Very good video on this! A reminder for those who are just looking to get into this game: picking a class does not fully dictate what weapons you can use! Any weapon can be used for any class with the use of the transmuting stones, and some skills can even be used by weapons outside of their class, so long as the weapon meets the criteria for the skill (for example, bandit melee skills being used by a sword). Experiment, get creative with your characters, and have fun with this game!
This a beautiful, thorough, and well-made video. I love the music, editing, and your cute characters! There are also [Common] skills that anyone can use, but only certain classes will benefit the most from, but I really enjoyed this video!
As someone who plays its you really only noticed the suggestive when sitting still in my opinion cause when I play I'm to focus on the fighting and movement That's just my 2 cents tho
It's much more akin to PSO1 in terms of content structure and combat design, but the dodge/parrying and use of skills is over PSO2 like. I've played those and PSU as well, this game manages to scratch that itch pretty well, especially if NGS didn't do much for you.
Used this video to get a blueprint for my Sword and Shield Fighter. Worked like a charm. One thing I found out is that you can change the damage scaling of any weapon in the game using rare drops. So if you wanted to have a Scepter that deals damage based off of STR instead of INT, then you can do that. Now my Fighter has a STR based Scepter as a ranged secondary weapon, and since Scepters are one handed weapons, I can still use my Shield Bash to stun once I draw aggro and quickly go back to Sword skills on my primary weapon. tldr; There's a lot of depth and customization in builds. It's a good game.
Bandit is by far my favorite class in the game, the high crit rate, evasion and mobility make playing on them extremely fun! My first Bandit character is a Byrdle!
Just adding a note: The weapon specific skills are called Mastery. They're skill scrolls that are not class dependent to use (A Fighter can have Bow Mastery and so on). They can also be forgotten and relearned just like any other skill scroll and as many times as you want.
for me I picked fighter and then put every point into vitality. 61 for about 300 hp. With recover allowing me to heal back to full I was practically unkillable. Coupled that with a maxed out reflect and I can do some serious damage to every enemy that would attack me.
Great guide to show others to understand the 3 roles. Could you make a guide for the extra scroll moves. Where to find them and what they do. Some like fireball are meh but scrolls that teach sturdy and divine are super op in most builds.
Just got the scrolls and used them up on my character. Holding R wont do anything- though. Im holding my Demicrypt sword and it wont start charging. any idea why? just turned lvl 10
If you aren't against modifying your save file, you can just change your class. It's saved in plain text, and all you have to do is change Mystic to Fighter on the area where it defines your class.
Instructions clear:
The Grove is on fire again.
Forgot to mention that long jump will carry your weapon charge attack unlike blink which will get rid of it. Amazing video though. Very informative.
Very good video on this! A reminder for those who are just looking to get into this game: picking a class does not fully dictate what weapons you can use! Any weapon can be used for any class with the use of the transmuting stones, and some skills can even be used by weapons outside of their class, so long as the weapon meets the criteria for the skill (for example, bandit melee skills being used by a sword). Experiment, get creative with your characters, and have fun with this game!
This a beautiful, thorough, and well-made video. I love the music, editing, and your cute characters! There are also [Common] skills that anyone can use, but only certain classes will benefit the most from, but I really enjoyed this video!
Of all the games ro remind of me of the pso2 classic, I was not expecting it to be a furry game. I might have to actually try it out.
As someone who plays its you really only noticed the suggestive when sitting still in my opinion cause when I play I'm to focus on the fighting and movement
That's just my 2 cents tho
It's much more akin to PSO1 in terms of content structure and combat design, but the dodge/parrying and use of skills is over PSO2 like. I've played those and PSU as well, this game manages to scratch that itch pretty well, especially if NGS didn't do much for you.
Used this video to get a blueprint for my Sword and Shield Fighter. Worked like a charm.
One thing I found out is that you can change the damage scaling of any weapon in the game using rare drops. So if you wanted to have a Scepter that deals damage based off of STR instead of INT, then you can do that.
Now my Fighter has a STR based Scepter as a ranged secondary weapon, and since Scepters are one handed weapons, I can still use my Shield Bash to stun once I draw aggro and quickly go back to Sword skills on my primary weapon.
tldr; There's a lot of depth and customization in builds. It's a good game.
That's why I like it.
@@firedragonv2408mods.
love the intro ;) honestly wish more people had chill ones like this.
bandit looks very fun to speedrun areas with
Bandit is by far my favorite class in the game, the high crit rate, evasion and mobility make playing on them extremely fun! My first Bandit character is a Byrdle!
Just adding a note: The weapon specific skills are called Mastery. They're skill scrolls that are not class dependent to use (A Fighter can have Bow Mastery and so on). They can also be forgotten and relearned just like any other skill scroll and as many times as you want.
i don't got time to watch this so ill save it for later, the intro makes the whole video look promising tho!! well done until nowwwww
Thanks for these notes here. Definitely a good way to revise on which class chosen
Also, YOOO FREEDOM PLANET LET'S GO!!!
for me I picked fighter and then put every point into vitality. 61 for about 300 hp. With recover allowing me to heal back to full I was practically unkillable.
Coupled that with a maxed out reflect and I can do some serious damage to every enemy that would attack me.
Thanks for the guide, I really had no idea what to pick before now, and now I'm thinking Bandit >:3
Just forgot to mention that Bandits die as easily as they are agile.
Thanks could You do a guide for stats
If people like these guides, then maybe!
There's a UA-cam short about stats already.
Great guide to show others to understand the 3 roles. Could you make a guide for the extra scroll moves. Where to find them and what they do. Some like fireball are meh but scrolls that teach sturdy and divine are super op in most builds.
Should also mention that Fluxbolt arcs and pierces which can give it more range and damages the whole crowd if you line them up
and to further confuse things you can enchant weapons to scale off a different stat so you can use melee weapons as a ranger or mage.
Very informative and clear video.
I want to ask if it's possible to do a video on the Novice skills that all classes can learn?
Planning on it! Just double checking I have all the spells that gonna be talked about :D
nice sonic unleashed track in there
for some reason my heavy doesn't really. . uh want to act like its upgraded even tho my heavy mastery is at 2
I did not know Bandit was a class
where did you get that bell with the same attack from the boss of the catacombs? it's a boss drop?
@@oTALdoJAN Yes! A rare drop from the boss of Catacombs 12-18
@bladedash_ Thx for the info!
Just got the scrolls and used them up on my character.
Holding R wont do anything- though. Im holding my Demicrypt sword and it wont start charging. any idea why? just turned lvl 10
@@joshross3820 you need to get the master of blades scroll from Enok & Rank Up Melee Mastery in the skills section :]
Is there a way to change class? I accidentally chose mystic when I was planning on doing a fighter build.
Nope! As explained in the video, classes are permanent. You'll have to make a character from scratch if you want a different class.
@bladedash_ I wasn't entirely sure, I know there's the book of unlearning but I don't really know what that does.
If you aren't against modifying your save file,
you can just change your class.
It's saved in plain text,
and all you have to do is change Mystic to Fighter on the area where it defines your class.