guy, im new here and learned C++ before, can i ask why this guy dont use ; at the end of line , and how if t_mil=-1 work? is it same with if (t_mil==-1)
What if I have a background track playing, but I want a different song to play at a certain point in the timer (about thirty seconds before the timer goes off),
In your alarm0 event, at the point where the values equal 30 seconds (in my example, t_min = 0 && t_sec = 30), use the audio stop and start pieces of code to stop the first track playing and start the second :)
I was looking for a method to emulate Time of Day, and I think you've given me an awesome start! Thanks!
bro, you're the best, i never would think in do like that well done.
Such a useful tutorial! Thank you!! :D
the background music sounds like ssbu music! (super smash brothers ultimate)
guy, im new here and learned C++ before, can i ask why this guy dont use ; at the end of line , and how if t_mil=-1 work? is it same with if (t_mil==-1)
flippin genius, tysm
Really awesome, thank you :)
thanks bro, you are best
Thanks bro
no problem :)
and of course, when you want to pause the timer, set the alarm to -1, then when you want to unpause the timer, set it back to 6 :)
What if I have a background track playing, but I want a different song to play at a certain point in the timer (about thirty seconds before the timer goes off),
In your alarm0 event, at the point where the values equal 30 seconds (in my example, t_min = 0 && t_sec = 30), use the audio stop and start pieces of code to stop the first track playing and start the second :)
for me the game reset at 1 second and not at 0
What is the theme? I love it.
Ah I love that theme as well haha, it's called 'Dracula' - draculatheme.com/gamemaker-studio - but with Lexend Deca as the font :)
It doesn't work.
make a how to make a character controller
I'm not quite sure what you mean, as in how to make a character move in a top-down style?