I love this game. It's definitely lacking in progression mechanics, but as a simple shooter with impeccable atmosphere and world design it's still a blast to play. The soundtrack is also brilliantly produced and wonderfully dynamic.
Love that feedback! How was the game for simplicity? If I wanted to play co-op with my wife, who is relatively new to games and this would be her first experience with a dual-thumbstick game, do you think the mechanics and gameplay would provide a barrier to entry, or be relatively approachable?
@gigalagaki very accessible as the game can be played as a single stick shooter too. The character not only moves in the direction pushed, he/she faces it. The second stick opens up greater combat depth through strafing and pinpoint accuracy, but for a newcomer it's not a necessity. It's also got a very effective dodge roll to get yourself out of harms way.
I agree. I think if they do a second one, we'll see more of that, which would be phenomenal. It's such a unique title that was so awesomely executed. unfortunately, still some quest bugs/issues I was never able to get around (finding the yellow cases). I've checked every one in multiple runs, none of them have the item.
Yeah the way the world looks makes me wish it could be along the lines of GTAV, endless content with all bugs and kinks worked out. I could easily get lost in it. Especially with the soundtrack
You are a fkn wierdo, you want to live in dirty machianry world mixed with monstrous organic beaings, i hope you go to hell in afterlife couse it will be quite similar and apparently enjoyable to you.
I downloaded it on steam sale to play again all the way through this time and finished it in 3 days (Almost all side missions i think) my jaw dropped at the end onto the DLC now really hope we get a 2nd
The detail on this recording was definitely appreciated for a game that had so much of the environmental ambiance as its main positive. I look forward to it going forward, especially on games that have a lot of small details in the world.
I loved this game. It was a struggle on Gamepass bc the online was messed up but once you were in a game with 4 play co-op it was amazing bc I played with randoms. You met all kinds and I had a blast. Going to do a 2nd play through soon
I actually just finished playing this recently myself. I really loved it for what it was. I hope we get a sequel because if they iterate on this I could see it being great.
Played the s**t out of this game, such a great experience. I remember just constantly stopping the gameplay just to take in the world and visuals the devs managed to create for this game, as far as cyberpunkish worlds none come close to what they created, it is so amazing I can't say enough good things about it.
I like The Ascent a lot, alot of it has to do with its Visuals and presentation, everything from the worldspace to your weapons and abilities look so cool. even if the gameplay is nothing insane its just fun to walk around and get into fights because everything is so awesome to see and use.
Funny thing : bought this game because of... the OST. Composed by Paweł Błaszczak (Witcher 3, Dying Light), I loved it. And then I saw how beautiful the game was, so I got it on sale and had a very good time with it. And, as stated in you review, this game look like a AAA but it's more AA game (explaining the reasonnable price at launch). The core team of Neon Giant is only 11 peoples !
What I like about The Ascent is the beautiful cyberpunk city, and a fun game. Not complicated, but it could be. And for the studio 1st game with 12 main staff, I'd say its a successful game. Hoping for more from them
Better progression mechanics and a bit better story would have made this one of my favorite indie games ever. It's such a beautiful game to look at, and fun to play. If only it could have went just a little further in development.
This game was really good. I feel it really doesn't get the love it deserves. It had it's issues sure, but I do wish a part 2 would go into development. The world was simply amazing to look at.
I was really excited to start this game, but dropped it because I was worried it wouldn’t have enough content or development in mechanics to continue. Really glad you released a review which will help decide whether it’s worth picking it back up again or not!
Great review! Would love to see you cover Sunless Sea and Sunless skies at some point though. I don't know if you’d be able to 100% them, but they’re right up your alley for games to review
Very true. After finishing it, i was not really motivated to have a NG+ due to character progression. It will be awesome a second delivery with more in depth content✊🏽
Really good review. I agree with what you've said. The game has some glaring technical issues. 2 of my characters got deleted straight up from random and arbitrary crashes on PC. I have had to separately store my progress in independent save files from similar crashes throughout. The very end of cyber heist is riddled with runtime bugs. About the dlc boss fight: Sometimes you can't progress because a requisite number of minions didn't spawn at the beginning, resulting in many reloads. Sometimes you win by killing the Dlc bbg and the game freezes over. Sometimes the game freezes after the winning outro cinematic while loading a form of victory reset position (loading screen freeze). It's a very good game. It's also a game that has had some truly egregious issues with stability. I have never had to make separate saves or see this many system crashes for decisive moments in a game. It has the worst save state erasure of progress I have ever seen. Total destruction of saved characters short of independently saving the files regularly. I've played more than 100s of games since childhood (chronic gamer, don't really get the time now). This needs some depth and bug fixes. It would have been the next GTA esque franchise starter if not for these issues.
Love the review… eventhough i havent played it the moment you said it didnt push it self to both ends (deeper combat/build or complex story) i can clearly see and feel it on the gameplay vid. Ill definitely grab this once its on sale! Thanks mort
I absolutely fell in love with The Ascent, it's just so much fun! I was also quite satisfied with the in-game encyclopedia that has plenty interesting lore for one that wishes to delve deeper in the setting. Easly recommended
I’ve been having a lot problems with crashes in this game. Take the taxi, crash Two players click on dialogue at the same time, crash And others randomly it seems This game is great but the crashing is just so draining having to have to relaunch the game over and over again
19:01 If you are planning on buying this game not on sale get the bundle with the soundtrack. I just bought it last night to play with my friend and the bundle is the base game + sound track for $25 US. So you literally get $5 off plus a free soundtrack with your game.
100% agree. It is right on the cusp of being a real RPG and could have been an awesome one. I would love to play a game like this with 80% less combat and 500% more story. I found leveling to be satisfying and the attribute choices to be very important to the success of your build.
Seems like a fun game to entertain oneself with for a fair few hours. The lack of depth needn't be problem, as long as the game isn't that long. Reviews like these help with managing realistic expectations.
I love this game, I wish they brought out more DLC and world expansion. Unfortunate that it'll never happen but I still run around the game because I enjoy the world.
This game was such a great time for me. Loved the visuals. Especially enjoyed how the camera would pan out when at specific points. Basically showing us the vastness of the world. I played it entirely solo because I got it on launch day for PS4 and anytime I tried to go online co-op, it'd crash. I encountered all the bugs. First time I booted, it crashed before I even got into the game. It would also crash after playing for too long. But I still enjoyed. Platinumed it and never deleted. I should give it a try again now.
I saw the community post and came here sight unseen on the game. Looks cool. As per the bitrate and video quality, it's looking good Mortem! The bitrate increase seems to reduce artefacting from video encoding in effects heavy or 'busy' scenes, and helps with looking at the fine details in more modern titles like this one. Some of it could just be confirmation bias, or the game looking better than average, but maxed out settings in game and on the recording is bound to at least cap out the possibilities of quality increases. Always good seeing the progress tho, and glad the new computers all set for you!
For some reason, the game reminds me of a game from my childhood. "Meat Puppet". I didn't speak a word of English back then and of course the game was only available in English. But I got through it nonetheless just because I was so hooked by it's surreal setting. Little did I know I was playing in a Cyberpunk setting, let alone what a Cyberpunk setting actually is. Thanks for bringing up that memory, I will absolutely play The Ascent.
One thing I really liked is the control scheme. I wish more ARPGs decoupled movement with attacking. It feels so great being able to strafe naturally without relentlessly clicking things.
Found this game on PS+ and finished it recently, even if I feel that isometric games can't give you the same level of immersion as free camera games, I really loved the world they built, combat was also fun, especially in Scrapland, where you get to fight precious bosses as regular enemies.
This game would have been a 10/10 for me if the combat had been turn based. Like a hybrid between Gears Tactics and Xcom, as well as giving us a fully destructible environment. It's not that i didn't like the current gameplay, but I'm a sucker for strategic thinking games and this game would have lend itself perfectly for it. It could have even gone the hybrid Fallout 3 / 4 and Gears of War way where you can have cover slides, blind firing, 3rd person view and turn based action as icing on the cake, just as you can with Dragon Age: Inquisition, where you can easily shift between game modes. One day... ❤
Fully agree with this review, the game definitely leaves you wanting more than what it gives after end game, gameplay, etc. Truly hope neon giant doesn't waste what work or effort they put into such an awesome game
Quick comment on your video quality question: the new video definitely looks sharp and good. It’s a little tricky to say to what extent I’m liking the look of the game vs. the improvements to bitrate, etc. but either way I would say that there’s more immediate “pop” to the footage in this one vs. for instance the Divinity rankings video you did recently. So, again, either way, the new approach is looking good.
The Ascent was a blast for me. Yeah not much build diversity, not that much replay value. But for what it is it was glorious to explore this world,, the music and the carnage
I absolutely love this game and I truly hope they will make a The Ascent 2 with a (slightly) larger budget to lift it out of the somewhat limited indie market. The world is amazing but it feels like the rest of the game had a slightly lesser budget (resources wise) as result. And a little bit deeper gameplay, progression and mechanics would lift the game to excellent heights. The only problem I had with the game is the tendency of enemies spawning right on top of you or appear out of nowhere behind you constantly. (with a excuse of the climb up from below or a door.) Where they also occasionally snipe you from outside your game screen. So very often I got one tapped from behind off screen.
I am not a fan of isometric games. I started playing this one, and it got me addicted. I experienced not a single bug. I love the world building, the atmosphere, the weapons, the upgrades, the story, the general mechanics etc. It is awesome. I want this developer to create more cyberpunk games.
This is one of the best top down shooters I've ever seen and played. Graphics and world design is some of the best ever done. It actually feels like a cyberpunk city and is just beautiful. They will make another one, and I bet it will be even better.
Really wanted to like it , on paper it was perfext for me but i just found it needlessly clunky. It cant decide whether to be an rpg or a pure arcade game and somehow sits awkwardly between the two
Fantastic game, similar sentiment to Morti, here. It is so good at what it does that you'll probably find yourself wishing it offered more of itself and/or that it went deeper into itself. I don't think anyone's going to reasonably come away from the game feeling like it wasn't worth the money or the time, but I think, like most who've played it, that it'll likely leave the average gamer feeling like it was both over too soon and fell just a bit short of fully satisfying the itch that the game scratches. Definitely a game that aRPG lovers should try, cyberpunk fans should try, and cyberpunk aRPG fans should certainly not miss.
I wanna see their next game. I agree with you. I feel like they marketed this wrong and could have leaned into their strengths in order to really distinguish the game above the cyberpunk/ARPG noise. This game came out almost right off the heels of Cyberpunk2077, so I felt like I was gonna buy a Cyberpunk 2077 Diablo. I felt like the marketing didn’t do anything to dissuade me from that expectation. So, when I bought it and realized that this wasn’t exactly a Diablo kind of grind/loot/tech tree climbing/unique build time vacuum, I was disappointed. I think they should have gone out of their way to make clear that the progression and customization mechanics were simple ON PURPOSE and that the grind/loot cycle of gameplay was not something to expect. They should have gone more heavily into the rogue lite side of things, emphasizing co-op, offering different multiplayer game modes, and otherwise encouraged “weekend marathon with friends” sort of gameplay instead of leading players on to believe that they were gonna shut off social media, lock themselves in a room, and grind out for 24 hours straight. I tried to do that when I first bought the game and I was so let down because it is very linear, simplistic, and repetitive. The linearity, simplicity, and repetition is exactly what makes the rogue lite formula addicting. If they went that way, this game would have gone down in history alongside the likes of Hades and Risk of Rain.
The combat got bland very quickly and the RPG elements were too basic to make the combat compelling in the long run. The world looks so cool, but there was just no real interaction. It is good for a basic run and gun, but I wanted more. I think the fact the world looked so amazing and interesting, made me think there was going to be more going on. Glad some people love it, because I would like to see what the devs can do next. Did not work for me but did not regret my purchase either.
This game is great. Defo a must play if you like scifi combat. Visuals are mind blowing and the cover system is a lot of fun. I finished it in about 20 hours and it was pure fun. Managed 4K at 60fps on a 2080 with DLSS. I don’t see how you can finish it in 10h though.
One thing the game lacks is online servers to find and play with other people rather than inviting only. That being said, i suppose that also would need like an endless wave kind of mode to back up the multiplayer.
I'd love for a TTRPG version of this with more RPG elements and maybe some companions as well. I also presumed it'd be easier on the SteamDeck as it was advertised as a twin stick and should be well designed for a controller or handheld with two sticks.
Yeh it’s a twin stick shooter more-so than an arpg, but IMO it’s the best twin stick shooter I’ve ever played. I would love to see there next game be a full ARPG/RPG like you were saying. This game is also super fun with a couch co-op buddy!
Great work, this Review After 100% state of mind, gives to your videos a lot of credits ! Like you I was frustrated by the game. But I'm surprised that you didn't mention the non intuitive map, fast travel and elevator. I was disoriented and a bit lost sometime. Thanks
I personally loved this game, clearing the same areas constantly sometimes became a bit annoying especially in the lower level and the more populated areas of the city. Hopefully they make proper rpg of this at some point.
This seems pretty cool. If you're looking for something very similar but in the warhammer 40k universe, check out Inquisitor - Martyr. It's a pretty cool Arpg in the warhammer 40k universe, I've been enjoying it a lot this past couple weeks.
I’ve played this game solo a few times and it was fun, but didn’t stick, I started playing couch co-op now and it’s a blast! It reminds me a lot of dead nation which is my favorite twin stick shooter, second being all zombies must die. There’s 3 criticisms I have, 1 is that the map is cluttered and hard to navigate easily. The second is that enemy placement is weird. You’re fighting level sevens then all of a sudden you enter an area and everyone is twice that level, then back to low level again. The final being the lighting is sometimes visually cluttered and blinding.
Just found your channel, really like your reviews ( only seen 2 so far 😊 ) going to buy the ascent for PS5 after watching this and play through it with my buddy. Thanks
I only played multiplayer, had tons of bugs that required restarting. Which includes disappearing hud/life bar, disconnects when buying some items from a shop, etc.
Yep, Ascent is very good, close to being great. When it comes to story I appreciate the cutscenes, they are really good, but story is like way too detached from protagonist, it feels like whatever happens it would not affect our character in any way. And I like how in dlc they improved level design so they are more condensed now and you don't have to run from one point to other so much.
I respect your opinion (even though I don't always share it, like for example Fallout 4 vs Fallout New Vegas) and so I was looking forward to seeing what you thought of this one. I'm a sucker for ARPG's but I haven't picked up The Ascent yet. Might do so now.
Had this on PS4. Loved the story, atmosphere, and story. But the game was ruined for me by the really long load times and the constant crashes. For every hour of play time I had at least one to two crashes which required you to reload from the start screen.
Are you able to play this multiplayer none couch co-op style on ps5? And how does it effect things found in the world i.e. are both players able to collect skill point pick up type things?
I loved this, almost 100% but 1 side quest bugged out. It was my GOTY when it came out, still a fave, would recommend, simple, yet, looks great and fun whilst it lasts...
I love this game. It's definitely lacking in progression mechanics, but as a simple shooter with impeccable atmosphere and world design it's still a blast to play. The soundtrack is also brilliantly produced and wonderfully dynamic.
Love that feedback! How was the game for simplicity? If I wanted to play co-op with my wife, who is relatively new to games and this would be her first experience with a dual-thumbstick game, do you think the mechanics and gameplay would provide a barrier to entry, or be relatively approachable?
@gigalagaki very accessible as the game can be played as a single stick shooter too. The character not only moves in the direction pushed, he/she faces it. The second stick opens up greater combat depth through strafing and pinpoint accuracy, but for a newcomer it's not a necessity. It's also got a very effective dodge roll to get yourself out of harms way.
I agree. I think if they do a second one, we'll see more of that, which would be phenomenal. It's such a unique title that was so awesomely executed.
unfortunately, still some quest bugs/issues I was never able to get around (finding the yellow cases). I've checked every one in multiple runs, none of them have the item.
I think the thing I liked best about the game was the way the world looks. It’s freaking gorgeous! That’s a cyberpunk world i could get lost in
Yeah the way the world looks makes me wish it could be along the lines of GTAV, endless content with all bugs and kinks worked out. I could easily get lost in it. Especially with the soundtrack
You are a fkn wierdo, you want to live in dirty machianry world mixed with monstrous organic beaings, i hope you go to hell in afterlife couse it will be quite similar and apparently enjoyable to you.
Man, you blow through these games. I remember playing The Ascent for weeks before I was done with it.
I downloaded it on steam sale to play again all the way through this time and finished it in 3 days (Almost all side missions i think) my jaw dropped at the end onto the DLC now really hope we get a 2nd
The detail on this recording was definitely appreciated for a game that had so much of the environmental ambiance as its main positive. I look forward to it going forward, especially on games that have a lot of small details in the world.
I loved this game. It was a struggle on Gamepass bc the online was messed up but once you were in a game with 4 play co-op it was amazing bc I played with randoms. You met all kinds and I had a blast. Going to do a 2nd play through soon
I actually just finished playing this recently myself. I really loved it for what it was. I hope we get a sequel because if they iterate on this I could see it being great.
Right with some endgame like Diablo 4
Played the s**t out of this game, such a great experience. I remember just constantly stopping the gameplay just to take in the world and visuals the devs managed to create for this game, as far as cyberpunkish worlds none come close to what they created, it is so amazing I can't say enough good things about it.
Why there is bad reviews on metacritic ? I want to buy it but idk man.
I like The Ascent a lot, alot of it has to do with its Visuals and presentation, everything from the worldspace to your weapons and abilities look so cool.
even if the gameplay is nothing insane its just fun to walk around and get into fights because everything is so awesome to see and use.
Funny thing : bought this game because of... the OST.
Composed by Paweł Błaszczak (Witcher 3, Dying Light), I loved it. And then I saw how beautiful the game was, so I got it on sale and had a very good time with it.
And, as stated in you review, this game look like a AAA but it's more AA game (explaining the reasonnable price at launch).
The core team of Neon Giant is only 11 peoples !
What I like about The Ascent is the beautiful cyberpunk city, and a fun game. Not complicated, but it could be. And for the studio 1st game with 12 main staff, I'd say its a successful game. Hoping for more from them
I played this on gamepass when I released and I really enjoyed it. Good solid fun and looks great as well
Better progression mechanics and a bit better story would have made this one of my favorite indie games ever. It's such a beautiful game to look at, and fun to play. If only it could have went just a little further in development.
This game was really good. I feel it really doesn't get the love it deserves. It had it's issues sure, but I do wish a part 2 would go into development. The world was simply amazing to look at.
I genuinely think my favourite moments with this game so far have been walking around the world with the ambient music in the background, great game.
Well looks like its time for another run 🥳 Good show sir
I was really excited to start this game, but dropped it because I was worried it wouldn’t have enough content or development in mechanics to continue. Really glad you released a review which will help decide whether it’s worth picking it back up again or not!
Great review! Would love to see you cover Sunless Sea and Sunless skies at some point though. I don't know if you’d be able to 100% them, but they’re right up your alley for games to review
Very true. After finishing it, i was not really motivated to have a NG+ due to character progression. It will be awesome a second delivery with more in depth content✊🏽
Really good review. I agree with what you've said.
The game has some glaring technical issues. 2 of my characters got deleted straight up from random and arbitrary crashes on PC.
I have had to separately store my progress in independent save files from similar crashes throughout.
The very end of cyber heist is riddled with runtime bugs.
About the dlc boss fight:
Sometimes you can't progress because a requisite number of minions didn't spawn at the beginning, resulting in many reloads.
Sometimes you win by killing the Dlc bbg and the game freezes over. Sometimes the game freezes after the winning outro cinematic while loading a form of victory reset position (loading screen freeze).
It's a very good game. It's also a game that has had some truly egregious issues with stability.
I have never had to make separate saves or see this many system crashes for decisive moments in a game.
It has the worst save state erasure of progress I have ever seen. Total destruction of saved characters short of independently saving the files regularly.
I've played more than 100s of games since childhood (chronic gamer, don't really get the time now).
This needs some depth and bug fixes. It would have been the next GTA esque franchise starter if not for these issues.
Love the review… eventhough i havent played it the moment you said it didnt push it self to both ends (deeper combat/build or complex story) i can clearly see and feel it on the gameplay vid. Ill definitely grab this once its on sale! Thanks mort
I absolutely fell in love with The Ascent, it's just so much fun! I was also quite satisfied with the in-game encyclopedia that has plenty interesting lore for one that wishes to delve deeper in the setting. Easly recommended
I’ve been having a lot problems with crashes in this game.
Take the taxi, crash
Two players click on dialogue at the same time, crash
And others randomly it seems
This game is great but the crashing is just so draining having to have to relaunch the game over and over again
Footage is looking crisp 👌🏾 Thanks for another in depth review
Great review. Detailed as usual. This is a wait for a sale game for me.
19:01 If you are planning on buying this game not on sale get the bundle with the soundtrack.
I just bought it last night to play with my friend and the bundle is the base game + sound track for $25 US. So you literally get $5 off plus a free soundtrack with your game.
Like you said, the cyberpunk world they created is stunning.
Great review!
100% agree. It is right on the cusp of being a real RPG and could have been an awesome one. I would love to play a game like this with 80% less combat and 500% more story. I found leveling to be satisfying and the attribute choices to be very important to the success of your build.
Seems like a fun game to entertain oneself with for a fair few hours. The lack of depth needn't be problem, as long as the game isn't that long. Reviews like these help with managing realistic expectations.
Thanks for the review. Onward to 200k. All glory to the algorithm.
I love this game, I wish they brought out more DLC and world expansion. Unfortunate that it'll never happen but I still run around the game because I enjoy the world.
I must suck really bad...im in it at 45hrs, doing side quest an exploring. Still haven't beat it yet...also haven't made it to dlc content either.
This game was such a great time for me. Loved the visuals. Especially enjoyed how the camera would pan out when at specific points. Basically showing us the vastness of the world. I played it entirely solo because I got it on launch day for PS4 and anytime I tried to go online co-op, it'd crash. I encountered all the bugs. First time I booted, it crashed before I even got into the game. It would also crash after playing for too long. But I still enjoyed. Platinumed it and never deleted. I should give it a try again now.
I saw the community post and came here sight unseen on the game. Looks cool.
As per the bitrate and video quality, it's looking good Mortem! The bitrate increase seems to reduce artefacting from video encoding in effects heavy or 'busy' scenes, and helps with looking at the fine details in more modern titles like this one. Some of it could just be confirmation bias, or the game looking better than average, but maxed out settings in game and on the recording is bound to at least cap out the possibilities of quality increases. Always good seeing the progress tho, and glad the new computers all set for you!
For some reason, the game reminds me of a game from my childhood. "Meat Puppet". I didn't speak a word of English back then and of course the game was only available in English. But I got through it nonetheless just because I was so hooked by it's surreal setting. Little did I know I was playing in a Cyberpunk setting, let alone what a Cyberpunk setting actually is.
Thanks for bringing up that memory, I will absolutely play The Ascent.
One thing I really liked is the control scheme. I wish more ARPGs decoupled movement with attacking. It feels so great being able to strafe naturally without relentlessly clicking things.
You are my favorite gaming youtuber 😪
I've been playing for quite a while now and I simply love it. I have zero complaints.
As a person who is bad with directions and horrible memory, navigating the map eventually became too frustrating. It was fun while it lasted
Found this game on PS+ and finished it recently, even if I feel that isometric games can't give you the same level of immersion as free camera games, I really loved the world they built, combat was also fun, especially in Scrapland, where you get to fight precious bosses as regular enemies.
This game would have been a 10/10 for me if the combat had been turn based. Like a hybrid between Gears Tactics and Xcom, as well as giving us a fully destructible environment.
It's not that i didn't like the current gameplay, but I'm a sucker for strategic thinking games and this game would have lend itself perfectly for it.
It could have even gone the hybrid Fallout 3 / 4 and Gears of War way where you can have cover slides, blind firing, 3rd person view and turn based action as icing on the cake, just as you can with Dragon Age: Inquisition, where you can easily shift between game modes.
One day... ❤
Fully agree with this review, the game definitely leaves you wanting more than what it gives after end game, gameplay, etc. Truly hope neon giant doesn't waste what work or effort they put into such an awesome game
100% agreed. The game world is incredible. I think they should reuse it for a more in-depth RPG
Quick comment on your video quality question: the new video definitely looks sharp and good. It’s a little tricky to say to what extent I’m liking the look of the game vs. the improvements to bitrate, etc. but either way I would say that there’s more immediate “pop” to the footage in this one vs. for instance the Divinity rankings video you did recently. So, again, either way, the new approach is looking good.
The Ascent was a blast for me.
Yeah not much build diversity, not that much replay value.
But for what it is it was glorious to explore this world,, the music and the carnage
Might look at giving this another shot at some point, although my backlog is overwhelming right now. 1st world problems.
I absolutely love this game and I truly hope they will make a The Ascent 2 with a (slightly) larger budget to lift it out of the somewhat limited indie market. The world is amazing but it feels like the rest of the game had a slightly lesser budget (resources wise) as result. And a little bit deeper gameplay, progression and mechanics would lift the game to excellent heights.
The only problem I had with the game is the tendency of enemies spawning right on top of you or appear out of nowhere behind you constantly. (with a excuse of the climb up from below or a door.) Where they also occasionally snipe you from outside your game screen. So very often I got one tapped from behind off screen.
I loved this game, here's a like before I even watch your review! (Good mindless fun, played on XSX)
Wow I wouldn’t have considered playing this game before this video, thank you!
I am not a fan of isometric games. I started playing this one, and it got me addicted. I experienced not a single bug.
I love the world building, the atmosphere, the weapons, the upgrades, the story, the general mechanics etc. It is awesome.
I want this developer to create more cyberpunk games.
This is one of the best top down shooters I've ever seen and played. Graphics and world design is some of the best ever done. It actually feels like a cyberpunk city and is just beautiful. They will make another one, and I bet it will be even better.
Really wanted to like it , on paper it was perfext for me but i just found it needlessly clunky. It cant decide whether to be an rpg or a pure arcade game and somehow sits awkwardly between the two
Fantastic game, similar sentiment to Morti, here. It is so good at what it does that you'll probably find yourself wishing it offered more of itself and/or that it went deeper into itself.
I don't think anyone's going to reasonably come away from the game feeling like it wasn't worth the money or the time, but I think, like most who've played it, that it'll likely leave the average gamer feeling like it was both over too soon and fell just a bit short of fully satisfying the itch that the game scratches.
Definitely a game that aRPG lovers should try, cyberpunk fans should try, and cyberpunk aRPG fans should certainly not miss.
Tor Frick is one of my fave modellers in the game industry and this game looks absolutely beautiful.
I hope Neon Giant goes on to big things.
what are the odds that i just started playing this and you're doing a 100% review. sick
I wanna see their next game.
I agree with you. I feel like they marketed this wrong and could have leaned into their strengths in order to really distinguish the game above the cyberpunk/ARPG noise. This game came out almost right off the heels of Cyberpunk2077, so I felt like I was gonna buy a Cyberpunk 2077 Diablo. I felt like the marketing didn’t do anything to dissuade me from that expectation. So, when I bought it and realized that this wasn’t exactly a Diablo kind of grind/loot/tech tree climbing/unique build time vacuum, I was disappointed. I think they should have gone out of their way to make clear that the progression and customization mechanics were simple ON PURPOSE and that the grind/loot cycle of gameplay was not something to expect. They should have gone more heavily into the rogue lite side of things, emphasizing co-op, offering different multiplayer game modes, and otherwise encouraged “weekend marathon with friends” sort of gameplay instead of leading players on to believe that they were gonna shut off social media, lock themselves in a room, and grind out for 24 hours straight.
I tried to do that when I first bought the game and I was so let down because it is very linear, simplistic, and repetitive. The linearity, simplicity, and repetition is exactly what makes the rogue lite formula addicting. If they went that way, this game would have gone down in history alongside the likes of Hades and Risk of Rain.
5 months later I wanted to play the game, and i am here for your professional opinion. Thanks Mort :)
The combat got bland very quickly and the RPG elements were too basic to make the combat compelling in the long run. The world looks so cool, but there was just no real interaction. It is good for a basic run and gun, but I wanted more. I think the fact the world looked so amazing and interesting, made me think there was going to be more going on. Glad some people love it, because I would like to see what the devs can do next. Did not work for me but did not regret my purchase either.
there was something so great about this game tho! It was missing some features but it was such a nice surprise after the cyberpunk release
This game is great. Defo a must play if you like scifi combat. Visuals are mind blowing and the cover system is a lot of fun. I finished it in about 20 hours and it was pure fun. Managed 4K at 60fps on a 2080 with DLSS. I don’t see how you can finish it in 10h though.
Cool review as always!
You reminded me that this game has DLC! Now I'm going to play it)
Played this game twice once on the PS5 where I got a Platinum, the 2nd time was on the Steam Deck and It’s freaking awesome 🔥
One thing the game lacks is online servers to find and play with other people rather than inviting only. That being said, i suppose that also would need like an endless wave kind of mode to back up the multiplayer.
Gonna go back to this game. Really enjoyed it especially the atmosphere.
Worth mentioning the game is available for free with the Xbox Pass
I'd love for a TTRPG version of this with more RPG elements and maybe some companions as well.
I also presumed it'd be easier on the SteamDeck as it was advertised as a twin stick and should be well designed for a controller or handheld with two sticks.
Great review man, glad I found your channel, instant subscribe. Keep posting.
I don't know if I have ever commented before, but you are a champion of gamers.
Yeh it’s a twin stick shooter more-so than an arpg, but IMO it’s the best twin stick shooter I’ve ever played. I would love to see there next game be a full ARPG/RPG like you were saying. This game is also super fun with a couch co-op buddy!
Great work, this Review After 100% state of mind, gives to your videos a lot of credits ! Like you I was frustrated by the game. But I'm surprised that you didn't mention the non intuitive map, fast travel and elevator. I was disoriented and a bit lost sometime. Thanks
I personally loved this game, clearing the same areas constantly sometimes became a bit annoying especially in the lower level and the more populated areas of the city. Hopefully they make proper rpg of this at some point.
It's $5.99 (or $12.76 with all DLC) on Steam for the Summer Sale right now.
For anyone interested this game is now only $7 on the Playstation Store right now. A huge bargain for such a stunning game!
As a fan of diablo-like games this game is already in my wishlist. I think that for a first game from Neon Giant is a great start.
This seems pretty cool. If you're looking for something very similar but in the warhammer 40k universe, check out Inquisitor - Martyr. It's a pretty cool Arpg in the warhammer 40k universe, I've been enjoying it a lot this past couple weeks.
I started this game when it came out, got about 1.5 hours into it and stopped. Now I'm interested into getting back into it.
I’ve played this game solo a few times and it was fun, but didn’t stick, I started playing couch co-op now and it’s a blast! It reminds me a lot of dead nation which is my favorite twin stick shooter, second being all zombies must die. There’s 3 criticisms I have, 1 is that the map is cluttered and hard to navigate easily. The second is that enemy placement is weird. You’re fighting level sevens then all of a sudden you enter an area and everyone is twice that level, then back to low level again. The final being the lighting is sometimes visually cluttered and blinding.
The music in this game is amazing.
this is my game of all time
Just found your channel, really like your reviews ( only seen 2 so far 😊 ) going to buy the ascent for PS5 after watching this and play through it with my buddy. Thanks
i liked a few comments as they alreasdy said what i would say.
I only played multiplayer, had tons of bugs that required restarting. Which includes disappearing hud/life bar, disconnects when buying some items from a shop, etc.
Neon Giant should combine forces with the devs of "Ruiner". The combat in that game is some of the best isometric combat I have ever played.
Did they ever fix the issues on xbox? I quit playing because the game frequently would kick me out to the menu.
Yep, Ascent is very good, close to being great. When it comes to story I appreciate the cutscenes, they are really good, but story is like way too detached from protagonist, it feels like whatever happens it would not affect our character in any way. And I like how in dlc they improved level design so they are more condensed now and you don't have to run from one point to other so much.
This game needs to be played with friends. Me and my partner absolutely loved it. That said i got bored if I tried to play by myself
This level of graphics applied to a Fallout game in an asymmetric setting with X-com fighting system. Chef's kiss.
I respect your opinion (even though I don't always share it, like for example Fallout 4 vs Fallout New Vegas) and so I was looking forward to seeing what you thought of this one. I'm a sucker for ARPG's but I haven't picked up The Ascent yet. Might do so now.
Could you imagine experiencing the world neon giant built in first person 12k assets. That would be insane.
Had this on PS4. Loved the story, atmosphere, and story. But the game was ruined for me by the really long load times and the constant crashes. For every hour of play time I had at least one to two crashes which required you to reload from the start screen.
Wish we had more top down shooters or some new, competent arpg. Really loved this game despite the technical issues
Great work! Great content!
My man now please buy yourself a cup of coffee and take a walk in the park. You are a machine.
Been keeping an eye on this one for awhile, looks like it isn't for me so thanks a lot for covering it. :)
I got this for like £3 yesterday from G2A and I love it on my steam deck!
Are you able to play this multiplayer none couch co-op style on ps5? And how does it effect things found in the world i.e. are both players able to collect skill point pick up type things?
I loved this, almost 100% but 1 side quest bugged out. It was my GOTY when it came out, still a fave, would recommend, simple, yet, looks great and fun whilst it lasts...
Love it.... Have that origin's Crusader no remorse/regret kinda vibe.
The bones of this game are sooooo good. I am hoping they make a second game and build out the system a bit more.
CO-OP is just amazing. Mate of mine clipped through the floor and didn't have anything load for about 5 minutes.
One of my favorites. Still haven’t played the DLC though.