Multiplayer using Netcode with Unity Visual Scripting
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- Опубліковано 1 жов 2024
- Using Netcode to make a multiplayer game in Unity.
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Thanks a lot for this solution, perfect for many people like myself leaning on VS
May I ask you to give me Netcode RPC for VS (Script) by gmail? :D (I'm too lazy to write)
Bro, thank you so much!!!
And I thought I didn't know why my VS doesn't want to work with NetCode :D
Hello! Could you make a tutorial, how to make a ready system? I mean like a PUBG like ready system, where if you press ready, it searches for a server available with an amount of players.
Just wanted to say thank you, I subscribed many months ago. Can you oneday do a visual script tutorial one slide based game, for example i choose and i am move to next slide.
but how do you connect to each other, find the player or call him?
Random question, but how do you input multiple lines into a text with visual scripting? I've been trying to figure it out for a while, and I can't find anything online. Is there something I can import with the setup wizard or is it like visual studio where I can just type in "/n"?
you can't write
in string literals inside a script graph without it just writing those characters. I found a way to get around this by saving a txt file with a newline (I just pressed enter and saved the file). I don't remember if I then used Char/Characters node type, or some kind of get character type or something but you can basically load it in as a separator using that text file and the correct node.
Does this work in version.2023?
Great stuff, Very helpful thanks !
The multiplayer for visual scripting asset lets you use the whole Unity game services suite with visual scripting :)
can explain Visual script interated unity to facebook login & load scoreboards?
pls can u add the code on the discord server pls 😅
it is on discord, on the #resources channel
How do you make a Ai enemy or boss with visual scripting
but your code still uses c# scripts just being executed from VS graphs.... this wasn't as helpful as I would have liked :(
Some things like using Attributes or working with something that is not MonoBehaviour is not possible with VS, so to get VS to work with these some Adapter needs to be created and that is what this C# script is.
please man continue the great work!!!
now we need to know how to use steam multiplayer
thanks!
can you do a tutorial on how to make a top down game multyplayer with out rotation on netcode