GBVSR Patch 1.50 IS HERE! System Mechanic Changes

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  • Опубліковано 23 січ 2025

КОМЕНТАРІ • 36

  • @SH1NK1R01
    @SH1NK1R01 5 місяців тому +17

    The change to rising normals was not focused on fuzzies. That was an unintended side effect. It was specifically to target air to air interactions that lead to full combo. It was quite common to jump up after a person with a normal and land in time to finish of a full combo. Now it scales heavily in that situation so you are more encouraged to stay on the ground and try to anti air like normal. Another unintended side effect was against Zoe who could use jump dust loops like sol bad guy in some corner combos. That is now completely gutted since those are counted as rising normals and kill the damage.

    • @owenjurk3
      @owenjurk3 5 місяців тому +10

      It only scales if the combo starter is the rising jump normal, it doesnt scale mid combo like that

  • @VuVHO
    @VuVHO 5 місяців тому +1

    Just wanted to say thank you for the comparison videos! They're very appreciated, especially for the characters I don't play/hard to visualize the changes for purely off the notes.

  • @lagc5103
    @lagc5103 5 місяців тому +1

    algorithm boost! you are doing god's work

  • @KrsJin
    @KrsJin 5 місяців тому +1

    Great video! Thank you for doing this. It’s been so long since I played that just reading the changes didn’t really gel for me.

  • @SuperSaline
    @SuperSaline 5 місяців тому +2

    Thanks for going over the changes much appreciated

  • @kingofgrunder5494
    @kingofgrunder5494 5 місяців тому

    Amazing, thank your your efforts I'll be here till the end.

  • @arock9362
    @arock9362 5 місяців тому

    Great breakdown thank you!

  • @VanirTheRat
    @VanirTheRat 5 місяців тому

    Thanks for the hard work!!

  • @StrugglerVA
    @StrugglerVA 5 місяців тому +6

    I like the approach of nerfing the damage over something’s usability. I feel like most cases, lowering the damage potential from strong tools works really well. On the contrary, siegs fireball nerf felt warranted but they buffed him in several other ways to compensate

    • @Vsolid
      @Vsolid 5 місяців тому +1

      I do like that they're trying to make some of the installs useful through overall nerfs to stronger characters with them (Nier, Sieg, Seox) but they did kind of miss with Seox since you can still just guard cancel him to get rid of it.

  • @teiosama
    @teiosama 5 місяців тому +1

    very good video!! Love to see it!

  • @Gloomistic
    @Gloomistic 5 місяців тому

    Awesome video! Man this will be fun.

  • @Xseleon
    @Xseleon 5 місяців тому

    Nice to see a comparison even though I read the patch notes

  • @LucaPassini
    @LucaPassini 5 місяців тому

    Nice video, really useful thanks!

  • @Jh0nnY2k
    @Jh0nnY2k 5 місяців тому

    Here’s my like and subscribe, thanks dude

  • @leonardomu
    @leonardomu 5 місяців тому

    Great video. TY.

  • @MiniMattFGC
    @MiniMattFGC 5 місяців тому

    Nice vid!

  • @RandomPerson28337
    @RandomPerson28337 5 місяців тому

    Great video

  • @Dericenignog11
    @Dericenignog11 5 місяців тому +4

    Timestamps plz

    • @cdmangaka
      @cdmangaka  5 місяців тому +2

      I just added them in! Thanks for the feedback!

  • @abcdefg-hv2ks
    @abcdefg-hv2ks 5 місяців тому

    Nice to see damage reduction. Less brainless combos and more actual thought into spending BP.

  • @bainbonic
    @bainbonic 5 місяців тому

    Oh, look how they gutted my girl. Poor Zeta.

  • @ezequielfernandez476
    @ezequielfernandez476 5 місяців тому +1

    the video is great but it needs time stamps so bad

    • @cdmangaka
      @cdmangaka  5 місяців тому +5

      Thanks for pointing this out! I went ahead and added them in today. Hope it helps!

  • @RhodesKing-q4r
    @RhodesKing-q4r 3 місяці тому

    Gonzalez Jason Johnson Timothy Harris Jason

  • @StevensonAries-z8s
    @StevensonAries-z8s 3 місяці тому

    Anderson James Jackson Jose Williams Richard

  • @femain1788
    @femain1788 5 місяців тому

    Damn I don’t like all these damage nerfs. What made GBFVR so fun to watch was how fast the matches were and how offensively focused it was. I feel like this will lead to a more defensive mindset going forward

    • @EternalF4ll
      @EternalF4ll 5 місяців тому +13

      Damage nerf doesn’t make a game more defensive tho, it just makes it less volatile. The pacing will be the same regardless of high damage or low damage

    • @Vsolid
      @Vsolid 5 місяців тому +9

      Personally I love the damage nerfs. I dont want to play Strive, I want to play Granblue Vs. This is supposed to be a more neutral heavy game and something felt very wrong when Zeta was clipping you with full screen safe on block neutral skips into 60% of your health bar randomly. The pacing of the game is still going to be much faster than vanilla and imo that is a good thing, but last patch was way too much for my taste. Overall this patch is great other than Belial being buffed of all things.

    • @yagami999913
      @yagami999913 5 місяців тому +1

      GBFVSR fast and offensively focused ? I'm not sure we're talking about the same game

    • @masufame
      @masufame 5 місяців тому

      Don't you love when casuals talk about stuff they don't know about

    • @masufame
      @masufame 5 місяців тому

      ​@@VsolidThe Belial buffs,much like all the other top tier characters ,were minimal if you look at the bigger picture. Especially for Belial with the U skills getting nerfed overall