Da Hood Ugliest Lock Script (Work Mobile & Pc)

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  • Опубліковано 10 лют 2024
  • Credits to Owner - Unkown
    📃 Script - Ugliest Lock : pastebin.com/V9uL5LMB
    📃 Script - C Tool : pastebin.com/6Zc80ZSe
    100% Working -
    🌟 My Executor : www.mediafire.com/file/y4kyp9...
    🎮
    Game Link :
    www.roblox.com/games/27882293...

КОМЕНТАРІ • 41

  • @KoritoYT
    @KoritoYT  5 місяців тому +7

    Credits to Owner - Unkown
    📃 Script - Ugliest Lock : pastebin.com/V9uL5LMB
    📃 Script - C Tool : pastebin.com/6Zc80ZSe
    100% Working -

    • @swagYvan5k
      @swagYvan5k 5 місяців тому

      Why When I enter all the script it won't

    • @mantinez658
      @mantinez658 5 місяців тому

      Do I copy it all? What part should k copy

    • @jacobgonzales5041
      @jacobgonzales5041 4 місяці тому

      Did u get the c tool​?@@swagYvan5k

  • @kingboss9468
    @kingboss9468 5 місяців тому +1

    Yo bro when are y creating a discord server

  • @akiramikoto8724
    @akiramikoto8724 5 місяців тому +2

    Someone helped me execute it
    First time I've seen a scrip like this

  • @zxqbz
    @zxqbz 5 місяців тому +2

    can u showcase a mobile crasher script

  • @bobobebe3966
    @bobobebe3966 5 місяців тому +1

    This script will work in da uphill?

  • @user-ep2yr7qo3w
    @user-ep2yr7qo3w 5 місяців тому +1

    Best best

  • @zxsky8114
    @zxsky8114 4 місяці тому +2

    how did u got fluxus????

  • @makembankonzi
    @makembankonzi 5 місяців тому +1

    Y9u can change the jye to😊

  • @mark27201
    @mark27201 4 місяці тому

    How do u use excutor

  • @enscerohaunts0
    @enscerohaunts0 4 місяці тому

    Im on mobile how to enable it?

  • @swagYvan5k
    @swagYvan5k 5 місяців тому

    Bro it doesn't work

  • @user-nq8lt9ed7z
    @user-nq8lt9ed7z 5 місяців тому +1

    What kill me me lpan

  • @Rose_steven_universe8283
    @Rose_steven_universe8283 Місяць тому

    DUDE ITS NOT WORKING

  • @makembankonzi
    @makembankonzi 5 місяців тому

    I meant you can change the key to @korito

  • @user-qz5ux5kq5h
    @user-qz5ux5kq5h 5 місяців тому +1

    Whats the best lock u ever used can u send it to me please

    • @KoritoYT
      @KoritoYT  5 місяців тому +1

      OK I'll give you my best lock

    • @KoritoYT
      @KoritoYT  5 місяців тому +2

      pastebin.com/98CiPXFX

    • @kingboss9468
      @kingboss9468 5 місяців тому

      ​@@KoritoYTIt dosent work

    • @kingboss9468
      @kingboss9468 5 місяців тому

      ​@@KoritoYTWhen i click Q it försent work. Same with C

    • @kingboss9468
      @kingboss9468 5 місяців тому

      ​@@KoritoYThelp me

  • @KINGFFabc
    @KINGFFabc 5 місяців тому +1

    Doesn’t work on Arceus c it keep crashing

    • @KoritoYT
      @KoritoYT  5 місяців тому +1

      Ok try other locks I made a lot of them on my chain

  • @azxuuree
    @azxuuree 5 місяців тому +1

    Does it still work

  • @Lowki242
    @Lowki242 5 місяців тому

    Crashing

  • @akuangsatu8711
    @akuangsatu8711 5 місяців тому +2

    A

  • @Fatherlesschicken3567
    @Fatherlesschicken3567 5 місяців тому +1

    i can’t exploit on ios anymore 🤓

  • @mantinez658
    @mantinez658 5 місяців тому +1

    Bri paste the script here

    • @azxuuree
      @azxuuree 5 місяців тому

      -- Toggle
      getgenv().Target = true
      -- Configuration
      getgenv().Key = Enum.KeyCode.C
      getgenv().Prediction = 0.178
      getgenv().ChatMode = false
      getgenv().NotifMode = true
      getgenv().PartMode = true
      getgenv().AirshotFunccc = true
      getgenv().Partz = "HumanoidRootPart"
      getgenv().AutoPrediction = true
      getgenv().Fov = 100
      getgenv().Circle = true
      --
      _G.Types = {
      Ball = Enum.PartType.Ball,
      Block = Enum.PartType.Block,
      Cylinder = Enum.PartType.Cylinder
      }
      --variables
      local Tracer = Instance.new("Part", game.Workspace)
      Tracer.Name = "gay"
      Tracer.Anchored = true
      Tracer.CanCollide = false
      Tracer.Transparency = 0.5
      Tracer.Parent = game.Workspace
      Tracer.Shape = _G.Types.Block
      Tracer.Size = Vector3.new(10,10,10)
      Tracer.Color = Color3.fromRGB(74, 65, 42)
      --
      local plr = game.Players.LocalPlayer
      local mouse = plr:GetMouse()
      local Runserv = game:GetService("RunService")
      circle = Drawing.new("Circle")
      circle.Color = Color3.fromRGB(25,25,25)
      circle.Thickness = 0
      circle.NumSides = 732
      circle.Radius = getgenv().Fov
      circle.Thickness = 0
      circle.Transparency = 0
      circle.Visible = getgenv().Circle
      circle.Filled = false
      Runserv.RenderStepped:Connect(function()
      circle.Position = Vector2.new(mouse.X,mouse.Y+35)
      if getgenv().AirshotFunccc == true then
      if Plr ~= nil then else return; end
      if Plr.Character.Humanoid.Jump == true and Plr.Character.Humanoid.FloorMaterial == Enum.Material.Air then
      getgenv().Partz = "RightFoot"
      else
      Plr.Character:WaitForChild("Humanoid").StateChanged:Connect(function(old,new)
      if new == Enum.HumanoidStateType.Freefall then
      getgenv().Partz = "RightFoot"
      else
      getgenv().Partz = "HumanoidRootPart"
      end
      end)
      end
      end
      end)
      local guimain = Instance.new("Folder", game.CoreGui)
      local CC = game:GetService"Workspace".CurrentCamera
      local LocalMouse = game.Players.LocalPlayer:GetMouse()
      local Locking = false

      --
      if getgenv().valiansh == true then
      game.StarterGui:SetCore("SendNotification", {
      Title = "ugliest lock",
      Text = "already loaded",
      Duration = 5
      })
      return
      end
      getgenv().valiansh = true
      local UserInputService = game:GetService("UserInputService")
      UserInputService.InputBegan:Connect(function(keygo,ok)
      if (not ok) then
      if (keygo.KeyCode == getgenv().Key) then
      if getgenv().Target == true then
      Locking = not Locking
      if Locking then
      Plr = getClosestPlayerToCursor()
      if getgenv().ChatMode then
      local A_1 = "Target: "..tostring(Plr.Character.Humanoid.DisplayName) local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2)
      end
      if getgenv().NotifMode then
      game.StarterGui:SetCore("SendNotification", {
      Title = "ugliest lock";
      Text = "Target: "..tostring(Plr.Character.Humanoid.DisplayName);
      })
      end
      elseif not Locking then
      if getgenv().ChatMode then
      local A_1 = "Unlocked!" local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2)
      end
      if getgenv().NotifMode then
      game.StarterGui:SetCore("SendNotification", {
      Title = "ugliest lock",
      Text = "unlocked",
      Duration = 5
      })
      elseif getgenv().Target == false then
      game.StarterGui:SetCore("SendNotification", {
      Title = "",
      Text = "target left or died",
      Duration = 5
      })
      end

      end end
      end
      end
      end)
      function getClosestPlayerToCursor()
      local closestPlayer
      local shortestDistance = circle.Radius
      for i, v in pairs(game.Players:GetPlayers()) do
      if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then
      local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
      local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(LocalMouse.X, LocalMouse.Y)).magnitude
      if magnitude < shortestDistance then
      closestPlayer = v
      shortestDistance = magnitude
      end
      end
      end
      return closestPlayer
      end
      --
      if getgenv().PartMode then
      game:GetService"RunService".Stepped:connect(function()
      if Locking and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then
      Tracer.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*Prediction))
      else
      Tracer.CFrame = CFrame.new(0, 9999, 0)
      end
      end)
      end

      --
      local rawmetatable = getrawmetatable(game)
      local old = rawmetatable.__namecall
      setreadonly(rawmetatable, false)
      rawmetatable.__namecall = newcclosure(function(...)
      local args = {...}
      if Locking and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
      args[3] = Plr.Character[getgenv().Partz].Position+(Plr.Character[getgenv().Partz].Velocity*Prediction)
      return old(unpack(args))
      end
      return old(...)
      end)
      ---
      while wait() do
      if getgenv().AutoPrediction == true then
      local pingvalue = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
      local split = string.split(pingvalue,'(')
      local ping = tonumber(split[1])
      if ping < 130 then
      getgenv().Prediction = 0.151
      elseif ping < 125 then
      getgenv().Prediction = 0.149
      elseif ping < 110 then
      getgenv().Prediction = 0.140
      elseif ping < 105 then
      getgenv().Prediction = 0.133
      elseif ping < 90 then
      getgenv().Prediction = 0.130
      elseif ping < 80 then
      getgenv().Prediction = 0.128
      elseif ping < 70 then
      getgenv().Prediction = 0.1230
      elseif ping < 60 then
      getgenv().Prediction = 0.1229
      elseif ping < 50 then
      getgenv().Prediction = 0.1225
      elseif ping < 40 then
      getgenv().Prediction = 0.1256
      end
      end
      end

  • @Jeffbobson
    @Jeffbobson 5 місяців тому +1

    First

  • @swagYvan5k
    @swagYvan5k 5 місяців тому

    Bro come on do smtj

  • @akuangsatu8711
    @akuangsatu8711 5 місяців тому +1

    First?

  • @enscerohaunts0
    @enscerohaunts0 4 місяці тому

    How can i make it work?

  • @Sheepgamers1
    @Sheepgamers1 5 місяців тому

    -- Toggle
    getgenv().Target = true
    -- Configuration
    getgenv().Key = Enum.KeyCode.C
    getgenv().Prediction = 0.178
    getgenv().ChatMode = false
    getgenv().NotifMode = true
    getgenv().PartMode = true
    getgenv().AirshotFunccc = true
    getgenv().Partz = "HumanoidRootPart"
    getgenv().AutoPrediction = true
    getgenv().Fov = 100
    getgenv().Circle = true
    --
    _G.Types = {
    Ball = Enum.PartType.Ball,
    Block = Enum.PartType.Block,
    Cylinder = Enum.PartType.Cylinder
    }
    --variables
    local Tracer = Instance.new("Part", game.Workspace)
    Tracer.Name = "gay"
    Tracer.Anchored = true
    Tracer.CanCollide = false
    Tracer.Transparency = 0.5
    Tracer.Parent = game.Workspace
    Tracer.Shape = _G.Types.Block
    Tracer.Size = Vector3.new(10,10,10)
    Tracer.Color = Color3.fromRGB(74, 65, 42)
    --
    local plr = game.Players.LocalPlayer
    local mouse = plr:GetMouse()
    local Runserv = game:GetService("RunService")
    circle = Drawing.new("Circle")
    circle.Color = Color3.fromRGB(25,25,25)
    circle.Thickness = 0
    circle.NumSides = 732
    circle.Radius = getgenv().Fov
    circle.Thickness = 0
    circle.Transparency = 0
    circle.Visible = getgenv().Circle
    circle.Filled = false
    Runserv.RenderStepped:Connect(function()
    circle.Position = Vector2.new(mouse.X,mouse.Y+35)
    if getgenv().AirshotFunccc == true then
    if Plr ~= nil then else return; end
    if Plr.Character.Humanoid.Jump == true and Plr.Character.Humanoid.FloorMaterial == Enum.Material.Air then
    getgenv().Partz = "RightFoot"
    else
    Plr.Character:WaitForChild("Humanoid").StateChanged:Connect(function(old,new)
    if new == Enum.HumanoidStateType.Freefall then
    getgenv().Partz = "RightFoot"
    else
    getgenv().Partz = "HumanoidRootPart"
    end
    end)
    end
    end
    end)
    local guimain = Instance.new("Folder", game.CoreGui)
    local CC = game:GetService"Workspace".CurrentCamera
    local LocalMouse = game.Players.LocalPlayer:GetMouse()
    local Locking = false

    --
    if getgenv().valiansh == true then
    game.StarterGui:SetCore("SendNotification", {
    Title = "ugliest lock",
    Text = "already loaded",
    Duration = 5
    })
    return
    end
    getgenv().valiansh = true
    local UserInputService = game:GetService("UserInputService")
    UserInputService.InputBegan:Connect(function(keygo,ok)
    if (not ok) then
    if (keygo.KeyCode == getgenv().Key) then
    if getgenv().Target == true then
    Locking = not Locking
    if Locking then
    Plr = getClosestPlayerToCursor()
    if getgenv().ChatMode then
    local A_1 = "Target: "..tostring(Plr.Character.Humanoid.DisplayName) local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2)
    end
    if getgenv().NotifMode then
    game.StarterGui:SetCore("SendNotification", {
    Title = "ugliest lock";
    Text = "Target: "..tostring(Plr.Character.Humanoid.DisplayName);
    })
    end
    elseif not Locking then
    if getgenv().ChatMode then
    local A_1 = "Unlocked!" local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2)
    end
    if getgenv().NotifMode then
    game.StarterGui:SetCore("SendNotification", {
    Title = "ugliest lock",
    Text = "unlocked",
    Duration = 5
    })
    elseif getgenv().Target == false then
    game.StarterGui:SetCore("SendNotification", {
    Title = "",
    Text = "target left or died",
    Duration = 5
    })
    end

    end end
    end
    end
    end)
    function getClosestPlayerToCursor()
    local closestPlayer
    local shortestDistance = circle.Radius
    for i, v in pairs(game.Players:GetPlayers()) do
    if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then
    local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
    local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(LocalMouse.X, LocalMouse.Y)).magnitude
    if magnitude < shortestDistance then
    closestPlayer = v
    shortestDistance = magnitude
    end
    end
    end
    return closestPlayer
    end
    --
    if getgenv().PartMode then
    game:GetService"RunService".Stepped:connect(function()
    if Locking and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then
    Tracer.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*Prediction))
    else
    Tracer.CFrame = CFrame.new(0, 9999, 0)
    end
    end)
    end

    --
    local rawmetatable = getrawmetatable(game)
    local old = rawmetatable.__namecall
    setreadonly(rawmetatable, false)
    rawmetatable.__namecall = newcclosure(function(...)
    local args = {...}
    if Locking and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
    args[3] = Plr.Character[getgenv().Partz].Position+(Plr.Character[getgenv().Partz].Velocity*Prediction)
    return old(unpack(args))
    end
    return old(...)
    end)
    ---
    while wait() do
    if getgenv().AutoPrediction == true then
    local pingvalue = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
    local split = string.split(pingvalue,'(')
    local ping = tonumber(split[1])
    if ping < 130 then
    getgenv().Prediction = 0.151
    elseif ping < 125 then
    getgenv().Prediction = 0.149
    elseif ping < 110 then
    getgenv().Prediction = 0.140
    elseif ping < 105 then
    getgenv().Prediction = 0.133
    elseif ping < 90 then
    getgenv().Prediction = 0.130
    elseif ping < 80 then
    getgenv().Prediction = 0.128
    elseif ping < 70 then
    getgenv().Prediction = 0.1230
    elseif ping < 60 then
    getgenv().Prediction = 0.1229
    elseif ping < 50 then
    getgenv().Prediction = 0.1225
    elseif ping < 40 then
    getgenv().Prediction = 0.1256
    end
    end
    end

  • @user-qz5ux5kq5h
    @user-qz5ux5kq5h 5 місяців тому +1

    First