@@Gawlf "Look, hatchling, I know you've got pre-flight jitters, but this is no way to-- oh. Oh dear Hearth, they're crispy..." _22 minutes later, as they're trying to explain to Hornfels what just happened_ "...Hey... do you hear music? That isn't the Travelers'?"
"O-oh, hello there, traveler! How'd you get here? W... what's that you're holding?" "oh it's just the energy core that was holding the universe intact, the universe is gonna end in like five minutes without it" "What?!" "zzzzzz"
Imagining Riebeck's confusion as you dropped by their campfire: Riebeck: Oh hey, Hatchling, what you got there? Hatchling: Nothing, just the Nomai warp core that's been sustaining the universe for the past 9 million loops. Riebeck: Noma- What?! And what are you doing with it?! Hatchling: Going to restart the universe. Need to do so in less than 11 minutes. Riebeck: There's less than 11 minutes UNTIL THE UNIVERSE RESTARTS?!? And you're... sleeping??? Hatchling: Sleeping doesn't count.
Riebeck: By the way, where's your ship? Hatchling: Don't need it. Better one in Dark Bramble anyway. Riebeck: Dark Bramble? But that's dangerous! Hatchling: I'll be fine. Good luck and thanks for all the fuel. *jumps into black hole*
"Why didn't they take off yet? Maybe I should go che-" "Slate, where's the new one!?" "They just went up the lift, why?" "The map says they're at Ash Twin!" "Wha-" *_sun implodes_*
Not to mention the fact that Hornfels never gave you the launch codes to even activate the lift, so they are going to be even more surprised as they take a closer look at that speck coming out of the WHS and see that it is the Hatchling wearing their spacesuit using the scout as propulsion.
That was basically my first time visiting brittle hollow, my ship was set on unstable ground and fell into the black hole so I went full "oh shit" mode and had to fuel up and chase my ship that was still flying away from the white hole station
It was a year ago and lot of improvements have been made since. Especially the vessel clip-skip has been discovered, it saves a good 2 minutes at the end. (Might have been this runner that found it)
This run's amazing and all, but it made me realize I'm dense as all hell. I never once even considered using the Ash Twin teleport to get to that city on Brittle Hollow. I always just flew my ship in and wedged it in upside down. It's like opening up a can of peaches with a brick and as you sit there covered in dirt and peach filth someone points out the can has a pull tab.
You likely got frustrated that you couldn't figure it out, and did it early. The black hole forge area is really one of the last ones because it requires so much prerequisite knowledge. You realize there's a warp platform above you, and then the lore speaking about teleport towers on ash twin makes you realize
I saw the warp pad, recognized what to do with it, but I was like “nah I’m already here I’m gonna fly up there”. So I was someone who saw the pull tab and still chose the brick.
Honestly, I had no idea you could do it the way you do it. I've tried and couldn't get it right, so, I gave up and waited to find the real way up there (the warp pads).
I only just realized on like my 50th+ run yesterday that the warp pads actually have a definite 'look' to them and I've not realized what half the rooms on ash twin were for. Landed sun station manually before I managed to figure out where tf the warp pad was.
I love how there's this part of every speedrun (as far as I'm aware) where you have to completely stop still as you pass those 3 angler fish by, completely at their mercy. Maybe one day someone will find a skip, but I think it's kind of cool that at this point, no matter how skilled you are, you still can't completely get the upper-hand on this terrifying universe. It's fitting.
On the other hand, no matter how skillful you are, you also can't skip the animation of the universe forming. I like to think that it's the universe's way of saying "no matter how fast you're going right now, there's always time to roast a marshmallow".
I've also seen at least 1 route where the runner deliberately got his a- I mean, the ship's rear compartment eaten. When he hit the Vessel only the cockpit remained. THAT'S cutting it close.
Just finished this game so when I saw the title I was like "oh, a 10-minute speedrun seems so impressive". Then I saw it was shipless and my mind was blown
Turk: *Backwards scout-hops out of the Vessel* me: How in the crap would this be faster than warping? you'd be ON the moon at this poi- Turk: *is in the EotU version of the museum* me: sorry, what?
didnr u see the weird sticks that show up when going inside the eye? yeah apparently those are somewhere else out of bounds and you get warped there when u go in the eye, and when speedrunners knew that...
If anyone would have asked me "is it possible to complete outer wilds without a ship?" I would have said, definetely not. So this speedrun blows my mind. Well played!
I like the concept of speedrunning timeloop games, since even on a casual playthrough you tend to get really good at doing certain things to save time just because you've already done them tons of times before
The beauty of this game is exploration and lore being fed to a player by tiny portions through interaction with environment. There are definitely some things that you might miss like the torrent that's moving downwards on ocean planet or the fact that you can help yourself locate the guy on Dark Bramble by shooting a probe into anomaly on starting planet. All in all it is a great game.
@@pollitodinosaurio"the witchs isle" is kinda like that, its a game where you have to find a witches stolen urn before it hits 12 am or else her curse devours your soul it was a free mobile game once but i cant find it, its still available on steam for 3$
Hot damn! When you landed so hard on Ashe twin you were pretty much critical, then casually hop over a cactus, past the torrent of sand... That kinda got too 'exciting' for me! 😵 Were you expecting to cut it that close on health?! ... And casually swinging by Riebeck in Brittle Hollow for a quick nap. Lol! I get totally lost every time I go to that place! Great job taking the scout propulsion to the next level, etc. Great run. 👍
Lol, had the same reaction to the health thing, but thinking on it, even if he had full health and touched the cactus, the run would be scrapped, because repairing your suit slows you to a crawl for a few seconds, right?
I mean, to take less damage you have to slow down. Speedruns are about going fast as possible, so it makes sense to burn as much of that health as you can without dying.
I have lost entire runs because I messed up the teleport into the ATP. Getting the timing that spot on, without a ship? This is incredible. I haven’t exactly seen many speed runs of this game, so maybe it’s pretty common to be able to nail important moments like that, but I still thought it was neat.
I would hide in the small space inside the wall, just next to the teleport. Once the sand torrent is right overhead, you can step out of it and instantly get teleported.
The moment you think you finally mastered how to control flights in this game you should watch this vid This is goddamn impressive, admire your dedication to the game
Riebeck, after watching the new guy slam into his campsite with a never before seen Nomai artifact and falling asleep instantly, waking up in less then two minutes only to dive straight into the blackhole: "Not _another_ Feldspar!"
0:53 Me when I'm minding my own business and someone walks up to me, jumps backwards while having an entire conversation with me in two seconds and leaves.
So if you go into the bramble-portal near the anglerfish eggs, then accelerate directly away from the entrance to the portal, it's a straight run to the mothership. That's good to know. I never figured out a way to get there without stopping by the no oxygen party first.
@@Yggdrasil42 but he hasn't discovered it, since this is an entirely new run and the ship's log will be empty. (he starts from before he is paired with the ATP)
Ha, I didn’t know you could nap until I beat the game. During my “final run” I kept dying to the anglerfish in dark bramble over and over, and each run I would have to sit and wait for 7 min waiting for the portal to ash twin project to open up. I spent legit hours just waiting across all the runs
I never would have thought to use the scout launcher as a means of propulsion. I mean it makes sense because of physics, it just didn't occur to me. I remember getting stranded in space without my ship once and I ran out of fuel so I thought I would just sit and watch things take their course. It was actually really peaceful, but if I would have known you could use the scout launcher like that maybe I could have done a bit more exploration during that loop.
Amazing! It's very impressive how you know how precisely where everything is from behind. I just finished this game, and using the scout for momentum in space somehow hadn't even occurred to me, even though I knew it causes you to recoil. How do you recover it so quickly? I recall it taking something like a second and a half to bring back, and you're getting it in about half a second. Maybe it's quicker when you're using a controller instead of keyboard and mouse?
On the contrary - The utter depth and breadth of knowledge assembled to put together this run is the manifestation of all the ideals the Nomai ever had. Sad that Solanum doesn't get to be there in memory to see it through.
Before the stars die, there’s nothing to do during that part, you have to just wait for the stars to die, so runners just tend to fiddle with the controls. After the glade goes dark, some trees will get the quantum rock texture, and you have to look at three of those in the dark to progress, so at that point spinning around actually does something
@@NoNameAtAll2 guys wait until this guy realizes everything is physics in this game, and that jumping off the ground also makes the ground jump away from you! (admittedly really the reality is you never move, so it's not fully realistic for this one)
Watching this, I can see the sheer amount of time and effort that went into it, and I am beyond impressed. You had this timed down to the second. I can't imagine how many times you had to run it to figure everything out so precisely. (I am insanely curious if you kept track, even though its been a year and you may never see this comment).
Outer Wilds has a miniaturized solar system, but even then, jetpacking to other planets is indeed rare (and difficult af) even in a normal playthrough, so this guy's nuts
@@avrilsegoli then couldn't he have just died at the campfire immediately? it would've been an ending since it would have said YOU DIED if he died before pairing with the ATP, i think it has to be the canon ending (i think there are 2 canon endings since both have almost the same result)
never seen one for this game before. Sitting here racking my brain for any possible way you could fling yourself into space. My jaw dropped, when it actually happened. Curse me for not thinking of that in my playthrough
>flies from seemingly no where towards your camp site in a crumbling planet while holding a device containing miniature black hole and white hole >immediately went to sleep for a couple of minute >wakes up and refuses to elaborate further >jump straight into the blackhole that is the core of the planet you're currently residing >few minutes later the sun went supernova
As someone who has not played or seen anything about Outer Wilds, this was confusing and not at all what I had heard about the game... But it was damn impressive, as well as an experience!
Yea. The cool thing about the game is that if you know what you are doing it's a 15 minute game but if you don't, it's a challenging and interesting experience trying to find out. I highly recommend it
Ok assuming you haven't watched any other videos I very strongly suggest you buy the game and play it for yourself. This is a game best experienced when you know absolutely nothing about it. Trust me when I say that once you know outer wilds you can't play it again. I mean you can but it will not be the same.
I don't quite understand what the death by campfire was accomplishing. I know Slate stops you on the second loop when you go to the lift but is it really saving time to sit through a second death just to skip that?
sleeping fast forward time at different rate depending on the device you play the game on so the speedrun community decide to just pause all the sleeping for fairness
ing is correct, because when sleeping the game has to still run so all the planets are in the right places when you wake up (and Giants Deep islands are in the right places, and the right brittle hollow chunks have fallen, and the Ash Twin sand is at the right level, etc. there's a lot to keep track of) so the game basically shuts off all the graphics and runs the physics simulation as fast as it can. I think there's a cap at 12x speed or something, but slower computers can't get up to that speed so for them sleeping would be slower regardless of their skill & game knowledge
14 minute sleep, skip to 3:45
interaction comment to bump this up higher on the video (maybe pin it)
Necessary comment to speedrun a speedrunning video
Aww yiss speedrunning the speedrunning video
Not the hero that we that we deserve but hero we need
Imagine your buddy wakes up, flings himself into space without his ship and then the Sun explodes
Imagine your buddy wakes up, and immolates themself in the same fire you're just casually roasting marshmallows at. THEN the Sun explodes.
@@Gawlf "Look, hatchling, I know you've got pre-flight jitters, but this is no way to-- oh. Oh dear Hearth, they're crispy..."
_22 minutes later, as they're trying to explain to Hornfels what just happened_
"...Hey... do you hear music? That isn't the Travelers'?"
@@Gawlf imagine waking up
@@ziggyz8345 imagine
@@vsimplezz6242 im
>gets stared at by a statue
>calmly exits the building
>calmly jumps off a cliff
Thats some Junji Ito shit
le meme arrows
>calmly roasts self twice
>bursts into Riebeck's camp
>immediately falls into a coma
>refuses to elaborate
>leaves via black hole
"How fast can you whip me up a new universe?"
"Gimme like... 10 minutes."
Lol
"here, ill get you a ship-"
(distant) NO TIME
This speedrun was brought to you by Newton’s Third Law
Every action has an equal and opposite reaction?
@@projectjavelin5948 yes, shooting the scout forward push you backwards too
This should be the top comment lmao
I was gonna comment that dang
Unrelated but, superb taste in manga. Love Dungeon Meshi
I love how you fly desperately and wildly over to Riebeck and immediately take a nap right in front of them.
*confused banjo playing*
Also it's the first time they see them. Imagine seeing the new recruit yeet themselve in a sleeping bag
Gmod rag doll
And then wake up and immediately fling yourself into a black hole.
"O-oh, hello there, traveler! How'd you get here? W... what's that you're holding?"
"oh it's just the energy core that was holding the universe intact, the universe is gonna end in like five minutes without it"
"What?!"
"zzzzzz"
Imagining Riebeck's confusion as you dropped by their campfire:
Riebeck: Oh hey, Hatchling, what you got there?
Hatchling: Nothing, just the Nomai warp core that's been sustaining the universe for the past 9 million loops.
Riebeck: Noma- What?! And what are you doing with it?!
Hatchling: Going to restart the universe. Need to do so in less than 11 minutes.
Riebeck: There's less than 11 minutes UNTIL THE UNIVERSE RESTARTS?!? And you're... sleeping???
Hatchling: Sleeping doesn't count.
Riebeck: By the way, where's your ship?
Hatchling: Don't need it. Better one in Dark Bramble anyway.
Riebeck: Dark Bramble? But that's dangerous!
Hatchling: I'll be fine. Good luck and thanks for all the fuel.
*jumps into black hole*
@@zxidenbel7000 I don't blame Riebeck for being terrorized of space.
"Why didn't they take off yet? Maybe I should go che-"
"Slate, where's the new one!?"
"They just went up the lift, why?"
"The map says they're at Ash Twin!"
"Wha-"
*_sun implodes_*
>warps to the eye
"The map says he's halfway to nearby solar system"
Hornfell: Slate, the hatchling went to space without their ship.
Slate: What?! Now I'm deeply hurt!
@@NWolfsson that's how much he didn't trust your "death trap"
😂 Awww... This was funny.
Not to mention the fact that Hornfels never gave you the launch codes to even activate the lift, so they are going to be even more surprised as they take a closer look at that speck coming out of the WHS and see that it is the Hatchling wearing their spacesuit using the scout as propulsion.
I wonder what Riebeck was thinking when the new guy flies in, takes a nap, and then jumps into the black hole.
Riebeck POV: "Mmmm banjo."
That was basically my first time visiting brittle hollow, my ship was set on unstable ground and fell into the black hole so I went full "oh shit" mode and had to fuel up and chase my ship that was still flying away from the white hole station
The Devs reacted to an 11 minute speedrun WITH a ship. You're pretty good.
It was a year ago and lot of improvements have been made since. Especially the vessel clip-skip has been discovered, it saves a good 2 minutes at the end. (Might have been this runner that found it)
I think a ship would slow down what you’d be able to do without one
"You're pretty good" - Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot Revolver Ocelot.
@@af2547 Old, but I'd imagine acceleration plays a big part
"Oh no, the universe is about to end and our spaceship isn't working yet!"
"Don't worry, I know a guy."
>Uses probe launcher as a thruster, ejecting the probe as reaction mass
>Repeatedly teleports probe back for unlimited fuel
Reality? Trolled.
Literal troll physics
Problem?
My question is how he refueled in one of the skips. Curious.
@@bixmcgoo5355 Riebeck has a fuel tank for suit thrusters nearby.
Most impressive part is not burning the marshmallow at the end
This run's amazing and all, but it made me realize I'm dense as all hell. I never once even considered using the Ash Twin teleport to get to that city on Brittle Hollow. I always just flew my ship in and wedged it in upside down. It's like opening up a can of peaches with a brick and as you sit there covered in dirt and peach filth someone points out the can has a pull tab.
You likely got frustrated that you couldn't figure it out, and did it early. The black hole forge area is really one of the last ones because it requires so much prerequisite knowledge. You realize there's a warp platform above you, and then the lore speaking about teleport towers on ash twin makes you realize
This comment is hilarious, made my night 👍
I saw the warp pad, recognized what to do with it, but I was like “nah I’m already here I’m gonna fly up there”. So I was someone who saw the pull tab and still chose the brick.
Honestly, I had no idea you could do it the way you do it. I've tried and couldn't get it right, so, I gave up and waited to find the real way up there (the warp pads).
I only just realized on like my 50th+ run yesterday that the warp pads actually have a definite 'look' to them and I've not realized what half the rooms on ash twin were for. Landed sun station manually before I managed to figure out where tf the warp pad was.
I love how there's this part of every speedrun (as far as I'm aware) where you have to completely stop still as you pass those 3 angler fish by, completely at their mercy. Maybe one day someone will find a skip, but I think it's kind of cool that at this point, no matter how skilled you are, you still can't completely get the upper-hand on this terrifying universe. It's fitting.
On the other hand, no matter how skillful you are, you also can't skip the animation of the universe forming. I like to think that it's the universe's way of saying "no matter how fast you're going right now, there's always time to roast a marshmallow".
It's actually skipped in new runs
Some guy managed to fly so fast he went faster than the anglers could get him, it was the "devs reacts to a speedrun" vid
I've also seen at least 1 route where the runner deliberately got his a- I mean, the ship's rear compartment eaten. When he hit the Vessel only the cockpit remained. THAT'S cutting it close.
@@kristoffer3075 you talking about the one where the guy wanted to try ejecting at the last second?
Just finished this game so when I saw the title I was like "oh, a 10-minute speedrun seems so impressive". Then I saw it was shipless and my mind was blown
This guy finishes the game faster than I can get back into my ship
This game is a prime example of saying “First try” after failing for the thousandth time.
Turk: *Backwards scout-hops out of the Vessel*
me: How in the crap would this be faster than warping? you'd be ON the moon at this poi-
Turk: *is in the EotU version of the museum*
me: sorry, what?
didnr u see the weird sticks that show up when going inside the eye? yeah apparently those are somewhere else out of bounds and you get warped there when u go in the eye, and when speedrunners knew that...
imagine watching this without having knowing anything about this game
That's me, my mind melted
That's me
the events must be SO random
@@lairana5513 they feel random at first but it’s actually all on a precise clock
@@MrRobocopster I'm sorry for your loss
If anyone would have asked me "is it possible to complete outer wilds without a ship?" I would have said, definetely not. So this speedrun blows my mind. Well played!
I like the concept of speedrunning timeloop games, since even on a casual playthrough you tend to get really good at doing certain things to save time just because you've already done them tons of times before
Absolutely incredible man - I'm obsessed with this genre of game where the game is literally solvable from the very start if you know.
The beauty of this game is exploration and lore being fed to a player by tiny portions through interaction with environment. There are definitely some things that you might miss like the torrent that's moving downwards on ocean planet or the fact that you can help yourself locate the guy on Dark Bramble by shooting a probe into anomaly on starting planet. All in all it is a great game.
Do you know any other game with that mechanic?
@@pollitodinosaurio"the witchs isle" is kinda like that, its a game where you have to find a witches stolen urn before it hits 12 am or else her curse devours your soul it was a free mobile game once but i cant find it, its still available on steam for 3$
Hot damn! When you landed so hard on Ashe twin you were pretty much critical, then casually hop over a cactus, past the torrent of sand... That kinda got too 'exciting' for me! 😵 Were you expecting to cut it that close on health?!
... And casually swinging by Riebeck in Brittle Hollow for a quick nap. Lol! I get totally lost every time I go to that place! Great job taking the scout propulsion to the next level, etc. Great run. 👍
Lol, had the same reaction to the health thing, but thinking on it, even if he had full health and touched the cactus, the run would be scrapped, because repairing your suit slows you to a crawl for a few seconds, right?
@@darksunrise957 Maybe. Maybe get through warp portal OK first though...?
the sand column was probably used to lessen the damage from going that fast so they probably calculated the whole thing
I mean, to take less damage you have to slow down. Speedruns are about going fast as possible, so it makes sense to burn as much of that health as you can without dying.
I have lost entire runs because I messed up the teleport into the ATP. Getting the timing that spot on, without a ship? This is incredible. I haven’t exactly seen many speed runs of this game, so maybe it’s pretty common to be able to nail important moments like that, but I still thought it was neat.
I would hide in the small space inside the wall, just next to the teleport. Once the sand torrent is right overhead, you can step out of it and instantly get teleported.
@@patrickgono6043 that’s the way for a normal run, but speed runs try to rush there with perfect timing
Put your scout on the teleporting pad and then jump when you see it teleport
"how good are you at this game?"
*perfectly roasts marshmallow*
"dear god"
The moment you think you finally mastered how to control flights in this game you should watch this vid
This is goddamn impressive, admire your dedication to the game
Speedruns are so funny to think about from the npcs perspective
Riebeck, after watching the new guy slam into his campsite with a never before seen Nomai artifact and falling asleep instantly, waking up in less then two minutes only to dive straight into the blackhole:
"Not _another_ Feldspar!"
0:53 Me when I'm minding my own business and someone walks up to me, jumps backwards while having an entire conversation with me in two seconds and leaves.
I never thought of using the little scouts as a propultion device, lmao. That's awesome
Even in this goofy, probe shooting fest of a run, that campfire song still gets me teared up.
The route! Holy god, the way everything lines up is melting my brain.
this is the funniest speedrun ive ever seen, ur splits alone made me cry laugh
Just love how you include the first couple seconds of the menu theme. Probably the best opening menu of all time
So if you go into the bramble-portal near the anglerfish eggs, then accelerate directly away from the entrance to the portal, it's a straight run to the mothership.
That's good to know. I never figured out a way to get there without stopping by the no oxygen party first.
"No oxygen party" is such a blasphemous but hilarious way to describe it
Once you've discovered the Vessel it shows up on your map and you can mark it and fly straight to it.
@@Yggdrasil42 but he hasn't discovered it, since this is an entirely new run and the ship's log will be empty. (he starts from before he is paired with the ATP)
@@CombustibleLemon77 I'm guessing Yggdrasil was referring to frostden's comment, which is probably not about a new run
How is he able to use propulsion on a suit and not being heard by a fish?
The wait at the campire at the start of each run would kill me...
Ha, I didn’t know you could nap until I beat the game. During my “final run” I kept dying to the anglerfish in dark bramble over and over, and each run I would have to sit and wait for 7 min waiting for the portal to ash twin project to open up. I spent legit hours just waiting across all the runs
OK you reach the twins faster without ship than I ever did with the ship.
Beating this game like it owes them money.
No matter how many time I watch the ending of this game I still get got by that fucking feldpsar jumpscare
The protagonist at the big bang just thinking "wait what did any of that even mean?!"
Speedrun: Need Two Naps.
Edit: and one marshmellow roasted.
Point being no matter how fast you gotta go, always time for naps and noms
yooo gg on the pb, good luck on getting sub 10:10
Speedrunners, man. Y'all are a whole different breed. ~ A developer.
That was a bizarre experience and I'm so confused / impressed
I actually watched one of the first iterations of this run, and if I'm not wrong, this takes half as much time. Super cool!
Her: Babe come over
You: But you are at the center of the Universe
Her: My parents aren't home
You:
I never would have thought to use the scout launcher as a means of propulsion. I mean it makes sense because of physics, it just didn't occur to me. I remember getting stranded in space without my ship once and I ran out of fuel so I thought I would just sit and watch things take their course. It was actually really peaceful, but if I would have known you could use the scout launcher like that maybe I could have done a bit more exploration during that loop.
I remember watching a 30 minute run of this a year or two ago. Amazing.
Wait... you can walk out of the vessel when you warp to the eye??? Wow!
no, you can't - he glitched himself through the door but normally you can't go through the door
Amazing! It's very impressive how you know how precisely where everything is from behind. I just finished this game, and using the scout for momentum in space somehow hadn't even occurred to me, even though I knew it causes you to recoil. How do you recover it so quickly? I recall it taking something like a second and a half to bring back, and you're getting it in about half a second. Maybe it's quicker when you're using a controller instead of keyboard and mouse?
i think they're holding the launch button, thus instantly recalling it as it's launched? not OP obviously but thats my guess
You can remind the recall button on all versions
i think they WERE using keyboard and mouse, since the controls in the corner of the screen were keyboard and mouse
Wow, I didn't know that was even possible. Very cool!
When you went through the door of The Vessel I was like: WAIT WHAT THE FUCK
Impressive, but I gotta say that watching someone absolutely blast past everything in this game feels blasphemous lol
I’d agree if it wasn’t for the fact that they probably already played the game at a normal pace
On the contrary - The utter depth and breadth of knowledge assembled to put together this run is the manifestation of all the ideals the Nomai ever had. Sad that Solanum doesn't get to be there in memory to see it through.
@@Woodledude You're so right nvm
The way entering the ash twin project is times is insane.
never seen a speedrun of this game before, especially not a shipless one, but it just feels wrong to not have solanum at the end
i agree, that piano is my favorite instrument ngl
IGN should do a second video showing this one to the devs
Is the ending part with the trees rng/were all those movements intentional to do quantum things, or were you looking for something?
Before the stars die, there’s nothing to do during that part, you have to just wait for the stars to die, so runners just tend to fiddle with the controls. After the glade goes dark, some trees will get the quantum rock texture, and you have to look at three of those in the dark to progress, so at that point spinning around actually does something
He was waiting to pick up the signal of himself. It could be from any direction so he was spinning to pick up the signal quicker.
Godly run, how did you manage to exit the vessel though?
@@alexandergreene461 so devs actually move the ship when teleporting? wow
@@NoNameAtAll2 guys wait until this guy realizes everything is physics in this game, and that jumping off the ground also makes the ground jump away from you! (admittedly really the reality is you never move, so it's not fully realistic for this one)
Speedrun to emotional enlightenment at the end of the universe
Damn Newton's Third Law is looking fire
Watching this, I can see the sheer amount of time and effort that went into it, and I am beyond impressed. You had this timed down to the second. I can't imagine how many times you had to run it to figure everything out so precisely. (I am insanely curious if you kept track, even though its been a year and you may never see this comment).
never played this game before, but I don't imagine jetpacking to other planets is normal
It's not usually ahahah
Outer Wilds has a miniaturized solar system, but even then, jetpacking to other planets is indeed rare (and difficult af) even in a normal playthrough, so this guy's nuts
It's not the main ending without solanum
that's why it's an any% category; getting the best, canonical ending isn't a requirement as long as it's an ending to the game.
@@avrilsegoli then couldn't he have just died at the campfire immediately? it would've been an ending since it would have said YOU DIED if he died before pairing with the ATP, i think it has to be the canon ending (i think there are 2 canon endings since both have almost the same result)
yo i love this speedrun but can someone explain to me why he killed himself in the campfire at 1:46?
I believe it's required to unlock napping.
@@InShortSight that makes sense, thank you
for fun
I love how this game makes you take a nap if your are in a Speedrun 😂, an then, at the end u got time to put a marshmallow in the fire
Not sure if this is a new strat but in the statue you can jump in front of it,will still do the same animation but you have to move a bit less to jump
Really nice, good job
never seen one for this game before. Sitting here racking my brain for any possible way you could fling yourself into space. My jaw dropped, when it actually happened. Curse me for not thinking of that in my playthrough
When you wake up for 41936810 time and this is still the same fucking last day of the universe :
groundhog day be like
Insane. Unbelievable.
imagine watch this without context, most alien shit ever
As someone who knows practically nothing about the game this speedrun was utterly incomprehensible lol
"I must go now, my planet needs me"
>flies from seemingly no where towards your camp site in a crumbling planet while holding a device containing miniature black hole and white hole
>immediately went to sleep for a couple of minute
>wakes up and refuses to elaborate further
>jump straight into the blackhole that is the core of the planet you're currently residing
>few minutes later the sun went supernova
wow, all that speed and still time for a marshmallow
bro just did a speedrun of a fever dream
As someone who has not played or seen anything about Outer Wilds, this was confusing and not at all what I had heard about the game... But it was damn impressive, as well as an experience!
I find it crazy how this game's crazier speedrun challenges only add like three minutes to a normal run
This is the first stuff I've seen of Outer Wilds and i am utterly confused.
Yea. The cool thing about the game is that if you know what you are doing it's a 15 minute game but if you don't, it's a challenging and interesting experience trying to find out. I highly recommend it
Ok assuming you haven't watched any other videos I very strongly suggest you buy the game and play it for yourself. This is a game best experienced when you know absolutely nothing about it. Trust me when I say that once you know outer wilds you can't play it again. I mean you can but it will not be the same.
I don't quite understand what the death by campfire was accomplishing. I know Slate stops you on the second loop when you go to the lift but is it really saving time to sit through a second death just to skip that?
Gotta die twice in the older patches to unlock sleeping unfortunately. This run is quite old at this point
В результате этого большого взрыва была создана новая вселенная - вселенная спидранеров!
and I remember thinking that the ship run was fast
He beat the game with almost zero spoilers!
I swear I've time looped all outer wilds content three times over
This guy is a maniac
Why does he kill himself again on the fire at 1:48?
You have to die twice to enable sleeping at the fire
@@rexguy3214 Not anymore! Just got patched out (you can sleep after getting launch codes now) so speedruns are gonna get a bit faster.
why does the timer pause when you sleep at a campfire?
sleeping fast forward time at different rate depending on the device you play the game on so the speedrun community decide to just pause all the sleeping for fairness
ing is correct, because when sleeping the game has to still run so all the planets are in the right places when you wake up (and Giants Deep islands are in the right places, and the right brittle hollow chunks have fallen, and the Ash Twin sand is at the right level, etc. there's a lot to keep track of) so the game basically shuts off all the graphics and runs the physics simulation as fast as it can. I think there's a cap at 12x speed or something, but slower computers can't get up to that speed so for them sleeping would be slower regardless of their skill & game knowledge
@@ammonkunzler3948 i think that's exactly what ing meant
Wait, there's a shortcut to the vessel? I always just went the long way every time.
Yeah you can just mark it on your map after you've discovered the Vessel.
@@Yggdrasil42 that sounds kind of immersion breaking ngl
I want to know how much practice it took them and also of itd be any faster with the ship
I really, really don't want to know how much practice it took them
I kinda thought they'd use the quantum moon for travel
How did you collect the drums instrument?! I didn’t even see that part happen it was all so quick
lmao thats insane what a run
this is amazing
This game in general is pretty trippy
Pretty cool!
Oh hey, fancy seeing you here
I played the entire game dlc and all without knowing how to do a ship free run this shit blew my mind
I love the timestamp names 😂
12:04 Did the universe just explode?
He took the vessle.
I thought you needed the nomai guy for the ending to work