I Guess, maybe this place have some connection with the Civilization from the First PSO, like the VR Spaceship, the aesthetics seen a lot as the builds of that areas, special with this "Hexagon Design".
The potential with this place. I may be letting my imagination run wild here but could you imagine a huge underground Facility under here? There are some structures leading into the walls and stuff.
The whole planet seems to be a massive facility or terraformed planet filled with machinery. Honestly I'm not surprised if we figure out the whole fucking planet is some kinda Falz.
Unique? Personally the moment I glanced around, I felt like I just stepped into some huge shit. The whole place looks like an actual manufacturing facility for DOLLS. Lots of story opportunity for this area. The music has sense of discovery and yet urgency.
When I made my first jump into Maqead (after the story), 2 mins into this one and the battle version, I told myself "10 years? I am not done with this game yet"
While this may only be a Chapter 2 area the theme sure does have some strong "classic-style PSO final area" vibes
Same here. The music just screams final level to me to a crazy degree.
Finally someone upload this
I’ve been waiting for someone to upload this. Thank you! This area’s music is too good. It has a real Phantasy Star/Golden Axe sound.
I Guess, maybe this place have some connection with the Civilization from the First PSO, like the VR Spaceship, the aesthetics seen a lot as the builds of that areas, special with this "Hexagon Design".
Perez Angela Perez Edward Davis Richard
The potential with this place. I may be letting my imagination run wild here but could you imagine a huge underground Facility under here? There are some structures leading into the walls and stuff.
The whole planet seems to be a massive facility or terraformed planet filled with machinery.
Honestly I'm not surprised if we figure out the whole fucking planet is some kinda Falz.
This place definatly has a unique feeling to it.
Unique? Personally the moment I glanced around, I felt like I just stepped into some huge shit. The whole place looks like an actual manufacturing facility for DOLLS. Lots of story opportunity for this area. The music has sense of discovery and yet urgency.
@@ParaThePathofPeace Right!? I can't believe this isn't even mentioned in passing, we'd better see these areas again later on! ... please?
When I made my first jump into Maqead (after the story), 2 mins into this one and the battle version, I told myself "10 years? I am not done with this game yet"