallow/spit up was a very silly gimmick that really did nothing
I was looking for this. Such a waste of turns yeah lol
0:23 iron treads beta design
Ill never understand gamefreaks decision to base pokemon off of doubles, the entire storyline is singles for the most part
We need another Colosseum game.
Facts it sucks that main competition isnt singles, it limits me from wanting to go to a tournament
Doubles is a lot faster, and they only have limited time and space to run tournaments in.
@@icantthinkofaname4723 makes sense tbh
@@icantthinkofaname4723 Huh, that's a good reason. I still dislike doubles, but it is reasonable why they would do that.
Who remembers the move Charge?
I do.
The funnier part about Plus and Minus is that Game Freak would later add the moves Magnetic Flux and Gear Up, which boost the team's stats (Def/SpDef and Atk/SpAtk, respectively) but only if they have either the Plus or Minus ability
That niche use is why this is probably the first time you've heard of these moves
I actually liked the pledges IN GAME, sure its rare to happen naturally but most newer games have a arena-like area where you can use this kind of stuff and in gen 6 specifically i went to the arena a lot😅.
All strategies are bad except mine.
The moment I see Double Team spam or prankster swagger I immediately assume the fetal position...
I wish double team was actually removed from the series entirely...
One way to nerf double team is that the evasion buffs only last until the Pokemon is hit
Like how in the anime all the fakes that double team create simply disappear when the Pokemon that used double team gets hit
wait till u learn about minimize
@@gamingwithyoty7725
I have brought the no guard machamp for this exact scenario
can you use 'mummy' to get rid of truant/slow start?
You can yea. Ppl have used Cofagrigus + Pursuit Slaking in the past, but that's also pretty gimmicky in itself.
Can sponsors be put at the *end* of the video for once? Also when's the Blastoise remake gonna come? Or will it never come?
Why would the sponsors be at the end that doesnt even make sense lmao. Also the sponsors have timestamps so just skip to the end of them if you dont wanna watch them.
pledge moves were so cool and unique. Its a real shame theyre this bad.
they couldve made them much simplier to use or give it to more pokes for experimentation
Charlie is not plusle and minun ☠️
Frist
Wait… learning how pledges work that seems kinda… like… decent, if you build a team around it…
Like quartering speed or doubling effects, that seems really fun to build around
Plus incineroar is on every team anyways
Thanks for covering the pledge moves, I always thought they were awkward to use even as intended
What if Plus and Minus also gave the Levitate ability, magnets can float under the correct circumstances. The reasoning isn't perfect but it would help.
Or maybe this is too much, but could be 50% boost to both Attacking and defensive stats.
I used a Regigigas team with entrainment Hawlucha to give it unburden as a fun gimick on line during Ultra Moon's time. It was great when it worked, but using a mon as mid as Hawlucha and wasting a turn to give Regigigas a new ability only really worked on people who didn't know what was going on. I lost a little more often than I won.
before watching swallow/stockpile/spit up has to be up there
The pledges could work if they just distributed more.
13:16 omg i haven't heard of marriland since my childhood
Slaking DOES prove itself useful against Shauntal once afflicted with Mummy and firing off super effective Faint Attacks and egg exclusive Night Slashes
I wonder why don’t people use Slowking and Slaking Skillswap strategies anymore?
Next week: ultra necrozma theorem! How high stats isn't everything
Does the serene grace effect of water pledge stack with the serene grace ability?
Where's Fury Cutter?
I think the that's worse about Plus and Minus is that those are also ALTERNATIVE and even HIDDEN ABILITIES for MULTIPLE better pokemon! Ampharos, Dedene, and Toxtricity Amped all get Plus. Manectric and Toxtricity Low Key all get Minus. And poor Klinklang gets BOTH as regular with only Clear Body as it's hidden. These pokemon may as well not have an ability all with ones like this.
Here's how I would rebalance Rollout. First, make it so it raises Speed by one stage every time it hits. Second, the different stages would have these base powers and accuracies:
1. 40 power, 100% accuracy
2. 80 power, 95% accuracy
3. 120 power, 90% accuracy
4. 160 power, 85% accuracy
5. 200 power, 80% accuracy
Honestly, take it a step further and don't limit it to five levels. Base power keeps going up by 40, accuracy keeps going down by 5%.
Why is he so angry today
Now for Good Strategies that Players intended
Lock-on + Zap Cannon. It's like Solar Beam but you waste two slots and is ruined by switching out. Same goes for Mind Reader + DynamicPunch.
How about we give skill swap to slaking and regigigas
You forgot about using round and round it doubles the base power of the 2nd round and uses it after the first round. (kind of like the pledges)
They should convert Plus and Minus into Battery ability for lore purposes it works and would make all pokes who got it better supports.
0:04 Missed opportunity of saying "tend to be a little sussy"
Speaking of, I wonder if charge moves working like Focus Punch instead of two turns would affect their usage. I really like the skill involved with using Focus Punch, and it might offer a niche for moves like Freeze Shock
You know, I thought that Minus would increase the ally's Defenses and not do exactly what Plus does. I really do want to improve them since Ampharos, my favorite Pokémon line, has Plus as its hidden ability. For one, I would change Ampharos's HA altogether, but besides that:
- Have Plus boost both Atk and Sp. Atk and have Minus boost both Def and Sp. Def. If Magnet Flux and Gear up can do so, why not the abilities?
- Have the abilities activated in Electric Terrain as well, so then it's not completely useless in singles.
Nightmare has a niche in GSC OU to punish all the Restalkers
I refer the starters elemental Hyper Beams Frenzy Plant, Blast Burn, and Hydro Cannon over the pledge moves. I made a choice specs Hydro Cannon Empoleon mostly work because I had a Garchomp for backup.
I used to run a DC Rollout P Groudon in AG, just for the chance to scream "ROADO ROLLER DAAAAAA" if i ever got that fifth hit to go off and something got obliterated
Regarding dream eater, I think a good idea is to give it the giga drain treatment with the BP doubling if the target is asleep.
Then the move will have a genuine use with the potential for nukes if the sleeper stays in. A 150 BP Psychic Giga Drain is scary, and the mind games you can set with this and not using dream eater predicting a switch would be incredible
It can’t be more busted then Protean…
Calling ADV PU players out by saying that nobody ever used Minun in a serious singles match
I love that Game Freak knows that Truant is an awful ability and it can be a fun puzzle to get rid of it. But then they make it impossible to do so with stuff like Entrainment, Worry Seed or Simple Beam because they fear Slaking would be unstoppable without it.
Finally my beautiful beloved children Plusle and Minun get some time in the spotlight... And it's in a video talking about how much they suck
In the same vein as your last entry, there is Paralysis + Smelling Salts !
Echoed Voice is a fun move, but it's too niche to really be competitive, although it has so much potential in Double and even more in Triple (please bring them back).
Round is kinda similar to the Pledge moves but better, the second Pokémon using it will move directly after the first one!
You actually undersell Evice. The ability he swaps to Slaking is Own Tempo, meaning if Slowking does get to move again through Truant, it can use Swagger on it to boost its attack two more stages, but it can’t get confused by the move. Diabolical.
Plus/Minus would be good if instead of just boosting Special Attack it boosted every stat by 50% which sounds overpowered but really isn't when you remember how garbage Plusle and Minun's stats are
what comes to my mind is:
1. double power of rollout (and snowball) after defence curl
2. bypass accuracy check of some attacks towards Minimized Pokemon
and plus and minus is not used by GF in SV DLC battle🤣
Damn, I didn't know the Pledges were so complex!
The Plus and Minus thing goes even odder. They eventually released moves that buffed the stats of every pokemon on your side of the field that has Plus or Minus. Plusle and Minun can learn _none_ of these moves.
I had fun using Plus + Minus with Toxtricity and an eviolite Klang supporting it in Sw/Sh’s battle tower.
slow start is bad
pimpnite: im gonna do a varrom slow start sweep with out getting rid of it
To be fair, they did start putting Plus and Minus on other stuff after a while. So it's still underwhelming but there's definitely better material to go off of (Ampharos, Manectric, Toxtricity for instance) than Plusle and Minun, even if that's a very low bar.
And also Klinklang, for some reason. This thing's almost exclusively physical, I don't know what the big idea was there.
One of my favorite doubles strategies involves using a rare move named After You + weather. The strategy is simple: a mon with a speed boosting under weather ability (Chlorophyll/Swift Swim) has to use After You on a mon that has Drought/Drizzle and a move that only hits the rivals (Eruption or Water Spout). It's a bit inconsistent but I used to use it in Gen VII Battle Tree.
Can you really blame game freak for dream eater though? It works fine, great even, as intended. It's us, who put our own restrictions on sleep, that made it bad
To be clear, I'm not saying sleep clause is bad or a mistake. It's not, I find it extremely important for a healthy metagame. I'm just arguing that it shouldn't be on this list because we chose to make the strategy bad, when this video is more about strategies that are bad of their own merits
Plus gets +1 SpAttk on entry
Minus gets +1 Speed
When one ability is on the field and the other joins it (or come in together) they get the other boost as well
It would be cool if Plus/Minus got a rework so it could be something like Commander Dondozo, Plusle and Minun would combine into one super-strong unit. They would probably have to change the abilities of the non-Plusle or Minun Pokemon that get Plus or Minus, but I don’t think most people would mind that haha
Gamefreak actually doubled-down on the Defense Curl + Rollout strategy. In gen 7, turning Defense Curl into a Z-move will cause the additional effect of increasing accuracy by one stage, perfect to prevent Rollout from missing and ensuring it goes all the way to the 5th turn. If you're still alive by then.
I used it once on Blissey because I was trying to make a physical set :V
Make Plus/Minus give an omniboost together. Can't be too powerful because there are a few others with Pus/Minus that would break it. Toxtricity and Manetric would break it, especially if electric terrain is in play. Even worse if you could tera on top of it or use mega manetric and get access to Intimidate. Might out speed miradon.
The orre games were actually made by genius sonority, a new company made up of former dragon quest devs, not game freak. That's a big part of why teams had actual synergy in those games and boss battles were harder and had actually interesting gimmicks to them
Ironically, Water Pledge alone actually sees use in gen 9 VGC because it can't be redirected by Storm Drain from Gastrodon
plus and minus appear to proc when either ability is there so two plusle activate it and now lots of different pokemon have it too like klinklang and toxtricity
Honestly with all the plusel and minum I'm talk. I thought you were going to mention the lacey battle where they were using their hidden abilities to be a healer and a hitter. Not game breaking but still an instance of them being a tag team Duo.
To anyone laughing about the Truant to Skill Swap combo…
You do not understand the terror that is a man known as Evice.
Yeee but if you pair slacking up with a neutralising gas weezing it gets rid of the ability
I'm glad you mentioned regigigas and galarian weezing is actually a good combo that works. well, "good" might be a bit much. let's say usable and at the very least not terrible
Defense curl boosts Rollout? Huh, neat.
You should do a video on the Battle CDs from Pokemon XD: Gale of Darkness.
We eating goodddd
Choicelocked into release great content huh?
The pledges could also be learned by the elemental monkey trio who are yet to return to a mainline game iirc.
You guys have been really consistent lately
This guy never heard of taking a breath.
7:52 NO ONE TELL HIM WHAT GEN 3 OU PLAYERS HAVE BEEN GETTING UP TO.
4:31 I died from the critical reference 😂😂💀
Fury Cutter and Echoed voice
No mention of Truent + entrainment for Durant