Hi! I have officially swapped editing software from filmora 12 to premiere pro. So things may look a bit different as im getting used to new software. (Also shameless self plug, I have a guild. You should join)
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough
boosting rules are very weird, but the short of it is that since it is a seperate account in my coop, I can give it/myself as much money as I need and be fine
endther i love you and your videos but its so funny when every youtuber that spends like 100 bucks i like my wallet is crying knowing full well ur gonna make a lot more than 100 bucks from the vid ;)
Yeah why is it that way? You need floor 7 armor to do floor 7? I can't even find a party to get me a completion. I can do floor six easy. Can't even find a party for floor 7 cuz I don't have good enough gear lol.
The video is kinda faked because at 1 Point he gave his main his necron :D but my guy didnt know that to 5 star necron 3 Pieces you need like 30 -40 m in essence :D
What the hell did I just watch IGN: TellMiner 500k with Juju and Necron + Ghead + Maxor boots 3/4 sorrow with crimson chestplate 💀 137 Magical Power and expects he can do t4 blaze Golden professor for F6 Also he scammed himself for the juju he could've gotten a se 3 ov 3 juju tor 10m more
Gimme money; Ign KoiWater, video idea: beat f3 with ender non gear (any class) items: Dragon shortbow, dungeon orb (abilities) AoTE, void sw, 250 MP max, Enderman/griffin/rare or less blue whale if needed. full ender set and gear. Wand of mending if absolutely needed
Hi! I have officially swapped editing software from filmora 12 to premiere pro. So things may look a bit different as im getting used to new software.
(Also shameless self plug, I have a guild. You should join)
is there req for your guild
@@ItsSi its in the description
@@jenark he should of said that in the comment who looks in the description no body does
which creator code did you use?
@@ItsSi people who want something do
I love it when these people doing these kinda videos because the decrease the price of booster cookies!
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy.
Strategy
His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand.
The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells.
A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more.
The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball.
However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter.
Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible.
It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value.
In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation.
Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage.
When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings.
Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building.
Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox.
If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique.
For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed.
For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa.
They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower.
The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push.
A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted
A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower.
This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower.
The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it.
A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower.
Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense.
The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is.
A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily.
A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough
Why
w comment
My friend has this in saved clipboards too lol
In almost all cases saying a comment is an essay is dumb but here
Your friend's just got you another sub lol the music bot is amazing
I love how he dropped a bonzos staff in one of the first runs and yet he bought one off of the ah😂😂
Have you tried oneshotting with the hollow wand? Idk if it was patched but I saw someone using it to one shot t4 blazes.
I think It was
It works but takes a lot of mp and tac insertion
He scammed himself for armor wow.
You would do that
Honestly respect
10 mil for wise is crazy
Hey hype fund guy
25m for sa leggings is wild and like 12m for 1 star boots
ENDTHER WE GOTTA GET YOU YT RANK ALREADY!!!! Ur such a good content creator!
Plotwist this video will make him 101dollars
dam bro that's crazy
Recommendation: Spend $1,000 and do M7 👀
lol
He will do it
The sad thing is that's nit even enough money
@amoghrathi6572 its enough to get gear to survive long enough to get milestone, and buy a carry.
@@amoghrathi6572 it is tho
him: spends like 150m on a setup and can barely do t1
me: does t1 blaze with 6m mage setup and 300k dps
May i know what ur set up is?
That because his set up was incredibly flawed and you probably have better stats
@@Wemby73but still can i know the 6m setup?
@@yooooooohth the setup is 3/4 aroura and zombie heart with mithril golmen for true defence and aroura staff
Boosting detected on one or more skyblock ACCOUNTS
i think im in love with endthrussy
he legit wasted most of his money
I face palmed when u brought a leg tiger instead of an epic skele pet...
Jo i just droped CRAZY RARE DROP! (Overflux Capacitor) (+114% ✯ Magic Find) while watching this viedeo ty for the luck bro.
Did i just see this man buy a golden PROFESSOR head for F6
To be fair, he primarily used it for grinding F3s. I assume he wore it for the cata carries too, but that doesn't really matter.
for some reason my professor and sadan heads have the exact same texture, not sure why, but they do. anyways, I did use a sadan head in f6
My guys spent 3m and got ancient, 5 stars, and hot potato books on necron 💀
I love how he spend 100m more than he needed :)
And broke the rules
And said I’m 100$ lower but the video prob made more than 100 💀
lmfao who are u bro
@@jish7899 who are you
@@nebulabladermc579 if itd be rule breaking, hypixel wouldnt sell gems 💀
Nice vid and beautiful financial advice!
Underrated UA-camr fr
13:30 ngl i have this song on my spotify playlist
Thumbnail tutorial vid? Also love your vids!
Bro just admitted to profile boosting xD
endther is prob my favorite hypixel original creator!!
Max out your accessory bag you won't
To "smart money spending" good video
old endthr was peak
1:13 is only saying 9,99$
Should I take one for the team, and make a sell offer for cookies that it like 4m cheaper to fix prices
Dude is crazy 💀
Damn the endthrussy
what is the music at 1:00 ?
didnt even spent 14000$
bro did not just use fortuitous with a juju 💀💀💀
I know you bought the cookies on your main account to get the 500 fame per gem on the main account and not the alt that was a smart move
o7 hope there aren't two less accounts in the game that start with endthr soon
boosting rules are very weird, but the short of it is that since it is a seperate account in my coop, I can give it/myself as much money as I need and be fine
I never knew some essentials cosmetics were free lmao
W upload
FOUR BIG GUYS
Ah yes, this is defenitely beating the game ! :)
The mark rober song 😂
Nahh You are a E-Boy fr !?!?
Aurora does 2x damage of your scythe lmao
you didn't spend as much as ragetrain :((((((((((((
ragetrain but hotter voice
SwLQ need it because inflation…
Yt rank when?
1:14 what creator code! We need to know!
hellcastle
@@Endthr ok. Also great vid, I see why it took so long to make
"The next sentence is true. The previous sentence is false." What is your answer?
Nuke france
At 13:17 he opened tab and it showed 1b in bank
@@slimeblast5089 nah its how much he can save in bank
What is that resource pack that changes the health bar?
why is it called a juju non archer?????like are u not playing archer
How can I make my wither cloaca thing look like that
endthrussy
hella scuffed but GOOD VID NGL
where doyou buy your carrys?
get 100k views and u will make that money back
Where is bros forehead
nice vidio!
Isn't that profile boosting in the 2nd clip?
no, its complicated, but the short of it is that since its a seperate account in my coop, its goog
@@Endthr oh alr
endther i love you and your videos but its so funny when every youtuber that spends like 100 bucks i like my wallet is crying knowing full well ur gonna make a lot more than 100 bucks from the vid ;)
Actually I really dont make that much from these videos, on a video that has around 30k views, I make typically less than $100
@@Endthr oh dang EVERYONE SUBSCRIBE TO GIVE ENDTHR MORE MONEY
Why are my gem prices more than yours ???
Bro got to the same level i am in 17 minetes and 15 sec
multibox ban incoming
Yeah why is it that way? You need floor 7 armor to do floor 7? I can't even find a party to get me a completion. I can do floor six easy. Can't even find a party for floor 7 cuz I don't have good enough gear lol.
ClayWhoEatsHay
Why not frozen blaze instead of sa
fb has a cata 24 req for stars im pretty sure
what does lf mean
Are you going to get ban??
pack?
Bruh I got 150+ bonzo runs and I haven’t got one from any chest
What haven’t u got?
Coolcoolturbo
Error3003
Nice vid
Bro I feel like fire sells are 100times better for money for 100$ ya can get like 1b with fire salea
😨endthrussy?
Seasick3474 need coin for 655 always on that grind and if you want I got a 4 mil a day minion setup so if you need a bit I gotchu!
The video is kinda faked because at 1 Point he gave his main his necron :D but my guy didnt know that to 5 star necron 3 Pieces you need like 30 -40 m in essence :D
bro why 30mins you know our attention spans
Bald
that cost 10m? 💀
What the hell did I just watch IGN: TellMiner
500k with Juju and Necron + Ghead + Maxor boots
3/4 sorrow with crimson chestplate 💀
137 Magical Power and expects he can do t4 blaze
Golden professor for F6
Also he scammed himself for the juju he could've gotten a se 3 ov 3 juju tor 10m more
endther
TMcBlast
Quibblez
Only $100? Inferior. I have spent $1600 on getting my alt a hype and term
I have spent $1500 in total
weird flex but ok buddy was it daddy's money?
preoneanddone
i would spend $100 to beat my m... i mean my ign is r2butBetter
SafirkoSkills
Gimme money; Ign KoiWater, video idea: beat f3 with ender non gear (any class) items: Dragon shortbow, dungeon orb (abilities) AoTE, void sw, 250 MP max, Enderman/griffin/rare or less blue whale if needed. full ender set and gear. Wand of mending if absolutely needed
i think this is still boosting
StampiLongNeck
not to be mean how big is your minecraft skins forehead
you should spend some mone so u can gib me a hyp :D
Lava999
1:11
That's not a 10$ ?
Hi
Y 8:56
DarkX6