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No way bro went from showing pilgrammed builds to making SAO in vr roblox
fr
Hey one recommendation would be to reduce the size of the arms because the big blocky arms just get in the way and hurt the immersion of the game.
wow i dont know anything about roblox game development but this looks cool as hell, nice work man
Thank you
W
I’m ngl what I’m seeing so far hasn’t looked bad at all so I honestly can’t wait for what this looks like in the future
It’s all fun and games until players generally just tap the shoulder with the blade repeatedly.
Swing damage scales with speed + distance so that is generally less effective
sound effects are clean
this fire ngl
This looks amazingW effectsCan you make a vid about pilgrammed its been while
Maybe, I havent played the game in a while
Speical request could you add a flaming battle axe? Also amazing work keep it up man c=
honestly wanting a vr now to play this when it drops
You should probably make arms transparent or just scale down arms in game locally. So, people with blocky avatars or big packages can see where they are going to swing or pointing in the menu.
This game has a lot of potential though I wish you the best.
Yeah I made the arms semi-transparent, stuff is more visible now.
if this ever comes out im gonna be grinding it.
What if when you slash somebody to death/their corpse it gets cut off and turns into the blue particles from sao
Question what auto subtitle generator did you use in your old videos
Premiere pro has an auto transcription, with that you can make subtitles
I come back for deepwoken
now make a vr so if you die you die
LMAO pilgrammed went boring?
cool video.
Wow!
this gonna be a actual game?
Maybe
Can you equip two fighting style
Yes
No way bro went from showing pilgrammed builds to making SAO in vr roblox
fr
Hey one recommendation would be to reduce the size of the arms because the big blocky arms just get in the way and hurt the immersion of the game.
wow i dont know anything about roblox game development but this looks cool as hell, nice work man
Thank you
W
I’m ngl what I’m seeing so far hasn’t looked bad at all so I honestly can’t wait for what this looks like in the future
It’s all fun and games until players generally just tap the shoulder with the blade repeatedly.
Swing damage scales with speed + distance so that is generally less effective
sound effects are clean
this fire ngl
This looks amazing
W effects
Can you make a vid about pilgrammed its been while
Maybe, I havent played the game in a while
Speical request could you add a flaming battle axe? Also amazing work keep it up man c=
honestly wanting a vr now to play this when it drops
You should probably make arms transparent or just scale down arms in game locally. So, people with blocky avatars or big packages can see where they are going to swing or pointing in the menu.
This game has a lot of potential though I wish you the best.
Yeah I made the arms semi-transparent, stuff is more visible now.
if this ever comes out im gonna be grinding it.
What if when you slash somebody to death/their corpse it gets cut off and turns into the blue particles from sao
Question what auto subtitle generator did you use in your old videos
Premiere pro has an auto transcription, with that you can make subtitles
I come back for deepwoken
now make a vr so if you die you die
LMAO pilgrammed went boring?
cool video.
Wow!
this gonna be a actual game?
Maybe
Can you equip two fighting style
Yes