Genshin's NEW ENDGAME makes players MAD!

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  • Опубліковано 1 жов 2024
  • Genshin Impact has a PROBLEM with its new ENDGAME Mode, the "Imaginarium Theater" and the community is MAD about it!
    So in this video, I will go over what has happened, why this is a problem in the first place and also what you can do for your personal account to adapt to the new META.
    This Genshin Impact Guide is inspired by the works of Zy0x, SharkH3art, Eakes, Doro44, JazzGal and many more...
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    ► Tags:
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    Genshin Impact Guide,
    Genshin Impact Beginners Guide,
    genshin impact imaginarium theater,
    genshin impact endgame,
    genshin impact endgame 2024,
    genshin impact endgame content,
    imaginarium theater,
    imaginarium theater genshin,
    imaginarium theat,
    genshin impact meta,
    genshin impact news,
    GIBlacky,
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КОМЕНТАРІ • 1,4 тис.

  • @GIBlacky
    @GIBlacky  3 місяці тому +127

    What do you say? Imaginarium Theater "Yay" or "Nay"?

    • @joo292
      @joo292 3 місяці тому +30

      Tbh, although i have enough characters and finshed is all but it's a Nay i can't play cohesive team just unga bunga which i don't like killing the elemental reactions system which gives the fun of genshin combat

    • @Bullminator
      @Bullminator 3 місяці тому +35

      Garbage bin

    • @plvto1
      @plvto1 3 місяці тому +23

      nay, mainly because in order to enjoy the mode im gonna need to build more characters, and building characters is SUCH a slog, and you get basically little to no resources so you have to hyperfixate on one unit as opposed to maybe spreading them out to at least 3. it makes it a pain to pull and it's part of the reason I've just stopped pulling for new characters and started getting cons for furina instead.

    • @esmee1296
      @esmee1296 3 місяці тому +11

      nay. I am quiet far in the game but not much carackters builded and i only could have the gamemode easy sinc ei have not enough for like the normal mode let alone the hard mode.

    • @anokage7403
      @anokage7403 3 місяці тому +21

      Pretty awful game mode imo. Team building is completely scuffed due to random additions to roster. Content is scaled down to be laughably easy in order to accommodate the limited roster and scuffed teams, which in turn makes the combat dull and unengaging. Playing off-meta teams due to elemental restrictions could've been interesting had boons given massive buffs to empower teams that would otherwise struggle to perform and content could've been scaled to match, but that's not what we got with imaginarium. Only redeeming qualities atm are the aesthetics and character dialogue between acts. Only a few voice lines for each character, but it's something at least.
      Definitely a nay for me.

  • @Shunnamon
    @Shunnamon 3 місяці тому +636

    Veterans hate it because its not hard enough, casuals hate it because it's too restrictive.

    • @GIBlacky
      @GIBlacky  3 місяці тому +134

      I've also heard some veterans that have a few very minmaxed characters and they now fell flat on their face because of this :O

    • @sunnypa7101
      @sunnypa7101 3 місяці тому +54

      Classic hoyo L

    • @ariyanclown7732
      @ariyanclown7732 3 місяці тому +71

      Am I the only one who is happy. Atleast we get some primogems

    • @Brix2000
      @Brix2000 3 місяці тому +64

      The fact that the Abyss favors vertical investments and this theatre favors horizontal makes it worse for everyone who isn't a whale who wants to clear everything and get all the rewards.

    • @Shunnamon
      @Shunnamon 3 місяці тому +44

      @@ariyanclown7732 we get 1 extra pull per patch

  • @Just_Games9151
    @Just_Games9151 3 місяці тому +33

    0:30 What is the actual problem of Imaginarium Theater is?
    Me: "Party must contain 4 members"

    • @MihaeldiAngelo
      @MihaeldiAngelo 3 місяці тому +10

      I 100% agree with this! If you're gonna give me a Vigor system, let me only use a character or two when I want to. That way, I have more choice and flexibility.

    • @icecell
      @icecell 3 місяці тому +8

      This 100%!! I wanted to save up vigor because some DPS units are already self-sufficient like Arle, but was surprised it won't let me play without a full party. I just end up putting some excess unbuilt DPS in place like Diluc.

    • @alpha4935
      @alpha4935 3 місяці тому +3

      Yeah, this is the dumbest part.

    • @vladys001
      @vladys001 3 місяці тому +6

      YES, I could destroy the room with only 1 or 2 good invested and buffed characters, but no, I have to bring my useless party members as well

  • @Artwithpurpose
    @Artwithpurpose 3 місяці тому +96

    So what I’m hearing is, they introduced a new end game that forces you to build multiple characters. And are doing absolutely nothing to increase loot rewards?

    • @GIBlacky
      @GIBlacky  3 місяці тому +5

      That pretty much sums it up ^^

    • @mrchichikuaka
      @mrchichikuaka 3 місяці тому +10

      It would have been awesome if the theater and abyss both reset every 15 days, we all would be happy to invest for more primogems, but what they did? ...More effort for the same rewards as before.

    • @Kokichus
      @Kokichus 3 місяці тому

      they increased the monthly rewards tho

    • @RevGBean
      @RevGBean 2 місяці тому

      Yes that what end game mean, for more challenge and brain damage you, in spiral abyss, you can use any element, and any character, with this will challenge your way of thinking

  • @littlecatz829
    @littlecatz829 3 місяці тому +67

    My only issue is that they should've added more trial characters for the people who don't have enough characters 🤷‍♀

    • @GIBlacky
      @GIBlacky  3 місяці тому +4

      Yeah taht would've also been nice. Have the main cast well built the way it is now and then some more 4* trial characters that are only lvl 70 with only 4* artifacts or something so that they are weak enough to motivate you to get your own ones in the future but decent enough to even start the mode in the first place ;)

  • @thangnguyen8310
    @thangnguyen8310 3 місяці тому +28

    For me, as a F2P player (for 3 months), is literally hell. This event is non-friendly for F2P players and needs many characters, exp, and materials.
    If you run out of or don't have all these things, you are 100% unplayable.
    In the next month, the elements change to other elements, If you don't have any characters (Geo, Dendro, Cryo,...), you can't play any mode (Expect easy mode)

    • @Chockitkat
      @Chockitkat 2 місяці тому +1

      @@thangnguyen8310 Thankfully, I've been levelling my characters for Geo, Dendro and Cryo for fun, and now I finally have a good reason to use them. However, I still see myself building everyone just to be safe. I might even need to build Candance. As an Albedo main and loving Tighnari and reaching level 70 with him, I see this as an absolute win. I've been saving for Level 90 albedo and he's at 888, 90, hopefully imaginarum theatre will let me use Albedo more, and I've already mid built Ningguang/Noelle, so now I just need to build Gorou or Yunjin.

    • @MisfitGl
      @MisfitGl 2 місяці тому

      Well said.

    • @justapasserbyrandomperson9325
      @justapasserbyrandomperson9325 2 місяці тому

      It's actually not that bad tbh
      I'm an F2P too, and while I'm a 1.0 player with plenty of built characters, I tried doing the event with no artifacts just to make it challenging, and the trial characters are actually strong enough to get you through the whole 8 stages
      What you need to do is just save your trial characters and sacrifice the vigor of your unbuilt characters

  • @StankHouse-wb4fz
    @StankHouse-wb4fz 3 місяці тому +24

    If you want us to build more characters, provide the tools to do so. Remove some of the barriers and limitations of grinding. Give more resin and/or reduce resin cost for bosses, domains, and ley lines. There are so many characters now, the severe time gates and limitations are not as needed.

    • @pinkraven7043
      @pinkraven7043 3 місяці тому +7

      I'd like for them to allow Boss, Ley Line or Domain material drops even without resin. Just lower the maximum drops players can receive once their resin hits zero. That way players can still farm, it'll encourage more encounters against all the boss monsters, and it'll encourage more playtime.

  • @althetutor
    @althetutor 3 місяці тому +17

    I didn't have any expectations for it, and I was still disappointed. The issues I've identified thus far are:
    1. The elemental restrictions force you to play teams that you're not used to with characters that aren't built for those types of teams, which results in an uncomfortable experience.
    2. The vigor system is too limiting. I would've made it 2 vigor for 5-stars and 3 vigor for 4-stars.
    3. The time restrictions for a lot of stages are unreasonable. Most stages felt like the 12th floor of the Abyss with how long enemies were taking to go down. You'd think they'd give some leniency to compensate for the awkward teams you can get railroaded into running.
    4. Despite so many characters being available in the game at this point, they still don't have enough variety in roles to give you flexibility in team-building. For example, we still don't have any electro shielders aside from Beidou and her shield is locked behind her burst (and a constellation).
    5. They expect me to shift around my artifacts, and I simply refuse to do that. The artifact menu has always been too much of a mess to deal with, and I, for one, am not changing my burgeon Thoma build to a shield build just to be stuck having to find his old set after the fact. They have the ability to save your characters' gear for your whole run of Imaginarium, even after you change it outside of there, but they somehow can't figure out how to let us save our loadouts? Not buying it.
    6. Building a single character takes forever. Talent books alone take several weeks, and artifacts can take months depending on the build. And they expect you to have 6 characters per element (on average) built for this?!
    7. Being forced to make a party of 4 each time can potentially lock you out of later stages if you don't unlock enough of your alternate characters.
    8. They only let you borrow 1 character from friends, which I wouldn't have a problem with if they didn't sell it in the 4.7 livestream as "Don't worry! If you don't have enough characters built, you can borrow from friends!", acting like it would make such a huge difference when you can go through a whole run without ever seeing that character if RNG doesn't favor you. I think the limit should be increased to 3 total characters, one per friend.
    9. Retries! I suppose you could retry over and over again until you clear, but I have better things to do with my time. The fact that there isn't a "quick retry" that allows you to skip the team-building screen if you want to re-use the same team can also be aggravating.
    10. Stage effects! These were really unnecessary! Especially the one I encountered in stage 7 where your whole team starts losing HP until they're dead if you take too long.
    11. The interface had me confused for a while. Like all of their tutorials, explaining things clearly is still an area of weakness for the devs.
    12. A lot of the options for buffs seemed limited to a select few characters, which doesn't help much when they run out of vigor.
    Overall, it's excessive. Between elemental restrictions, requiring a dozen characters to even start the run, forcing a party of 4, strict time limits, stage hazards, and enemies with inflated HP... Calm down, Hoyoverse! Pick 3 of these, not all of them at once!
    As for me, I'm going to treat it like the Abyss. I'll do the stages that I can do comfortably and skip whatever looks like it'll take more than 30 minutes of my time. Between Imaginarium and the Abyss, you can get a maximum of 106.5 wishes over the course of a year, so if you're feeling the urge to pull more than one 5-star per year solely for this game mode (because you feel like you need them even though you don't like them), you'd actually be better off ignoring these and just doing events/dailies while playing the characters you actually like.

    • @Lennis01
      @Lennis01 3 місяці тому +4

      Fully agree with #3. With an ideal team these limits are easy to deal with, but with a sub-par team you're not used to playing, you are on the razor's edge of failure on the later stages. What I expected to take an hour to finish extended to three because of all of the retries I was forced to make. I very nearly gave up on clearing stage six on normal.

    • @felipevillanueva6171
      @felipevillanueva6171 3 місяці тому

      Skill issue

    • @althetutor
      @althetutor 3 місяці тому +5

      @@Lennis01
      I was able to clear hard mode after having to retry a few stages, but it didn't even feel satisfying in the end because of the awkward teams. I feel bad for people who are having trouble with even the lower difficulties. One friend in particular has been working so hard and has learned so much about the game in the past few months, only to be slapped in the face by the elemental restrictions. I blame it entirely on bad design, but in the end, I think it's important to maintain perspective as a player and remember that the rewards are not worth the time, money, and frustration (hence my last paragraph above). There are plenty of better options for your time and effort, and if you're looking for a new game, the Steam Summer Sale is currently running until next week.

    • @Lennis01
      @Lennis01 3 місяці тому +6

      @@felipevillanueva6171 YOU try clearing stage six with Clorinde, Wanderer, Electro Traveler, and Faruzan. It can be done, but not without pain. It also didn't help that I don't have Clorinde and Wanderer on my account, and haven't yet built Faruzan. Skill takes practice, and most players don't bother practicing with characters they're not ready to build. Team practice is also essential. An otherwise capable team will look like trash if you don't learn their optimal rotation, given such strict time limitations.

    • @aryune
      @aryune 3 місяці тому +3

      Great write up! I agree with everything you said

  • @Scultronic
    @Scultronic 3 місяці тому +35

    The real issue here is the resine, for the new end game content you will need to have many if not all you characters leveled up and build up but how are you gonna do it when you only have 200 resine with an almost 27 hours cooldown! (26 hours 37 minutes) and you need to invest in ascension materials, talents, weapons, accessories, tons of gold, etc. See? The real issue is the resine, too little to build up soo many characters.

  • @Ryan14790
    @Ryan14790 3 місяці тому +11

    New players shouldn't be able to finish end game content easily. It's the whole point of end game content, you need to reach end game first.
    "Veteran players" should be able to gather enough resource over the course of the last 4 years to level up at least 50 characters
    Not sure how the game mode will move forward, but as of now it's too easy compared to the Spiral Abyss.

  • @tufol33k78
    @tufol33k78 3 місяці тому +11

    I don't know how you got these point of views, but I've seen that from CN perspective.
    From a non casual player point of view, the game mode is very bad for other reasons, being:
    - you can't play real teams
    - even playing scuffed teams (such as Arlecchino, Clorinde, Wanderer, Kuki), you're fine to clear a stage
    - the cost of 80 to get characters is always more powerful then 60 for buffs
    - buffs are horrible, because if you used 2 Vigors for Arle, and then you get "Pyro normal attack buff" it's completely useless
    that was the endgame side of it, and honestly, clearing is funny, but any challenging at all
    For casual players and early game players, the game mode's restriction is gonna drive people mad. But the issue is more because the mod suffers from RNG, and also because Genshin has released almost DPS's only for years. Hence, we're locked with a few good supports to use. If you are early, you probably only have Bennett, Xiangling, Fischl... So w/o Beidou, Sara, Chevreuse, Kazuha, Venti, Xianyun, yes, it feels just harsh

  • @Chronoverse1999
    @Chronoverse1999 3 місяці тому +20

    My only problem with Imaginarium Theatre pretty much is that It's just another Spiral Abyss, It will get tedious and repetitive very quickly.

    • @nieczshe
      @nieczshe 3 місяці тому +5

      it got tedious and boring midway on first run

    • @nashineworks8318
      @nashineworks8318 3 місяці тому +1

      They literally should have just made this More like that event with child and xinyan. It's practically trying to be that event but more complicated for seemingly no reason.

  • @EvanM-ko8ym
    @EvanM-ko8ym 3 місяці тому +22

    Every time a new event or something like this releases, i just think about how the environment models, art, etc. Have infinitely more effort put into them than the actual gameplay.

    • @TheLovedUnbound
      @TheLovedUnbound 3 місяці тому +5

      The new "endgame" mode is artificial difficulty. It's like wanting to play a more challenging game so you decide to handicap yourself instead of increasing the difficulty. Lazy.

  • @zydeox1221
    @zydeox1221 3 місяці тому +19

    Hoyoverse can't not scream stingy in genshin impact. Here's the characters some of you put hundreds of bucks into, you can use them twice in this new mode. There's a chest on top of that insanely high hill that you will spend 5minutes climbing because of the horrible climbing pace and maybe even fall onto your death because we put a slippery slope at the top, take 2 primogems. Here, answer the survey we will that we will never use to improve the game for a whopping 30k mora, isn't that insane???? Also look at all these quests that have some good story telling but 90% of crazy bloated yapping (just like this comment), you'll probably spend 1 or 2 hours doing them but you'll get an absolutely immeasurable quantity of 60 primogems! Enjoy.

  • @redrs7220
    @redrs7220 3 місяці тому +12

    They need a couple of events with 5 to 10 times the amount of rewards they usually give, I’m talking extra mora, hero wits and crystals so that we can at least have a chance to level up a couple of characters, even if we have to grind for all the ascension materials.

  • @lambykin842
    @lambykin842 3 місяці тому +12

    a big problem is that it replaces an entire abyss reset (so you get roughly the same rewards) so people who cannot complete it are losing out on quite alot of primo that they would’ve had. you need primos to pull characters- we already don’t get many. so now theyre taking a decent chunk away from players, leaving them with less than before. and you need more primos to pull for more characters so that you can actually do Imaginarium theater ☠️ they did not cook as usual

  • @The_Black_Swordmen.
    @The_Black_Swordmen. 3 місяці тому +9

    - Cant even attempt hard mode if you dont have 12-18 characters build level 70+ of specific elements
    -you can only use a character 2 times
    -you have to play full team (4 character)
    -character you get in different stage are random, so no team building
    This mode is just so bad it's beyond imagination

    • @reddemon6668
      @reddemon6668 2 місяці тому +1

      @@The_Black_Swordmen. yeah at the hardest difficulty don’t bother having characters at lvl 70, they need to be maxed out and even then some team comps just won’t cut it. You need to build them according to meta to even stand a chance

  • @dragonlordleda
    @dragonlordleda 3 місяці тому +8

    Very nice video.
    Easily the worst part of Imaginarium Theater is the insane barrier of entry (the character amount requirement). I agree it feels worse because we’ve been conditioned to not need horizontal investment for so long & being held back by the resin system does not leave a good impression. It’s a shame cause the gameplay itself is kinda fun.

    • @gameboard_playforfun
      @gameboard_playforfun 3 місяці тому +2

      Ah yes. The horizontal investment was probably what really made players mad. Artifact farming is a headache.

  • @enutrofdude
    @enutrofdude 3 місяці тому +13

    I logged in and gave it a try.
    I thought, "This is like Spiral Abyss but with team restrictions and Paimon."
    Then I logged back out.

    • @jasmine9581
      @jasmine9581 3 місяці тому

      and Paimon?
      (I've done a few days, but I just thought of Simulated Universe)

  • @Lennis01
    @Lennis01 3 місяці тому +17

    If you build a "tall" account, you'll do well in the Abyss, but poorly in the Imaginarium Theater. If you build a "wide" account, you'll do well in the IT, but get stomped in the Abyss.
    Players lose either way. The only accounts that benefit are the whales, or the ones who have been playing for years. The anger is understandable.

    • @kingalex105x7
      @kingalex105x7 3 місяці тому +2

      I have a wide account and the abyss thing is just a lie except floor 12 which i dont care bout

    • @skybattler2624
      @skybattler2624 3 місяці тому +2

      Dude, building a tall and wide account with F2P resources is possible, you just need to be strategic in pulling for:
      DPS of every single element
      Sub DPS/support of every single element
      This has always been the rule in Gacha gaming

    • @Lennis01
      @Lennis01 3 місяці тому +2

      @@skybattler2624 You also need a lot of time and luck, depending on who Hoyo decides to put on a banner. Accounts less than a year old hoping to build a great cryo team literally can't because the best cryo support (Shenhe) hasn't gotten a rerun in ages. There's also the issue of resin, which has a direct impact on the number of characters you can equip and build. Because of how the progression system works, as well as the Abyss, I don't build individual characters, I build TEAMS. Unless I have the resources to build a new team to the same level as my established teams (currently at 70), those characters stay on the bench.

    • @Lennis01
      @Lennis01 3 місяці тому

      @@kingalex105x7 Floor 12 of the Abyss is the bar most players have set for themselves, and it is no lie that teams that are not hyper invested at least in artifacts are going to get obliterated there. That's more true now than it was in the past.

    • @skybattler2624
      @skybattler2624 3 місяці тому +1

      @@Lennis01 this exact idea actually became a reason why Imaginarium Theater has to exists.
      I play cryo teams and deliberately chose to skip Shenhe as I personally did not like the idea of a 5* Cryo buffer as a sacrifice of a CC or healer (hence why I prefer Charlotte when she soon got realized, as she compresses the role even if the buff isn't the same), and have fully dedicated my Cryo teams as an AOE destroyer for Abyss, although I do have plans for Shenhe pulls in the future.
      Resin issue isn't an issue if you plan ahead. All I did is just have a daily plan of 1 boss drop of a target character, and either the rest into one target character talent mats, or into artifact farming. Sunday is ALWAYS for weapons (as it is the easiest to farm), and in 2 months, I have 12 characters built with a decent Stat Value (not Crit Value, Crit Value is just a noob trap because it focuses only on 2 stats out of at least 4 that are useful), and decided to build even bad characters knowing how Gacha games work (they always try to screw meta over, and bring back the old Meta suddenly to screw the new players and buy old characters)
      Problem is, you treated Genshin as an RPG game and built like one would build Pokemon builds, focusing on team synergy. But Gacha games don't work like that. They lure you into getting used to a meta then screw you over the next patch.

  • @isaihiawhite4678
    @isaihiawhite4678 3 місяці тому +7

    Now I’m being forced to build characters I don’t use and waste materials I would’ve never used or used on a character I wanted to actually build they want us to be broke honestly at this point in done with this game😢 I could handle the cash grab gacha system but this is wayyyy to far

  • @Mizurex33akaMizu2ndChannel
    @Mizurex33akaMizu2ndChannel 3 місяці тому +7

    There's no problem with it except they are SO STINGY with the rewards 🤮🤮
    i mean cmon why did they have to make the debut rewards a ONE TIME DEBUT REWARDS???
    It wouldn't hurt to give them along as MONTHLY rewards right? I mean cmon it's MONTHLY !!

  • @fernandojoseraquel9150
    @fernandojoseraquel9150 3 місяці тому +10

    Imagine the Seasonal Element is Geo, Anemo and dendro 💀

  • @zhajyzzi2316
    @zhajyzzi2316 2 місяці тому +11

    I'm not mad about the element requirement, nor the energy or the number of "built" chracters
    It's the fact that you need to use pre determined characters and they force you to use random character instead of letting you choose in the pool you made. How am I supposed to make a strategy if all characters are selected randomly?

    • @LongNguyen-uv8nn
      @LongNguyen-uv8nn 2 місяці тому +2

      think outside the box and be creative with the character you have ? If it works, it works.

    • @EBG...
      @EBG... 2 місяці тому +1

      Sad part is you dont need strategy. Its purly a resin check. Spiral abyss is infinitely more difficult that this event.

  • @MrMonklad
    @MrMonklad 3 місяці тому +9

    well, as a WISHLESS player I can say I legitimately can't complete the hardest difficulty because I actually DONT have enough characters of the necessary elements this time around to even start it haha.

  • @rafoandbirds123
    @rafoandbirds123 3 місяці тому +7

    I personally never could've 36 sttared the abyss. I started in 2.5, when imaginerium theater came out i maxed it out all rewards everything the same day. I personally really liked it tought it was cute and fun. I do think that it does fit into genshin cause we finally have a new mode and a new spin on genshin. For some reason what ever the devs do they only get hate. Yes they are greedy and not the best but they take their time and do their best.

  • @vladys001
    @vladys001 3 місяці тому +10

    my biggest issue now is that I am forced to use 18 characters, but I have only 13 total available.
    Additionally, I have to use all 4 slots, which consequentially leads to having 18 characters at level 70

    • @GIBlacky
      @GIBlacky  3 місяці тому +1

      Yes, I also think if you wanna go with a 2 unit team then the game should let you do that ;)

  • @lilskipper4683
    @lilskipper4683 3 місяці тому +6

    I'm out of level materials because I was levelling Sigewinne.. _I physically am over this bs where genshin gives bare minimum on artifact rolls and then they expect u to spend damn near everything just trying to level and build one character or waste weeks of time doing so._

  • @cordzMIX
    @cordzMIX 3 місяці тому +7

    Imaginarium theater + spiral abyss is like the game telling you "spend 10,000$ to win," plus the resin cap.. dude this is a contract! 2 years of your life and 10,000$ and you too can beat Genshin Impact! Because the banners are even morrrreee restricting as well, even if the banners did all just come out too, youd run out of primos faster than barry allen's attention span in ap calculus! Idk if this game is for me anymore man..
    Well.. I mean I only have one 5 star at ar 40, I can't even beat the spiral abyss.. These videos where theyre like oh bennet and [insert other good 4 star] are really good! And what's in todays banner, hmm.. Oh! None of them! Time to wait till next month.. 😕

    • @seraby7151
      @seraby7151 3 місяці тому

      skill issue, completed imaginarium and spiral abyss 36 stars completely f2p. and took a year break last year (hence im still ar57).

    • @cordzMIX
      @cordzMIX 3 місяці тому +1

      @@seraby7151 still ar57, bro thats like 3 to max? ive been playing for like 3 weeks

  • @guest_zzroman2076
    @guest_zzroman2076 3 місяці тому +15

    Letting us farm however much we want and having the resin only be there to speed up the process would get rid of this problem pretty much instantly.

  • @rexzar
    @rexzar 3 місяці тому +18

    they should just remove the element restriction

    • @definitelynotabroccoli8684
      @definitelynotabroccoli8684 3 місяці тому +6

      well that kinda defeats the purpose of it being an endgame mode. The challenging part of the abyss is the high levels of the enemies. Unlike here, where enemies are just the same or almost the same as the overworld ones, the elemental restriction provides that challenging aspect that endgame modes should have.

    • @Littlegreenwitchcandles
      @Littlegreenwitchcandles 3 місяці тому

      For AR 35 people, the enemies are not lv 90 lol

    • @butter5144
      @butter5144 3 місяці тому +2

      ​@@definitelynotabroccoli8684🫵😡

  • @justushofmann3302
    @justushofmann3302 3 місяці тому +10

    I am just angry! Now I‘m sitting here, building AMBER because I don‘t have enough chars qwq… and I probably won‘t ever even use her again

    • @vladys001
      @vladys001 3 місяці тому +1

      yep, just a 70lvl bot in the team

  • @lemboizzz
    @lemboizzz 3 місяці тому +8

    the problem lies with the current segregation of players, we need more categorization beyond World Level 8 / AR 60
    if you further categorized players, then we can implement like, an added difficulty multiplier based on the players World Level on an expanded scale (maybe even reach WL10 or beyond)

    • @sudharshan.k.t1475
      @sudharshan.k.t1475 3 місяці тому

      Brother are you in need of a local legend level enemies in the overworld , I am AR60 I think the game difficulty is just right

  • @4n1k444
    @4n1k444 3 місяці тому +8

    although i can only clear up to stage 4 right now because of my lack of characters and being f2p (as well as a returning player in the past few months) i'm actually pretty optimistic about this because it encourages me to build characters that aren't necessarily in the meta so it will allow for more variety in gameplay

  • @zyg0rd60
    @zyg0rd60 3 місяці тому +9

    Communication is the main problem here lets be real

  • @FargothPL
    @FargothPL 3 місяці тому +8

    For me, this is interesting content. I'm not a whale, so I "caught" and built various characters, testing different types of gameplay, usually catching them having floor 12 in Abyss in mind. Unfortunately, I couldn't cope with F-12 well enough to get 6-9 stars, and with patch after patch, my performance was getting worse. What's worse, farming artifacts became a chore and frustration. Imagine when, after 3 months of daily farming, you still can't find the last good item and you run around with the 3 worst stats and maxed DEF in the 4th item... I changed the way I played and when I was satisfied with the character I was building, I started building new ones, testing them and playing with them. Often, old items that were still good but worse than new ones ended up on other characters. I felt some frustration when my friends laughed at me because you can transfer artifacts to other heroes, so why am I keeping these items - in their opinion, they were garbage. This made me feel like these characters were being wasted and now I had a chance to use this army for the first time lol. When I entered the theater, I was prepared for a bigger beating than on F12 Abyss, but to my surprise, I won all the rewards on the first attempt, and for the first time in almost 4 years of playing, I'm really happy with myself, even though I didn't complete all the tasks on every level

  • @crazyanimeguycag8953
    @crazyanimeguycag8953 3 місяці тому +6

    it’s just dumb and disappointing, imagine rerolling for gruper in monolith defence, it’s not even hard it’s annoying, the teams you end up with are not even real teams and yes if you don’t have enought characters your cooked ( wtf is up with must have all 4 characters) imagine if hydro was there there is like only 3 4 stars characters in that element Barbara xingqiu Candice , and most people have only xingqiu build and rest are 5 stars you not ony need decent build characters but a lot of build characters and even if I don’t have problem with that people who are not playing since beginning are cooked again , and any f2p with not so much 5 stars. In my opinion this can’t be called endgame, even abyss is less luck and more skill dependent, and that is saying something. Plus what the fu*k is with elemental rasizm like this game is about reactions what’s the point of excluding half the reactions every month. Plus the audience of this bs of a endgame content just got halfed from people who can even 36 star abyss. Some people enjoy minmaxing that’s their main way of enjoying the game it was enought so far but now if they want to clear all endgame they can’t anymore and that’s why it sucks. Plus players build mostly for meta or characters they like and for this sh*t you need to pull even more and for characters you might not even like or that are not even that good like tf is that , that’s not even endgame that’s just a greasy greedy money grab with lowering abyss reset.

  • @thaben390
    @thaben390 3 місяці тому +10

    they should make the reward system better so it can be easier to build

    • @Sirindilable
      @Sirindilable 3 місяці тому +2

      Yep. Blessings are too niche too situational it makes them totally negligeable.

    • @thaben390
      @thaben390 3 місяці тому +1

      @@Sirindilable fr. trying to level even a 4 start too level 70/80 feels so taxing

    • @vladys001
      @vladys001 3 місяці тому +1

      @@thaben390 you will only need 70/70. If only you want the extra blue wish then up it to 70/80

  • @hopwaffles
    @hopwaffles 3 місяці тому +10

    It's not really end game if it is easier than Abyss 😂

    • @Cchan-xy3hc
      @Cchan-xy3hc 3 місяці тому +3

      I thought abyss was easier

    • @KawaiiRulo
      @KawaiiRulo 3 місяці тому

      Fr this is easy

  • @mohammadadel6678
    @mohammadadel6678 3 місяці тому +6

    My only problem is the artifact grind. How can you build your character properly if it is always going to defense or hp, if they can fix this problem then I’m ok with this.

    • @krumi_hazuki1440
      @krumi_hazuki1440 3 місяці тому +1

      You can use half build and get to go, the first season has low floor tho so enjoy

  • @sunnypa7101
    @sunnypa7101 3 місяці тому +8

    I still think spiral abyss is the better endgane content compared to imaginarium theatre.
    Imaginarium theatre is a bit restrictive and not actually that hard.
    But hey! AN ENDGAME CONTENT AFTER THE DEVS SAID THEY WON'T RELEASE ANY ALMOST 2 YEARS BACK.
    It's definitely a step in the right direction, and I'm glad i can actually spend more time in this game.

    • @Soparandom
      @Soparandom 3 місяці тому +2

      The Inazuma event with the paper doll feels better as an game than imaginarium trash

    • @sunnypa7101
      @sunnypa7101 3 місяці тому

      @@Soparandom true

  • @_livvy.d
    @_livvy.d 3 місяці тому +7

    I actually really like it but I don’t have enough characters😭 I’ve been playing for almost 4 years and I still don’t have 18 characters for those elements to play in the hardest mode, because I’m so unlucky(I lose every 50/50 lmao to Mona)

  • @noelvermillionshilling4178
    @noelvermillionshilling4178 3 місяці тому +38

    Genshin players: " the game is so easy i can't use all the characters that i have, there's no reason to pull and no incentive to build more characters lol i can nuke everything and have shieldz, release end game lol"
    *easy end game is released*
    Genshin players; "omg what's this?! why can't i beat everything with 2 characters? what sorta of psycho made this?! it sucks make it easy please i can't beat it!!!! abyss please come back"

    • @Hollowgenshin619
      @Hollowgenshin619 3 місяці тому +1

      @@noelvermillionshilling4178 more or less ya lol

    • @Divearn
      @Divearn 3 місяці тому

      Too real 🤣

  • @shreyash8294
    @shreyash8294 3 місяці тому +8

    As a F2P, what I hate the most is the restriction on elements. Yeah, I don't have that many built characters, but I have enough to at least attempt the challenge. I hate when I can't even form my team because my characters don't match the required elements.
    It can be solved if they allowed less than 4 characters on a team or removed the element restriction.

    • @ungesagt
      @ungesagt 3 місяці тому +3

      Or they implement an elemental buff where you get buffed using Electro, Anemo and Pyro, but you can use other elements too. These chars are just weaker - non buffed.

  • @kryochar9954
    @kryochar9954 3 місяці тому +7

    So part of the problem of Imaginarium Theatre is the requirements are almost an exact opposite to Spiral Abyss? What a nightmare/s
    Seriously, I think I may really like this gamemode way more than Spiral Abyss, so possibly, this may be my new endgame mode of focus in Genshin :D
    Also loving that this mode rewards me for considering pulling and building multiple characters, with their own weapon and artifact sets. Plus, creativity in drafting and playing a variety of teams. Guess I now have justification to save and pull for Navia and Wrio at least, despite already having Itto and Ayaka. Without worrying about powercreep. And I guess I can try to work towards building Gaming despite having so many Pyro DPSes.

    • @kryochar9954
      @kryochar9954 3 місяці тому

      And some of the points of issue can also be said about Spiral Abyss btw. I guess if you want to 36 stars the Abyss, you have to pick mostly meta characters (unless u whale for underrated characters to get as much out of them), min-max to the fullest, you cant build other characters cause thats resources wasted, and Archon help you if your favourite character isnt supported by the Abyssal blessings, nor enemy line-ups, and the worse is, you have no option to use trials characters, nor friends. So you as a player are forced to adapt to that reality. Especially when that was the only option of endgame available.
      "So git gud, or ignore it casual" was the treatment players like us received about it. So yeah, I feel less sympathetic about this.

  • @DragonSoul621
    @DragonSoul621 3 місяці тому +9

    I hate that they could have just literally made the elysian realm or simulated universe, but instead we get this game mode that feels very, idk aimless and unfun?!, its restrictive but doesnt give anything in return to make the restrictions fun, its also not hard in a meaningful way (interesting mechanics) so it very much feels lifeless and like a chore or a shitty artifact domain.

    • @mptyalln
      @mptyalln 3 місяці тому

      Feels like the trial events we get every patch 💀

  • @maikevantol7663
    @maikevantol7663 3 місяці тому +9

    I like it. I am someone who builds to many character cause i like trying different characters. I'm ftp and it gives me a new goal. I actually like it

    • @zelphus6036
      @zelphus6036 3 місяці тому

      go get a life

    • @maikevantol7663
      @maikevantol7663 3 місяці тому

      @@zelphus6036 i have a life. If i don't crave for immediate dopamine that is the genshin system, doesnt mean i don't have a life. It doesn't matter to me if i can't clear it now or in two, three months. It gives me a new way to look at characters i've abandoned. Even if it takes me a year, i don't care....

  • @niklasmalm9405
    @niklasmalm9405 3 місяці тому +5

    This is beyond silly.
    " Abyss have easier floors" yes.
    That's why the new end game have easy mode too, jesus.
    I got 2 month old account doing the medium difficulty.
    Jesus, you're comparing it to abyss, saying Abyss is okej because it got easier floor.
    Meanwhile the new end game have the exact same thing, lol

  • @arkgensis9723
    @arkgensis9723 3 місяці тому +7

    My problem is they took the primos from the previous iteration of the spiral abyss and put it into this new endgame. I will be missing out on the total amount of primos in endgame to wish for new characters. Another problem for me is why pull any character if you wont be able to use it in the new endgame

    • @annaairahala9462
      @annaairahala9462 3 місяці тому +1

      So you're not able to complete this at all? You'd only have to beat medium difficulty to still have a net increase of primos with new abyss rewards + new endgame mode

    • @arkgensis9723
      @arkgensis9723 3 місяці тому +1

      I already completed the hardmode of this event but my other acc with only dendro team comps is having trouble. But does it really give a net increase on medium diff?

    • @annaairahala9462
      @annaairahala9462 3 місяці тому

      @@arkgensis9723 800+620 per month instead of 600+600

  • @idanhaim3335
    @idanhaim3335 2 місяці тому +8

    I'll give a hot take here
    I am an old f2p player that is struggling to 36 star the abyss (for some reason)
    Seeing others talk about how easy floor 12 is while i can't finish it is becoming frustrating
    On the other hand, I was able to complete the imaginarium theater by using the many characters that I have built over the years, and it was kinda fun
    I don't think there is a problem with the need for horizontal investment in this gamemode. At the end of the day, spiral abyss became repetative and players were not encouraged to try out different characters. In the imaginarium theater you can try different characters and teams every time, and you need to think and plan ahead your teams to succeed

    • @emranao
      @emranao 2 місяці тому +1

      no no no you need to invest ur characters further for spiral abyss you need perfect crit stats for abyss. also now, you need stupid amount of characters to build DON'T GET ME STARTED ON GEO NOW WE DON'T EVEN HAVE 4 STAR OPTIONS OTHER THAN NING AND NOELLE WHICH IS NOT APPEALING TO BUILD.

    • @ΣπυροςΣτεφανιδης-δ3θ
      @ΣπυροςΣτεφανιδης-δ3θ 2 місяці тому +1

      ​@@emranaodude stop responding to everyone that has a different opinion than you ,people can like the new endgame content .Also it's not apealing to build to you not everyone else and stop using caps on everything

    • @Tigrulken
      @Tigrulken 2 місяці тому

      @@emranao wtf noelle is not appealing to build? With Furina's debut Noelle has the best synergy with her. And you dont need perfect crit stats for abyss, im clearing every abyss for 36 like from 2.* versions despite having just 2 or 3 240+cv builds.

    • @hessaa1712
      @hessaa1712 2 місяці тому +1

      same with me even thos i have c2 raiden and c2 nahida still I cant finish the abyss .. i don't understand why :(

    • @Grayewicked
      @Grayewicked 2 місяці тому

      @@Tigrulken ah yes just have Furina to enjoy Noelle
      ain't no way

  • @Jackson-ub1uv
    @Jackson-ub1uv 3 місяці тому +12

    New players: We don't have enough characters to qualify!
    That's because it's mid- to late-game content.
    Veteran players: The characters we have aren't strong enough!
    Then _make_ them stronger.
    That sort of criticism should _definitely_ be ignored as it's people either not understanding what the content is for or being too lazy to properly engage with it.
    I do agree that the amount of characters needed to fully complete the Theatre might be a bit _too_ excessive, so perhaps an additional charge for each character could fix that issue.
    On the other hand, the time it takes to _build_ a character can often be too long, and the new game mode runs the risk of making players spend so much time waiting for Resin to get resources that the Theatre runs out before they're done.
    All-in-all, the community should be discussing the _root_ of these issues instead of complaining at the first roadblock they encounter.

    • @Dragonix135
      @Dragonix135 3 місяці тому +2

      The time and resources needed to make a character strong can be a problem. For my experience focusing on getting most of my characters at lvl 90, it takes roughly around 3 weeks per character to get them to lvl 90 talent lvl 9/9/9 if i really like a character and I have all resources except for boss drops and weekly boss drops. I know this metric is a little to much, even more with how a lot of people had this mentality of not leveling characters to lvl 90, but this gives an idea of how much you need to do to fully invest on any of them. All this without even considering artifacts in the mix.

    • @johntitor2020
      @johntitor2020 3 місяці тому

      Veteran players like me complain because it is way too easy. That's not an endgame mode, more like a character checklist for primogems. It's badly designed with no challenge.

  • @TheLovedUnbound
    @TheLovedUnbound 3 місяці тому +9

    Whoa, people aren't happy they can't use the characters they spent 2 years perfecting? Shocker...

    • @Kokichus
      @Kokichus 3 місяці тому +1

      Its insane how you build only 2 teams across the span of 2 years

    • @TheLovedUnbound
      @TheLovedUnbound 3 місяці тому +2

      @@Kokichus Almost if I''m being hyperbolic... Does the length of time matter? Not everyone no-lifes this game. Some people decide they like a certain character or playstyle and just C6 a R5 a team. But hey, damn those guys right?

    • @Kokichus
      @Kokichus 3 місяці тому

      @@TheLovedUnbound i myself have hyperinvested in few characters. Its not an excuse to not built 4*s and standard 5*s. There's a cap how much your resin can give you in terms of one character (xp, mora, talent books, weapon mats) excluding artifacts, which get less and less probable to improve each time you get a new better piece.
      Thats the point where you want to build more characters, the game already has small incentive to ascend your unused characters (blue wishes), so why not do it? I understand if youre new player, dont have resources to build one hyperfocused team, but grinding the same domain for years is just stupid and a waste of resin and time.
      On top of that almost all character's BiS/second BiS can be acquired from strongbox so getting enough artifacts for all your characters shouldnt be an issue if you actively play the game long-term

    • @Kokichus
      @Kokichus 3 місяці тому

      @@TheLovedUnbound gamemode is very much clearable using free units. The fact you didn't invest in them even tho your main doesnt gain anything more from future investments is all your fault in poor resin spending

    • @TheLovedUnbound
      @TheLovedUnbound 3 місяці тому

      @@Kokichus Let me be clear because I think you misunderstood. I can easily clear this event. It's not a question of difficulty, it's about how enjoyable the experience is when you can't play characters/teams you bought simply because Mihoyo decides so.
      Randomizing is NOT a good mechanic to enhance gameplay, it's lazy and undermines the entire 3 year gameplay loop. You don't get random typings in Pokémon every time you battle because that's stupid. You plan everything out and invest in a strategy you enjoy.
      The majority solution is to borrow characters you don't like/care about to clear. It exemplifies why this mode does not build on Genshin's strategic combat system. It's an alternate that 's completely isolated from the rest of the game.
      Genshin has been sold in a way players can build and play whomever and however they want. And to take that limitless creativity away and devotion to characters in exchange for "random bull sh*t go" isn't an equal trade.

  • @SeravySensei
    @SeravySensei 3 місяці тому +6

    The problem is the game not having enough characters the average player would like to have a "wide" account in the first place. Too many character kits suck.
    And even if there were enough characters you like, where is the resin and primogems to obtain and build them? Nowhere.

  • @starfreemanfreedom
    @starfreemanfreedom 3 місяці тому +5

    I feel the real issue most of the player base don't wanna to build there character, is because most player shared there materials with there character at is already done rather than give the other character there own set

  • @YavorDMaple
    @YavorDMaple 3 місяці тому +7

    My take on the whole thing is this: The rewards it gives are so miniscule its just not worth spending time building all of those 4star characters. It just takes too much resin to get the resources, be it talent mats or levels, or weapons, and even with that its the same genshin over and over again, random weak enemies piled together with nothing to give back. Also what was the point in pulling all those 5 stars if i cant use them whenever i want? As a whole it would have been better if they returned that one mode from 2.something where it was dungeons generating randomly with random buffs each time, it would have been way more entertaining and would have bigger replay value.... the way genshin is rn is sad with this basically fake difficulty locked behind leveling up trash characters you wouldnt otherwise use, or damage sponges that just tank the damage, not saying they need to make harder enemies or anything like that, but at least make an enjoyable mode that can actually be for anyone (case in point: the randomly generated dungeon)

  • @----x-----
    @----x----- 2 місяці тому +5

    expectation: SWEET a new hard mode to use my super strong characters and highly optimized parties !
    reality: oh I can't use any of them, I have to use rental weak characters and terrible non functional parties...
    the difficulty and amount of time it takes would not be an issue IF IT WAS FUN, but it's not fun it's a chore

    • @LongNguyen-uv8nn
      @LongNguyen-uv8nn 2 місяці тому +4

      yall always bitching about doing the same thing over and over and now yall just begging for another abyss 2.0.

  • @skyhart9926
    @skyhart9926 3 місяці тому +7

    Next Imaginarium Theater restricted elements: *Dendro, Geo & Cryo.*
    Goodluck. 😂

    • @rebbanua
      @rebbanua 3 місяці тому

      Bruh i got 1 dendro, 1 geo, and 2 cryo decent characters. At least make one of the elements hydro cuz i got like 5 or 6 characters

    • @phoenixlau
      @phoenixlau 3 місяці тому

      @@rebbanua They are joking of course. The actual next cycle is already leaked to be hydro/cryo/anemo.

    • @rebbanua
      @rebbanua 3 місяці тому

      @phoenixlau it wasn't per say a literal comment, just saying that the amount of flexibility that I have compared to the current theater is very limited

  • @audichunes
    @audichunes 3 місяці тому +5

    If I was a whale, I would have plenty of level 90 5-star and 4-star characters that I would've felt very worthy of building for years. I just started 5 months ago or less, and I just wiped the floor with the 2nd difficulty. Well, I was wiped the first time, but then I did what you're supposed to to, and didn't use my powerful characters until later. The game mode literally gives you characters, too. I still need to try the last difficulty, so maybe they throw in some BS there. Paying attention to whining through making a video is probably the reason for the moderate amount of dislikes on this.
    Also, the music is cool. The later fight music in the 2nd difficulty felt really different and cool, so I hope the final difficulty continues this.

  • @planetriftenproduction2939
    @planetriftenproduction2939 3 місяці тому +6

    The only issue i have is the element restrictions. The characters i have synergise poorly and I don't have them built well

  • @grimgaming5021
    @grimgaming5021 3 місяці тому +6

    2:03 bullshit as someone who has played for a year+ straight up don't have enough character's in each element to even start the hard . normal was a struggle to barely get pass a few levels kazuha had to solo 2 times

    • @silverjuly9339
      @silverjuly9339 3 місяці тому +2

      Everybody's gonna cry when Geo, Cryo and Dendro element is at theater the same time 😅

  • @theonlypanda69
    @theonlypanda69 3 місяці тому +8

    IMO what developer could have done / CAN DO now is completely remove resin system from game it solves everything , game it self in its final stage now natlan is almost here and only cryo region remains , i think its good time to remove resin system and let everyone farm -play do whhatever they want without waiting for resin and time gated thing as i think when cryo region drops up genshin will be already half way to release genshin 2 or something like that so theres no point keeping player locked up , this way players will give more time to genshin and probably dont get time to think of other gacha games xD amount of rng involved in game farming endless artifacts , xp books , mora , leveling material for 12+ characters will easily coverup 7-10 months , not to mention new character dropping in natlan and cryo region , they will require same amount of time and energy to level up :D so yeah completely remove resin system . tthen i dont mind leveling every single character to 90 and have everyone of them properly geared up with proper artifacts :D

    • @fortheburbsandmemes7419
      @fortheburbsandmemes7419 3 місяці тому +3

      Not exactly we’re more at like near end mid section by that I mean Nathlan is more likey the final mid areas. The final finals are already mentioned in the leaked chapters by hoyoverse themselves which inlcuded snezhyne and khanriah not to mention we also have the very last chapter to while it’s location isn’t mention “possible could be celestial but there’s no way to confirm this”

  • @michal111a
    @michal111a 2 місяці тому +4

    Me, who max all characters and level up all their skills to level 9 - they called me a madman

  • @adsfornothing3146
    @adsfornothing3146 3 місяці тому +7

    New player here and I'm not that far into the game but
    isn't being forced to widen your horizon a good thing? like, correct me if I'm wrong and I see that people might find it annoying but
    what use is all that genshin experience if you spend all the time in the game playing the same eight characters and two rotations? why not build four stars you've never played and learn what they have to offer? genshin is a game with many characters and you can still use your 8 great characters in the abyss, that's not just gone. the game just challenges you and wants you to try more of it and I don't think that's bad...you might find someone that you enjoy and never knew otherwise.

    • @pyronado4320
      @pyronado4320 3 місяці тому +2

      Yeah but its done in a bad way. Imagine instead of a pair of chopsticks you are given a ladle and fork because it's "interesting" that way

    • @adsfornothing3146
      @adsfornothing3146 3 місяці тому +1

      @@pyronado4320 I don't know about you but I can work with a ladle and a fork

    • @bookswithike3256
      @bookswithike3256 3 місяці тому

      It's kinda bollocks to claim it's an issue of only building a few characters. I have 13 teams made, each of them has a different dps. But dps characters aren't the problem. Supports are. For Pyro I have Bennett and Thoma and that's it. For Electro I have Fischl and Shinobu and that's it. For Anemo the only character I have is Kazuha. I also have Heizou but until now he's always shared his artifacts with Kazuha because until now I've never needed to run them both at the same time. That is not enough to play this game mode, because you run out of supports by the end.
      I have characters I haven't built but plan to. Jean, Sucrose, Beidou, Razor, Keqing, Yanfei. But Razor, Keqing and Yanfei are all dps characters. I never wanted to build Xiangling but I guess I'll have to if I wanna at least beat act 6.

  • @enviousdragon9109
    @enviousdragon9109 3 місяці тому +6

    (Rant while I'm watching the video, if some parts are mentioned, I'll edit my comment)
    I absolutely despise this game mode. (For context, I'm AR 60, been playing since 1.5, however, I don't have a lot of five-stars since my luck is terrible but that's not the point)
    My main issue isn't even Elemental limitations (my only built Anemos are Jean and Sucrose and I don't have any built Electro characters besides Shinobu and Fischl) or buffs that are too specific and do little to nothing. What I don't like is the fact that I can't start a battle unless I have four characters in my team and since each character can only be used twice (unless you get lucky with a boon that returns a character to your party), I am forced to sacrifice characters I would need later! I had to run a very weird team for the two Vishaps because my supports were out of energy. Also why can I only choose one character to hire from my friend list per season? Didn't they increase the friend list limit so that we could borrow characters? That's dumb. And why can other people hire my characters for 15 times maximum?
    It's like they tried to make Simulated Universe like in HSR but made it worse. I played G&G and Swarm Disaster on high conundrum levels and enjoyed them much more than Inaginarum Theater.
    Not to mention these geniuses at Hoyo put a boss with Electro resistance (Vishaps) and Anemo resistance (Coppelius & Coppelia) in a season when you're only allowed to take three elements, two of which are resisted by the said bosses.
    Also additional challenges that affect your bonus rewards. The game is asking me to trigger 20 Swirl reactions while not giving me a single Anemo unit. Or asking me to defeat Jadeplume Terrorshroom after it's been exhausted, which means I need Electro characters... But wait, I wasn't given one!
    At least there are some characters we can take to Imaginarium Theater despite them not being the required element (I've never been THIS grateful to have Alhaitham).
    This game mode is rather a gambling addiction check/luck check than a skill check, and we lost one Abyss reset for this... Yeah I think I'd rather have Spiral Abyss.

    • @Aknees
      @Aknees 3 місяці тому +1

      THE 4 CHARACTER ONE IS WHAT MAKES ME ANGRY because I'm sure I can do the first 2 levels without a full 4 team. The elemental restrictions also got me angry because they wanted me to swirl but I couldn't do that but I feel like they give a fair amount of chances to choose characters from the boon things. I am also ar 60 but I've only been playing since 2.5. I think what COULD make this easier is being able to use more of your friends characters because I will go out of my way to friend every whale I come across to get all the primos from this event because as I f2p I cannot pass up this every month. Spiral abyss actually got a little bettering the fact that they give 200 primos per floor for 3 stars than 150 which it used to be.

  • @inthedetails5467
    @inthedetails5467 2 місяці тому +5

    I used to be a whale with some C6 characters and R5 weapons. My main gripe is that the lineups are random and needing a wide range of artifacts. You’ll be using 3-4 characters of the same element which usually means using the same artifacts. Spiral abyss coerced players to min/max a few artifacts for a select few characters.
    I’m glad they’re taking a different direction though, but I feel the max rewards should be a 10-pull and to increase the spiral abyss’s rewards more.

  • @queenelsa100
    @queenelsa100 2 місяці тому +6

    So they should gift players more fragile resin in an event or something to encourage character development

  • @CreoCreo-kj8rq
    @CreoCreo-kj8rq 3 місяці тому +8

    I think its great and actually fun , yall are hating because you can complete on an easy way , for me it brings me back to when i was a new player you just need to grind and play a lot , it was needed

  • @letanthong
    @letanthong 3 місяці тому +5

    the mode is just there to increase FOMO to make people to pull more characters. It like everything else in the game is not hard it tedious to do and if you want to do it faster you have to pay for it

  • @Recursive_palindrome
    @Recursive_palindrome 3 місяці тому +8

    Just don't have enough characters to finish it. Of course i'm mad!

    • @Tigrulken
      @Tigrulken 2 місяці тому

      idk, go to easy/normal difficulties?

    • @Recursive_palindrome
      @Recursive_palindrome 2 місяці тому

      @@Tigrulken and still don't have enough characters

    • @Tigrulken
      @Tigrulken 2 місяці тому +1

      @@Recursive_palindrome how? For easy mode you need 10 chars, 6 are given for free, 1 you can take from friends. You dont have 3 characters from anemo/pyro/electro?

  • @mirkol66
    @mirkol66 3 місяці тому +7

    I dont see the problem tbh.
    I am f2p and i started playing like 2 years ago so i dont have the stuff most of the genshin player have, but i've manage to do everythin at first try

  • @1L1KEP0TAT0ES
    @1L1KEP0TAT0ES 3 місяці тому +6

    I’m just only gonna do normal or easy rather like how I’ll never 36 star the abyss I don’t really care

    • @atleza32bit46
      @atleza32bit46 3 місяці тому

      well I hope you happy with 3/4 of usual amount of primo reward from both end game mode supposed to be.... well it's not like Mihoyo is generous on the 1st place... but you do you...

  • @duyquang3589
    @duyquang3589 3 місяці тому +6

    to be honest, this only bring struggle to newbies. my day 1 account just blitz thro this like nothing. newbies should not expect to run end game contents like this without struggle.

    • @rae3270
      @rae3270 3 місяці тому +2

      Not a newbie, just prioritized the characters I like. Also, some of us can’t spend our entire lives building characters, some are trying to get a damn degree or have jobs.

  • @queenviren
    @queenviren 3 місяці тому +6

    After I learned what the bosses would be I can admit this mode isn’t THAT hard. But I still didn’t have fun as the restrictions feel arbitrary and not like it actually adds anything to the game. Most characters on my account are built, so that’s not an issue for me. But also, why have outside element characters if u can’t even use them unless u have them?? Like I thought sigewinne would’ve been a freebie unit to use, but nope she’s locked away.
    I also do not like that all end game content are now locked for a month. If they’re gonna do this we need way more rewards and resin changes. U also make good points abt the account investment issue at all levels. I hv a friend that’s played for awhile but only invested in a few units, they can’t beat the mode last I spoke to them.

    • @queenviren
      @queenviren 3 місяці тому +1

      Side note, but free Aloy. I want to share her with my friends and anyone interested in using her. Also she’s my cryo main and I want to be able to use her during the cryo cycle. Same with traveler, there is no reason to lock them.

  • @DarkNess-ow6mf
    @DarkNess-ow6mf 3 місяці тому +5

    This requires both wide and tall. Not just wide

  • @zethbox8619
    @zethbox8619 3 місяці тому +5

    Wish they would've literally ripped off simulated universe from hsr

  • @drawingwithmaxine4668
    @drawingwithmaxine4668 2 місяці тому +6

    Since I started years ago I made a goal for myself to build every character I got. Even though people told me I was wasting my time and recources, I was so excited to get to utilize them now! I do get some people hate artifact grinding but I've always had tons of fun doing artifacts all the time and have lvl 20 5 star artifacts on almost all my characters also being around 90-80 leveled for all of them, I hope others don’t feel forced to be amazing all at once or anything like that but I like that for players like me that just wanted to have fun with all our characters and have been clowned on for not having just afew characters with 60 crit rate and 300% crit dmg, but instead have decent consistent dmg for every team can shine and have fun!

  • @asrel_sky6772
    @asrel_sky6772 3 місяці тому +6

    It's not that it's hard, it's just that I don't give a shit about it. Goals.

  • @Kaibiin
    @Kaibiin 3 місяці тому +5

    I think this whole thing can be solved with giving players more resin and the ability to stockpile over long spans of not playing, additionally the elemental limit being too much of a restriction.

  • @Blistio11
    @Blistio11 3 місяці тому +5

    It is too difficult! I can beat abyss 12, but that defense stage, f that!

  • @Sirindilable
    @Sirindilable 3 місяці тому +9

    Great mode. I really dislike the fact it forcing me to use quite obnoxious characters, but it is easy enough to ignore em. Very good stuff. If Mihoyo not going to pump up the difficulty, im happy!

    • @GIBlacky
      @GIBlacky  3 місяці тому

      I also hope they don't develop it in a way that it gets more difficult over time. The way it is right now seems fine for me.

  • @The_Black_Swordmen.
    @The_Black_Swordmen. 3 місяці тому +23

    This is hell for casual player who only has 2 teams build up for abyss

    • @iexiste1188
      @iexiste1188 3 місяці тому +7

      And then on top of that, add that the majority of players play with elements that are restricted there. So to only have eight (or 8 - 12 depending on the player) characters built, out of the which you can only use a few is just terrible for f2ps and new players.

    • @t0tally_vi0let.
      @t0tally_vi0let. 3 місяці тому +3

      Rip I only have artifacts for 5 chars (Xiang, traveler, Benny, neuvi, raiden)

  • @nggames9201
    @nggames9201 3 місяці тому +24

    The problem with genshin is that they use force for everything. This shines when instead of incentivising us to use the characters, they force us to do it by locking any other characters. This could be fixed so easily if maybe the boons only catered to the elements chosen in the rotation, or if the characters just got a straight up damage increase in their rotation. But somehow, almost on purpose, they chose the worst possible way to implement this. It's like they're trying to see how unappealing their game can become while still maintaining an audience.

  • @Some1The4Got10
    @Some1The4Got10 3 місяці тому +6

    They should remove the stupid talent books restrictions.

  • @rae3270
    @rae3270 3 місяці тому +35

    “It’s an endgame mode” some of us have lives outside Genshin, Sharon! Excuse me for playing a game for about 3 years while also having to focus on getting my college degree and can’t spend my time building every single character or having the time to easily get a whole lot of primogems to pull for characters!

    • @rae3270
      @rae3270 3 місяці тому +4

      This isn’t hate to OP, I agree with him.

    • @desrtsku
      @desrtsku 3 місяці тому +2

      I work 60 hours a week and I am very busy during the week ends yet I can still clear just fine.
      That's a bad excuse honestly.

    • @henriqueabreu9706
      @henriqueabreu9706 3 місяці тому

      You can also just play a game that doesn't require that much time like Genshin...

  • @icarosro
    @icarosro 3 місяці тому +9

    They nerfed abyss' rewards for this

    • @BladeSerph
      @BladeSerph 2 місяці тому

      Funfact: Another game called Another Eden introduced a challenge mode called Astral archive a while back. Which acted as a way to earn additional Chrono stones, but almost immediately the following months after its introduction, they slowly trimmed down chrono stones from typical achievement rewards, including the `super bosses` that would normally give 100 chrono stones would have a number just bumped down to 50 or even not give any at all (refer to LavoG in Chrono empire part 2 if you wanna look it up).
      Even if it was `splitting the rewards` to multiple pieces of content, this is a fine example of B.S. by artifically creating the idea you have more content, but instead of providing new rewards for it, it just creates a situation where your doing more stuff, for effectively the same amount of rewards as usual. Which even if other stuff is present, it still doesnt feel well to `reduce` one acquistion gain to just shove it somewhere else.
      So if Genstingie decided to nerf the already rather stingie reward pool that Spiral abyss granted, even if i dont know the exact amount, is already a fine example of forcing the need to develop more investments (meaning more pull currency and leveling resources used) just to play a game mode that could be BALLS more dickish and rotate the entire cast every `run` so even if you only need just 8 characters to run it, if those 8 characters cant be used in the next rotation, then that means they additively `double` the number of characters you need to develop.
      Which for a game that apparently has next to nil on improving the grind pricing of its game after what is likely 4~5 years at this point, is a fking death sentence to create MORE demand to grind, aka more of a means to indirectly tell people to fking spend more free-mo-gems on stamina, aka use up the free-mo-gems from the new content, thus invalidaing the reason why you wanna do the new game mode in the first place, if the rewards you get from it are more towards developing characters todo said game mode.
      Also why in Another Eden, nearly 6 months ago, $tellar `god damn` Awakening was such a garbage system to make me leave said game due to how retardedly monetization heavy hungry it was.

  • @mrlampy
    @mrlampy 3 місяці тому +11

    genshin players when they have to make use of the full roster and not bootlick the meta

    • @jakeforgey5378
      @jakeforgey5378 3 місяці тому +1

      More that upgrading more than 4-5 characters is a pain in the ass, unless you been a day 1-er and have 1K Resin to spend maxing out everyone... most of mine are 60-80 with a growing number at 90, but damn if it isn't going to be a month before I get the next character to 90...

    • @adamhallgat3298
      @adamhallgat3298 3 місяці тому

      The most annoying part is that I can use the "bad" characters in early levels, but I have to exhaust my strong ones around the 2/3rd of the levels, ending up with non-sinergizing random characters at the end. Even if the 4*-s are built, they are too random to work as a team. Talking about the hardest difficulty. Normal was doable.

  • @Artwithpurpose
    @Artwithpurpose 3 місяці тому +20

    Also, in my most humblest opinion. There is nothing absolutely nothing the developers could have done to avoid backlash. People will always find something to complain about.

    • @pyronado4320
      @pyronado4320 3 місяці тому +12

      Nah in this case specifically they could've done much better. Like what do you mean this is what we get when there have been so many combat modes in events that people liked.

    • @GIBlacky
      @GIBlacky  3 місяці тому

      True. It's the internet! :D

    • @Rensan_7.
      @Rensan_7. 3 місяці тому +1

      ​@@pyronado4320 so true I agree with your opinion they could have done better like what you mean it's our fault for being mad at the characters limitations and elements not all are Wales

    • @hurricaneb6243
      @hurricaneb6243 3 місяці тому +1

      I hear you guys, but this guy is absolutely right. Genshin has had the endgame bone for the longest time, that it didn't matter if it's perfect, a very specific set of loud individuals are bound to pick it.
      Personally, I don't mind. I personally have horizontally invested on characters, so it's fine for me. And even if I didn't, it took me a year to 36 star the abyss an an f2p. I don't see why people not spend time building their account for this.

  • @roee98
    @roee98 3 місяці тому +5

    New players are not relevant for end game content, hence the name END game.
    But F2P and casual players will suffer from it.
    I understand why we need to have content that would challenge the hardcore players and whales but it shouldn't be that highly rewarding as it is not fair that if I choose ( or not) to play casually I will be excluded from certain content.
    Furthermore, as a new player knowing this content exists would help you build characters as you go instead of being close to end game and having the 'pressure' to build new characters.
    Overall, I'm a veteran at game (playing since launch almost) and I love the challenge it brings, and I don't have many fully built characters.

  • @owenroberts5726
    @owenroberts5726 3 місяці тому +14

    Mihoyo literally said they don't want to stress people with endgame content they can't complete but now made a more stressful endgame mode with more rewards than abyss, and I got none of the special guest stars so they're just there mocking me.

    • @naqibfarhan4356
      @naqibfarhan4356 3 місяці тому

      This game is 4 year old now. If u still don't have enough characters to enter that's on you only.

    • @owenroberts5726
      @owenroberts5726 3 місяці тому +4

      @naqibfarhan4356 I can enter the hard mode. It's just not FUN when you have a gacha in gacha and a FOMO special guest system. I'm a player from 2.0, stop brushing off players' clear fair opinions like what I said (I'm not blindly hating). I literally quoted Mihoyo, and what if I focused on specific elements not in the 3 choices, then I'll be screwed. That's a lot of primos I'll be missing out on, and I just came back to the game after a month break from burnout.

  • @felpblade3.029
    @felpblade3.029 3 місяці тому +6

    Wait, people say its hard??? I mean, skill-wise, its dumb easy, it just requires a few too many characters to be built, I literally beat the last boss with klee. I understand if people say its "hard" because of the build requirements, but ouside of thats, its very easy.
    I did want to add, I dont like this gamemode for being so restrictive and (if you have the characters) not challenging in the slightest. I find it to be insanely unfriendly to any player that hasnt played for ages like a few of us have which I hate, a lot

    • @naqibfarhan4356
      @naqibfarhan4356 3 місяці тому

      Well this mood atleast give you people something to look forward to ( building more characters of different elements that you would not normally use ie. geo) rather than using the same bennet /furina/hyperbloom teams till the end of time.

    • @felpblade3.029
      @felpblade3.029 3 місяці тому

      @@naqibfarhan4356 but why cant they just use the teams they like? They are forced to build characters they wont use outside of the Theater because they just dont enjoy them, they just have to for the primos, is that fair? They are demanding for people to build way more characters without even adressing the resin and farming issue.
      PD: do also take into account that a ton of accounts could beat abyss with 2-3 solid teams and now they'll be getting less primose cuz once every 2 resets they wont be able to fully star the theater

    • @higuys_8073
      @higuys_8073 3 місяці тому

      @@felpblade3.029 if u are able to fully complete spiral abyss, and only do imaginarium theater normal mode, u still get a bit more primos compared to before

    • @felpblade3.029
      @felpblade3.029 3 місяці тому

      @@higuys_8073 the only reason we get so many primos this time is cuz there are first clear rewards, but on the next reset max you can get is almost the same as abyss, if you do it on a lower difficulty you'll get less

    • @higuys_8073
      @higuys_8073 3 місяці тому

      @@felpblade3.029 I never mentioned the first clear rewards, if so I will also include spiral abyss first clear rewards.
      The original which is 2x SA is 1200
      While with both SA and IT combined increases the max primos obtained to 1440 I think.
      So even if u only do IT normal mode u still be able to get more rewards.

  • @Silvermoon.9336
    @Silvermoon.9336 3 місяці тому +6

    I actually really like it I just don't have enough leveled up characters 😔
    (Edit : in my opinion it encourages me to get and level up/build characters I normally would just leave at level 20)

    • @gameboard_playforfun
      @gameboard_playforfun 3 місяці тому +1

      Same here. I just level them up to 20 to get the fate. And I built mostly healers and supports so when I tried the theater, I was not able to meet the required time duration. I am now forced to build some DPS units. But I am not complaining. I actually like the challenge.

  • @Niggotha
    @Niggotha 3 місяці тому +5

    what do you expect? i dont even have like TWO characters that are above 70.

  • @Ofir_R
    @Ofir_R 3 місяці тому +5

    I can do the abyss, but can't even enter normal mode, cause all i needed was two teams, and because i'm f2p that's what i was invested in, on those characters for the abyss, because 3 of them are hydro, and other elements that most aren't those in the theater, then i can't play, so basically, my reward has been decreased, so yea, i don't like it + building now so many characters to get into the hard mode with good artifacts and weapons and such would takes too long, and because it's so hard to get new characters it's just a pain in the ass that as someone that can beat any content in the game and any boss is beatable, i can't participate.
    maybe give us more trial instead of demanding us to use only our characters for the requirements
    another good solution btw could be either make getting characters (and upgrade them) easier or either let us choose a lot more then one character from friends, that way even if you don't have the characters, your friends might have that and fill that instead of you

  • @blueeye6545
    @blueeye6545 3 місяці тому +3

    TLDR; I like the Imaginarium Theater and got to Act 8. Even as a F2P player. So why is everyone complaining?
    Personally, I do not see why there is so much commotion over Imaginarium Theatre. I am not trying to brag at all, but after doing 1 performance and taking ~7 tries to defeat the final boss (along with more in previous acts) I managed to get to Act 8 on my first attempt. I have a decently built account. I play in my free time and have not spent a dime on Genshin Impact for ~2 years.
    I understand that there has now come a new focus on prioritizing building "wide" rather than "tall" with Imaginarium Theatre and people who don't even have a bunch of characters or only have built a select few for the Spiral Abyss are left out. If that's the case, in my opinion the game mode is not for you. Mind you, these are additional primogems that come on top of the Spiral Abyss (which has also increased to 200 primogems per chamber now). I do not believe that Genshin is prioritizing or discriminating against any player group.
    If you are AR 35 and have no characters, you can use the ones provided to you and strengthen the ones you have. The point isn't for you to get all the way to Act 8 if that's the case. The same logic goes for expecting new players to immediately reach 36 stars in Spiral Abyss... you don't expect them to. So it is customary that new players receive less rewards with the potential to gain more once they spend time gaining new characters and leveling up the ones they have.
    For older players with only a select few highly built characters. Again, you are still earning extra primogems for this game mode on top of what you get in the Spiral Abyss, no one is losing rewards compared to the past here. It is not expected for you to get to Act 8. Besides, if you have been playing since launch and whaled on a few characters, I am certain you have left over resources and artifacts that you can feed to other characters in the snap of a finger to quickly resolve that issue.
    The point of the game mode is to be a pseudo rogue-like. If you have played Hades, I am sure you are familiar with this game mode very easily as it is: enter a room, fight the bad guys, get a random boon to power up, fight boss, repeat. It takes skill, luck, and patience. As long as you plan your support characters right, get good boons, and clear rooms efficiently, you will get pretty far in Imaginarium Theatre.
    If you have had any other experiences or I am missing out on something please let me know, I would love to discuss about this new game mode as I enjoyed it and would like to hear other's opinions on it.

  • @WannaComment2
    @WannaComment2 2 місяці тому +5

    Ive been playing Genshin for a little longer than 1.5 years now. I've always been building my account wide instead of tall, because leveling 80 to 90 is expensive, and minmaxing artifacts sucks anyways. My benchmark for how strong I make my character has always been rather or not they're useful in Abyss 11 and/or against weekly bosses. I never cleared Abyss 12 with more than 3 stars, and on most cycles I don't even bother with Floor 12 at all. That being said, because of the way I build my account, I actually managed to clear Act 8, and for the first time I feel like the game is acknowledging and validated my playstyle. IMO the theater is a great addition, and a great alternative endgame mode and I very much look forward to what they're doing with it in the future.

    • @emranao
      @emranao 2 місяці тому

      yes i have saw people like you enjoyed this content but it is still no excuse that is so restrictive.

  • @0bserver00
    @0bserver00 2 місяці тому +8

    Gameplay wise its nothing different than the abyss, clear mobs in a specific time, whats the innovation here? More restriction to encourage you to pull more? Its just scummy and greedy. Why not rogue like mode like honkai starrail did? Why not solo mode like wuwa did?

  • @EBG...
    @EBG... 2 місяці тому +6

    Sure, adapt,start building characters bla bla bla.... Resin.... It exists.... To build every character thats just not doable, thats a LARGE factor in why people only build their favorite characters.

    • @Silber_Ag
      @Silber_Ag 2 місяці тому

      Depends on how long you've been playing.

    • @EBG...
      @EBG... 2 місяці тому

      @@Silber_Ag that doesn't really matter because resin at cap is permanently lost resin. When people put all their resin towards their favorite characters, theres none left for the ones you dont care about and nobody wants to put all that effort into characters they don't care for in the first place. When you're done building, that resin either goes to a future character you may want, or it sits at cap wasting away because resin is far too limiting and is required for far too many parts of the game. Ive been playing since release and more than half my characters still have 111 talents and no artifacts. To complete this season of theater i had to give some characters throw away artifacts but i get the feeling thats not gonna work forever.

  • @AidenLim-iv6jd
    @AidenLim-iv6jd 3 місяці тому +5

    I’ve played it finished and I recommend newer players to just do easy and normal mode first because the characters that they provide is good enough to carry for more than half of the theatre in east and normal mode

  • @Joowongacha
    @Joowongacha 3 місяці тому +7

    Am i the only who is OK with this ;-;
    It makes me build more characters aka play the game!
    Which is great! And it's not like i have to play this
    But then again this is coming from someone who hasn't completed spiral abyss 🙃

    • @nashineworks8318
      @nashineworks8318 3 місяці тому

      You're not invalid if you haven't completed abyss. That's for sweats anyways.
      But I do get your point.

  • @romann8925
    @romann8925 3 місяці тому +6

    I always built wide because i like so many characters but i never got all that far in the abyss and eventually just ignored it. I think i will have a lot of fun with this new mode.

    • @GIBlacky
      @GIBlacky  3 місяці тому +1

      Then that's exactly the mode for you, nice! :D
      For me as a UA-camr it was also pretty easy since I by definition have to get a lot of characters but barely have the time to make them really OP ^^