All passive non-spells, such as flat spell size, base cooldown and such, are better than a spell %. Because one is multiplicative and the other is additive.
This game looks really fun but seems kind of tough in it's current state. Definitely think it needs a bit of balance for the HP regeneration. Enemies seem to do hundreds of damage and the regen upgrades only give 1 or 2.
I disagree, with armor you can go superman mode and make everything deal 0dmg. Its super easy to achive at medium difficulty or lower, hard is still a challenge and depends more on raw dmg output than protection.
@@deepspacematt3333 That is very correct, the first guy have to hit basic enemy 3times to kill them at hardcore 🙈 But when he gets going you do insane dmg with it. Rocky road guy also have a hard time performing well early on.
I take tons of Dodge and pair it with the Heal When You Dodge Attacks. Lets me run straight through lines of enemies. Only thing that can hit me hard enough at once to kill me is the HUGE crab.
@@JH_1981 Hardcore is fun and almost easy when you get the hang of when to reroll and what to focus 😁 *hate the runs where you dont have movementspeed when mobs get faster 🤣 When not its like mega hard mode and you have a bunch of broken dmg , crit stacking aint nothing to laugh at 😉
All passive non-spells, such as flat spell size, base cooldown and such, are better than a spell %.
Because one is multiplicative and the other is additive.
Good to know, thanks!
I don't know what to comment, but here, have a comment
And you may have a reply, lol 😁
The fire map is brutal
The Sun Mage should be immune to heat, lol.
OH I just discovered Starfall spell it's awsome :D
It's a lot of fun!
This game looks really fun but seems kind of tough in it's current state. Definitely think it needs a bit of balance for the HP regeneration. Enemies seem to do hundreds of damage and the regen upgrades only give 1 or 2.
I disagree, with armor you can go superman mode and make everything deal 0dmg. Its super easy to achive at medium difficulty or lower, hard is still a challenge and depends more on raw dmg output than protection.
Some characters certainly seem better suited at the beginning of a run.
@@deepspacematt3333 That is very correct, the first guy have to hit basic enemy 3times to kill them at hardcore 🙈
But when he gets going you do insane dmg with it. Rocky road guy also have a hard time performing well early on.
I take tons of Dodge and pair it with the Heal When You Dodge Attacks. Lets me run straight through lines of enemies. Only thing that can hit me hard enough at once to kill me is the HUGE crab.
Not on severe i bet, everything below is a cake walk when stacking armor.
I'll have to try it out, thanks!
@@Gumpinn I use same method on severe. On hardcore I just stack movement speed so I can bob and weave between enemies. Hardcore is a beast lol
@@JH_1981 Hardcore is fun and almost easy when you get the hang of when to reroll and what to focus 😁
*hate the runs where you dont have movementspeed when mobs get faster 🤣
When not its like mega hard mode and you have a bunch of broken dmg , crit stacking aint nothing to laugh at 😉
he is mostly taking damage from your acid and fire attacks cuss lava only does 10 damage .
Good to know, thanks 😁
nice
Thanks!
we want more gameplay
More on the way real soon.
He's playing all wrong lol
The best way to play!
Gotta love the peanut gallery