Reasons you take more damage: -Chief has 1.0 multiplier for his health and shields instead of 1.4 on legendary (so more fall damage, own grenade damage etc.) -shotgun flood has a 0.4 damage multiplier instead of 0.15.
it really is crazy how awful the gameplay of 1749 legendary is, garish you made it look easy and still, the cringes and eyes wide anger on your facecam, you were having a real bad time lmao and i totally agree just what like 1-2 months of extra polish and bam you actually can push and make plays and the game feels amazing. if only halo 2 had the same extra 1-2 months its legendary might also be fun
This is insane, it seems to play like a completely different game Also some of the lighting actually looks more dramatic and moody in this, like that one dark hallway on TB and the dark tunnel right after where Foehammer would be on the maw
garish goblin
True
Can't argue with that.
Fr
Couldn't have said it better myself
GL Uganda
Reasons you take more damage:
-Chief has 1.0 multiplier for his health and shields instead of 1.4 on legendary (so more fall damage, own grenade damage etc.)
-shotgun flood has a 0.4 damage multiplier instead of 0.15.
hi garish,
sticky nades will not stick to Sentinels, they are programmed to always bounce off
thank you for the content
59:50 you can't make this up lmao
goblin garish
Gobbling
Is it just me or are the graphics better in this build? The lighting looks so good in the generator rooms and hallways.
it really is crazy how awful the gameplay of 1749 legendary is, garish you made it look easy and still, the cringes and eyes wide anger on your facecam, you were having a real bad time lmao and i totally agree
just what like 1-2 months of extra polish and bam you actually can push and make plays and the game feels amazing. if only halo 2 had the same extra 1-2 months its legendary might also be fun
3:00:24 I've never seen someone try to do a 360 in a ghost lol
The time of this beta is basically the time they started to add multiplayer to the game. Up until a few months before release there was no multiplayer
darish doglin
garnish goblo
Fire in the hole!!
2:37:13 Rockets hiding on the right side lower wall gap
garry gobo
This is insane, it seems to play like a completely different game
Also some of the lighting actually looks more dramatic and moody in this, like that one dark hallway on TB and the dark tunnel right after where Foehammer would be on the maw
Im guessing you're playing using a 60 tick rate? So its technically more difficult than what it would have been on the OG console