2:43 DMG is how much HP you remove from the enemy, Firepower is how much DMG you can dish out per round. Load time is (obviously) how much time it takes for your crew to reload. DMG resist is how defensive your troop is Blast DMG resist is how much dmg the troop takes from a blast, but blast dmg is only caused arty units. For those who don't understand the difference. Correct me if I'm wrong coz this is how i understand it.😅😅
yes you kinda correct, its really hard to explain over a text like this as it goes much deeper but short story yes you are correct but as i said its a little more complicated than that hahaha
One place the HP buffs come into play is on your shield officers. Particularly with Thorn where the unit shield extrapolates onto the base. Shield coefficients are factored up by unit HP, so it’s worth while boosting hp on your biggest hp unit especially when Thorn Countess is onboard.
yes this is true but i the amount of hp to shiled vs the incoming dmg you are still much better off getting pure dmg resist to last longer or skill reduction
@@MoreScop3s can you test some base dmg resist with the trained skills with the other officer? Like you try to put HP buffs and next DMG resist to test which buffs can make the base stronger.
@@robertlyebaraoidan9015 co jsem zkoušel já, tak výhodnější je dmg rezist, než HP a šance na 40% dmg rezist co 4s, proti základně bloknes 1 SKILL z 10 a to tě opravdu nespasí
Great video. I have tested some skills and I totally agree with you dmg and dmg resistance will be much better than fp or hp. And those penetration dmg sounds really nice but as you said it isn't really good on your best unit. Some of the members in my alliance tested it and their ATG was overpenetrating and they didn't do much dmg because of this.
I know this is relevant to the video. But i would love to see an updated guide to warpath modern units. We are about to unlock them and all the info i can find on modern units are over a year old. So would like to see your take on modern units, how best to select which one to do first, and focusing on just 1 unit at a time to 9.2 or spreading out the upgrades across all 5 units. Loving your content btw. Thanks
but would not more crit and an expansion buff do more crit than a speed buff? :D 65% crit chance = 11% chance to crit 5 times in a row (to ramp up rapiers others kills) for each unit. You only need 5 crits across all units to set off the skill damage each 4 sec on rapier. I found that with basic and especially advanced expansion buff really ramps up damage on my light. but I stack +normal damage and crit
@@fpvx3922 nice idea bro, but we don't know what Lilith's system in terms of critical chance proc that it's either you can proc it through faster load speed or stacking more critical chance. But with the right amount of critical chance skill and load speed will be more likely to have the critical chance to appear :>
U té thorn to není tak jednoznačné, protože nás šanci na redukci 40% skill dmg, ale pouze co 4s, to znamená, že dostaneš rezist na první skill např. od arty, ale do druhého oficíra už dostaneš full dmg. Takže v podstatě máš možnost snížit jeden skill o 40% z příchozích 10 ze základny, to je úplně k ničemu podle mě
toto je dodatečný skill, thorn má konstantní snížení na skill dmg o 30%, ale ten další ho snižuje o 40% navíc a to je hodně velké množství! také poskytuje o 15% lepší štít celé základně a snižuje všechny příchozí normální útoky o 10% a vzhledem k tomu, že všichni používají shromáždění s tanky a helikoptérami, znamená to, že můžete vydržet o 10% déle, takže je to upřímně úžasné
@@MoreScop3s ale ano, samotná Thorn je v pořádku, ta je skvělá, já měl spíš problém s doporučením toho přidaného skillů Even Keeled od Whip cracked, který mi přijde naprosto k ničemu :)
Myslím, že záleží na tom, jakou jednotku používáte a jak ji používáte... pokud ji používáte na základny tanků, pak si myslím, že je to naprosto šílené!
@@nigelhulis4182 já jsem Čech, ale kluci většinou co to sledují a píšou jsou z Asie, ale autor příspěvku se taky hezky snaží psát česky :) pravděpodobně překladač
Is infantry in bunker mode really treated as a fortification? because I have artillery that deals 300% more damage with fortifications and is weak against infantry
hi, thanks for video ... i just have one question ... on arty officers fourth skill of Red heat { increasing skill damage buff } on extra skills of arty captain and fourth skill of Proffesor Pain { increasing skill damage buff } on aid of the arty .... does it work? 40% skill damage buff on extra skills of captain and 30% skill damage buff on aid ... what is your opinion about that?
Yes, correct these work, it’s a very good skill to have but if you are going to train a skill from read heat her 25% dmg skill is also very good but yes this would work if trying to maximise skill damage
blast dmg resist is kinda of the same as i mentioned hp to dmg resist... it only helps agasint thing that deal AoE so like RL and howies but its nothing great hence why the amount you get is so great hence why you only get 15% dmg resist but you get 50% blast dmg resist thtas becuase its a much weaker stat to protect from and you are much better off getting the pure dmg resist
hands up before your livestream i dont know that pen. skills are actually not so good i dont know something about over pen. thx for change my mind about that skill✌❤
its really not.... because there are differnt divisions you play in.... the "p2w" players play in the higher leagues and the free to play people play in lower leages mostly so no you can really enjoy this game without spending any money
i played this game for over a year...... its most of the most p2w games i ever played, starting server thats been out for an 2 hours and someone already 24.9 mill power hahah now tell me thats not p2w@@MoreScop3s
i never said you cant pay to win but those who do will play agasinst many others who also pay to win... the game is divivded into differnt battlefields and the non spenders can easily be in the lower battlefields that dont have all the whales
its funny because tests have been done and everything i have said here was from multiple tests so yes i do know what im on about and have the backing from many people who have confirmed this
@@MoreScop3s Nothing what you do here is funny. It is actually rather sad. Maybe look up cognitive dissonance and work on that? :D "Tests have been done!" Yeah, apparently not by you or any other competent players. I still outdamage any other LT combination and we have won the cup. We actually play competitive doing our our own tests. Don't just scrape infos from third parties without doing your own research because many youtubers here have no clue about the game, or cba to put the right skills on their tanks. You are giving really bad advice here.
2:43 DMG is how much HP you remove from the enemy, Firepower is how much DMG you can dish out per round. Load time is (obviously) how much time it takes for your crew to reload. DMG resist is how defensive your troop is Blast DMG resist is how much dmg the troop takes from a blast, but blast dmg is only caused arty units. For those who don't understand the difference. Correct me if I'm wrong coz this is how i understand it.😅😅
yes you kinda correct, its really hard to explain over a text like this as it goes much deeper but short story yes you are correct but as i said its a little more complicated than that hahaha
@@MoreScop3s true
One place the HP buffs come into play is on your shield officers. Particularly with Thorn where the unit shield extrapolates onto the base. Shield coefficients are factored up by unit HP, so it’s worth while boosting hp on your biggest hp unit especially when Thorn Countess is onboard.
yes this is true but i the amount of hp to shiled vs the incoming dmg you are still much better off getting pure dmg resist to last longer or skill reduction
@@MoreScop3s can you test some base dmg resist with the trained skills with the other officer? Like you try to put HP buffs and next DMG resist to test which buffs can make the base stronger.
@@robertlyebaraoidan9015 co jsem zkoušel já, tak výhodnější je dmg rezist, než HP a šance na 40% dmg rezist co 4s, proti základně bloknes 1 SKILL z 10 a to tě opravdu nespasí
@@robertlyebaraoidan9015navíc na sh je rozhodně lepší svalin a Thorn, steel fighter je horší než svalin
@@martintesar4318 I can't read, no translation
Great video. I have tested some skills and I totally agree with you dmg and dmg resistance will be much better than fp or hp. And those penetration dmg sounds really nice but as you said it isn't really good on your best unit. Some of the members in my alliance tested it and their ATG was overpenetrating and they didn't do much dmg because of this.
100% if you have say a 8.2 ATG going agasint a 9.1/9.2 tanks and helis then most of them will be pen and at that point its amazing
Very enlightening and nice that you have time and pleasure in making these videos 🙏
Many thanks! hope this helps
I know this is relevant to the video. But i would love to see an updated guide to warpath modern units. We are about to unlock them and all the info i can find on modern units are over a year old. So would like to see your take on modern units, how best to select which one to do first, and focusing on just 1 unit at a time to 9.2 or spreading out the upgrades across all 5 units. Loving your content btw. Thanks
Noted! will defo look in to this for you james! thanks for the support
Critical chance proc frequently when you have that faster load time in your units
yes this is true i find that its only on a L that its even close to be great
but would not more crit and an expansion buff do more crit than a speed buff? :D
65% crit chance = 11% chance to crit 5 times in a row (to ramp up rapiers others kills) for each unit. You only need 5 crits across all units to set off the skill damage each 4 sec on rapier.
I found that with basic and especially advanced expansion buff really ramps up damage on my light. but I stack +normal damage and crit
@@fpvx3922 nice idea bro, but we don't know what Lilith's system in terms of critical chance proc that it's either you can proc it through faster load speed or stacking more critical chance. But with the right amount of critical chance skill and load speed will be more likely to have the critical chance to appear :>
U té thorn to není tak jednoznačné, protože nás šanci na redukci 40% skill dmg, ale pouze co 4s, to znamená, že dostaneš rezist na první skill např. od arty, ale do druhého oficíra už dostaneš full dmg. Takže v podstatě máš možnost snížit jeden skill o 40% z příchozích 10 ze základny, to je úplně k ničemu podle mě
toto je dodatečný skill, thorn má konstantní snížení na skill dmg o 30%, ale ten další ho snižuje o 40% navíc a to je hodně velké množství! také poskytuje o 15% lepší štít celé základně a snižuje všechny příchozí normální útoky o 10% a vzhledem k tomu, že všichni používají shromáždění s tanky a helikoptérami, znamená to, že můžete vydržet o 10% déle, takže je to upřímně úžasné
@@MoreScop3s ale ano, samotná Thorn je v pořádku, ta je skvělá, já měl spíš problém s doporučením toho přidaného skillů Even Keeled od Whip cracked, který mi přijde naprosto k ničemu :)
Myslím, že záleží na tom, jakou jednotku používáte a jak ji používáte... pokud ji používáte na základny tanků, pak si myslím, že je to naprosto šílené!
tyjo, češtinu jsem tady fakt nečekal :) a ještě s takovou znalostí.. dobrá práce
@@nigelhulis4182 já jsem Čech, ale kluci většinou co to sledují a píšou jsou z Asie, ale autor příspěvku se taky hezky snaží psát česky :) pravděpodobně překladač
very very good video thank you for these tips
Glad you like them! let me know if there is anything else i can help you with!
Is infantry in bunker mode really treated as a fortification? because I have artillery that deals 300% more damage with fortifications and is weak against infantry
yes when infantry is in bunker mode it does indeed count as a fortifcation
hi, thanks for video ... i just have one question ... on arty officers fourth skill of Red heat { increasing skill damage buff } on extra skills of arty captain and fourth skill of Proffesor Pain { increasing skill damage buff } on aid of the arty .... does it work? 40% skill damage buff on extra skills of captain and 30% skill damage buff on aid ... what is your opinion about that?
Yes, correct these work, it’s a very good skill to have but if you are going to train a skill from read heat her 25% dmg skill is also very good but yes this would work if trying to maximise skill damage
What about blast dog resist, Percy has a 50%
blast dmg resist is kinda of the same as i mentioned hp to dmg resist... it only helps agasint thing that deal AoE so like RL and howies but its nothing great hence why the amount you get is so great hence why you only get 15% dmg resist but you get 50% blast dmg resist thtas becuase its a much weaker stat to protect from and you are much better off getting the pure dmg resist
Great video. Super helpful!
thans buddy hope this has helped you
Amazing video! Keep making great videos!
Thank you! Will do! appriciate the love GP!
great video
Glad you enjoyed it
Which server do you come from and how much time does it take to build your account?
im in S32 and been playing just over 2 years
I have a hard time believing in 90% of the numbers
what do you mean sir?
hands up before your livestream i dont know that pen. skills are actually not so good i dont know something about over pen. thx for change my mind about that skill✌❤
No worries! hope i can keep helping you find out new things!
P2W trash game
Its really not p2w i litterlly cater my videos to free to play players
@@MoreScop3s it really is a p2w game 🤣🤣🤣🤣🤣
its really not.... because there are differnt divisions you play in.... the "p2w" players play in the higher leagues and the free to play people play in lower leages mostly so no you can really enjoy this game without spending any money
i played this game for over a year...... its most of the most p2w games i ever played, starting server thats been out for an 2 hours and someone already 24.9 mill power hahah now tell me thats not p2w@@MoreScop3s
i never said you cant pay to win but those who do will play agasinst many others who also pay to win... the game is divivded into differnt battlefields and the non spenders can easily be in the lower battlefields that dont have all the whales
Sorry, but you have no clue on how to properly set up a Heli or LT and you should not give people advice doing it.
its funny because tests have been done and everything i have said here was from multiple tests so yes i do know what im on about and have the backing from many people who have confirmed this
@@MoreScop3s Nothing what you do here is funny. It is actually rather sad. Maybe look up cognitive dissonance and work on that? :D
"Tests have been done!" Yeah, apparently not by you or any other competent players. I still outdamage any other LT combination and we have won the cup. We actually play competitive doing our our own tests.
Don't just scrape infos from third parties without doing your own research because many youtubers here have no clue about the game, or cba to put the right skills on their tanks. You are giving really bad advice here.
its okay keep up the great work haha
Go on then porkchop, enlighten us.