I remade every mob into Roblox Doors in Minecraft

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  • Опубліковано 30 тра 2024
  • In this video I remade minecraft mobs into the entites from the popular game, Roblox Doors, using blockbench.
    This video is similar to the I Google Translated Minecraft Mobs series on my main channel, Eider.
    Tiktok: / eideridiot
    Twitter: / eideridiot
    Other stuff: solo.to/eider
  • Ігри

КОМЕНТАРІ • 2,3 тис.

  • @axolotlguy_playz5767
    @axolotlguy_playz5767 Рік тому +802

    honestly the warden should be figure

  • @electricheisenberg5723
    @electricheisenberg5723 Рік тому +167

    Figure should’ve been the warden that. Sure, seek gets the emerging thing, but figure’s whole deal is being blind

  • @sussycat2
    @sussycat2 11 місяців тому +6

    warden: Figure
    Enderman: Glitch
    Gardian: screech

  • @sergentrainbow3547
    @sergentrainbow3547 Рік тому +4

    i love how it look strange but then looks amazing

  • @Scarletthewolf7550
    @Scarletthewolf7550 Рік тому +3

    I like how at the end he said “I don’t have an outro” when him saying “I don’t have an outro” is technically the outro

  • @mateohunterwatts2271
    @mateohunterwatts2271 Рік тому +8

    For Me Glitch Should Have Ben The Enderman, Changing Its Particles Too.

  • @CarsonWittmer
    @CarsonWittmer Рік тому +1

    Yes, I’ve been waiting for one of these

  • @josielinriel9459
    @josielinriel9459 Рік тому +3

    Him: alright I'm done these are all the mobs bye
    Ambush: am I a joke to you?!?!

  • @MurderousMexicanMan
    @MurderousMexicanMan Рік тому +5

    Imagine if your just chilling and seek appears out of nowhere in the dark

  • @Coaster360
    @Coaster360 Рік тому +17

    Eider 2: “I made every mob into Roblox doors in Minecraft.”
    -Ambush has left the chat
    -Halt has left the chat
    -Eyes has left the chat
    -Timothy has left the chat
    Note: Great video as always!

  • @Arnoldistvan
    @Arnoldistvan Рік тому +1

    Screech:man im the worst entity and you made me out of the worst mob

  • @jellyblox1881
    @jellyblox1881 Рік тому +1

    Me: Mom can we have Doors?
    Mom: No, we have Doors at home.
    Doors at home:

  • @milkandcookies5574
    @milkandcookies5574 Рік тому +22

    You should’ve put the black particles around rush

  • @Kashhh_1koi
    @Kashhh_1koi Рік тому +9

    eider:"ok figure has/have no chance.
    figure:let's challenge in game,the real doors,lets see who will win

  • @zFel1x
    @zFel1x Рік тому +1

    the bee would have been screech, bc u know screech flies.

  • @WebdevV2
    @WebdevV2 Рік тому

    0:06 "I aM GOinG tO UsE tHe wArdEn"
    Enderman: Am i a joke to you?

  • @THE_THE
    @THE_THE Рік тому +62

    Everyone’s talking about how the figure should’ve been the warden but no one’s talking about he fact that For the full ingredients of a Krabby Patty, see here. A The Krabby Patty contains both the top bun and the bottom bun, with the top bun containing sesame seeds. It also contains sea cheese, sea lettuce, sea tomatoes, pickles, ketchup, mustard, mayonnaise, and sea onions, all of which can be seen when a Krabby Patty is being made. As well as all of those ingredients are the patty and secret sauce, both of which have unknown ingredients, particularly the patty. It is revealed that in “Friend or Foe,” a pinch of chum is was present in this formula before Plankton tore it off. In “The Great Patty Caper,” at least 2 ingredients are confirmed: flour, barnacle shavings. And 2 possible ingredients are salt, and turmeric. Another confirmed ingredient is love, which is revealed in the episodes “Plankton’s Army” and “Growth Spout,” and The SpongeBob Movie: Sponge Out of Water. Another one of the Krabby Patties’ secret ingredients is known as the “secret sauce,” which is revealed in “As Seen on TV,” “Not Normal,” and “Patty Caper,” and briefly in “Graveyard Shift.” The patty and the other secret ingredients are of the most point of interest. Since there is no mention of where the patty might have come from nor was there very little mention of the ingredients of the patty, said ingredients and other secret ingredients of the Krabby Patty remain a mystery. However. the secret ingredient has a maior role in “Patty Caper.”,” and briefly in “Graveyard Shift.” The patty and the other secret ingredients are of the most point of interest. Since there is no mention of where the patty might have come from nor was there very little mention of the ingredients of the patty, said ingredients and other secret ingredients of the Krabby Patty remain a mystery. However. the secret ingredient has a major role in “Patty Caper.”

    • @mrburger5699
      @mrburger5699 Рік тому +3

      It’s funny cause ur talking abt this video how figure should have been warden and then u bring up spongebob

    • @mrburger5699
      @mrburger5699 Рік тому +2

      Also seek still should be warden cause seek rises from the ground and so does the warden

    • @TheBobGaming
      @TheBobGaming Рік тому

      I actually read the entire comment

    • @josiahramos7621
      @josiahramos7621 Рік тому

      What does spongebob have to do with this?

    • @CaysonDoesStuff
      @CaysonDoesStuff Рік тому

      Anyone else read the whole thing?

  • @PixelAnimates
    @PixelAnimates Рік тому +5

    warden is like figures brother when you think about it
    -Blind
    -Sense your heartbeat
    -Lives in a specific area
    -You have to be prepared

  • @Opm566
    @Opm566 Рік тому

    Ambush be like: You forgot about me too

  • @Opm566
    @Opm566 Рік тому

    Timothy be like: You forgot about me

  • @zainabantri
    @zainabantri Рік тому +13

    You could've done figure as the warden

    • @adamwaldron9714
      @adamwaldron9714 Рік тому +1

      YES IKR FIGURE HEARS ; CANT HEAR LIKE THE WARDEN

    • @monkey1053
      @monkey1053 Рік тому

      @@adamwaldron9714 what?
      Also the warden can hear he can't see , figure can't see to

    • @Cyclops19292
      @Cyclops19292 Рік тому

      @@adamwaldron9714 Seek wouldn't rise from the ground if he and Figure were swapped mobs!

  • @strangecolouredbird
    @strangecolouredbird Рік тому +9

    I would've made figure as warden and seek as endermen. So...
    Imma do that.

    • @starb445
      @starb445 Рік тому

      glitch should be the enderman

    • @CianCurtis
      @CianCurtis Рік тому

      BOTH ARE GOOD😎

  • @omaritobf02
    @omaritobf02 Рік тому

    Eider: *makes seek from a warden*
    Figure: am i a joke to you?

  • @loretatrejo1882
    @loretatrejo1882 Рік тому

    Eider: we’re gonna use a bee to make Rush
    Me: bruh

  • @EnvenApolo
    @EnvenApolo Рік тому +15

    0:26 He makes seek, a one eyed entity, in a blind mob.
    1:27 And he made figure, a blind creature, in a mob that you Need to look at his eyes for him to atack you.
    2:23 I don't Know what to say about that cursed screech.
    3:18 Glitch is glitched.
    4:17 and 4:26 *BEE RUSH AND BABY BEE RUSH*
    5:07 Jack with arms and legs is cursed.

  • @HungrySharkGamerthesharkojira
    @HungrySharkGamerthesharkojira Рік тому +7

    You should have made the warden figure

  • @MegaKaterpiller
    @MegaKaterpiller Рік тому

    It looks perfect

  • @hyper.502
    @hyper.502 Рік тому +1

    screech and the mining fatuge thing LOL

  • @LuckyTheTherianAndFurry-Cat
    @LuckyTheTherianAndFurry-Cat Рік тому +13

    for the people arguing about wether the warden should be seek or figure: I think it should be figure definitely, while seek and the warden both emerge from the ground, both figure and the warden are blind, and both figure and the warden use sounds and vibrations to their advantage

    • @MhatMat
      @MhatMat 11 місяців тому +1

      except warden model is good for the seek chase in a doors minecraft mod cuz the intro

    • @Starz755
      @Starz755 11 місяців тому +1

      ye

  • @Indominux_Editz5478
    @Indominux_Editz5478 Рік тому +16

    everyone has talked about how figure should be the warden, but no one has talked about the hog rider, The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy his fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough.

    • @ducky3419
      @ducky3419 Рік тому

      That took a long time to type

    • @_rezalet_kanal_
      @_rezalet_kanal_ Рік тому

      I ain’t reading allat 😂🔥

    • @markietheeamazing
      @markietheeamazing Рік тому

      😬

    • @Madysonservantt973
      @Madysonservantt973 Рік тому

      So long

    • @PumpkyVR
      @PumpkyVR Рік тому

      Wrong game buddy. Wrong game. That's spell valley. It just goes like this everyone has talked about how figure should be the warden, but no one has talked about the hog rider, The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy his fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough. (Sorry I copy and pasted your thing but yeah lol its the longest reply ever)

  • @naeimalim7715
    @naeimalim7715 Рік тому +1

    Seek could’ve been the Enderman because he has 1 eye,an enderman drops one eye.

  • @kongvang8414
    @kongvang8414 Рік тому +1

    figure + warden = perfect

  • @dgljktbrt
    @dgljktbrt Рік тому +8

    Imagine actually using the Warden as Seek 😂

    • @bighead12349
      @bighead12349 Рік тому +1

      There is 2 connections:
      1: It rises from the ground
      2: It can chase you fast like Seek

    • @bryanlvn
      @bryanlvn Рік тому +1

      2 also for figure
      1.he’s blind
      2.don’t make a sound

    • @bryanlvn
      @bryanlvn Рік тому

      I’m not mean but I’m just saying

    • @bighead12349
      @bighead12349 Рік тому

      @King Sprinkles! and yeah.

    • @User_69296
      @User_69296 Рік тому

      I agree with my life

  • @cysteria.
    @cysteria. Рік тому +5

    I think the first two should be switched (seek as enderman and figure as warden)

    • @LuckyTheTherianAndFurry-Cat
      @LuckyTheTherianAndFurry-Cat Рік тому

      vindicator could be seek, since you can then make a non-stop chase, although the fact it throws potions too would ruin it

  • @hazelkhatiwada4369
    @hazelkhatiwada4369 Рік тому

    Thank you thank you for making door that’s my favorite Game I never had Roblox before

  • @user-es3wo5in5r
    @user-es3wo5in5r 16 днів тому

    I like this

  • @mateuslegamer4452
    @mateuslegamer4452 Рік тому +8

    I feel like he should have used vex for rush since vex actually is hostile unlike the bees

    • @jiraparoongroj2924
      @jiraparoongroj2924 Рік тому

      I think that when rush come there is buzz sound like bee

    • @doctornick17
      @doctornick17 Рік тому

      @@jiraparoongroj2924 rush screams. Ambush does like a static sound so I can see if you thought it is buzzing

    • @jiraparoongroj2924
      @jiraparoongroj2924 Рік тому

      @@doctornick17 wait a min then why when i first met rush it buzz

  • @thearcticphoenix7492
    @thearcticphoenix7492 Рік тому +4

    A little confused by why warden wasnt figure and enderman wasnt seek, but otherwise nice

  • @user-yo6uv5js2c
    @user-yo6uv5js2c 8 місяців тому

    You can't not make that best touristic realistic to minecraft funny jokes

  • @mrzipperzipzip
    @mrzipperzipzip Рік тому +1

    Figure=Warden Seek=Enderman

  • @ZombieSler123
    @ZombieSler123 Рік тому +5

    Figure and Seek should swap, since the Warden is blind, and Endermen don't like being stared at, they would make sense swapped.

    • @ExrrFG
      @ExrrFG Рік тому

      I agree tbh

    • @Rooki22
      @Rooki22 Рік тому +1

      WRONG the point is seek can emerge to the ground

    • @Door8719
      @Door8719 Рік тому

      Hounestly True figure should be the warden cuz warden is blind seek not blind so they should be swapped

    • @SorrowfulDude
      @SorrowfulDude Рік тому

      @@Rooki22 then what? The ability is what matters most, not the intro animation

    • @Smuckol789
      @Smuckol789 Рік тому +1

      Enderman should be eyes

  • @Ionela_Va
    @Ionela_Va Рік тому +4

    You so good 🤩 ❤❤❤

  • @duckmonke
    @duckmonke Рік тому

    THERE ARE MORE. I would recommend making a spider Timothy lol

  • @StupidPlayer-ug2wz
    @StupidPlayer-ug2wz Рік тому

    Dang boi glitch thick

  • @tylerbailey8102
    @tylerbailey8102 Рік тому +115

    I know this has been brought up a lot but warden prob should have been figure. I just feel like the warden and the figure are more similar. Like the only thing the warden and seek have in common is the emerging and some dark colors. Now the Figure and the Warden have the blindness and the wardens sway like moves are a little similar to figures flexible movements and they both have the ability to use echolocation to some theories. Also seek is fast and the warden isn't really fast but kind of has the same movement speed of the figure. Finally, the figure being an Enderman doesn't make much since. Like, seek being an enderman would make since because you die by an eye of seek in his jump scare and die by looking at the eyes of an enderman. Now, of course the enderman have the mouth like a figure but that doesn't even work. It could have been ok with seek if were taking the sight that he is a bunch of goops like a living slime person and enderman and seek, supposedly, they can both teleport. Even if seeks teleport is going through the ground it is still more of a teleport than figure has, and we don't even know if figure can teleport or not. So, in the end the Warden (seek) and the Enderman (figure) should be swapped.

  • @delaneyhoward-daniells3389
    @delaneyhoward-daniells3389 Рік тому +4

    It would make more sense if figure was the warden

  • @andrewkainoaimanil-zuluaga115

    NICE!

  • @HyperTitanSpeakerMan9384
    @HyperTitanSpeakerMan9384 Рік тому

    Halt, ambush, window and Shadow has left the chat

  • @aswdaxel
    @aswdaxel Рік тому +3

    wow that emerging looks just like the real doors

    • @Indominux_Editz5478
      @Indominux_Editz5478 Рік тому

      but seek isn't blind and doesn't have enchanted hearing, he just runs towards you, seek should've been the enderman and figure the warden, sure seek can come out of the ground but hes just not blind.

    • @Cyclops19292
      @Cyclops19292 Рік тому

      @@Indominux_Editz5478 that will make Figure rise from the ground!

    • @Indominux_Editz5478
      @Indominux_Editz5478 Рік тому

      @@Cyclops19292 ok so? that's the only thing thats wrong with it, everything else is just perfect, the only thing good about seek being the warden is that he can rise from the ground, he can just be an enderman, and also plus he is too lazy to code it so yeah, you can just watch Kipper this time he actually does coding and isn't lazy

  • @abubakradam3393
    @abubakradam3393 Рік тому +4

    It would be better if you remake the warden figure

  • @OfficialRymd-bannan
    @OfficialRymd-bannan Рік тому

    You should make the warden into the Figure, since both the warden and figure is blind

  • @mervinace1180
    @mervinace1180 Рік тому +1

    warden missed the chance to be figure! bruh they have so much in common

  • @ReaperQueeni28w7d7
    @ReaperQueeni28w7d7 Рік тому +4

    The warden should be figure cuz they both can only detect you by hearing you, it makes no sense that figure gets mad if u look at him cuz he is blind.

  • @chukoro7700
    @chukoro7700 Рік тому +3

    The glitch thing kinda makes sense cause glitch doesn’t really try to kill the player he only helps the play and damages them

    • @Arceus_Pokemon
      @Arceus_Pokemon Рік тому

      Yea
      Big Brain

    • @starb445
      @starb445 Рік тому

      glitch doesnt make sense to be iron golem, glitch is more like a enderman since he just teleports to you or just comes out of no where and scares you, and glitch sometimes kills you or puts you in a bad situation so he doesnt always help you

    • @chukoro7700
      @chukoro7700 Рік тому

      @@starb445 but glitch tries to help the player get back to their group in multiplayer but accidently damages them

    • @monkey1053
      @monkey1053 Рік тому

      @@chukoro7700 Canon version, the mod's of door are giving you a reason to stay with your group
      But yeah idk much about the lore version

  • @Theman27734
    @Theman27734 Рік тому

    You should’ve made the warden out of figure because they have very similar things

  • @GameShatterer
    @GameShatterer Рік тому

    BRO THE SCREECH BOUNCE IM DYING LMAOOOOOOOOOOOOOOO

  • @void937
    @void937 Рік тому +4

    You know I kind of prefer seek to be the warden because he comes from the ground

  • @expff4707
    @expff4707 Рік тому +3

    Bro, If a person has no fingers than how will he wear his wedding ring 😳😳

  • @Official_GDT711
    @Official_GDT711 Рік тому

    The fact he missed halt,Timothy and ambush💀

  • @NT..K1TTY0
    @NT..K1TTY0 Рік тому

    YESSS THE WARDEN MATCHES SEEK CAUSE IT COMES OUT OF THE GROUND

  • @chelsiogamer4131
    @chelsiogamer4131 Рік тому

    *ambush, hide, A-60, A-90, A-120 has left the group*

  • @Ducky44444
    @Ducky44444 Рік тому

    for screech you should have made it from an elder guardian so it looks like screech is kind of jump scaring you

  • @coolgamerrhett2959
    @coolgamerrhett2959 Рік тому

    Your good at art

  • @Hebedebop
    @Hebedebop Рік тому

    He should've made the bee, screech

  • @nuriaalvarez4455
    @nuriaalvarez4455 Рік тому

    I love your videos

  • @Fakelesstheeditor7653
    @Fakelesstheeditor7653 Рік тому +1

    I can't believe he has 4 episodes and already has 10k subs

  • @PooranPrakash9252
    @PooranPrakash9252 11 місяців тому

    Forgotten ambush

  • @Cyclops19292
    @Cyclops19292 Рік тому

    Seek: Warden
    Figure: Enderman
    Screech: Guardian
    Glitch: Iron Golem
    Rush: Bee
    Jack: Skeleton

  • @Luffyfollowedzoro
    @Luffyfollowedzoro Рік тому

    Omg wow you have amazing content!

  • @paigemrahn
    @paigemrahn 9 місяців тому +1

    Figure should be iron golem tbh

  • @cleverguy3591
    @cleverguy3591 Рік тому

    Warden should have been figure as they both are blind and find the players by hearing their sound

  • @spamtongspamton3492
    @spamtongspamton3492 Рік тому

    Glitch = enderman
    Figure = warden
    Screech = bee
    Jack = skeleton
    Seek = iron golem or zombie
    Rush = ocelot
    Ambush = tamed cat
    That’s my idea of what they should be( if this blows up keep It up because I’m not like other who say that they are famous)

  • @brittenymills522
    @brittenymills522 Рік тому

    When sequels coming out of the ground it was kind of like in the real game

  • @Irsyad443
    @Irsyad443 Рік тому +1

    Ambush has left the chat

  • @canyontruax8755
    @canyontruax8755 Рік тому

    Screech could have been A spider

  • @Devonator7
    @Devonator7 Рік тому

    Warden=Figure
    Enderman=Glitch
    Iron Golem=Seek
    Guardian=Rush
    Elder Guardian=Ambush
    Cave Spider=Timothy
    Spider=Jack
    Piglin=Shadow

  • @yis_yoyidkSIKE
    @yis_yoyidkSIKE Рік тому

    Fun fact: his sooo calm LIKE THERES NO FIGURE CHASING HIM

  • @1Lovebird1
    @1Lovebird1 Рік тому +1

    I wanted the bees to be guiding light

  • @Lakrrawr
    @Lakrrawr Рік тому +1

    Thanks bro for making enderman figure

  • @GMRKD22
    @GMRKD22 Рік тому

    A spider for Timothy

  • @blue_from_rainbow_friends
    @blue_from_rainbow_friends Рік тому

    Rush need to brush his teeth

  • @giraffelove12
    @giraffelove12 Рік тому

    warden is blind like figure, warden rises from ground like seek. warden is figure + seek confirmed!

  • @billtheory2000
    @billtheory2000 Рік тому

    warden should've been figure, i mean like..blind...uses sound to its advantage? sounds like figure.

  • @khaleelhamdan371
    @khaleelhamdan371 Рік тому

    Make part 2 which includes; Halt, Jack, Timothy which is a good one because he’s a spider and last, Ambush.

  • @YourYoungGDYter
    @YourYoungGDYter Рік тому +1

    2 reasons the figure should be warden:
    1. He is blind. (Unless you go in spectator)
    2. He is slow

    • @Cyclops19292
      @Cyclops19292 Рік тому

      Warden rises from the ground like Seek!

  • @marcolrodriguez1166
    @marcolrodriguez1166 Рік тому

    You should’ve made the warden figure because they’re both bling and both have a face with a big mouth and no eyes

  • @nomoaki1
    @nomoaki1 10 місяців тому

    Rush drank to much coffee that’s why he has yellow teeth 😂

  • @Awes0meBadger23
    @Awes0meBadger23 Рік тому

    If you make screech an elder guardian his face will slide down your screen when it gives you mining fatigue

  • @grimmjowja4228
    @grimmjowja4228 Рік тому

    honestly you should make zombie into ambush
    also spider to timothy
    pls

  • @gasssspy
    @gasssspy Рік тому

    Enderman - why figure? Figure can't teleport, you should make enderman as glitch.
    Warden - FIGURE.
    Iron golem - maybe seek? Cuz iron golem its pretty fast.
    Bee - what about screech?
    Guardian: what about rush maybe?

  • @LiveV-17Reaction
    @LiveV-17Reaction Рік тому

    Monsters you forgot: Halt Ambush Eyes Timothy And Hide...

  • @ROBLOX_Lian
    @ROBLOX_Lian Рік тому

    first of all, Figure should have been Warden
    second of all, Eyes should have been Enderman

  • @davidveselic8420
    @davidveselic8420 Рік тому

    maybe if u made a bee into screech

  • @Jellovr7766
    @Jellovr7766 Рік тому

    I thought he was gonna make Timothy out of a spider

  • @ImFilipino51
    @ImFilipino51 Рік тому

    TY THIS IS WHAT I'M TALKING ABOUT 😊😊😊😊😊😊😊😍😍😍

  • @Denth_o_cara_qualquer
    @Denth_o_cara_qualquer Рік тому

    Warden should be figure, but i like the reference of his merging cutscene

  • @Praetorian810
    @Praetorian810 Рік тому

    Every vid of doors I watch evrone forgets about tommithy

  • @UhOhStinky928
    @UhOhStinky928 Рік тому +1

    Figure was teleport to the his library 📚 figure:umm where am I I was block 😮

  • @pjcampbell4143
    @pjcampbell4143 Рік тому

    It makes sense if you make warden a figure cuz he's blind and a warden is blind.

  • @stevegange8515
    @stevegange8515 Рік тому

    True