Crazy 50,000,000 Point Bouncy Jelly Simulation!

Поділитися
Вставка
  • Опубліковано 21 тра 2024
  • ❤️ Check out Weights & Biases and sign up for a free demo here: wandb.me/papers
    📝 The paper "Vertex Block Descent" is available here:
    ankachan.github.io/Projects/V...
    Notes from the authors:
    “The range you mentioned (100x to 1000x) is appropriate. However, please keep in mind that, as we noted in the paper, this figure is specific to the simulation settings we selected. For relatively tame experiments with less stretching and motion, and especially for highly stiff and high-resolution simulations that are much more expensive to simulate, we would expect Newton’s method to eventually overtake all alternatives beyond a certain level of convergence.”
    Fluid control:
    users.cg.tuwien.ac.at/zsolnai...
    users.cg.tuwien.ac.at/zsolnai...
    📝 My paper on simulations that look almost like reality is available for free here:
    rdcu.be/cWPfD
    Or this is the orig. Nature Physics link with clickable citations:
    www.nature.com/articles/s4156...
    🙏 We would like to thank our generous Patreon supporters who make Two Minute Papers possible:
    Alex Balfanz, Alex Haro, B Shang, Benji Rabhan, Gaston Ingaramo, Gordon Child, John Le, Kyle Davis, Lukas Biewald, Martin, Michael Albrecht, Michael Tedder, Owen Skarpness, Richard Sundvall, Taras Bobrovytsky, Ted Johnson, Thomas Krcmar, Tybie Fitzhugh, Ueli Gallizzi.
    If you wish to appear here or pick up other perks, click here: / twominutepapers
    Thumbnail background design: Felícia Zsolnai-Fehér - felicia.hu
    Károly Zsolnai-Fehér's research works: cg.tuwien.ac.at/~zsolnai/
    Twitter: / twominutepapers
  • Наука та технологія

КОМЕНТАРІ • 193

  • @ankachen7468
    @ankachen7468 24 дні тому +151

    I've seen many questions about the platform it runs on. As the first author of the paper, let me clarify:
    All the demos run on a consumer PC with an RTX 4090 and a Ryzen 5950X.
    Additionally, the method supports both rigid body dynamics and fluid dynamics.

    • @shadid516
      @shadid516 24 дні тому +23

      You are an author? Congrats, this was awesome!

    • @dfcho
      @dfcho 24 дні тому +13

      Your work is amazing, and still just a PhD candidate? Can't wait to see your future papers!

    • @underpowerjet
      @underpowerjet 24 дні тому +4

      This is truly amazing work.

    • @ihzakarunia2408
      @ihzakarunia2408 24 дні тому +2

      Massive respect 💫

    • @r.m8146
      @r.m8146 24 дні тому

      👏👏👏👏👏👏👏

  • @test-uy4vc
    @test-uy4vc 24 дні тому +216

    What an elastic time to be bounced alive! 🎉

    • @test-uy4vc
      @test-uy4vc 24 дні тому +8

      These simulations are getting out of hand!

    • @Mertiven
      @Mertiven 24 дні тому +8

      🤨🤨

    • @Nulley0
      @Nulley0 24 дні тому +9

      What a time to be jiggly

    • @test-uy4vc
      @test-uy4vc 24 дні тому +4

      @@Mertiven 😂

    • @cvspvr
      @cvspvr 12 днів тому +1

      hold on to your armadillo

  • @box_speedruns
    @box_speedruns 24 дні тому +73

    SIR IM HOLDING ONTO MY PAPERS VERY HARD

    • @Krmpfpks
      @Krmpfpks 23 дні тому +1

      SIR I AM SQUEEZING THEM

  • @ELA_ONE
    @ELA_ONE 24 дні тому +321

    This jiggle physics will have good applications, of course, for educational purposes 🍑

    • @Roberto-nb5cb
      @Roberto-nb5cb 24 дні тому +13

      thicc squishy jelly a.. 😍

    • @emo-5561
      @emo-5561 24 дні тому +14

      ​@@Roberto-nb5cbbigger please 😂

    • @tiagof857
      @tiagof857 24 дні тому +5

      In Stellar Blade 2 hopefully :)

    • @andydataguy
      @andydataguy 24 дні тому +7

      I was searching the comments for project ideas. Looks like we found a winner.
      Obviously strictly for research purposes 🎂

    • @darklord6138
      @darklord6138 24 дні тому +14

      *Men of culture, we meet again.*

  • @Ken1171Designs
    @Ken1171Designs 24 дні тому +36

    For those not familiar with the topic, things took DECADES to get to this point where elastic simulations of this kind now take seconds per frame, even when involving millions of collision calculations. The typical physics solver would rather explode than to even finish the simulation, and potentially take HOURS to calculate it. That's why this is impressive, so it's important to first put things in perspective. 🙂

    • @el-_-grando-_-_-scabandri
      @el-_-grando-_-_-scabandri 24 дні тому +1

      pls forgive my ignorance, but when this will reach ... humm ... 60/120 fps? and when it will be implemented in offline singleplayer games?

    • @Personal43546hf
      @Personal43546hf 24 дні тому +1

      Wow impossible to guess it might happen within 5 years😊

    • @Ken1171Designs
      @Ken1171Designs 24 дні тому +2

      @@el-_-grando-_-_-scabandri Maybe 2-3 papers down the line? But looking at the existing physics solvers, a couple of seconds per frame with millions of collisions is totally unheard of. Just by itself, this is extraordinary. Like I said above, we have to put this in perspective. ^^

    • @matthewe3813
      @matthewe3813 23 дні тому +2

      @@el-_-grando-_-_-scabandri It can already reach that, just not with the millions they are showing in the video, if you were to scale it down to tens or hundreds of thousands, then it would probably take less time

    • @ankachen7468
      @ankachen7468 23 дні тому +2

      @@el-_-grando-_-_-scabandrifor sims with smaller scales (I mean with 100k vertices, it's already in real time)

  • @pardismack
    @pardismack 24 дні тому +216

    Blender desperately need to integrate this

    • @KeXous
      @KeXous 24 дні тому +13

      just what was on my mind all the video

    • @mirroredvoid8394
      @mirroredvoid8394 24 дні тому +3

      who going to give them the money?

    • @mirroredvoid8394
      @mirroredvoid8394 24 дні тому +5

      Blender needs 10 million in American fiat currency or 1400 Megawatt hours of pure energy to complete this task in a reasonable time. Feed the machine!

    • @theneonbop
      @theneonbop 24 дні тому +2

      I was thinking BeamNG, IDK but I doubt it would be impossible to add plasticity into this
      BeamNG's physics has a very low mesh resolution, and unstable enough that it really sounds like a pain to work with

    • @JustfknBill
      @JustfknBill 22 дні тому

      I'm undereducated on how software works.. Do they need an AI to do this? And if so, wouldn't there be a way to p2p train it through the open source network? And if so, then why tf do we need these manufacturers? (I know physical systems somewhat well so if you can compare to physical stuff that would be amazing!)

  • @nicks4727
    @nicks4727 24 дні тому +52

    I love it when it's not reliant on AI, feels like we actually discovered a new technique instead of using a very very cool hammer to solve all our problems

    • @GinnyGlider
      @GinnyGlider 24 дні тому +4

      Lol, love the analogy.
      It's *almost* how machine learning works. 😄

    • @Wobbothe3rd
      @Wobbothe3rd 24 дні тому +1

      You still haven't learned the Bitter Lesson, I see.

    • @wobbers99
      @wobbers99 24 дні тому

      Yes, that is exactly how i felt.

  • @GinnyGlider
    @GinnyGlider 24 дні тому +22

    Károly: "Let's flatten this poor little armadillo"
    The little armadillo: Yes?

  • @dorianrustik6880
    @dorianrustik6880 24 дні тому +15

    Your enthusiasm is incredibly contagious!

  • @dolcruz6838
    @dolcruz6838 24 дні тому +16

    Would love to see the new paper by Anthropic, it's really interesting: "Scaling Monosemanticity: Extracting Interpretable Features from Claude 3 Sonnet".

  • @robertstevensii4018
    @robertstevensii4018 24 дні тому +6

    Two Minute Papers: "They learned how to pack 1 million people into a tiny teapot"
    Blackrock: "Write that down! Write that down!"

  • @athok98
    @athok98 24 дні тому +28

    "University of Utah & Roblox, USA" - why roblox? haha in 7:18

    • @arnoldbuskftw
      @arnoldbuskftw 24 дні тому +9

      Probably also works at Roblox

    • @leendert2029
      @leendert2029 24 дні тому +6

      Learned more about programming from Roblox than the Uni.

    • @Alexey_Pe
      @Alexey_Pe 24 дні тому +1

      It turns out (suddenly) the Roblox engine does not write itself

    • @cvspvr
      @cvspvr 12 днів тому

      roblox is interested in world domination

  • @cbuchner1
    @cbuchner1 24 дні тому +6

    the hydraulic press channel would love to work with these squishies

  • @Sekir80
    @Sekir80 24 дні тому +8

    No AI here? Wow! I almost lost my papers not holding onto them enough!

  • @AEFox
    @AEFox 24 дні тому +3

    Amazing the new speed, I think it's important whenever you talk about speed (seconds per frame, for example), to post the specifications of the hardware used to achieve those results mentioned in the paper, so I've checked and it is: AMD Ryzen 5950X CPU, 64GB DDR3 RAM, and an NVIDIA RTX 4090 GPU.

  • @shahinsmith3349
    @shahinsmith3349 24 дні тому +3

    genius papper wowww loved it just imagine what could be possible in two more papper

  • @David_Stevens
    @David_Stevens 24 дні тому +7

    Keep the videos coming! Thank you!

  • @andrewdickson4753
    @andrewdickson4753 24 дні тому +4

    I know you're the two minute papers guy, but would you ever consider doing an overview video on the current best/workhorse simulation methods? There's so many, running on such similar looking benchmark tasks, that I feel lost every time a new one comes out. I just want to know what's out there, haha.

  • @vladthemagnificent9052
    @vladthemagnificent9052 24 дні тому

    thank you for the video. Always excited for ingeneous hand-crafted techniques!

  • @Chef_PC
    @Chef_PC 23 дні тому +1

    It's nice to see TMP get back to roots. AI is amazing but this is the good stuff we've been missing.

  • @MustacheMerlin
    @MustacheMerlin 20 днів тому

    Now that's what I'm talking about!! Restir and cutting edge physics simulation videos one right after the other, and it's all hand crafted with no AI! This is what I am here for!

  • @bzikarius
    @bzikarius 24 дні тому +1

    Amazing quality and speed! Stunning!

  • @younesskafia4189
    @younesskafia4189 22 дні тому

    Dr. Cem Yuksel continues to be part on amazing research projects lol. Props to the team for doing this job!

  • @shawnweil7719
    @shawnweil7719 19 днів тому

    This is awesome I've been pretty down and sick lately but this made it a bit better 🙂

  • @woppats
    @woppats 23 дні тому

    Finally some old school 2 minute papers content!

  • @DownwithEA1
    @DownwithEA1 24 дні тому +1

    Wow! Hats off to the researchers.

  • @Kknewkles
    @Kknewkles 22 дні тому

    The occasional graphics/simulations video, eh? :^)
    Glad to have you back, if only for 8 minutes every once in half a year.

  • @UnbipentiumM
    @UnbipentiumM 24 дні тому

    I love it when you cover papers like this

  • @rafaelsanchez5853
    @rafaelsanchez5853 22 дні тому +2

    Soon we will be able to design a whole universe, where the creatures who live in it will think that they are real and will not have a clue about their origins.

    • @britishempires
      @britishempires 18 днів тому

      Its already happened.. we are the creatures 😂

  • @TheNemoff
    @TheNemoff 19 днів тому

    Has a Houdini vellum enthusiast myself, I love this video

  • @tirushone6446
    @tirushone6446 17 днів тому

    when he said "HOLY MOTHER OF PAPERS!"
    I felt that

  • @jupitersky
    @jupitersky 24 дні тому +1

    Wonderful, I love really squishy balls!

  • @joseperez-ig5yu
    @joseperez-ig5yu 23 дні тому

    Hey Karoly, how fun it must be to go to work each day just to do simulations of this caliber!🎉😅😊

  • @marcelinomoreno4506
    @marcelinomoreno4506 24 дні тому +1

    You theorized a working set of physical laws as a thesis? Impressive!

  • @Comander555666
    @Comander555666 24 дні тому

    nice seing some physics simulation again, always a highlight for me

  • @JoshKings-tr2vc
    @JoshKings-tr2vc 21 день тому

    This is absolutely amazing. A nice break from the AI stuff to talk about an amazing paper like this.

  • @Bloodlinedev
    @Bloodlinedev 24 дні тому

    Ok, this looks like it can actually be used in games now. Not in a specialized, either optional or highly focused way but just as a general gameplay feature. So cool!
    (Ok, I didnt watch the whole video; seconds per frame obviously requires 2 more papers for usability in videogames :D)

  • @timojolivet
    @timojolivet 22 дні тому

    Hah I was watching distractedly, I though to myself "well OK there are some things where AI people are really useful" and then you said "no AI is used here". What a time to be alive!

  • @sky173
    @sky173 24 дні тому +4

    Speed and 'how fast' it is seems to be mentioned all the time... on what computer? A super computer and/or a gaming computer?

    • @IAmGeeeWiz
      @IAmGeeeWiz 24 дні тому

      If it is a supercomputer, these advancements are going to help us develop the same level of processing power on more accessible devices.
      When we look back 20 years to what a household computer could do and compare it to the standard computer today, the advancements have been huge. The speed of advancement is only growing so I'd guess that within 5 years, devices with the computing power to complete the simulations seen in the video today will be well within the public's reach, likely on devices such as or as small as our cellphones.
      This is however, just my assumptions.

  • @cbuchner1
    @cbuchner1 24 дні тому +1

    Could this also simulate more rigid structures correctly? Then it could work for large scale simulations e.g. of earthquake scenarios. Shake up the whole city.

  • @jacejunk
    @jacejunk 22 дні тому

    Cool. I knew one of the authors, Cem, from grad school. Small world. Thanks for reporting, Károly. Connections like these emphasize the "human" in human ingenuity.

  • @AdamMi1
    @AdamMi1 23 дні тому

    It's great to hear again about simulations and not just AI.

  • @coolbuddy95able
    @coolbuddy95able 24 дні тому

    It is truly refreshing to hear "No AI was used here"

  • @SP-ny1fk
    @SP-ny1fk 24 дні тому +1

    Is it calculating with air pressure? All the elastic bodies in the glass jar would cause suction, changing the dynamics.
    (No, going by the unchanged falling forms before hitting other objects)
    Is this the mother of all oversights?

  • @tkzsfen
    @tkzsfen 23 дні тому

    As a regular user of FEA and CFD, this is astonishing! Can't wait to see the jump in productivity in the coming years. This is what AI should be used for.

  • @keithdow8327
    @keithdow8327 24 дні тому +1

    Thanks!

  • @the_curious1
    @the_curious1 23 дні тому

    This looks promising 🤔 gotta apply that to some specific body parts for more stability. I love science ❤

  • @zueszues9715
    @zueszues9715 24 дні тому +1

    What a time to bounced for alive !

  • @johanavril1691
    @johanavril1691 24 дні тому +1

    Wait if all nodes are independent of each other could this run on a gpu ?

  • @jeffg4686
    @jeffg4686 19 днів тому

    Imagine showing this to someone from the 90s or early 2000s, and saying, this is what's coming up, but you don't won't get it for 30 years.

  • @andydataguy
    @andydataguy 24 дні тому +1

    HOLY MOTHER OF PAPERS

  • @WirIez
    @WirIez 24 дні тому

    Wow this is amazing

  • @stewiegriffin9768
    @stewiegriffin9768 24 дні тому +4

    Balls teehee

  • @alexc8114
    @alexc8114 24 дні тому

    Yay, back to squishy satisfying physics papers 😌 I've been avoiding GenAI papers, but thats meant not watching Dr Károly

  • @sh5l345
    @sh5l345 24 дні тому +1

    How to use this in blender or unreal engine or whatever ?? Like what the skills I need to learn to be able to transfer research papers to real applications ??

  • @AdianAntilles
    @AdianAntilles 24 дні тому +1

    That is the first step to functional virtual muscles, right?

  • @dxnxz53
    @dxnxz53 24 дні тому

    i love this channel

  • @AllisterVinris
    @AllisterVinris 21 день тому

    Now to do the the same but with tearing on top of elasticity (in the same simulation I mean). Next paper perhaps?

  • @tonythereader
    @tonythereader 24 дні тому +2

    I wonder if you wouldn't mind giving us some real practical applications where these are currently used or if they aren't used yet then where EXACTLY they could most likely be to be used? For each video.

  • @Martysama11
    @Martysama11 24 дні тому

    This is insane.

  •  24 дні тому +2

    Hardware kind of matters when talking about frames per second. Did I miss it? 3.6s/frame on consumer PC? Supercomputer?

    • @ankachen7468
      @ankachen7468 24 дні тому +3

      A high end consumer PC with RTX 4090 and Ryzen 5950

  • @MarkHennessyBarrett
    @MarkHennessyBarrett 24 дні тому

    Dr. Papers, this was *thrilling!* (That's as best I can translate my last seven minutes of swearing and inchoate gibbering).

  • @mahaddev
    @mahaddev 24 дні тому

    I'm sure the Corn industry is going to put a lot of money into these simulations.

  • @abdelhakkhalil7684
    @abdelhakkhalil7684 24 дні тому

    As a 3D hobbyist, at last we arrived there! I spent days simulating fluids, softbody and hardbody simulations that took several hours to simulate a few seconds. Will it come to our favorite 3D packages soon?

  • @issacdhan
    @issacdhan 24 дні тому

    I'm an fx artist , and I know how painful it is to simulate them. BUT this is just a miracle.

  • @telebijeon3109
    @telebijeon3109 24 дні тому

    The smell of those spiky ball toys would have been unimaginably bad irl.

  • @zaj007
    @zaj007 24 дні тому +1

    Woo simulation content

  • @AdamG1
    @AdamG1 24 дні тому

    It's pretty amazing they can do this but UA-cam video compression algorithm gets pixelated when showing so many different things moving around on the screen.

  • @Maouww
    @Maouww 24 дні тому

    This is amazing - no AI and we're at just a few seconds?
    That probably means we can do this in real time with AI.

  • @eSKAone-
    @eSKAone- 24 дні тому

    Damn this first one looks incredible. Soon they can simulate everything.

  • @SENYSENofficial
    @SENYSENofficial 20 днів тому

    1:49 This could be very useful 😂

  • @MrPicklock
    @MrPicklock 23 дні тому

    How does this behave against explicit dynamic FE-simulations ? Is it „just“ creating nice pictures or is this actually generating realistic numbers ?

  • @Baekstrom
    @Baekstrom 24 дні тому

    Game developers jumping on this paper in 3, 2, 1...

  • @AjSmit1
    @AjSmit1 23 дні тому +1

    don't get me wrong, generative AI is cool and all but i definitely missed me some Classic TMP

  • @senkl_
    @senkl_ 12 днів тому

    seconds per frame when gaming: 👎
    seconds per frame when simulating: 👍

  • @publicspeaker4009
    @publicspeaker4009 24 дні тому +1

    4:22 well… this gives me a n idea for a video I can’t post on UA-cam…

  • @marinomusico5768
    @marinomusico5768 20 днів тому

    AWESOME ❤

  • @leanshiza
    @leanshiza 24 дні тому

    Damn it was crazy when he showed the semi logarithmic scale

  • @theencore398
    @theencore398 24 дні тому

    I grabbed my papers so hard with this one that they managed bounced back somehow

  • @JNJNRobin1337
    @JNJNRobin1337 22 дні тому

    any estimates for when this can be implemented into games without too much difficulty?

  • @flockenlp1
    @flockenlp1 24 дні тому

    Yes this is probably very usefull, but I need to know where I can get 2 hours worth of these mesmerising simulations in 4k and some popcorn!

  • @Zizos
    @Zizos 23 дні тому

    Do they sell tose algorythms to 3d software companies? Are they open source?
    Any idea?

  • @luc8254
    @luc8254 24 дні тому +2

    This combined with VR is going to be crazy immersive

  • @LinkRammer
    @LinkRammer 4 дні тому

    1:50 Now i see how this will be useful...

  • @maxwelikow9119
    @maxwelikow9119 23 дні тому

    Loving it but you forgot to explain the magic sauce how they made it

  • @victorfsaaa
    @victorfsaaa 23 дні тому

    Why the little cube was tossed away?
    In real world I understand but in a simulation, with perfect positioning, shouldn't be the lack of a lateral vector? Or it was some little wave in the bigger cube that pushed a little and it took it the perfect positioning?

    • @lukeewing4274
      @lukeewing4274 23 дні тому

      I would guess some parm in the sim included noise, or there is a little noise inherent to the technique.

  • @josiahgil
    @josiahgil 24 дні тому

    I wonder how long it will take to get these technologies implemented into blender

  • @ewerybody
    @ewerybody 24 дні тому +2

    OOOOhhh SO nice 👌to see some non-ai papers here again!! Thank you :)

    • @andydataguy
      @andydataguy 24 дні тому

      Right!! Hope he does more on occasion. Especially in the graphics space or other practical applications

  • @leendert2029
    @leendert2029 24 дні тому

    0:29 Imagine, an airport with one million people bumping into each other!🤣🤣
    4:56 Now, imagine, that all of these people are packed into a tiny teapot!

  • @teddy3657
    @teddy3657 24 дні тому

    Kinda glossed over it but the tear sim is super impressive

  • @kaharagin
    @kaharagin 24 дні тому

    Trying to fix the chair while you sitting on it :D

  • @ChuckSploder
    @ChuckSploder 24 дні тому

    FINALLY, NOT AN AI PAPER

  • @Queracus
    @Queracus 24 дні тому

    i remember we ised to play with balls like this :D taking one string and spinnig the ball hahaha

  • @ak-gi3eu
    @ak-gi3eu 24 дні тому

    Airpot 1 mill bodies bump into each other💀

  • @smorty3573
    @smorty3573 24 дні тому +10

    No way, actual computer graphics? I was worried this would become one of these boring AI-only channels...

    • @TwoMinutePapers
      @TwoMinutePapers  24 дні тому +5

      I would absolutely love to do more of these, but I noticed that fewer and fewer of you Fellow Scholars are interested, so it might not be sustainable unfortunately - I still haven't figured out what to do about it!

    • @Sekir80
      @Sekir80 24 дні тому +2

      @@TwoMinutePapers Pity. I love these kind of papers very much! AI is very popular everywhere if you not make videos about these papers they will fade int obscurity eventually. Remember: you have shown numerous with there original viewcount in a double or even in a single digit, claiming, if you not look at them and tell here nobody will know. It's a conundrum, I know. Sharing interesting news vs current buzz (ie money). De én bízom Önben, Doktor Károly! ;)

    • @Wobbothe3rd
      @Wobbothe3rd 24 дні тому +4

      Theres nothing boring about AI.

  • @wacka.
    @wacka. 24 дні тому

    nice! where is the 88-line code version? ;D

  • @asandax6
    @asandax6 24 дні тому

    R34 3D artists are drooling right now.

  • @pranjal9830
    @pranjal9830 24 дні тому

    I was thinking we can make it a fully ai paper dedicated paper channel. It's not like that I don't like these types of videos.It just that people are less interested in other topics that people have no knowledge , I don't know it would be right or not but if there could be separate channels for only ai paper it will like the all fellow scholar very much.:)

  • @yorzengaming
    @yorzengaming 23 дні тому

    Cooooooool

  • @joaofernandes9458
    @joaofernandes9458 24 дні тому

    nice