I think they should make it so ppl can lose limbs and get injuries or scars, this would add some risk and would make doctors or ppl who want to role play chopper have a purpose, doctors would be able to restore limbs and heal scars, making them very crucial to the crew and not useless. This would also make medicine and food useful and add to adventure as yoy would have to travel and venture to get all sorts of medicine. I think that is should also be very hard to get scars or lose limbs, so that when you see someone with one arm you go 'ohh sh*' because you would know they have lots of experience in the game to have lost a limb and has adventured and fought crazy bosses or something. Also would make it so that ppl who want to be like shanks, have a face scar like luffy and etc, it just doesn't feel the same if it's just customisation. Just my opinion.
that would be better sick but IF they did it, they should make it where if you really dont want the scar you can have a doctor that can fix the scar completely or you can choose to have it slow like luffy
@@lizardhunter7585Yea, that's why l said doctors would be useful. Because they could fix your scars and restore limbs. Also think that they should make it hard to get scars and lose limbs, so that if you see someone with like one arm you would be like 'ohh heck naww' knowing that they have loads of experience in the game.
maybe not lose limbs but scars and injuries are good, and if you don't like how your scar looks you can just go to a doctor to fix it up, injuries (that aren't too severe to be scars) just heal up normally tho
SECOND IDEA: I think that Haki should be difficult to train like how it was for Luffy in the show when he first gets used to it with Reighly. Then afterwards I think that progression of Haki into Ryu like it did in the land of Wano should be even harder to obtain since that was the only way to damage players with a high Haki rating. I think the high your Haki is compared to someone else, the damage you take should be reduced. This makes it accurate and incentivizes players into making their Haki ultra high
1: THEY SHOULD ADD LIKE COMBO WEAPON KINDA THING LIKE IF YOU HAVE THE GURA FRUIT AND WHITE BEARD'S BLADE YOU CAN USE THEM WITHOUT SWITCHING SLOTS (I REALLY WANT TO USE THE LAW'S SWORD BECAUSE I KNOW THAT OPE AINT GONNA BE GOOD AT PVP ITS A HEALING FRUIT) 2: THEY SHOULD ADD CLASSES LIKE MINE ARE 5 PIRATE, MARINE , BANDIT, AGENT, AND THE REVOLUTIONARIES 3: THERE SHOULD BE REWARDS LIKE FRUITS FOR MARINES AND THE AGENTS LIKE HOW LUCCI AND KAKKU GOT AND MOST OF THE ADMIRALS GOT THEIR FRUIT 4: THE CONQUEROR ISSUE IS A BIT HARD TO SOLVE SO THEY SHOULD CREATE A EXTREMELY HARD QUEST LINE FOR ANYONE WHO WANTS TO GET CONQUERORS SINCE IT TESTS WILL POWER IN THE ANIME SO THAT WOULD BE COOL (I CAN SEE MY SELF SPENDING YEARS TO GET CONQUERORS)
I know this is gonna sound crazy, but I think everyone should have the ability to learn/obtain or unlock conquer haki. Since it's been assumed that the spirit and willpower Stat is related to haki, the caribros should make it so players call all obtain conquer haki, but the players character will have a limit on how much points they can put in either Stat. How I feel haki should be trained. I think the devs should do a better version of there shindo mentor system as a way to obtain haki, the shindo life mentor mini games are very similar to how luffy was being trained (kinda). Shop's, I think it would be good if rell seas had Shop's that sold different things, there could be a material shop that players can find to buy crafting material, or a weapons shop were players can find weapon of any kind (like what zoro and ussop did while they were in louge town) these Shop's would have a timer and the items the Shop's sold would be replaced with new items with different rarities.
I agree with the shop one like chances of getting sandai kitetsu and zoro's other swords 1/10000 and every 10 to 20 mins to restock and only one player can buy at a time like in blox fruits and your second idea stinks Tom's idea is wayyyyyyy better like a very hard and time consuming quest would make much more sense
imagine there was a impel down event every hour or so. you can get captured by a marine and wait in the queue. while you wait, you can strategize with other people. and there could also be marine players who make sure you dont escape. if criminals escape, they get a huge reward. if they dont, marine players get rewards. rewards should be based off personal accomplishments as well ofc js in case someone in your team sells or smth u would still ger smth
1 they should make it so that everyone who escapes impel down get an increased bounty and will be hunted down it would be cool if you get caught you will go to a lower level 2 everyone who goes to impeldown will be with other criminals and could escape together
I think the best way to approach the conquerors haki issue is to just make it really hard to obtain and then put like a long cooldown on it similar to type soul with popping res/bankai/volt so that way u dont have every person in the server running around blasting conquerors haki during late game
it would be nice if we could do damage with our fruit or haki on the boats depending on our mastery of our fruit like in the anime but so that it's not like blox fruit and fruit dominates i've found a solution for example in a scene from one piece ace demolished some ship with a fire fist when he first met the mugiwara but he was able to do it because he had excellent mastery of his fruit he was also a shishibukai level, was the son of gold roger and he had the conqueror's haki, so I'd like us to be able to do it too, but only if our fruit level is really at the maximum and if we're shishibukai or yonko or as long as we're in the upper hierachy.
My idea is that u can get conquerors any second while playing. When u join the game for the first time, ur chance of getting it is like 1/500000, and if u get level 2, ur chance is 1/45000 (idk).
In the haki comment, the first point where he says you shouldn't be able to sense haki if you don't have it is really valid, great addition. The second one where people will see you use observation haki is not so good and the third one is good too. The fourth one not so good
This is my suggestion. They should add bountys and make birds drop the papers in ships, like the series they should also make it so you can become a bounty hunter and get money of it
My approach to conqueres would be to make an event that happens every once in a while (impel down event) and by surviing you increaces your conqueres level depending how much damage you did and how weak you are.. (Or marineford) So for example if your weak but do well a in a event you get more xp for conqueres. And you can unlock it by either training with a player OR with an npc (which will cost the currency of the game so like berries or smthing) while player training is free yes this is a combanation of a few ideas
Live events- Basically the events they did in Shindo. Live events should be repayable for a certain period of time. Live events can consist of fighting Luffy, (but fake to avoid copyright) Mihawk, etc. There should be a big stream before the event is Gonna happen. (like they did in Shindo) The main point of these live events is to increase popularity and be very engaging for the playerbase.
I have 2 ways for people to get conquerors haki first one is you gotta 4% chance to spawn with it & the 2nd one is u get a chance to obtain it through pvping multiple people and winning against people who already have conquerors haki
1 The conqueror's haki can increase with the time your character takes damage, a red bar above the slots will appear, pressing a button twice activates the conqueror's haki. While haki is activated, weapon, devil fruit and sword attacks will change. (example: Gear 2 + conqueror haki on a gomu gomu no jet pistol will be a Red Hawk.). If you press the button twice again, the conqueror's haki will consume more but it will make an explosion of haki, sending everyone away, dealing damage enough to knockdown non-conqueror haki/weak haki users 2 - they should remove the sword enchantment for logia akuma no mi users, and the only enchant they can use is the fruit power, like using flame enchant in every weapon (without payng for it), this will help on game balance.
Something that is not talked a lot is how awakening of fruit or haki will work i think it will be perfect if after you pass a specific grade and killed a lot of boss or npc that you awakened your fruit but haki should have a "awakening" only if you have no df and when you df or haki is awakened it like add 3 or 2 skill that have a link of what the awakening of the fruit give the possibly to do like the fruit of kidd making him magnetise any thing or the ope ope no mi making a room on your sword
@@maggo7894 i was not talking about advanced haki i was talking about a boost for non df user for haki something that is possibly true in one piece with the exemple of shanks
FIRST IDEA: I would like to see conquerors haki have the same AOE effect as the show. Like if you get it it only affects that’s people within a certain radius when you first get it and as you progress and level it up, it gets stronger and the AOE should stretch outside the island depending on how big the island is. I think other with haki or conquerors haki should be able to sense when someone else has used it like the show did. I think that adds a lot of depth to the haki system.
@@Tol-lx3lf I’m pretty sure the weapons will be separate but some fruits like ice and light have weapon m1s. Maybe you could use weapons and fruits at the same time but they haven’t confirmed it.
Here me out on this conq haki obtainment method If you played deepwoken you would know something known as bells which is obtainted through defeating bosses and doing lots of pve against mobs players and quest etc and i feel like it would be amazing if thats how conq works like you will obtain ambition (progress wont be displayed for immersion) and once you would have it you would experience an event where lets say you are low and about to die or you see your friend die infront of you or moments like that you would unlock conq haki but you will need to train ambition to gain more mastery/use it on command
lets make a closed little community game where there is only 1 light user only 1 flame user and so on with perma death and when u die your fruit spawns out in to the world and then somane else can find it
i have idea is that u can do attacks with your weapons for example the bomb fruit user had guns and he shoots bombs, and like golden staff lighting moves yk all those things. PLEASE LOOK AT THIS PLZ
I agree that you should have a chance to have the capabilities to learn conquerors when u first join since this will actuality make conquerors unique like in the anime. If everyone can just learn conquerors then it will uninteresting.
Do you think fishman should not have an oxygen meter and do you think if a fruit user falls in water they’re basically cooked, which makes being smarter on your ship more viable instead of spamming your abilities
I think they should make it so ppl can lose limbs and get injuries or scars, this would add some risk and would make doctors or ppl who want to role play chopper have a purpose, doctors would be able to restore limbs and heal scars, making them very crucial to the crew and not useless. This would also make medicine and food useful and add to adventure as yoy would have to travel and venture to get all sorts of medicine. I think that is should also be very hard to get scars or lose limbs, so that when you see someone with one arm you go 'ohh sh*' because you would know they have lots of experience in the game to have lost a limb and has adventured and fought crazy bosses or something. Also would make it so that ppl who want to be like shanks, have a face scar like luffy and etc, it just doesn't feel the same if it's just customisation. Just my opinion.
that would be better sick but IF they did it, they should make it where if you really dont want the scar you can have a doctor that can fix the scar completely or you can choose to have it slow like luffy
@@lizardhunter7585Yea, that's why l said doctors would be useful. Because they could fix your scars and restore limbs. Also think that they should make it hard to get scars and lose limbs, so that if you see someone with like one arm you would be like 'ohh heck naww' knowing that they have loads of experience in the game.
maybe not lose limbs but scars and injuries are good, and if you don't like how your scar looks you can just go to a doctor to fix it up, injuries (that aren't too severe to be scars) just heal up normally tho
@@25_MagmaNah, the doctors would be able to heal both loss of limbs and scars. Making them crucial to crews and vital in the game
@@25_Magma yeah i like that idea
SECOND IDEA: I think that Haki should be difficult to train like how it was for Luffy in the show when he first gets used to it with Reighly. Then afterwards I think that progression of Haki into Ryu like it did in the land of Wano should be even harder to obtain since that was the only way to damage players with a high Haki rating. I think the high your Haki is compared to someone else, the damage you take should be reduced. This makes it accurate and incentivizes players into making their Haki ultra high
1: THEY SHOULD ADD LIKE COMBO WEAPON KINDA THING LIKE IF YOU HAVE THE GURA FRUIT AND WHITE BEARD'S BLADE YOU CAN USE THEM WITHOUT SWITCHING SLOTS (I REALLY WANT TO USE THE LAW'S SWORD BECAUSE I KNOW THAT OPE AINT GONNA BE GOOD AT PVP ITS A HEALING FRUIT)
2: THEY SHOULD ADD CLASSES LIKE MINE ARE 5 PIRATE, MARINE , BANDIT, AGENT, AND THE REVOLUTIONARIES
3: THERE SHOULD BE REWARDS LIKE FRUITS FOR MARINES AND THE AGENTS LIKE HOW LUCCI AND KAKKU GOT AND MOST OF THE ADMIRALS GOT THEIR FRUIT
4: THE CONQUEROR ISSUE IS A BIT HARD TO SOLVE SO THEY SHOULD CREATE A EXTREMELY HARD QUEST LINE FOR ANYONE WHO WANTS TO GET CONQUERORS SINCE IT TESTS WILL POWER IN THE ANIME SO THAT WOULD BE COOL (I CAN SEE MY SELF SPENDING YEARS TO GET CONQUERORS)
I know this is gonna sound crazy, but I think everyone should have the ability to learn/obtain or unlock conquer haki. Since it's been assumed that the spirit and willpower Stat is related to haki, the caribros should make it so players call all obtain conquer haki, but the players character will have a limit on how much points they can put in either Stat.
How I feel haki should be trained. I think the devs should do a better version of there shindo mentor system as a way to obtain haki, the shindo life mentor mini games are very similar to how luffy was being trained (kinda).
Shop's, I think it would be good if rell seas had Shop's that sold different things, there could be a material shop that players can find to buy crafting material, or a weapons shop were players can find weapon of any kind (like what zoro and ussop did while they were in louge town) these Shop's would have a timer and the items the Shop's sold would be replaced with new items with different rarities.
I agree with the shop one like chances of getting sandai kitetsu and zoro's other swords 1/10000 and every 10 to 20 mins to restock and only one player can buy at a time like in blox fruits and your second idea stinks Tom's idea is wayyyyyyy better like a very hard and time consuming quest would make much more sense
conqueror haki should be available to everyone considering that haki will be the main power we're gonna all be using
I propose you add a quiet background music, for the atmosphere
imagine there was a impel down event every hour or so. you can get captured by a marine and wait in the queue. while you wait, you can strategize with other people. and there could also be marine players who make sure you dont escape. if criminals escape, they get a huge reward. if they dont, marine players get rewards. rewards should be based off personal accomplishments as well ofc js in case someone in your team sells or smth u would still ger smth
1 they should make it so that everyone who escapes impel down get an increased bounty and will be hunted down it would be cool if you get caught you will go to a lower level
2 everyone who goes to impeldown will be with other criminals and could escape together
I think the best way to approach the conquerors haki issue is to just make it really hard to obtain and then put like a long cooldown on it similar to type soul with popping res/bankai/volt so that way u dont have every person in the server running around blasting conquerors haki during late game
Maybe they should make it only charge in combat and lose charge out of combat
it would be nice if we could do damage with our fruit or haki on the boats depending on our mastery of our fruit like in the anime but so that it's not like blox fruit and fruit dominates i've found a solution for example in a scene from one piece ace demolished some ship with a fire fist when he first met the mugiwara but he was able to do it because he had excellent mastery of his fruit he was also a shishibukai level, was the son of gold roger and he had the conqueror's haki, so I'd like us to be able to do it too, but only if our fruit level is really at the maximum and if we're shishibukai or yonko or as long as we're in the upper hierachy.
My idea is that u can get conquerors any second while playing. When u join the game for the first time, ur chance of getting it is like 1/500000, and if u get level 2, ur chance is 1/45000 (idk).
In the haki comment, the first point where he says you shouldn't be able to sense haki if you don't have it is really valid, great addition. The second one where people will see you use observation haki is not so good and the third one is good too. The fourth one not so good
This is my suggestion.
They should add bountys and make birds drop the papers in ships, like the series they should also make it so you can become a bounty hunter and get money of it
My approach to conqueres would be to make an event that happens every once in a while (impel down event) and by surviing you increaces your conqueres level depending how much damage you did and how weak you are.. (Or marineford) So for example if your weak but do well a in a event you get more xp for conqueres. And you can unlock it by either training with a player OR with an npc (which will cost the currency of the game so like berries or smthing) while player training is free
yes this is a combanation of a few ideas
speaking of cheese wheels they should add the ability to eat 100 cheese wheels in a fraction of a second similar to skyrim 🔥🔥🗣🗣
Live events-
Basically the events they did in Shindo. Live events should be repayable for a certain period of time. Live events can consist of fighting Luffy, (but fake to avoid copyright) Mihawk, etc. There should be a big stream before the event is Gonna happen. (like they did in Shindo) The main point of these live events is to increase popularity and be very engaging for the playerbase.
I have 2 ways for people to get conquerors haki first one is you gotta 4% chance to spawn with it & the 2nd one is u get a chance to obtain it through pvping multiple people and winning against people who already have conquerors haki
1 The conqueror's haki can increase with the time your character takes damage, a red bar above the slots will appear, pressing a button twice activates the conqueror's haki. While haki is activated, weapon, devil fruit and sword attacks will change. (example: Gear 2 + conqueror haki on a gomu gomu no jet pistol will be a Red Hawk.). If you press the button twice again, the conqueror's haki will consume more but it will make an explosion of haki, sending everyone away, dealing damage enough to knockdown non-conqueror haki/weak haki users
2 - they should remove the sword enchantment for logia akuma no mi users, and the only enchant they can use is the fruit power, like using flame enchant in every weapon (without payng for it), this will help on game balance.
Essa parada de explosão de haki seria muita apelação, mas o restante eu concordo
Something that is not talked a lot is how awakening of fruit or haki will work i think it will be perfect if after you pass a specific grade and killed a lot of boss or npc that you awakened your fruit but haki should have a "awakening" only if you have no df and when you df or haki is awakened it like add 3 or 2 skill that have a link of what the awakening of the fruit give the possibly to do like the fruit of kidd making him magnetise any thing or the ope ope no mi making a room on your sword
For paramecia atleast , zoan and logia will surely be better with another system so it add diversity for the user of df
Getting advanced haki shouldn't just be for those who don't have fruit, it doesn't make sense
@@maggo7894 i was not talking about advanced haki i was talking about a boost for non df user for haki something that is possibly true in one piece with the exemple of shanks
They should add that you can make a island you conquered into your territory with your flag on it
FIRST IDEA: I would like to see conquerors haki have the same AOE effect as the show. Like if you get it it only affects that’s people within a certain radius when you first get it and as you progress and level it up, it gets stronger and the AOE should stretch outside the island depending on how big the island is. I think other with haki or conquerors haki should be able to sense when someone else has used it like the show did. I think that adds a lot of depth to the haki system.
I think instruments should boost allies and boost haki in battle as a support calming people and yeah
I think you should be able to damage other marines if you become hostile but if you kill them you could get demoted to a pirate or rouge marine
dud this is your first vid i saw and i cant wait for the next suggestions review vid : D im subbing right away
The first Guy was totally a Celestial Dragon
i hope they make it so you dont need a devil fruit to be powerful and you could just be a super strong swordsman or etc
Yes they already confirmed that. You can be a swordsman or a sniper and be as strong as a devil fruit user
@@firetastic1182 what about using devil fruits with weopens like fujitora and his gravity fruit
@@Tol-lx3lf what do you mean
@@firetastic1182 in the anime fujitora use his gravity fruit wih his sword
@@Tol-lx3lf I’m pretty sure the weapons will be separate but some fruits like ice and light have weapon m1s. Maybe you could use weapons and fruits at the same time but they haven’t confirmed it.
Here me out on this conq haki obtainment method
If you played deepwoken you would know something known as bells which is obtainted through defeating bosses and doing lots of pve against mobs players and quest etc and i feel like it would be amazing if thats how conq works like you will obtain ambition (progress wont be displayed for immersion) and once you would have it you would experience an event where lets say you are low and about to die or you see your friend die infront of you or moments like that you would unlock conq haki but you will need to train ambition to gain more mastery/use it on command
i deff wanna see more of this
imagine they add a reproduction system...
ima get with the fishes
@@RandomApe.bro think he undyne 💀
lets make a closed little community game where there is only 1 light user only 1 flame user and so on with perma death and when u die your fruit spawns out in to the world and then somane else can find it
hope conq haki is not only obtainable with robux, idk if they alr said smth about it
They've said the game isn't p2w so it'd be crazy if they did that
For the hats one, you can just add vanity slots.
spacer mattered 4156 idea is great
please do more of these
I'm glad you enjoyed
i have idea is that u can do attacks with your weapons for example the bomb fruit user had guns and he shoots bombs, and like golden staff lighting moves yk all those things. PLEASE LOOK AT THIS PLZ
THIRD IDEA: Like and subscribe to the Channel :)
Rell sea aint releasing with all them new hype dawg 😭
bro fall for by 2 minutes💀
I agree that you should have a chance to have the capabilities to learn conquerors when u first join since this will actuality make conquerors unique like in the anime. If everyone can just learn conquerors then it will uninteresting.
all fun and games until you waste 20 character slots and dont get conqueror’s haki
yea but u can see armament haki if u dont have it right? i dont even remember
Do you think fishman should not have an oxygen meter and do you think if a fruit user falls in water they’re basically cooked, which makes being smarter on your ship more viable instead of spamming your abilities
i think a player to teach a player should be like almost max to the haki his trying to teach or max
suddenly got the urge to watch one piece now
I feel that so much. Just started watching again and wano is so good
@@Gibbrian i got stuck on episode 441 for awhile so wouldn't know, and damn am i regretting not watching again
Will this game ever come out?? Or just an imagination
It's getting closer and closer
Mine favorite character is zoro
Guys you guys forgot the best way to get conquerors. Rellbrothers decide and give only certain players. not the game. the rellbrothers themselves
ay thats me
nice vid gib
BROO DO GOLD PLAYERS WANNA BE A CELESTIAL DRAGON FR FR, THEY THINK THEY DESERVE BETTER THAN EVERYONE
i love your gibbrian and il touch you in rell seas i promise you imma find you and touch you
I hope they dont add ps it would make the game feel more alive since people interact with eachother all the time and dont just play in their ps
YOOO
No i wont tell em to add celestial dragons
Add human experimentation
Next thumbnail??
@@Gibbrian bet
@@Gibbrian what happens if you overdose on devil fruits I haven’t had time to watch too much of one piece
@@Gibbrianadd the option to be circumcised in character selection for 5 robux 🤑🤑🤑🤑
User: Dannysj I’ll type something rq
Camping should set the spawn
My suggestion didn't get included :
What was your suggestion?
@@Gibbrian it was the fruit skill Variations sir
game aint even out yet and ppl acting like celestial dragons smh 🤦
Mugiwara no Luffy
armor durability bad, fight me
I agree. I hate repairing stuff
108 views in 34 mins bro fell off
32 views in 11 minutes, bro fell off😢
LMAO
bro fell off wtf