It is really mind blowing. It is the first 3D library, which works with .Net Maui. In Xamarin, I couldn’t find such a library. Evergine could be so important for .Net Maui like SkiaSharp for Xamarin.Forms. I’ve tried to understand the Evergine engine for the last two weeks. Unfortunately, for a none 3D developer it is very difficult to use the engine. It’d be important to add some tutorials to your documentation, to try the library step by step and to see some outcome.
While I agree that the Evergine documentation could be better, I think that the existing documentation is enough to get started. Of course you need to know the basics before diving into more advanced stuff, but that applies to all game engines. Unity, Unreal Engine, no matter what, you need to know 3D Vectors, Matrix stuff, math stuff, physics stuff, or you will not be able to create anything good. Me myself I find it difficult to do simple scripts like rotating the camera without looking at samples at the internet, and I have been creating mobile apps for 4 years.
While I agree that the Evergine documentation could be better, I think that the existing documentation is enough to get started. Of course you need to know the basics before diving into more advanced stuff, but that applies to all game engines. Unity, Unreal Engine, no matter what, you need to know 3D Vectors, Matrix stuff, math stuff, physics stuff, or you will not be able to create anything good. Me myself I find it difficult to do simple scripts like rotating the camera without looking at samples at the internet, and I have been creating mobile apps for 4 years.
This is really amazing !! Thank you for this explanation, i do have a litle question neither it is said in the app or not but juste to be sure and try the combination of evergine and .net maui : is it possible to create 3d model and then change of its perameters like width and height with commandes from .net maui ?
@@Saleca Yeah, why doesn't the Co-pilot interface in Visual Studio have a /makeMoney command, or at least /createBusinessPlanWithInvestorPitchPowerPointAndCreateAIVirtualCofoundersToDoAllTheWorkForMe
It is really mind blowing. It is the first 3D library, which works with .Net Maui. In Xamarin, I couldn’t find such a library. Evergine could be so important for .Net Maui like SkiaSharp for Xamarin.Forms.
I’ve tried to understand the Evergine engine for the last two weeks. Unfortunately, for a none 3D developer it is very difficult to use the engine. It’d be important to add some tutorials to your documentation, to try the library step by step and to see some outcome.
While I agree that the Evergine documentation could be better, I think that the existing documentation is enough to get started. Of course you need to know the basics before diving into more advanced stuff, but that applies to all game engines. Unity, Unreal Engine, no matter what, you need to know 3D Vectors, Matrix stuff, math stuff, physics stuff, or you will not be able to create anything good. Me myself I find it difficult to do simple scripts like rotating the camera without looking at samples at the internet, and I have been creating mobile apps for 4 years.
While I agree that the Evergine documentation could be better, I think that the existing documentation is enough to get started. Of course you need to know the basics before diving into more advanced stuff, but that applies to all game engines. Unity, Unreal Engine, no matter what, you need to know 3D Vectors, Matrix stuff, math stuff, physics stuff, or you will not be able to create anything good. Me myself I find it difficult to do simple scripts like rotating the camera without looking at samples at the internet, and I have been creating mobile apps for 4 years.
Can we not do it from MVS2022 itself with Evergine package installed, without first having to install Evergine?
Is it possible to do this with a Blazor Hybrid app?
This is really amazing !! Thank you for this explanation, i do have a litle question neither it is said in the app or not but juste to be sure and try the combination of evergine and .net maui : is it possible to create 3d model and then change of its perameters like width and height with commandes from .net maui ?
the link to the demo "MauiDotnet" is a 404 error.☹
I think it should end with Jorgemagic/MAUIDotnetBot
It seems the links is incorrect, it's actually: github.com/Jorgemagic/MAUIDotnetBot
awesome
رائع
How do iake money with that 3d animation in MAUI
Lol you make an app with some revenue model [ads, shop, donation]
@@Saleca Yeah, why doesn't the Co-pilot interface in Visual Studio have a /makeMoney command, or at least /createBusinessPlanWithInvestorPitchPowerPointAndCreateAIVirtualCofoundersToDoAllTheWorkForMe
rather learn how to integrate unity into maui