@@FlyR7Tbh for me thats not a reason But so many players play with high meshes To see the pkayers but me personally i like the colora more btw such a good answer thanks❤️
@KabookieHere Ok, I play with High meshes because it looks good and also gives some advantages, for example High meshes also help you understand where players were building last, for example if they build a cone in metal the animation will take a couple of seconds. Literally letting you know that the player may be near that last build/edit. Only downside are a couple of FPS drop, depending on the System this may not be an issue.
@FlyR7 Ye correct and this helped me too much so many times bc i saw metals, bricks falling/getting in position of the building that the enemy placed (for example cone) But for framerate i think it goes down only a little bit, 10-15 Which is not even noticeable ofc if you play 120+ fps
Piece Control: 6818-9760-6633
Crosshair Placement: 1611-0113-8283
Endless Piece Control: 4848-6232-1858
Martoz Turtle Fights: 1513-6690-9481
THANK YOU FOR BEING HERE.
Thank you man W Video❤
Thanks❤
bro you are so good bro i just subed just keep up the work man
Hi there,Thank you mate, I appreciate it i hope you gonna enjoy future content ❤️✌🏻
w vid keep it up my g
Hi there, Thank you mate i appreciate this❤️
It helped me thx
My pleasure❤
helpful video... Thank you!
Im Glad to hear that, Np.
ty
Np im glad that helps✌🏻
W Video❤
@@chaoticoptimal2129 Thank you❤️💪🏻
W vid
Thanks❤️
why do you use high meshes?
To see Players through walls 😊 You're welcome
Hi i like more playing with meshes ON, But low meshes are the better for best performance
@@FlyR7Tbh for me thats not a reason But so many players play with high meshes To see the pkayers but me personally i like the colora more btw such a good answer thanks❤️
@KabookieHere Ok, I play with High meshes because it looks good and also gives some advantages, for example High meshes also help you understand where players were building last, for example if they build a cone in metal the animation will take a couple of seconds. Literally letting you know that the player may be near that last build/edit. Only downside are a couple of FPS drop, depending on the System this may not be an issue.
@FlyR7 Ye correct and this helped me too much so many times bc i saw metals, bricks falling/getting in position of the building that the enemy placed (for example cone) But for framerate i think it goes down only a little bit, 10-15 Which is not even noticeable ofc if you play 120+ fps