Nice work! It's great to see someone else inspired by the Myst/Riven navigation (and aesthetic!). I spent a long time about a year ago just making a test in GameMaker. It functioned but was far too clunky a process to create (the fun part was definitely making the pre-rendered images, in blender in my case). Hope to see more!
Nice work! It's great to see someone else inspired by the Myst/Riven navigation (and aesthetic!). I spent a long time about a year ago just making a test in GameMaker. It functioned but was far too clunky a process to create (the fun part was definitely making the pre-rendered images, in blender in my case). Hope to see more!