Vindictus]Test Server -Glas Ghaibhleann Hero Mode

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  • Опубліковано 18 лют 2014
  • My intentions at first was to record a short showcase but I was having so much fun and since this is the test server I decided to see how long this will take with infinite graces.
    ...then I remembered that since this run was intended to be a short showcase I didn't buy any graces and only had a few left over from an event. Good thing they were enough.
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КОМЕНТАРІ • 14

  • @mhybrid7
    @mhybrid7 9 років тому

    well played!

  • @joneastwood
    @joneastwood 10 років тому

    Is there a tutorial out there for feather dodge/dash?

  • @frost7441
    @frost7441 10 років тому

    you should always in the begining open your char screen so that we see your stats , to have a clear idea of the performance

  • @arrangement
    @arrangement 10 років тому

    What are the stats of hero mode bosses? They don't seem to follow the same multiplier for traditional hero mode dungeons.

  • @shavooo
    @shavooo 10 років тому

    are you guys blind? he is faster than on hard mode thats for sure O.O

  • @Raisopod
    @Raisopod 10 років тому

    He doesn't seem much faster. Is this intentional?

    • @XC11301991
      @XC11301991 10 років тому

      If he is faster, than probably just only 10% faster. The more likely stats are just buffed health and harder hits.

    • @lagerowonder
      @lagerowonder  10 років тому

      Not as much as the usual for Hero mode bosses but he certainly is faster.
      You can't tell from the looks of it but the difference is huge when actually playing against him.

    • @Raisopod
      @Raisopod 10 років тому

      XC11301991 I guess I'm just desensitized to him, I solo him every day on my Lann, it always looks like he's moving in slow motion.

  • @lnTraining
    @lnTraining 10 років тому

    Wasn't there supposed to be some optimization? The same lag spikes at Glas' death and that battle/clear item looting.. =/
    Nice demo though, Glas is quite noticeably faster.

    • @lagerowonder
      @lagerowonder  10 років тому

      The lag spikes are due to a bug when using consumables which happens only on the test server. Aside that bug framerate seems to be more consistent on the test server now although it's taking some time for models to render after a loading screen.

    • @HurricaneSparky
      @HurricaneSparky 10 років тому

      lagerowonder Is the test server a separate installation, like WoW's PTR is?

    • @lagerowonder
      @lagerowonder  10 років тому

      HurricaneSparky
      yes

    • @HurricaneSparky
      @HurricaneSparky 10 років тому

      Has the multicore patched reached an open testing phase, or is it still in development? Sure would be nice to use my new hexacore to its full potential in this game.