I've always loved this game! It's simple but one of my favorites. It has great animation of the helicopter, jets, and the characters, I love the parallax effect of that fence row a bit to the left of the base, and there's something rather tranquil about the twinkling stars.
I still can't believe how they managed to make such great animations of people with only 8 pixels. And the chopper animations, when it's hovering a little from side to side and then going to full speed... that blew my mind as a kid. One of my favourite games at that time.
Ah the memories... This is a damn good conversion of an arcade classic. And great job in doing a perfect run. 1982.... Has it really been THIRTY YEARS?!
@@SkodaUFOInternational The number 40 is spelled *"FORTY" - and not "fourty" as you decided to spell it... Regardless, maybe you did not see that the comment from @Achtung Baby was entered nine years before you replied with your misspelled retort. Here endeth the lesson.
hey man thanks for taking your time explaining that I indeed misspelt fourty as well as I did not know that Achtung Baby posted his original post nine years before I replied to him. you serviced the internet well.
Back in 1984 I spent more time in the computer lab playing this game at lunch and after school than I did writing BASIC and PASCAL programs that I should have been doing.
Memories ... I think this was the first video game I ever played in my own home. This, Lunar Lander and Moon Patrol on my fathers C64, with the built in 5' screen. Aww man ... this brings me back.
My Mom bought me a C-64 back in 1985, and the external floppy drive... I do not remember a screen being included, though. It had the really old school U connectors to connect to the TV set that you needed a phillps screw driver to connect... Did they offer a monitor as well? They may have had those monitors in the computer lab at Newman Prep in Boston, where I first used a C-64 back in 1984... I am fuzzy on what the monitors were, however. I do know they were NOT five foot (5') monitors, nor were they either monitors as small as five inches (5") - but I could be wrong... 1984 was a long time ago. - PS - The current Secretary of Labor went to HS with me at Newman Prep. He was a BOOB way back then, and he's an even bigger boob now, in 2023...and there are classmates who will back that up.
The difficulty is fairly extreme; you'll take ground fire from cannons, tanks, and jeeps, as well as air fire from enemy planes. You can't stay in any place for long, especially when picking up prisoners. This is one exciting game.
Back in the day I found those flying 'crowns' (as I called them) the hardest part. Never knew the game would end after 64 rescues. One of the first games I saw that had a border raster split. Br0derbund had some quality releases.
Jesus, thirty years? There's a sequel out! It's called Choplifter HD. Available on steam. I just got it and am loving it. Just as well done, IMO, as the original. Though I miss these oldschool sound effects. They were so satisfying. *sigh*
Great game. Many hours after school with this one! Hey, you have anything from Spelunker? I remember playing that when I got my first sx64 and was blown away. Then I somehow lost the disk ( I almost said CD ) and never played it again until I saw it on Xbox but it just wasn't the same.
Seems like any remake will always throw out something you love about the original. They should have an option to toggle between the two, that would be awesome!
Great game as you saved all 64 hostages. It looks like in the C64 version, the word MAGNIFICENT! appears, unlike in the Apple II version in which the Broderbund logo appears.
I used to love playing this game on the C64. The only part I didn’t like were those damn “tiki-tiki-tiki” things that came out of nowhere and took me down when I had a full load of hostages.
Can someone help me remember which C64 game was also with a helicopter but was more underground in caves of sorts. I can't exactly remember, but I think you had to destroy enemy structures and you could land only on some spots. Not sure whether you needed to rescue people or not. Anyone know the name of that game?
airwolf was also like that with a helicopter in caverns and you had to navigate and pick people up pretty similar to fort apocalypse but the helicopter was fatter and had music in game play
I had this game and hated it ! Was so hard and never changed much ... yeh for me there was k it one C64 game and it was Jump Man Jr 🤷🏻♂️lol But seriously all I wanted was a Coleco vison or even just Atari .. But nooo had have a Commodore 64 ... Dam buster 😡😡😡so lame ! Lol
Nice idea, but horribly executed with bad graphics, jerky movements, awful scrolling... Everything slows down when too much is happening - a sign of very bad coding.
+Liam Scott I used to code the C64 myself - some of my stuff is on UA-cam - look for a prototype game called "Colony" (just so you know I know what I'm talking about). I am well aware that Choplifter is ancient, but invoking the C64's limitations as a justification for its ugliness is just wrong... Look at what the C64 could really do in games such as the sensational Mayhem In Monsterland.
+Privacy Matterson Will definitely check some of your stuff out! I agree in part about using the limitations as an excuse but in the same part you can't compare a game from 1993 with one from 1982. As with all home systems developers begin to learn more about how it works and what it can do/can't do as time moves on. Just take a look at PS3 games from 2006/7 V 2013 they're almost chalk and cheese
Epic game. One of my first favorites as a kid.
I really miss these times! Outstanding game! I'd give a lot to relive the day I played this as a kid
Same man. It was a time that represented a world of possibilities. No responsibility. A simple and humble life free of future regrets.
Reminds me of my youth. Wonderful times which will never come back.
What a great games! Great memories!
I play in that 25 years ago. Very sentimental. Fantastic!
It was always sad when you were shot down with a full load of people you picked up.
Even worse when you crashed due to poor piloting skills.
I've always loved this game! It's simple but one of my favorites. It has great animation of the helicopter, jets, and the characters, I love the parallax effect of that fence row a bit to the left of the base, and there's something rather tranquil about the twinkling stars.
00Skyfox actually im amazed on the helicopter animation, that's how a helicopter really would look like when flying and hovering
True. For 1982 they did a really good job.
This game actually already was carrying the "Lemmings" formula in it, but nobody knew back then. I loved it to bits !
I still can't believe how they managed to make such great animations of people with only 8 pixels. And the chopper animations, when it's hovering a little from side to side and then going to full speed... that blew my mind as a kid. One of my favourite games at that time.
Brings back memories
Sortie done
omfg. This just dug up some memory that hadn't been accessed in 35 years, and if not for youtube would have went to my grave as orphaned neurons.
Ah the memories...
This is a damn good conversion of an arcade classic. And great job in doing a perfect run.
1982.... Has it really been THIRTY YEARS?!
*fourty.
@@SkodaUFOInternational The number 40 is spelled *"FORTY" - and not "fourty" as you decided to spell it... Regardless, maybe you did not see that the comment from @Achtung Baby was entered nine years before you replied with your misspelled retort. Here endeth the lesson.
hey man thanks for taking your time explaining that I indeed misspelt fourty as well as I did not know that Achtung Baby posted his original post nine years before I replied to him. you serviced the internet well.
Back in 1984 I spent more time in the computer lab playing this game at lunch and after school than I did writing BASIC and PASCAL programs that I should have been doing.
You should have written CHOPLIFTER in pascal 😀
Memories ... I think this was the first video game I ever played in my own home. This, Lunar Lander and Moon Patrol on my fathers C64, with the built in 5' screen.
Aww man ... this brings me back.
My Mom bought me a C-64 back in 1985, and the external floppy drive... I do not remember a screen being included, though. It had the really old school U connectors to connect to the TV set that you needed a phillps screw driver to connect... Did they offer a monitor as well? They may have had those monitors in the computer lab at Newman Prep in Boston, where I first used a C-64 back in 1984... I am fuzzy on what the monitors were, however. I do know they were NOT five foot (5') monitors, nor were they either monitors as small as five inches (5") - but I could be wrong... 1984 was a long time ago. - PS - The current Secretary of Labor went to HS with me at Newman Prep. He was a BOOB way back then, and he's an even bigger boob now, in 2023...and there are classmates who will back that up.
I like how your score hinges entirely on how many hostages you save instead of the number of enemy casualties you cause.
Because enemies do not count for anything. HA! Just bring our boys back home safely ♥
Totally forgot about that one. Great game. I had a lot of fun playing it.
Machste verdammt gut, Alta! Ich habe es seinerzeit nicht Mal geschafft, diese UFO-Dinger zu kriegen. Ah, the memories…
The difficulty is fairly extreme; you'll take ground fire from cannons, tanks, and jeeps, as well as air fire from enemy planes. You can't stay in any place for long, especially when picking up prisoners. This is one exciting game.
Back in the day I found those flying 'crowns' (as I called them) the hardest part.
Never knew the game would end after 64 rescues.
One of the first games I saw that had a border raster split.
Br0derbund had some quality releases.
When playing for 5 minutes straight was considered as "longplay"
This and Dropzone, absolute classics. Mix them up with Thrust, Buggy Boy, Impossible Mission and Uridium and you have the cream of the crop!
This and Blue Max was the first computer games I ever tried :) Tested these 2 games at a friend It was only 2 years later we could afford buy a C64.
Yes! Yeah! I played it about 30 years ago on my C64 for hours, days, nights, weeks, months...
An absolute classic! One of the best C64 games made because it was just so damn fun. I used to play this game so much as a kid.
Well done. Managed it a couple of times myself back in the day. Great memories. Thanks.
Childhood memories! Good old days!
you return me 30 years back
This game ported so well… I love it.
Magnificent! I remember it was so hard to get a perfect 64. I did it at least once after many failed tries.
Wow a perfect run! I used to play this one all the time.
Jesus, thirty years? There's a sequel out! It's called Choplifter HD. Available on steam. I just got it and am loving it. Just as well done, IMO, as the original. Though I miss these oldschool sound effects. They were so satisfying. *sigh*
Magnificent!
Thank you! my old game ❤❤❤ 30 years ago
Great game I had completely forgotten about....
I love games like this. Blue Max was a good one too.
best game ever!
really loved playing it!!!
i need a c64 again!
There's good emulators out there (or the c64 lite if you want hardware)
I used to LOVE this game!
I used to play this on the BBC Micro under the title "Airlift" and never realised it was available for the C64!
Edward Snowden brought me here
me too!
Really, how did that happen?
Ah good times. That Evil Bungeling Empire sure got around didn't it?
I didn't realize these were the Bungelings too!
They are the villains, both for this game and Raid on Bungeling Bay, another great helicopter game
many hours playing this game lol on my c64
Great game. Many hours after school with this one!
Hey, you have anything from Spelunker? I remember playing that when I got my first sx64 and was blown away. Then I somehow lost the disk ( I almost said CD ) and never played it again until I saw it on Xbox but it just wasn't the same.
Don M no I gave it all way except the desk and monitor
Seems like any remake will always throw out something you love about the original. They should have an option to toggle between the two, that would be awesome!
Dude... You are FUCKING AMAZING!
Great game as you saved all 64 hostages. It looks like in the C64 version, the word MAGNIFICENT! appears, unlike in the Apple II version in which the Broderbund logo appears.
They're actually making a remake of this game!! Awsum!
Had this game
I remember playing a clone of this. Wow. That’s a 30 year old blast from the past.
8 years and not a one dislike. Must be a record.
This was the first game I ever had for my commodore 64
Pure innocence...
Broderbund made some great games back then!
The cover of the box is more interesting than the gameplay.
To this day, no one's been able to make a faithful recreation of the coin-op original.
This port is almost identical to the original. Given that the original is the Apple II version. The coin-op version it is a port :)
Played this a lot on c64 and Sega Master System.
Wow that helicopter was like a Tardis picking all of them up.
BTW, great job of playing, I never got a perfect score as a kid, nice.
I loved it
This is nightime version the arcade is daytime and brighter
Get to the chopper ❤
Actually choplifter was converted for the arcade not arcade conversion kinda like alot of others pitfall and loderunner spring to mind
choplifter! now i get it.
Did anybody ever lead a hostage all the way back to safety? 😆 if you tease them and keep landing they will keep running toward you.
Get to the Chopper!!!
One of the most memorable. Now go and get "Chopper" for the iPhone (-:
I used to love playing this game on the C64. The only part I didn’t like were those damn “tiki-tiki-tiki” things that came out of nowhere and took me down when I had a full load of hostages.
I thought I remember on later levels the tanks shooting missiles at the chopper?
Snowden? Anyone?
Aye, that would be ideal.
Juegazo
Great game but wish it was longer. Sg-1000 version solved this problem so that version is my favorite.
Great little game. Not much in the way of depth or progression but pretty good for the time.
👍👍👍
My helicopter goes soi soi soi
Watching this because of Ed Snowden's bio'.
IS it available for the new C64 maxi?
I like to see Castle of jassom & Zaga
Can someone help me remember which C64 game was also with a helicopter but was more underground in caves of sorts. I can't exactly remember, but I think you had to destroy enemy structures and you could land only on some spots. Not sure whether you needed to rescue people or not.
Anyone know the name of that game?
Pipo De Clown fort apocalypse
Oooooooooooooooooh! That was it!
Hijong Park, you rock!
airwolf was also like that with a helicopter in caverns and you had to navigate and pick people up pretty similar to fort apocalypse but the helicopter was fatter and had music in game play
burteriksson Elite?
lemmings chop
why is not on ipad??
This game had better chopper controls that gta 5
is this game wort any thing
to some of us it's worth everything.
Choplifter > Cyberpunk
I nominate this as the worst Arcade-to-Commodore 64 port ever.
I had this game and hated it ! Was so hard and never changed much ... yeh for me there was k it one C64 game and it was Jump Man Jr 🤷🏻♂️lol
But seriously all I wanted was a Coleco vison or even just Atari ..
But nooo had have a Commodore 64 ...
Dam buster 😡😡😡so lame ! Lol
Nice idea, but horribly executed with bad graphics, jerky movements, awful scrolling... Everything slows down when too much is happening - a sign of very bad coding.
+Privacy Matterson Bad Graphics? You do realize this game came out in 1982 and on a system with 32k of ram?
+Liam Scott I used to code the C64 myself - some of my stuff is on UA-cam - look for a prototype game called "Colony" (just so you know I know what I'm talking about).
I am well aware that Choplifter is ancient, but invoking the C64's limitations as a justification for its ugliness is just wrong... Look at what the C64 could really do in games such as the sensational Mayhem In Monsterland.
+Privacy Matterson Will definitely check some of your stuff out! I agree in part about using the limitations as an excuse but in the same part you can't compare a game from 1993 with one from 1982. As with all home systems developers begin to learn more about how it works and what it can do/can't do as time moves on. Just take a look at PS3 games from 2006/7 V 2013 they're almost chalk and cheese
+Liam Scott Well, you make a very valid point!
+Liam Scott Exactly right, you did not see any real advances with the C64 until around 1984/85, both graphically and sonically.
Magnificent!