I'd like to see this done for converting multiple sprite images at different angles into 3D voxel models (or vertexmodels I guess? but voxel models would make more sense and seemingly be easier) I first thought of that back when I heard of some people working on manually doing this process with Doom's sprites. Would be nice to get it partially automated (obviously it would still need touch-up work, but it would save a lot of time)
This video showcases features of Retro Diffusion for generating textures, that is not free, but the tool for viewing the textures is free here: astropulse.gumroad.com/l/TexturePreview
Generating a sprite sheet with a consistent character would be amazing.
Thanks for your work.
Nice job. Do you have animations and or sprite sheets planned for the future?
I'd like to see this done for converting multiple sprite images at different angles into 3D voxel models (or vertexmodels I guess? but voxel models would make more sense and seemingly be easier)
I first thought of that back when I heard of some people working on manually doing this process with Doom's sprites. Would be nice to get it partially automated (obviously it would still need touch-up work, but it would save a lot of time)
can i put the things generated by the lite version into my profitable game?
@@thmbululqus Yep! All the assets you generate are owned by you, for both the lite and pro versions
Does it work only with low resolution textures?
my brother i am broke
This is free, right?
This video showcases features of Retro Diffusion for generating textures, that is not free, but the tool for viewing the textures is free here: astropulse.gumroad.com/l/TexturePreview