Here is a breakdown on how they work,so The fnaf 2 animatronics work the same as fnaf 1 but golden Freddy has a 1 in 10 chance of appearing on night 6 ,foxy has a timer and when its done.if he has a successful movement he kills you if his timer is 0 and every time you flash him his timer is reset.if his timer is above 0 for too long he returns to the parts and Service room.that's all!
I don't even want to know how many hours were poured into this project, as it's literally the FNAF 1 map with 3x the animatronics in a bigger pizzeria with even more mechanics. What game can't this man recreate in Minecraft??
At first I didn't understand the appeal of data packs over mods, but the fact that they are included in the world folder, requiring just a single install is legitimately awesome
said this before in a stream long ago, but you're just extremely underrated. in a youtube-scape full of non-innovative low-effort command block videos with millions of views, it's really nice to see something like this brought up onto the table and be recognized. you deserve so much more subscribers
Really admirative of how you always manage not only to recreate a whole game with such tiny details but also be able to do it WITHOUT EVEN HAVING TO PLAY THE ORIGINAL 👏👏👏👏👏👏
This is super awesome!! You’re editing is great and you’re super talented❤ I would love to see some of the other fnaf games in minecraft if that’s possible!
WOO FNAF 2!! one of my favourite games, love how Hectic it is lol if you need more explaining Some minor features and whatnot, "How Players Perfected FNAF Custom Nights" by minaxa has a bit of technical jargon in it for both AI values and How toy bonnie specifically works, and "What FNaF 1 & 2 Hide From You" by Game Exploiters goes more into values For the flashlight, how foxy works As far as flashing goes, and How the sounds work :D hope either Of these end up helping at The very least! super excited to Get to play this map when its up :)!!
Hey the map looks great i just noticed something you might want to add… after the puppet escapes the music box instead of playing “grandfather clock” it plays the jack in the box song
This is really cool! The map looks great you really did a good job making the animatronics and it amazes me that your even able to do this in vanilla Minecraft! Can’t wait to be able to play it myself!
Awesome map! I can't even imagine how much time was put into this! I have 2 ideas regarding the music box that might help. 1. The music box meter would only be visible when on camera 2. R as the music box wind key
Hey, for FNAF 3, I found a trick. If a light one-level block, which you can get an armor stand to hold out of sight, is in a certain radius of the black concrete-tinted glass combo, the shadow effect intensifies. IDK might be helpful.
Bro when he said that matt did that my immediate reaction was "oml yeah he doesnt get very much attentions for someone who literally makes music with like 6 or more layers of music blocks and does all that Redstone engineering like honestly" Matt i love your music!
Honestly, I don't think it'll be good for, y'know, a video focused solely on it, but I learned how the AI works from Chickeninja's (i think that's how his name is written) videos, that can kinda help I guess?
Here is a fun fact about the puppet, if you can catch the puppet leaving its box before leaving that camera, you have a chance to stall it for a bit while you wind the box!
chickenninja42 actually goes into detail on how the ai of the games works in his videos! specifically, his challange videos where he tries to beat them the without using some part of the game.
The way foxy said works is if he is in your hallway every 50 seconds he will roll his number if it is successful, he will kill you. Otherwise he stays , simply flashing your light at him a lot will make him go away. The more common way to get rid of him is to Flash your light once or twice becuse every time you flash your light it will also reset his timer
Hey! I see that you love making remakes of fnaf in minecraft, i was just wondering (ik it would be hard), but you should add the minigames or rare sreens, that were sometimes shown after jumpscares... Think about it, I think it would be really cool! Great vid
Hey man. Loved the video. I've been making mod-less adventure maps for a while now exclusively in 1.15.2 since the new commands were confusing me. Seeing what's possible now is amazing. I wanna switch to the new version just for that /random command! Having to make crappy redstone RNG machines was terrible, and technically not actually random.
two questions/suggestions for puppet 1. Can you make it so the music box meter is only visible on puppets camera? 2. Why not make it so the input to wind the music box just replaces the input used to select the camera? Then you could just put it back when the cameras are closed or changed.
The only criticism i have is that the jumpscares are a little low and look like they are just trying to make out with the player but other than that this is really cool
ua-cam.com/video/g-qH4IopvpY/v-deo.htmlsi=kpbRLYWq5NshLIoa This video doesn't necessarily break down the code piece by piece but its very detailed and does have a good bit of info about the game and the strategy to beat the hardest night. It's not perfect but alot of data can be extrapolated from this video
Idea : Maybe you could do a Fnaf 6 type of thing, make your own pizzeria, get your own animatronics and survive the night in your own office. This would be way harder to make tho because you would need to provide blocks and stuff. And probably a build mode so you dont have to build each room manualy. (Short: Basically like Killer in purple 2 if you ever played that game)
holy shit he actually didnt lie about the subscribe button thing, thats insane, that is literally the first time in youtube history where i personally experienced someone not lying about something like that
You will hear this a lot but "roughly" 6:50 no extensive guides? No problem, let me break it down for you, starting with the most complex character: (keep in mind these values are rough estimates, and you will likely have to break them down into milisecond ticks in order to get them to work properly; this i have no idea how it would work in minecraft but yeah; fuck it we fighting game code or something) *Withered foxy (no im not fucking kidding)* so basically, this guy works in the most simple form that he moves from his first position in the parts and service area, to an extra part offscreen: to partly in the shot, until he is directly front and center which is the phase directly before his infamous hallway stance where we get to the meat of the stuff i got on him. on most nights it takes him roughly 22-33 seconds to move between each phase respectively, though he is the most common hallway animatronic it'll take until about 1 am for him to actually strike a jojo pose from staring distance (the hallway ) to the player so thus far I've gotten that; by flashing him with the flashlight mechanic for an extended period of time runs through ms ticks (milisecond timers that run down to set values) the most being I believe around 45 seconds (the 20th difficultyt) from what i gathered of real in game time from fnaf 2 (i actually have the game) and each flashing tick of a flashlight from a player stuns him for roughly 1-3 seconds, depending on how you code him, and yes different creations and recreations have done it more liberally. moreover on some interesting details, other hallway animatronics like namely withered and toy freddy can both block the hallway, but withered foxy from a gameplay perspective is still there other characters if any i may have forgotten can probably also block the shot with the same effect leading the player into a guessing game simulator. and that is my most extensive knowledge from the character. * Balloon boy (hate this fucking guy remove him from the damn game)* another interesting perspective is balloon boy: he's a death sentence plain and simple. yeah i have literally nothing on him, but my best guess is that shining a light on the vent from his left vent side facing the player has about a 22% chance of him just leaving outright, he get's movement opportunities from this "kill phase" although he doesnt directly attack the player; he only disables the flashlight for the DURATION OF THE NIGHT, yes that's right in the original game he doesn't go away and is as i mentioned before a death sentence unless 6 am is closer or the puppet is too close for any of that to matter anyway so yea. (Marionette/Puppet/Music Box/The bane of my existence* No 50 seconds for n1 and 2 are NOT CORRECT, n1 is 50 and n2 is 45. night 3 is subtracted by roughly 13 seconds, big step up but yeah, 33 seconds. night 4 is 30 seconds, you get the idea by now. night 5 is 27 second and night 6+7 by default are 24 seconds to dewind total, roughly that also leads into an arbitrary segway into yet another roadblock of ai design, the puppet; from what i understand he kills you in 10 seconds after the music box goes out, every frame up until the full formation of him in the original and the aftermath in the jumpscare animation can be interrupted by 6am (applies to all characters btw) but yeah, on 20 difficulties it takes 22 seconds about for the music box to fully run, how do i know this? well because one: the music box doesnt have a physically alterable value in the custom night, meaning its the same but faster for 13/20 (which if not for balloon boy withered foxy and the puppet it would just be aptly named 10/20, stupid right?) these original systems were keep track of by a circle that runs down assumedly by 3's in a pie getting eaten type of fashion (the slices just disappear they aren't actually eaten) *Vent + Mask counter animatronics in general and how they work* so the mask mechanic will take at most 8 seconds to use, basically think of the initial click on the mask as a shield in a game like castle crashers, no matter what type of scenario they are in it will ALWAYS counter a mask anim in the room at the moment, hell even bb (that little shit) but to be entirely honest the camera to holding down on the mask button feature was never intended nor executed at all in the original game so, i wont cover that. How every animatronic works is: Do i go in the vent? Yes? My kill phase is there, and ends in the office; with a jumpscare screen. Is that not the case? then lemme ask again; Do i go in the vent? No Then im either withered bonnie, freddy, toy freddy, mangle, withered foxy, toy chica. but if that is the case then am i allowed to go in the vent? yes? then the same for the very first scenario, but why am i alllowed in the hallway? for vanity and scary ambience of course! but do i go in the hallway? if yes, then is my kill phase there in the hallway? yes? that means i am toy freddy, withered freddy, golden withered freddy, or withered foxy respectively. but let's talk about the difference between left and right vents. Toy chica shows up in the left vent exclusively, so does her withered counterpart, balloon boy shows up here as well. but alternatively: mangle, toy bonnie, and withered bonnie all come from the right vent. *Well here's the real question, what's their ai like?* Fnaf 1, no i shit you not their ai is identical to fnaf 1 other than the mask in office mechanic, but even then the mask is virtually the same to the doors, although less tedious and overhauled; it is indeed nearly identical apart from other factors. *But how does phone guy's ai work?* ..... anyways, you deal with golden freddy like this: Hallway:Has the player flashed less than 6 times but greater than 0? Yea? Kill him, pretty much. this does not apply if he flips his camera up or uses the mask upon seeing the head in around 4.34-3.98 seconds. Has he looked at me in his office for 3.65 seconds (roughly) without putting mask/flipping camera up? Jumpscare. That about wraps up my extensive GAME ANALYSIS, there wasn't any "coding talk" because I have zero knowledge of that pretty much, im just REALLY REALLY good, observant, and overtly caring when it comes to video games, especially this one
At 1:16 in this video(i paused at that time, and havent seen any more), you said 13 animatronics. And you showed 13. But if you're gonna include Shadow Freddy, then you need to include SHADOW BONNIE!
It’s amazing, you can also check DjSterf video on the breakdown of how to beat 10/20 mode in fnaf 2, in that video he basically explain exactly how each animatronic works and behave normally, also you can see Chickeninja fnaf 2 challenge video as he also explains how each animatronic works on each night and also explain the formula which is used to determine the movement opportunities and the difficulties of each one of them
i enjoy the map a lot with this i can say.. this map is awesome and the bobicraft fnaf 2 recreation also is good soo im glad my fav fnaf is made in minecraft
The rainbow subscribe really actually shocked me, thats cool! Also im not sure if this is entirely helps, but ChickenNinja42, a youtuber who does challenges on Cuphead and more recently, Fnaf, did kinda break down the Ai in his Fnaf 1, Fnaf 2, Fnaf 3, and Fnaf 4 challenges, hope it helps.
I know I'm 5 months late but this is really freakin cool!! Only thing I'd change personally would be to use a retextuted carved pumpkin for the mask, since I think the effect when wearing one in first person more closely resembles how it looks wearing a mask in FNAF 2
THE LIKE GOAL HAS BEEN HIT! Map download is in the description!
This map was so much fun to make I hope you all enjoy!
Imagine not liking a Clouser video
your so good at this
3rd ugh
Here is a breakdown on how they work,so The fnaf 2 animatronics work the same as fnaf 1 but golden Freddy has a 1 in 10 chance of appearing on night 6 ,foxy has a timer and when its done.if he has a successful movement he kills you if his timer is 0 and every time you flash him his timer is reset.if his timer is above 0 for too long he returns to the parts and Service room.that's all!
Can u make it for MCPE pls
I don't even want to know how many hours were poured into this project, as it's literally the FNAF 1 map with 3x the animatronics in a bigger pizzeria with even more mechanics. What game can't this man recreate in Minecraft??
Well Imma tell you anyway. 136 hours :>
@@C1OUS3RGO TO SLEEP
NEVER
oof@@C1OUS3R
@@C1OUS3R if you dont sleep you're ga-
At first I didn't understand the appeal of data packs over mods, but the fact that they are included in the world folder, requiring just a single install is legitimately awesome
7:14 The I tried beating fnaf without lights, series does a good job of breaking down how the animatronics work
said this before in a stream long ago, but you're just extremely underrated. in a youtube-scape full of non-innovative low-effort command block videos with millions of views, it's really nice to see something like this brought up onto the table and be recognized. you deserve so much more subscribers
thanks
You're so underrated! Maybe doing collabs with other big youtubers to play your videos will help................I'm not sure, you're the yt expert.
@@C1OUS3R TYSM YOU SAVE ME FROM A HORRIBLE VIDEO I NEED THERAPY AND THIS IS BASICALLY THERAPY TYSFM
@@Rockstar_Freddy-5coinsI thought yr jelly bean
@@C1OUS3Rnoice
0:23 the yellow text saying “har har har har har” 💀
I was waiting for someone to notice lol
@@C1OUS3Rguess I’m the only one who did and pointed it out
Bro i notice it too
@@fadeomer6525 then say something, we will never know till you say something
*and yes I know one you said something just now*
@@Rehehhehehewhy would he say something if you already said it
Really admirative of how you always manage not only to recreate a whole game with such tiny details but also be able to do it WITHOUT EVEN HAVING TO PLAY THE ORIGINAL 👏👏👏👏👏👏
people still wonder to this day if clouser will ever play fnarf at frebbies
@@C1OUS3Ryou might want to play fnaf pizzeria tho
@C1OUS3R where's the map download?
@@Kotaakirakun right there in the description below the discord link
@@C1OUS3RFarf at Frederick s?
Him: no fnaf game would be complete without camera's
Fnaf 4: am I a joke to you
This is super awesome!! You’re editing is great and you’re super talented❤ I would love to see some of the other fnaf games in minecraft if that’s possible!
Thanks for your help!
Ofc!
It's only by constructing a Mangle that one begins truly understanding the depravity of it all.
Amazing work.
7:45
1 name
ChickenGreNinja
Video title: beating FNAF 2 without lights
Isn't it ChickenNinja42?
@@SomeRandomPuzzlePiece Correct
WOO FNAF 2!! one of my favourite games, love how Hectic it is lol
if you need more explaining Some minor features and whatnot, "How Players Perfected FNAF Custom Nights" by minaxa has a bit of technical jargon in it for both AI values and How toy bonnie specifically works, and "What FNaF 1 & 2 Hide From You" by Game Exploiters goes more into values For the flashlight, how foxy works As far as flashing goes, and How the sounds work :D
hope either Of these end up helping at The very least! super excited to Get to play this map when its up :)!!
This is super helpful ty!
Next up: “I recreated the entirety of Elden ring in Minecraft”
I can’t even fathom how long this could have taken. The attention to detail is absolutely insane! Great job! Oh yeah and congrats on 100k subs :>
Hey the map looks great i just noticed something you might want to add… after the puppet escapes the music box instead of playing “grandfather clock” it plays the jack in the box song
This gotta be the best effort I’ve ever seen put into a map, probably cost a lot of money and time good job!
As a former map maker, I didn’t use money to make my minecraft map. I don’t think money was used to make this.
"shadow freddy"*shows shadow bonnie*
This is really cool! The map looks great you really did a good job making the animatronics and it amazes me that your even able to do this in vanilla Minecraft! Can’t wait to be able to play it myself!
Loved seeing some of the process stuff like texturing and the map layout
Awesome map! I can't even imagine how much time was put into this! I have 2 ideas regarding the music box that might help.
1. The music box meter would only be visible when on camera
2. R as the music box wind key
Sad is that many people that watch this video dont realize how much of a pain in the a$$ was to make this without mods
Hey, for FNAF 3, I found a trick. If a light one-level block, which you can get an armor stand to hold out of sight, is in a certain radius of the black concrete-tinted glass combo, the shadow effect intensifies. IDK might be helpful.
Bro when he said that matt did that my immediate reaction was "oml yeah he doesnt get very much attentions for someone who literally makes music with like 6 or more layers of music blocks and does all that Redstone engineering like honestly" Matt i love your music!
this is absolutely awesome, would love to do one of these!
„NO fnaf game would be complete without the security cams“
Fnaf 4 and 6 be like 😢
The shade was very intentional
@@C1OUS3R Yea i figured
*cries in bedrock*
Laughs in java
@@Tropical_snowshrugs in who cares abouts what version of minecraft you play
Takes a dump in i have both
C>Mmed in java
Nods in agreement in bedrock
balloon boy and withered foxy is the ultimate impossible duo if they both appear you just accept your fate
Honestly, I don't think it'll be good for, y'know, a video focused solely on it, but I learned how the AI works from Chickeninja's (i think that's how his name is written) videos, that can kinda help I guess?
Noted ty! ill look into it
Here is a fun fact about the puppet, if you can catch the puppet leaving its box before leaving that camera, you have a chance to stall it for a bit while you wind the box!
I just discovered you and youre the definition of underrated ❤ love your work and continue to blow our minds!
Ain't no way that he made toy chica so good that I don't even wanna simp for her anymore
chickenninja42 actually goes into detail on how the ai of the games works in his videos! specifically, his challange videos where he tries to beat them the without using some part of the game.
Commenting so he sees the comment
The way foxy said works is if he is in your hallway every 50 seconds he will roll his number if it is successful, he will kill you. Otherwise he stays , simply flashing your light at him a lot will make him go away. The more common way to get rid of him is to
Flash your light once or twice becuse every time you flash your light it will also reset his timer
I liked my comment
Hey! I see that you love making remakes of fnaf in minecraft, i was just wondering (ik it would be hard), but you should add the minigames or rare sreens, that were sometimes shown after jumpscares... Think about it, I think it would be really cool! Great vid
Dude made what our nine year old selves tried, but could never do
This gives me nostalgia for an odd reason. Amazing job on the map though!
"Becuase no FNaF game would be complete without it's cameras" FNaF 4: ARE YOU SERIOUS..
Man was down for the grind. Good job man 🎉
Hey man. Loved the video. I've been making mod-less adventure maps for a while now exclusively in 1.15.2 since the new commands were confusing me. Seeing what's possible now is amazing. I wanna switch to the new version just for that /random command! Having to make crappy redstone RNG machines was terrible, and technically not actually random.
3:58 he is right
Yup!
Congrats on the 100K mate! ❤
two questions/suggestions for puppet
1. Can you make it so the music box meter is only visible on puppets camera?
2. Why not make it so the input to wind the music box just replaces the input used to select the camera? Then you could just put it back when the cameras are closed or changed.
Withered Chica in this style still manages to terrify me and I admire you for that. I'll stay far away from her mouth.
i hope this will support multiplayer too
Looks amazing! Great job! 🥳
The only criticism i have is that the jumpscares are a little low and look like they are just trying to make out with the player but other than that this is really cool
Perhaps they are~
“The animatronics do get a bit quirky at night-“
😳
Ever since the fnaf movie I've been watching your videos and they are amazing I'm already excited for fnaf 3 in Minecraft.
ua-cam.com/video/g-qH4IopvpY/v-deo.htmlsi=kpbRLYWq5NshLIoa This video doesn't necessarily break down the code piece by piece but its very detailed and does have a good bit of info about the game and the strategy to beat the hardest night. It's not perfect but alot of data can be extrapolated from this video
I Will tell how fnaf 2 works
Toy_bonnie=right vent
Toy_chica=left vent
Witherd_foxy=flashing light to go away
The rest animatronic:hide from mask
Let's gooooooooo
The subtle lisp on your CH’s is kinda funny
nice vid, but the music is too loud. couldn't hear you the entire time
THANK YOU! I'm glad someone noticed how little FNAF 2 explanations there are
“No fnaf game is complete without cameras”
FNaF 4: peace
You already know what I'm about to say... FNAF 3 TIME BABY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
you killed it once aging, its really impressive
WOW DUDE! IS AMAZING! I am big fan of FNAF games and now this is the better and most updated version in Minecraft. Thank you, bro!
turns out fnaf 2 is coded similar to fnaf 1. I know a youtuber named chickennija 42 did a challenge run where he showed AI levels.
Him:the subscribe button glows whenever someone says SUBSCRIBE
Me:confused looking at the button glow when he said that
You know what you gotta do, MAKE FNAF 3
Honestly brought back memories to Sam's FNAF MC series & Mine Nights At Freddy's
he said subscrbe and the button hypnotized me
Idea : Maybe you could do a Fnaf 6 type of thing, make your own pizzeria, get your own animatronics and survive the night in your own office. This would be way harder to make tho because you would need to provide blocks and stuff. And probably a build mode so you dont have to build each room manualy. (Short: Basically like Killer in purple 2 if you ever played that game)
Great video! Sometimes the background music is very loud compared to your voice but that wasn’t really an issue.
I swear this is already been done like six years ago
Now that we no longer have a Balloon Boy, what's stopping the kids from all ganging up on Toy Freddy and kicking his shins in?!?
The nose boop on the poster is a great detail
that's 2 of 8 mainline games done! Now time for fnaf 3, 4, sister location, pizzeria simulator, help wanted, and help wanted 2 :D
Five Nights at Minecraft Remastered Remastered
8:11 when the flashlight popped up my screen literally turned into one (from the light)
holy shit he actually didnt lie about the subscribe button thing, thats insane, that is literally the first time in youtube history where i personally experienced someone not lying about something like that
congrats on 102k dude, this is sick!
7:30 THEBONES5 MENTION LETS GOOOOO
Amazing video, really intuitive and fun to watch 10/10
damn command blocks be the biggest revolution in minecraft since redstone lol
Chickennija42 did a bake down of the ai in his challenge video
it's an amazing map, great job! :)
The fact the subscribe button does actualy light up is insane
You will hear this a lot but "roughly" 6:50
no extensive guides? No problem, let me break it down for you, starting with the most complex character:
(keep in mind these values are rough estimates, and you will likely have to break them down into milisecond ticks in order to get them to work properly; this i have no idea how it would work in minecraft but yeah; fuck it we fighting game code or something)
*Withered foxy (no im not fucking kidding)*
so basically, this guy works in the most simple form that he moves from his first position in the parts and service area, to an extra part offscreen: to partly in the shot, until he is directly front and center which is the phase directly before his infamous hallway stance where we get to the meat of the stuff i got on him. on most nights it takes him roughly 22-33 seconds to move between each phase respectively, though he is the most common hallway animatronic it'll take until about 1 am for him to actually strike a jojo pose from staring distance (the hallway ) to the player so thus far I've gotten that; by flashing him with the flashlight mechanic for an extended period of time runs through ms ticks (milisecond timers that run down to set values) the most being I believe around 45 seconds (the 20th difficultyt) from what i gathered of real in game time from fnaf 2 (i actually have the game) and each flashing tick of a flashlight from a player stuns him for roughly 1-3 seconds, depending on how you code him, and yes different creations and recreations have done it more liberally. moreover on some interesting details, other hallway animatronics like namely withered and toy freddy can both block the hallway, but withered foxy from a gameplay perspective is still there other characters if any i may have forgotten can probably also block the shot with the same effect leading the player into a guessing game simulator. and that is my most extensive knowledge from the character.
*
Balloon boy (hate this fucking guy remove him from the damn game)*
another interesting perspective is balloon boy: he's a death sentence plain and simple.
yeah i have literally nothing on him, but my best guess is that shining a light on the vent from his left vent side facing the player has about a 22% chance of him just leaving outright, he get's movement opportunities from this "kill phase" although he doesnt directly attack the player; he only disables the flashlight for the DURATION OF THE NIGHT, yes that's right in the original game he doesn't go away and is as i mentioned before a death sentence unless 6 am is closer or the puppet is too close for any of that to matter anyway so yea.
(Marionette/Puppet/Music Box/The bane of my existence*
No 50 seconds for n1 and 2 are NOT CORRECT, n1 is 50 and n2 is 45.
night 3 is subtracted by roughly 13 seconds, big step up but yeah, 33 seconds.
night 4 is 30 seconds, you get the idea by now.
night 5 is 27 second
and night 6+7 by default are 24 seconds to dewind total, roughly
that also leads into an arbitrary segway into yet another roadblock of ai design, the puppet; from what i understand he kills you in 10 seconds after the music box goes out, every frame up until the full formation of him in the original and the aftermath in the jumpscare animation can be interrupted by 6am (applies to all characters btw) but yeah, on 20 difficulties it takes 22 seconds about for the music box to fully run, how do i know this? well because one: the music box doesnt have a physically alterable value in the custom night, meaning its the same but faster for 13/20 (which if not for balloon boy withered foxy and the puppet it would just be aptly named 10/20, stupid right?)
these original systems were keep track of by a circle that runs down assumedly by 3's in a pie getting eaten type of fashion (the slices just disappear they aren't actually eaten)
*Vent + Mask counter animatronics in general and how they work*
so the mask mechanic will take at most 8 seconds to use, basically think of the initial click on the mask as a shield in a game like castle crashers, no matter what type of scenario they are in it will ALWAYS counter a mask anim in the room at the moment, hell even bb (that little shit) but to be entirely honest the camera to holding down on the mask button feature was never intended nor executed at all in the original game so, i wont cover that. How every animatronic works is: Do i go in the vent? Yes? My kill phase is there, and ends in the office; with a jumpscare screen. Is that not the case? then lemme ask again; Do i go in the vent? No Then im either withered bonnie, freddy, toy freddy, mangle, withered foxy, toy chica. but if that is the case then am i allowed to go in the vent? yes? then the same for the very first scenario, but why am i alllowed in the hallway? for vanity and scary ambience of course! but do i go in the hallway? if yes, then is my kill phase there in the hallway? yes? that means i am toy freddy, withered freddy, golden withered freddy, or withered foxy respectively. but let's talk about the difference between left and right vents.
Toy chica shows up in the left vent exclusively, so does her withered counterpart, balloon boy shows up here as well. but alternatively: mangle, toy bonnie, and withered bonnie all come from the right vent.
*Well here's the real question, what's their ai like?*
Fnaf 1, no i shit you not their ai is identical to fnaf 1 other than the mask in office mechanic, but even then the mask is virtually the same to the doors, although less tedious and overhauled; it is indeed nearly identical apart from other factors.
*But how does phone guy's ai work?*
.....
anyways, you deal with golden freddy like this:
Hallway:Has the player flashed less than 6 times but greater than 0? Yea? Kill him, pretty much. this does not apply if he flips his camera up or uses the mask upon seeing the head in around 4.34-3.98 seconds.
Has he looked at me in his office for 3.65 seconds (roughly) without putting mask/flipping camera up? Jumpscare.
That about wraps up my extensive GAME ANALYSIS, there wasn't any "coding talk" because I have zero knowledge of that pretty much, im just REALLY REALLY good, observant, and overtly caring when it comes to video games, especially this one
I aint readin all tat
At 1:16 in this video(i paused at that time, and havent seen any more), you said 13 animatronics. And you showed 13. But if you're gonna include Shadow Freddy, then you need to include SHADOW BONNIE!
Super late ik but shadow Bonnie is all the way to the left
It’s amazing, you can also check DjSterf video on the breakdown of how to beat 10/20 mode in fnaf 2, in that video he basically explain exactly how each animatronic works and behave normally, also you can see Chickeninja fnaf 2 challenge video as he also explains how each animatronic works on each night and also explain the formula which is used to determine the movement opportunities and the difficulties of each one of them
Ask Scott for the map if you want it
i enjoy the map a lot with this i can say.. this map is awesome and the bobicraft fnaf 2 recreation also is good soo im glad my fav fnaf is made in minecraft
Minaxa has a great FANF 2 Tech video (It also goes through the history of night 7, but its fun)
"How quiet do you want the video to be?"
This guy:
my aunt walked into the room and said you had a cool minecraft sever :)
i was 110% expecting a rickroll from that bitlink in the description
yeah the "Puppet" is really mad you call her a HE her name is Marionette btw
You are very talented keep up the work
I would consider Withered Foxy to be 21 years old. Well, at least mentally, not physically, because he's an animatronic.
Wow! I love fnaf and just watching this video made my day! You earned a new sub!
mate, youre a legend.
+1 subscriber
The rainbow subscribe really actually shocked me, thats cool!
Also im not sure if this is entirely helps, but ChickenNinja42, a youtuber who does challenges on Cuphead and more recently, Fnaf, did kinda break down the Ai in his Fnaf 1, Fnaf 2, Fnaf 3, and Fnaf 4 challenges, hope it helps.
I know I'm 5 months late but this is really freakin cool!!
Only thing I'd change personally would be to use a retextuted carved pumpkin for the mask, since I think the effect when wearing one in first person more closely resembles how it looks wearing a mask in FNAF 2
DUDEEE this looks like a premium paid map, and yet you're giving it for free 😭
You seriously need a TON more support
Congratulations on 100k subs!
“no fnaf game would be complete without its security cameras” so i guess fnaf 4 isnt complete😭
7:26 Yeeep, sounds like fandom wiki for ya
Super underrated, you deserve 1M
i can’t wait how cool fnaf 3 and 4 will be