The Blu Engineer had 66,666 kills on his sentry, which is why he had crits the whole time. However, if we assume that those kills were built up over the course of numerous games on a strange counter, then this Engie has garnered at least 22 Revenge crits, judging by the 9 scouts in a pile on the floor as well as the other 2 that got killed by the sentry before it was sapped. He only shot his own Frontier Justice 11 times (Excluding the Red Engineer's one). Meaning at the end of this, he still had at least 11 crits left to spare. And the frontier justice can hold a maximum of 35 crits at once, so it's all accurate.
Honestly this is one of the few animations I love even though it's not technically realistic. It's just cool because it's actually quite funny, it has other people helping the engi instead of him just dominating, and its just truly worth 2 years in the making. Well done man. Well done.
To be honest, it actually has a lil bit of realism when you realize just how much damage a lil man with a shotgun can do while ubered... I've seen it turn some games around.
Damn, a great animation man! Love your attention to detail like the change of the number of the kill counter in 0:44 and especially of how engie's hardhat actually deflects the bullet in 3:26!
Just a heads up for y'all, youtube's probably going to bombard this video with ads sooner or later. Just like all my other vids so... Yeah, sorry bout that Edit: It got aged restricted NUU
@@kinzint1514Firstly he cant because shotgun has distance and it is really low so sfm is unrealistic Second shotguns shoot 12 bullet and these bullets go different locations Third engineer headshot all red team and headshot change is probably %1
Very well done. Congrats And as kind of an animator myself (but my animations aren't good at all), I really appreciate the time and effort you put into it. You really deserve more subs and views. Keep up the good effort.
4:51 Bacon. (Snipers corpse falls from the sky before geting bombarded by dancing, exploding engineers screaming, YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!)
A man of your talent should have more views and subs, tenfold! I only know a few people who have this level of animations and they are incredibly underrated.
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a quick building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. A good placement and timing with Guards and The Log will fully counter the Hog Rider, canceling all Hog hits. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant snowballThe Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a quick building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. A good placement and timing with Guards and The Log will fully counter the Hog Rider, canceling all Hog hits. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant snowballThe Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a quick building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. A good placement and timing with Guards and The Log will fully counter the Hog Rider, canceling all Hog hits. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant snowballThe Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a quick building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. A good placement and timing with Guards and The Log will fully counter the Hog Rider, canceling all Hog hits. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant snowball
ngl I feel like the soldier just didn't have a very "flight like" appearance. Most of the movement isn't very smooth, but overall, it's great! Keep on going!
I can definitely see the inspiration from Winglet. Ignoring the small stuff, it's really good. Sorry to hear the 2 years in development part but that's sfm for ya. Good job, regardless.
Even the janitor got to appear ? Oh boi great animation ! Was feeling a bit floppy at the part when engi just got Crit and walk alongside with the Medic to thé control point, the way they walk + weapons being too static in the air looks a bit weird, but nothing you can't improve ! Great overall, keep going mate !
Top 10 anime fights number 1:
Ayo, thanks
Ну ты и умудрился Никитос.
The fact that they did not just solo focus the engie and let the other mercs help him when he needed it was amazing
Originally engi was gonna dominate everything but figured that just “Meh”
So went through script re-write so other merc could contribute
Just imagine shooting a rocket at an engineer and he just goes flying towards you with a bunch of crits.
Ankle dane de gud sentry man
short circuit jumps
The Blu Engineer had 66,666 kills on his sentry, which is why he had crits the whole time.
However, if we assume that those kills were built up over the course of numerous games on a strange counter, then this Engie has garnered at least 22 Revenge crits, judging by the 9 scouts in a pile on the floor as well as the other 2 that got killed by the sentry before it was sapped.
He only shot his own Frontier Justice 11 times (Excluding the Red Engineer's one).
Meaning at the end of this, he still had at least 11 crits left to spare. And the frontier justice can hold a maximum of 35 crits at once, so it's all accurate.
This animation is pretty well made, I believe your future as an animator will be amazing.
Only one way to find out, thanks
Honestly this is one of the few animations I love even though it's not technically realistic. It's just cool because it's actually quite funny, it has other people helping the engi instead of him just dominating, and its just truly worth 2 years in the making.
Well done man. Well done.
:P
To be honest, it actually has a lil bit of realism when you realize just how much damage a lil man with a shotgun can do while ubered... I've seen it turn some games around.
@@LyokoBarbossa second that, especially when the crit damage of frontier justice won't go away until engie dies lmao
those demos running at 2:39 is pure gold
I’m genuinely surprised that you haven’t received more recognition, this animation was really smooth and entertaining.
On that Day, That RED Spy received a Grim Reminder:
Never sap a Engineer's Sentry if he's loaded with the Frontier Justice.
dude single-handedly doomed his entire team by accident
Oh he learned all right
Damn, a great animation man! Love your attention to detail like the change of the number of the kill counter in 0:44 and especially of how engie's hardhat actually deflects the bullet in 3:26!
Nice observation :o
Boi got observation haki
i never see the SFM like this
this perfect.
I'm positive there's still perfect SFM out dere
Also ty :D
Just a heads up for y'all, youtube's probably going to bombard this video with ads sooner or later. Just like all my other vids so... Yeah, sorry bout that
Edit: It got aged restricted NUU
You can tell this isn't a Winglet video because Winglet didn't die a sudden and violent death
that ending scene reminds me of Viscera Cleanup Detail, and someone needs to make a map for that game, based on one of the TF2 maps
I really love this, my favorite part is the 3 demo knights running away in the sniper scope
"I'm gonna lay you ou-.." then proceeds to get mugged "That just ain't right"
Very cool animation, loved how engineer was able to headshot with a shotgun lol
cuz why not xD
@@kinzint1514Firstly he cant because shotgun has distance and it is really low so sfm is unrealistic
Second shotguns shoot 12 bullet and these bullets go different locations
Third engineer headshot all red team and headshot change is probably %1
3:39 that just aint right, well he is right
Awesome vid dude! You even did what the winglet couldn't: You got the uber particle to work!
Not exactly lol
I just noticed that the gloves arent ubered
Source Spaghetti Issues, I tried fixing the Uber but ended up breaking it. Managed to get it back somehow, so now imma stay far away from it
the dancing engee in the back at 6:07 was the cherry on top
Ah so you noticed
Very well done.
Congrats
And as kind of an animator myself (but my animations aren't good at all), I really appreciate the time and effort you put into it.
You really deserve more subs and views.
Keep up the good effort.
Thank you :P
Sfms usually don't make me smile.
But this. This is an exception.
:P
i always kept forgeting to mention, at the beginning, redheavy's minigun has no sound, and his particle is off minigun, just a small mistake ;P
4:51
Bacon.
(Snipers corpse falls from the sky before geting bombarded by dancing, exploding engineers screaming, YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!)
YAAAAAAAAYYYYYYY! this is flying guy with *B* *I* *G* *S* *P* *O* *O* *N* !
Ok for a channel with 650 subs this is just amazing, keep it up! You earned a sub.
ayy ty
Man this is just great.
Love the animation style
That's very nice. Keep up doing the good work man, yiu killed me XD.
"I *have* a *SHOTGUN!"*
-LazyPurple.
Shit, this is hella great video, and everything looks so good and smooth! Great job! *subbed*
Glad to hear it, thanks!
Duel Weilding Frontier Justices, that's epic!
man literally said "WELP i give up time to play battle engineer"
“YEEEeEe HAAAAAA”
To think this wouldn't have happened if the spy didnt taunt and just took the kill
I wish for more amazing animations like this one! Very nice!
Holy shit, this is amazing love the animation
5:40 what an impostor move of him
Sus
Me: Uber me medic I have crits!
Medic: uh....where is the heavy or soldier?
Also should have added guitar taunt kill
Dude this animation ROCKS, keep on doing what you’re doing
ayy
Best "meet the" fan animation I've seen so far
A man of your talent should have more views and subs, tenfold!
I only know a few people who have this level of animations and they are incredibly underrated.
Thanks!
,,No scouts were harmed during the making of this video''
Exactly! Their bodies are disposed right afterward to perserve their corpses. Gotta keep em fresh
Love it
The wonderful animation
You deserves more subscribers
3:30
When the wind is slow and so on and so forth.
This is just epic.An Engineer main in action
This weapon is a favorite of most Battle Engineers.
Animation is very well done. Good work.
You nailed winglet's style with your own
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a quick building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. A good placement and timing with Guards and The Log will fully counter the Hog Rider, canceling all Hog hits. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant snowballThe Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a quick building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. A good placement and timing with Guards and The Log will fully counter the Hog Rider, canceling all Hog hits. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant snowballThe Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a quick building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. A good placement and timing with Guards and The Log will fully counter the Hog Rider, canceling all Hog hits. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant snowballThe Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a quick building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. A good placement and timing with Guards and The Log will fully counter the Hog Rider, canceling all Hog hits. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant snowball
TLDR
*wat*
Bro typed the whole dictonary
(I don't know how to spell lol)
3:31 even the tiniest sfm errors piss me off
I feel ya...
I like how demoman swaps his wepon from lochnload to stock
My bad :(
Love it
Nice SFM Animation video you made. I like it. 😉👍
ngl I feel like the soldier just didn't have a very "flight like" appearance. Most of the movement isn't very smooth, but overall, it's great! Keep on going!
Truly good animation, nice work!
Dude, how the hell did that took you so long to make this great animation, you deserve more XD
the animations are a bit stiff, it doesnt take away from the video. i like it :>
The end litterly reminded me of viscera cleanup detail
Big "Evil Genius" vibes.
I can and will turn the asses of every enemy incorporeal.
Don't test me pardner.
Ty for adding my art, kinzy boy!
:D
Man just summoned Rick May outta the fucking sky
Don't worry boys! The Engineer is engi here! *boom goes the dynamite*
4:11 battle medic 100 lvl
Amazing work! This channel just earned a subcriber! Eager to see where this place is going!
This is awesome, but would’ve been way funnier if the engineer just went ham with his melee when he got ubered
That would've been something
Excellent video, although it needs a bit of improvement.
This was a good day in dust bowl
Awesome! I love the 'Team' part of this Team Fortress 2 animation.
I'll definitely be looking forward to more!
Seriously great stuff. A rollercoaster of emotion
Amazing Kamarad :D
great but demoman at 0:07 has the loch n load but right after the cut he has the stock grenade launcher
How come I didn’t notice that? :O
Insta-subbed for the amazing content
Blu Demoman with party hat spotted i can confirm that this is really made by winglet
arghh, ya caught me
I can definitely see the inspiration from Winglet. Ignoring the small stuff, it's really good. Sorry to hear the 2 years in development part but that's sfm for ya. Good job, regardless.
it's more of like "1 year of procasination and schoolwork" lol. Also ty!
@@kinzint1514 That also slows creators down too yeah. Keep it up and good luck.
This was really fun to watch
Amazing Kamerad 😁
Danke!
Dang 2 years? This deserve more views
This is PERFECT ITS AWESOME
The winglet would be proud.
Seriously love his stuffs
awesome animation mate
this is sick, have you thought about trying to imitate any others SFM creator styles?
Some yeah, like the winglet animation style mostly. Tho I also experience and develop my style a bit too (if that make sense)
Worth the wait indeed, well done 👍
Side note 2:45, loved the kitty0706 sniper reference
What a coincidence, didn’t know it was a reference
I like how engineer walks LOL
If only I could tranfer the skills I currently have now back to when I was animating like 2 years ago lol
Lol righteous
I’m just saying :/
Oh ok
But the animation looks awesome ngl
This is very interesting, very nice fine piece.
Nice animation dude
38th and this is a really epic anim
I always like to se the BLU team winning
Sad dey never win in valve official meet the series
Nice work
I was expecting Engi to get kicked for using cheats
Also duel wielding guns
4:20 lol he scoped for a point-blank
This is the best thing!
Amazing video.😄
Even the janitor got to appear ? Oh boi great animation !
Was feeling a bit floppy at the part when engi just got Crit and walk alongside with the Medic to thé control point, the way they walk + weapons being too static in the air looks a bit weird, but nothing you can't improve ! Great overall, keep going mate !
This is pretty good
Pretty good video!
Nice.
VERY NICE
Meet the very amazing and epic engineer
"Epic Engineer Gaming" if I may add :)
@@kinzint1514 yes you may.
Engie outsmarted bullet?
Heavy: “OH NOOoOo!”
Good job frontier justice is powerful we all know it but i hope you improve on skills later.
classic