Multiplayer using Netcode with Unity Visual Scripting

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  • Опубліковано 1 жов 2024
  • Using Netcode to make a multiplayer game in Unity.
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КОМЕНТАРІ • 21

  • @SporeBloom_Game
    @SporeBloom_Game Рік тому +3

    Thanks a lot for this solution, perfect for many people like myself leaning on VS

  • @evil2023boy
    @evil2023boy Рік тому +2

    May I ask you to give me Netcode RPC for VS (Script) by gmail? :D (I'm too lazy to write)

  • @evil2023boy
    @evil2023boy Рік тому +3

    Bro, thank you so much!!!
    And I thought I didn't know why my VS doesn't want to work with NetCode :D

  • @balazslennek
    @balazslennek Рік тому +2

    Hello! Could you make a tutorial, how to make a ready system? I mean like a PUBG like ready system, where if you press ready, it searches for a server available with an amount of players.

  • @krishnachandradas8386
    @krishnachandradas8386 Рік тому +1

    Just wanted to say thank you, I subscribed many months ago. Can you oneday do a visual script tutorial one slide based game, for example i choose and i am move to next slide.

  • @lenylordofficial7729
    @lenylordofficial7729 23 дні тому

    but how do you connect to each other, find the player or call him?

  • @theemeraldweegee2503
    @theemeraldweegee2503 Рік тому +1

    Random question, but how do you input multiple lines into a text with visual scripting? I've been trying to figure it out for a while, and I can't find anything online. Is there something I can import with the setup wizard or is it like visual studio where I can just type in "/n"?

    • @huntiault7660
      @huntiault7660 Рік тому +1

      you can't write
      in string literals inside a script graph without it just writing those characters. I found a way to get around this by saving a txt file with a newline (I just pressed enter and saved the file). I don't remember if I then used Char/Characters node type, or some kind of get character type or something but you can basically load it in as a separator using that text file and the correct node.

  • @pogsterplays
    @pogsterplays Рік тому

    Does this work in version.2023?

  • @Nickb404
    @Nickb404 Рік тому +1

    Great stuff, Very helpful thanks !

  • @CameronWills
    @CameronWills Рік тому +2

    The multiplayer for visual scripting asset lets you use the whole Unity game services suite with visual scripting :)

  • @andimunawar2527
    @andimunawar2527 Рік тому

    can explain Visual script interated unity to facebook login & load scoreboards?

  • @mohamedfahham9984
    @mohamedfahham9984 Рік тому

    pls can u add the code on the discord server pls 😅

    • @SmartPenguins
      @SmartPenguins  Рік тому

      it is on discord, on the #resources channel

  • @zialos2024
    @zialos2024 Рік тому

    How do you make a Ai enemy or boss with visual scripting

  • @huntiault7660
    @huntiault7660 Рік тому

    but your code still uses c# scripts just being executed from VS graphs.... this wasn't as helpful as I would have liked :(

    • @SmartPenguins
      @SmartPenguins  Рік тому

      Some things like using Attributes or working with something that is not MonoBehaviour is not possible with VS, so to get VS to work with these some Adapter needs to be created and that is what this C# script is.

  • @diogchris
    @diogchris Рік тому

    please man continue the great work!!!

  • @JandAVideoGames
    @JandAVideoGames Рік тому

    now we need to know how to use steam multiplayer

  • @m20_king70
    @m20_king70 Рік тому

    thanks!

  • @mohamedfahham9984
    @mohamedfahham9984 Рік тому

    can you do a tutorial on how to make a top down game multyplayer with out rotation on netcode