i never had such a difficult moral decision to make in a video game. it actually took me really long to pick a side. i chose Morgue even though i hate what the Orderlies were doing simply because the sphere was causing people to go crazy and it could also corrupt Shaman. it upsets me how Shaman gets executed in the cutscene cause i still saw him as my misguided friend. it would be cool to work together afterwards to hunt down orderlies like Morgan
Yeah I'm not sure what happens in the next content updates as far as further quests since I have never played on the RU servers to see all the quests but a continuation would be cool.
I sided with shaman because i thought: yes the sphere is bad but just destroying it is almost a shame, researching it would be the better option after all you can still destroy it later. Only to instantly realize shaman is completely religiously ideological driven, he’s not gonna research the artifact, or ever destroy, he is doomed to get corrupted by it, be it by the artifact or his own obsession
yeah but in the last cutscene there was saying "his intentions are pure... for now" so yeah he is trying to use it for good but in the end he will go crazy as well as knyazev@@puddingsimon2626
1:04:02 I totally agree with you, even If I managed to kill him, it cost me an entire night of suffering, I had to get back to bar to get a health boost and the rpd, the electric floor was the worst part of it you really cant see where it is and end up dying many times because of it, great guide!
@@MaximumAggro I just wanna say, you can cheese the bossfight (both stages) by jumping on one of the fences and then climbing on the second floor. Depending your gun, fight won't take more than 15m if you have the ammo.
Maximum already has a video uploaded for choosing Morgue's side in the bandit quest playlist, but this is for those who are lazy to find the video and haven't finished the story and *is essentially the strat I did.* For those who haven't finished the story and wants to side with Shaman instead, my only advice is to always at all times stay in cover for the 1st phase, target the Orderlies that are the closest to the pillar and the ones that flanks through the side doors. The best covers are the ones at the lowest ground near the side doors where the same flanking Orderlies come through. Don't worry if one pillar were destroyed (the one farthest from you hopefully). For 2nd phase, just keep hiding behind the normal walls until you've got the chance to run up and hide under the balcony (After the second time you break his armor and start damaging him). The moment Morgue starts using his grenade launcher, keep moving around so you're not directly within the grenade impact marker. Same goes when under the balcony but don't move too far from under it. When he comes back for the third time (hopefully you're under the balcony by now), he comes out on the opposite side of the map instead of the balcony that you're under.
Also for dealing with that monstrosity of a boss called Guard, the strat that worked with me is to use the primary like the ak or rpd to damage those things it heals from, and bring expanding 9mm for pistol secondary used only for killing those snorks and hurting the Guard. (I chose this after the 23rd time I died to that thing and those *snorks* )
2:20 after you finish talking with shaman, you can check the bodies, one of them has an anabolic ATLAS and some extra loot that you won't lose if you die :)
Super helpful guide to reach and fight the bosses. Still applicable in 09/09/2024 but they change the 48:00 part where you have to do a parkour session, instead of doing the parkour I just jump down to the flair to skip it. For the guard I use the M1A from quest to make every shot count. On a different note, there is a hidden quest in the mine shaft tunnel at the transition from the scrapyard to Kolos Agrocomplex that reward you an artifact. Once you've transitioned to Kolos you need to take a left, go straight, take a right then straight, then left and straight and at your left there should be a room that glowing red. When you get inside an unknown stalker will appear right in front of you, talk to him and you will receive a "cycle of event" quest. This is a short quest that need you to go in kill a bunch of npcs in tight space and escape to finish.
Spent like an hour on the Shaman fight dying over and over and I tried your method just funneling the mutants into the spawn room which really helped. My game bugged and i couldn't see the electricity on the ground so that was horrible. Also had a gun with a 25 round mag so that was also horrible. If anyone sees this i recommend going into the fight with atleast a 30 round mag and don't really focus too hard on the mutants, the fight goes by really fast if you just pump all your damage into Shaman. Definitely one of the worst things about the game lol. I don't know what they were thinking when designing that fight. Whoever designed it needs to be pulled out back and put down. You can probably tell im still tilted from the fight, but once i killed him it was literally almost like I ejaculated because of how much of a relief it was. Thank you for the video, it made this mission go by so much easier!
Found a small sidequest for a stash in the forest. East of the floating church south east of the "the forest name" in a facility with bio in the floor theres a corpse you can search that gives you a small quest with a riddle treasurehunt stile.
10:51 At this point. Go to the left to the partially open door. If you look through the gap and up a bit, you can see one of the snipers and easily kill him from the doorway without having much chance of being hit since he has to get a bullet through a tiny gap at a pretty good distance away. Then you only have to deal with 3 later. I didn't feel like dropping down so I just picked off the snipers and went straight across the first floor between the vortexes. It seems like you shouldn't be able to, but if you instead of going down the hole, charge jump onto the little wall barricade, you can jump from the top of it past the vortexes on either side of it. Then you just have to carefully navigate between a few more as you would normally. Personally found it easier to just take out 4 guys and then walk right past everyone below. All I got is a +5 AK-103 with the x3.0 collimator sight. If it can be managed with an assault rifle and a science suit by me, it should be possible for everyone else. I'm not ashamed to admit, not the best player at this. It definitely seems that the damage enemy guns do has been nerfed significantly since this was recorded, that, or my worn reaper with only +4 is just sufficient.
Finally completed the main story too... Your guide was really helpful for those last 2 hours. man.... I like this game but it has some REALLY frustrating and stupid sections...
Just finished that shaman encounter, god... I think they raised the difficulty, spawns are more frequent than in the video. On the bright side i've found that you can climb on the pipe in the left side, under the orderlies platform and once there reach the furthermost point, there just ghouls can get you and not so often thanks to the moltitude of snorkels. That's the only way I managed. Probably a speed artifact build helps a lot to gain distance before turning and shooting. Drum mag also, my seeker's Ak couldn't keep up with the mutants with it's standard mag.
your videos are great guides, i am at the part where you have to "death run" from the psy dogs, i found that if you hop on to the slabs of concrete after you ran into those pys dogs being where they wasnt supposed to be and kite them to you they can be killed. There are only 2 psy dogs with health, those 2 will keep spawning more so kill them and thats that.
The part with the psy-dogs, it's not that they respawn infinitely. There is one psy-dog (with life) that you have to kill to make the illusions disappear...
I 100% didn't know that, lol. I guess I got really unlucky my first playthrough because I killed a ton of them and never killed the right one it seems. Hence why I thought they were infinite.
I’m just working through this. I’ve found seekers falcon is great armor for this. In fact seekers falcon is good for just about everything at this level. The scientists suits are just to squishy
so getting into the death run you were talking about there is one dog thats real and can die you can hide in the truck to the left right after the checkpoint and take care all of the zombies before focusing on the psydog original
I find that the snorks are slow so just run from them and shoot the healing on the walls then run along the perimeter and shoot the snorks. If he uses beam to need to be close to him to outrun his beam because of circumference.
The Guard is such bullshit, I even picked a purple combo armor and movement speed artifacts so I can dodge the ramming attacks, yet after it runs into walls I have to keep relatively close so I that I can dodge the laser attacks, cuz when I am far away from it the laser's angular velocity is too fast for me to run away from. After a while I won't be able to stick to walls and it stops ramming into walls, which is the parts I gets rammed and dies.
Okie... I fought through it and have joined Duty a few hours ago. A video from the Chinese community explained two critical things: 1. The hitbox issue is just that you need to hit the light bulbs on the Guard, hitting other places simply don't do any damage. 2. To avoid the ram attacks, you need to keep it near the left or right side edge of your screen, I always got hit when it's outside the screen and I can't see it. When I remembered to keep it in-sight it got much easier, though one still can't afford to get rammed for even once. Also I used the quest RPD, 100 rounds is good when you need to constantly hit things to do damage. And if the stupid pesudogiant doesn't hit walls don't freak out, just keep dodging the rams, and make your way towards a wall. If out of ammo, trick it into walls again to get the time to reload, heal, and also for yourself to calm down. Bounded food and meds that boost your movement speed also helps, some will last 10+ minutes and won't reset after death so you can keep trying until you get it right.
I know how to get through without dying *too* much. Just stick to the left side with some kind if machine gun with 100 rounds or more, and take down the 4 zombies on the left and go to thr left using the btr where the whole clump of zombies are and kill them going back and forth between the guys on the right if you and use that metal barricade thing for cover at front. Then just bolt to the save spot and run again to the left after going through the hole in the wall, just run into the school and strafe
@@MaximumAggro Not sure how it was back then, but as of Today (26/07/23) its 2 Psy-Dogs that spawn 3 phantoms each, find and kill the main dog and the others stop spawning, then its 3 zombies in the small area and then the checkpoint. Not sure if this helps at all, but I sure as sh*t know your videos help. ty for your time and effort making these.
To be honest fighting the guardian was a pain in the ass but gotta thank kozhemyakas m9 cause it help kill it pretty quickly other than that thanks for the guide it was pretty helpfull
The Shaman fight was a wicked headache to do. I don’t have an LMG so I used Seekers AK, the lack of a clip over 50 rounds HURTS when trying to damage Shaman in Phase 2. I would have to use half my magazine on Snorks and Bloodsuckers and the other half to wittle down his shield so I can do damage on the next reload.
respawning dog part is deactivated when you kill the first knife wielding zombie. So you got to kill respawning psy dogs with shotguns so they dont kill you fast, then kill the knife zombie.
Great video, helped a lot, also wanted to say that you have a real great voice for narrating, maybe consider making vids about different but comparable games where your potential audience is larger as there are "just" 3000 people playing stalcraft it daily, and probably 60% of them dont speak english, maybe even more, on the other hand you have more competitors with popular games. But whatever you will upload, I'll look into it.
Thank you for the kind words! I have a backlog of games I need to make videos on in my steam library lol. Tons of Horror games I wanted to do playthroughs of and such.
26:30 i did it in a pretty easy way i think, i just ran all the way to the center of where the zombies are and made them distracted with the dogs and after a while the dogs clear out and it's pretty easy from there, i hope it helps cause it was frustrating dying as i spawn to that checkpoint and thank you by the way for the walkthrough !
i preferred to stay with shaman lol and it was hard but i could do it at the first attempt, the morgue mission exoesqueleton is really more beautiful than shaman's mision exoesqueleton
Hey man thanks for all the Stalcraft walkthrough videos, been a big help for both my Bandit and Stalker. I noticed you have subtitles for the main story cutscenes? I could not find an option anywhere in the settings for that and have been just trying to figure out what is going on lol! Keep up the good work man!
Yeah, the subtitles sometimes stop working for no reason. There isn't an option to turn them on but they apparently stop working after a little while of playing.
@@MaximumAggro I thought that it was always no subtitles since I started playing this game for like 3 weeks from now until I saw your vids. Searched up about it and some post on reddit talk about the issue and apparently it started after an update or something
What does one do about the behemoth, lol? I cant do the deserted camp the same way in this video because the behemoth just chases me down. Cant refresh my armor and the zombies just attack me and not the behemoth.
I'm stuck on the Shaman fight. I can get him down to half health with quest weapons and hoplite armor (+5). The problem is I have to get in about 8 good shots on the shield first and then pop it after reload to do any decent damage. If not reloading I only end up doing about 10 damage. Looks like I'm going to be farming for better gear.
@@MaximumAggro No, and I don't like AK weapons. I did it with the LMG from that quest. Empty out an entire mag and you can get half his health off. It wouldn't be so bad if not for that blasted shield that reactivates. Game thought it was Halo for a moment.
They removed a lot of the handguard sin one of the recent updates so most guns as you progress toward the master guns will have a handguard already on them.
the part with the 2 psy dogs around the corner is relatively simple. They shouldn´t have been at the ammo crate, but detection in this game can be wonky. Best strat is to slowly go around the corner and kill the lone zombie, then use the space to kite the psy dogs and kill them. The four zombies after that are a joke. But yes, two psy dogs can be quite overwhelming, spray down the apparitions and then use the small breather to focus the actual dog. great vids dude, keep it up!
the dogs will stop spawning if you kill the main psy dog, the rest are respawning illusions. These things are thanksfully not as nasty here as in OG S.T.A.L.K.E.R.
@@MaximumAggro well i think you´ll have to get familiar with them, havent been there, but my theory is, that in the north (the wildlands, not even yanov/the red forest, but the rightmost one) those will be a relatively common encounters. Wouldn´t hurt to give the Stalker series a quick play, it´s only about 40 hours and the experience should be of value even in this game. Thats where the Psy-Dogs, snorks, bloodsuckers, pseudogiants and the like come from after all. Thank god Controllers and Burers are not implemented, but i think they´ll never be, due to engine limitations.
I've been at the guard quest since 11:39 and its 3:40 A.M. (please help me). I've lost my soul and im listening to music to calm my heartrate after i got it to 4 percent and died.
Aggro i have a question, somewhere along the video you mentioned that we can have the 40 round clip for seeker's ak, my question is does it takes the 7.62 clip or something else, because I wanna take the fully kitted gun inside the boss fight, just like what you did. Please help
They have changed the guard in the update, he just charges me constantly now until I'm out of stamina and then he kills me. It's honestly a bit ridiculous
Seems like it just leads to to the same place, just 2 entrances for the same location (The door where you do the "configure the psy-protection". Did it on 17/09/2024 Stalker side, there was no location in between Poless and the tunnel. Transitioned from Poless straight into the tunnel).
@@MaximumAggro btw, your vid helped me a lot. Am currently beating the guard, but I guess my skills aren't that good yet. Any tips for noobs like me on how to fully dodge that tank? I almost went berserk whenever he gets in my way when he uses AoE. 😓
You kind of kave to run at an angle towards him and he will miss you most of the time, I think I show it somewhere in the video but I cant remember. And even then he sometimes will still clip you.
@@MaximumAggro Managed to outwit the Guard when he was stuck for a couple of minutes. Might have been lucked in or it just bugged out. Btw, I was the one sending you pings on twitch. And yeah, I was happy to tell you I managed to finish the story quest with your guides. Keep it up! :)
If you leave the instance, do you keep the progress or have to restart? Say you want to change your load out and select the bar as your spawn point. Will you be able to go back where you left off?
Not related to this video, but could you make a video on the quest "cycle of event" from the bandit side. I cant find anny information about this quest online and all players say it's a good quest with decent loot in it but wont elaborate futher, pretty sure i'm being troled.
hey i have a suggestion, can you make a video on Lapshin's quest, its the quest where we visit a military base in dead city, i've been struggling on a certain part of it for a while now. Grats on 10k btw!
ua-cam.com/video/kDWe0vvE62w/v-deo.html The only quests I have found for Lapshin is where you go to find the officers stashes. It starts at the time linked in the this video. If this isn't the one you're talking about let me know where you picked it up and I will make a video for it if possible!
what armor do you use in the shaman fight because i have tried it over 10 times with the seekers ak but have goten no luck.l but now i tried doing it with teh rpd but nothing seems to work. do you have any tips for me?. i am wearing the seeker's falcon armor.
26:30 Uhhh... yes? You're not supposed to just run through everything but gradually clear room after room and slowly (relatively) move forward. About the dogs. That is simply how a psy-dog works. You have to find and kill the original dog that keeps spawning the "clones". I actually had zero issues with the section you were complaining about
@@MaximumAggro There's usually just one or two psy-dogs. As long as they are alive (the originals/the real ones) they will keep on spawning phantom dogs until the end of time. But once you kill the psy-dogs they stay dead and don't respawn; immediately dissipating the phantoms controlled by it if there are any existing
This mission has me about ready to quit this game. And that's just trying getting through that tunnelk. Died in a whirlpool with all my ammo and meds. Now I cant get it back. Two thjings, Whirpools are f'in sh!t and then need to allow you to recover items if you die in an instance. Managed to get about half way but gave up and suicided back to the bar to farm better armour.
Yeah, I haven't upgraded any armor since I am using quest armor which can't be progressed into further armor upgrades in the barter tree. And as far as suppressors go they reduce the damage range on weapons so the damage drop off is worse. I usually only run them on pistols since the mutants I am fighting are close to me. If i put them on a primary weapon makes the damage fall off when fighting another player in PVP at a distance not worth it over a compensator.
The CAA RS-21 Handguard isn't avaliable, so you have to choose between 1 laser or the grip 😢. If anyone have a solution for costumize the AK please thell me.
I sided with Shaman. Not only do I like the armor, but Shaman isn't a genocidal asshole at the very least (even if I don't trust him at all). The second phase of his fight can be tough but if you stick near the diagonal wall and use the furthest short-side for cover while focusing on the helpers at the far end of the room you can make it through. Be careful for the baseball bat heavy who comes out around 17% health!
I personally killed everything tha shot at me with seekers ak+5 for npcs and mutants with shotgun i think its the best method rn cuz for me the mutants almost never agroed on the npcs and just run for me and plus the dog is the problem u can outrun the big one
I don’t understand how game designers could actually be this shit, if stalker 2 ends up like this rip off I swear to fuck.. they need to have health based checkpoints and get rid of the mind numbing tedium in some of the levels.
Man i hate the boss fight, i killed the guard on first attempt, i am using better weapons and armor, got the scythian-2m combo armor+5 and AKM Tishina+5 but cant get past the first phase of shaman fight, but killed the guardian on first attempt, so i dont understand everyone's saying the Guardian is harder but i struggle with the smaham more
@@MaximumAggro on my stalker playtrough kozhemkas corpse was laying a few meters behind shaman. There are a few corpses there and his corpse is in rad 2 area. The loot on him is: - 5 pouches of guide aid kits - 2 morphine - 2 epinephrine - 1 hercules - 1 atlas steroid
dude the guard is so hard I've been stuck on it for like 3 days
Yesh his hitbox is pretty wonky
Ngl dude the fact that you reply to comments Is so wholesome and nice good job dude
@@Elijah_arnold6969 Thank ya!
big congrats on 1k dude, you have helped me so much with certain quests, keep up the good work!
Glad to help! And thank you!
i never had such a difficult moral decision to make in a video game. it actually took me really long to pick a side. i chose Morgue even though i hate what the Orderlies were doing simply because the sphere was causing people to go crazy and it could also corrupt Shaman. it upsets me how Shaman gets executed in the cutscene cause i still saw him as my misguided friend. it would be cool to work together afterwards to hunt down orderlies like Morgan
Yeah I'm not sure what happens in the next content updates as far as further quests since I have never played on the RU servers to see all the quests but a continuation would be cool.
I sided with shaman because i thought: yes the sphere is bad but just destroying it is almost a shame, researching it would be the better option after all you can still destroy it later. Only to instantly realize shaman is completely religiously ideological driven, he’s not gonna research the artifact, or ever destroy, he is doomed to get corrupted by it, be it by the artifact or his own obsession
yeah but in the last cutscene there was saying "his intentions are pure... for now" so yeah he is trying to use it for good but in the end he will go crazy as well as knyazev@@puddingsimon2626
1:04:02 I totally agree with you, even If I managed to kill him, it cost me an entire night of suffering, I had to get back to bar to get a health boost and the rpd, the electric floor was the worst part of it you really cant see where it is and end up dying many times because of it, great guide!
Bro i just one shotted shaman with quest ak, and nothing else. It wasn't that hard, the guard was pain tho
Nice
@@MaximumAggro I just wanna say, you can cheese the bossfight (both stages) by jumping on one of the fences and then climbing on the second floor. Depending your gun, fight won't take more than 15m if you have the ammo.
Maximum already has a video uploaded for choosing Morgue's side in the bandit quest playlist, but this is for those who are lazy to find the video and haven't finished the story and *is essentially the strat I did.*
For those who haven't finished the story and wants to side with Shaman instead, my only advice is to always at all times stay in cover for the 1st phase, target the Orderlies that are the closest to the pillar and the ones that flanks through the side doors. The best covers are the ones at the lowest ground near the side doors where the same flanking Orderlies come through. Don't worry if one pillar were destroyed (the one farthest from you hopefully).
For 2nd phase, just keep hiding behind the normal walls until you've got the chance to run up and hide under the balcony (After the second time you break his armor and start damaging him). The moment Morgue starts using his grenade launcher, keep moving around so you're not directly within the grenade impact marker. Same goes when under the balcony but don't move too far from under it. When he comes back for the third time (hopefully you're under the balcony by now), he comes out on the opposite side of the map instead of the balcony that you're under.
Also for dealing with that monstrosity of a boss called Guard, the strat that worked with me is to use the primary like the ak or rpd to damage those things it heals from, and bring expanding 9mm for pistol secondary used only for killing those snorks and hurting the Guard. (I chose this after the 23rd time I died to that thing and those *snorks* )
2:20
after you finish talking with shaman, you can check the bodies, one of them has an anabolic ATLAS and some extra loot that you won't lose if you die :)
Super helpful guide to reach and fight the bosses. Still applicable in 09/09/2024 but they change the 48:00 part where you have to do a parkour session, instead of doing the parkour I just jump down to the flair to skip it. For the guard I use the M1A from quest to make every shot count.
On a different note, there is a hidden quest in the mine shaft tunnel at the transition from the scrapyard to Kolos Agrocomplex that reward you an artifact. Once you've transitioned to Kolos you need to take a left, go straight, take a right then straight, then left and straight and at your left there should be a room that glowing red. When you get inside an unknown stalker will appear right in front of you, talk to him and you will receive a "cycle of event" quest. This is a short quest that need you to go in kill a bunch of npcs in tight space and escape to finish.
Spent like an hour on the Shaman fight dying over and over and I tried your method just funneling the mutants into the spawn room which really helped. My game bugged and i couldn't see the electricity on the ground so that was horrible. Also had a gun with a 25 round mag so that was also horrible. If anyone sees this i recommend going into the fight with atleast a 30 round mag and don't really focus too hard on the mutants, the fight goes by really fast if you just pump all your damage into Shaman. Definitely one of the worst things about the game lol. I don't know what they were thinking when designing that fight. Whoever designed it needs to be pulled out back and put down. You can probably tell im still tilted from the fight, but once i killed him it was literally almost like I ejaculated because of how much of a relief it was. Thank you for the video, it made this mission go by so much easier!
Found a small sidequest for a stash in the forest. East of the floating church south east of the "the forest name" in a facility with bio in the floor theres a corpse you can search that gives you a small quest with a riddle treasurehunt stile.
Oh nice! That must be the Stalker equivalent to the one the Bandits have in the pit! I'll get a video up on it in the next couple days!
10:51 At this point. Go to the left to the partially open door. If you look through the gap and up a bit, you can see one of the snipers and easily kill him from the doorway without having much chance of being hit since he has to get a bullet through a tiny gap at a pretty good distance away. Then you only have to deal with 3 later. I didn't feel like dropping down so I just picked off the snipers and went straight across the first floor between the vortexes. It seems like you shouldn't be able to, but if you instead of going down the hole, charge jump onto the little wall barricade, you can jump from the top of it past the vortexes on either side of it. Then you just have to carefully navigate between a few more as you would normally. Personally found it easier to just take out 4 guys and then walk right past everyone below. All I got is a +5 AK-103 with the x3.0 collimator sight. If it can be managed with an assault rifle and a science suit by me, it should be possible for everyone else. I'm not ashamed to admit, not the best player at this. It definitely seems that the damage enemy guns do has been nerfed significantly since this was recorded, that, or my worn reaper with only +4 is just sufficient.
Finally completed the main story too... Your guide was really helpful for those last 2 hours. man.... I like this game but it has some REALLY frustrating and stupid sections...
Yes it does.
youre a class act for these vids, I can imagine the work to get this series out!
Just finished that shaman encounter, god... I think they raised the difficulty, spawns are more frequent than in the video. On the bright side i've found that you can climb on the pipe in the left side, under the orderlies platform and once there reach the furthermost point, there just ghouls can get you and not so often thanks to the moltitude of snorkels. That's the only way I managed.
Probably a speed artifact build helps a lot to gain distance before turning and shooting. Drum mag also, my seeker's Ak couldn't keep up with the mutants with it's standard mag.
For the chimera in the radar, it can spawn on both left and right side of the base, i killed it by climbing into a bus on the left side
wow the second attempt it took around 89 deaths and 2 days of taking a brake also going to the bar to upgrade my seeker ak
so never give up
your videos are great guides, i am at the part where you have to "death run" from the psy dogs, i found that if you hop on to the slabs of concrete after you ran into those pys dogs being where they wasnt supposed to be and kite them to you they can be killed. There are only 2 psy dogs with health, those 2 will keep spawning more so kill them and thats that.
The part with the psy-dogs, it's not that they respawn infinitely. There is one psy-dog (with life) that you have to kill to make the illusions disappear...
I 100% didn't know that, lol. I guess I got really unlucky my first playthrough because I killed a ton of them and never killed the right one it seems. Hence why I thought they were infinite.
MaximumAggro It's like the mission for Oracle. The caged psy-dog. Only this one is on the loose XD
I’m just working through this. I’ve found seekers falcon is great armor for this. In fact seekers falcon is good for just about everything at this level.
The scientists suits are just to squishy
so getting into the death run you were talking about there is one dog thats real and can die you can hide in the truck to the left right after the checkpoint and take care all of the zombies before focusing on the psydog original
The ladder doesn't work in the MGS2 section, you have to go around different trees. They blocked off that ladder with wood.
I find that the snorks are slow so just run from them and shoot the healing on the walls then run along the perimeter and shoot the snorks. If he uses beam to need to be close to him to outrun his beam because of circumference.
The Guard is such bullshit, I even picked a purple combo armor and movement speed artifacts so I can dodge the ramming attacks, yet after it runs into walls I have to keep relatively close so I that I can dodge the laser attacks, cuz when I am far away from it the laser's angular velocity is too fast for me to run away from.
After a while I won't be able to stick to walls and it stops ramming into walls, which is the parts I gets rammed and dies.
Okie... I fought through it and have joined Duty a few hours ago. A video from the Chinese community explained two critical things:
1. The hitbox issue is just that you need to hit the light bulbs on the Guard, hitting other places simply don't do any damage.
2. To avoid the ram attacks, you need to keep it near the left or right side edge of your screen, I always got hit when it's outside the screen and I can't see it. When I remembered to keep it in-sight it got much easier, though one still can't afford to get rammed for even once.
Also I used the quest RPD, 100 rounds is good when you need to constantly hit things to do damage. And if the stupid pesudogiant doesn't hit walls don't freak out, just keep dodging the rams, and make your way towards a wall. If out of ammo, trick it into walls again to get the time to reload, heal, and also for yourself to calm down.
Bounded food and meds that boost your movement speed also helps, some will last 10+ minutes and won't reset after death so you can keep trying until you get it right.
I know how to get through without dying *too* much. Just stick to the left side with some kind if machine gun with 100 rounds or more, and take down the 4 zombies on the left and go to thr left using the btr where the whole clump of zombies are and kill them going back and forth between the guys on the right if you and use that metal barricade thing for cover at front. Then just bolt to the save spot and run again to the left after going through the hole in the wall, just run into the school and strafe
The death run was actually nerfed from what it seems like, there were WAY less dogs and the npcs took longer to notice you (or I just got lucky)
Not sure I edited out dying a few times there lol
@@MaximumAggro Not sure how it was back then, but as of Today (26/07/23) its 2 Psy-Dogs that spawn 3 phantoms each, find and kill the main dog and the others stop spawning, then its 3 zombies in the small area and then the checkpoint. Not sure if this helps at all, but I sure as sh*t know your videos help. ty for your time and effort making these.
@@bobbywilliam7440 Yeah it was the same back then and I was just unaware haha, good info though!
idk about the old version, but to get through the dog part in radar, i just used rpk, prayed and sprayed
To be honest fighting the guardian was a pain in the ass but gotta thank kozhemyakas m9 cause it help kill it pretty quickly other than that thanks for the guide it was pretty helpfull
The Shaman fight was a wicked headache to do. I don’t have an LMG so I used Seekers AK, the lack of a clip over 50 rounds HURTS when trying to damage Shaman in Phase 2. I would have to use half my magazine on Snorks and Bloodsuckers and the other half to wittle down his shield so I can do damage on the next reload.
Yeah I only had a 30 rounder so I was for sure feeling the pain.
Bro you're amazing. Thank you for all these videos
respawning dog part is deactivated when you kill the first knife wielding zombie. So you got to kill respawning psy dogs with shotguns so they dont kill you fast, then kill the knife zombie.
Thank you your guides made this game more bearable
Glad I could help!
Great video, helped a lot, also wanted to say that you have a real great voice for narrating, maybe consider making vids about different but comparable games where your potential audience is larger as there are "just" 3000 people playing stalcraft it daily, and probably 60% of them dont speak english, maybe even more, on the other hand you have more competitors with popular games.
But whatever you will upload, I'll look into it.
Thank you for the kind words! I have a backlog of games I need to make videos on in my steam library lol. Tons of Horror games I wanted to do playthroughs of and such.
@@MaximumAggro Stalcraft is a psychological horror, especially with these champion quests.
I concur
Thank you for your videos. I finished the game. I have heard the Call.
26:30 i did it in a pretty easy way i think, i just ran all the way to the center of where the zombies are and made them distracted with the dogs and after a while the dogs clear out and it's pretty easy from there, i hope it helps cause it was frustrating dying as i spawn to that checkpoint
and thank you by the way for the walkthrough !
10:06 there is another notebook in front of this red ladder at the left on floor :D
It took me almost three days to beat Guard and one hour for Morgue but still thx for the guide
Hoplite has better bullet res but the resistance to anomalies and such is unreal
i wish there was an different ending where you could convince shaman and morgue to work together
Would be cool to have more than 2
i preferred to stay with shaman lol and it was hard but i could do it at the first attempt, the morgue mission exoesqueleton is really more beautiful than shaman's mision exoesqueleton
Thank you so much for posting videos, they have been saving my ass big time.
Hey man thanks for all the Stalcraft walkthrough videos, been a big help for both my Bandit and Stalker. I noticed you have subtitles for the main story cutscenes? I could not find an option anywhere in the settings for that and have been just trying to figure out what is going on lol! Keep up the good work man!
Yeah, the subtitles sometimes stop working for no reason. There isn't an option to turn them on but they apparently stop working after a little while of playing.
@@MaximumAggro I thought that it was always no subtitles since I started playing this game for like 3 weeks from now until I saw your vids. Searched up about it and some post on reddit talk about the issue and apparently it started after an update or something
What does one do about the behemoth, lol? I cant do the deserted camp the same way in this video because the behemoth just chases me down. Cant refresh my armor and the zombies just attack me and not the behemoth.
1:00:34 dude that full ground electric got me to Alt f4 a couple times
I was getting rather tilted on this fight not going to lie.
THE PLOT TWIST HOLY SHIT I did not think the Orderlies were the good guys at all. Maybe Im dumb but whoa this is good.
Amazing work on this videos !!
Thank you!
I'm stuck on the Shaman fight. I can get him down to half health with quest weapons and hoplite armor (+5). The problem is I have to get in about 8 good shots on the shield first and then pop it after reload to do any decent damage. If not reloading I only end up doing about 10 damage. Looks like I'm going to be farming for better gear.
Do you have the 40 round mag for the Seekers AK?
@@MaximumAggro No, and I don't like AK weapons. I did it with the LMG from that quest. Empty out an entire mag and you can get half his health off. It wouldn't be so bad if not for that blasted shield that reactivates. Game thought it was Halo for a moment.
Is there something special i need. I seem to be at 53:38 and im net getting the dialog pop up. I am stuck in a box basically.
I had to run forward a bit to get it to pop up but if you cant move I have no clue.
Did the mission and chose shaman side got the armor and cant use it why?
Edit got it to work had a bag on tht wouldnt work the the armor
just want to ask, how can you get the CAA RS-21 Handguard? Thanks
They removed a lot of the handguard sin one of the recent updates so most guns as you progress toward the master guns will have a handguard already on them.
@@MaximumAggro aight, thanks for the info man
I can skip to go down at the part with the snipers?
the part with the 2 psy dogs around the corner is relatively simple. They shouldn´t have been at the ammo crate, but detection in this game can be wonky. Best strat is to slowly go around the corner and kill the lone zombie, then use the space to kite the psy dogs and kill them. The four zombies after that are a joke. But yes, two psy dogs can be quite overwhelming, spray down the apparitions and then use the small breather to focus the actual dog. great vids dude, keep it up!
the dogs will stop spawning if you kill the main psy dog, the rest are respawning illusions. These things are thanksfully not as nasty here as in OG S.T.A.L.K.E.R.
Don't the dogs respawn infinitely?
I've never ran around that area enough to find the main one, lol. I just assumed they were infinite. Thanks for the info for future encounters!
@@MaximumAggro well i think you´ll have to get familiar with them, havent been there, but my theory is, that in the north (the wildlands, not even yanov/the red forest, but the rightmost one) those will be a relatively common encounters. Wouldn´t hurt to give the Stalker series a quick play, it´s only about 40 hours and the experience should be of value even in this game. Thats where the Psy-Dogs, snorks, bloodsuckers, pseudogiants and the like come from after all. Thank god Controllers and Burers are not implemented, but i think they´ll never be, due to engine limitations.
I've played and beaten all the stalker games that are currently available. Waiting for Stalker 2 to come out as well.
bro i dont know how you only have 1k, your vids are awesome bro
I appreciate that!
I've been at the guard quest since 11:39 and its 3:40 A.M. (please help me). I've lost my soul and im listening to music to calm my heartrate after i got it to 4 percent and died.
He can be a fickle bitch lol
29:42 there is no need to fight those blood suckers...just get into that hole and ur done...
Aggro i have a question, somewhere along the video you mentioned that we can have the 40 round clip for seeker's ak, my question is does it takes the 7.62 clip or something else, because I wanna take the fully kitted gun inside the boss fight, just like what you did. Please help
7.62 one. its a green tier mag if i am not mistaken
@@MaximumAggro yes I can get it at garages 4, thankyou
They have changed the guard in the update, he just charges me constantly now until I'm out of stamina and then he kills me. It's honestly a bit ridiculous
how can I get that handguard attachment that let's you put 3 lasers on it?
morgue did some bad stuff but he presented sound arguments about how dangerous the sphere is
True I just wish my subtitles hadn't bugged out so I could have read them after the Shaman fight lol
@@MaximumAggro they modified Morgue's cut-scene recently. He'll just appear and snap, your back in the game.
How does one even get a silencer for the barreta
06:05 there is a notebook in front of this red ladder guys >D
so i have this main quest with 2 options Path to Radar and Path to Hermodoor. What is Hermodoor?
Not sure about that, it may be a new addition since the x update. I don't recall that one.
Seems like it just leads to to the same place, just 2 entrances for the same location (The door where you do the "configure the psy-protection". Did it on 17/09/2024 Stalker side, there was no location in between Poless and the tunnel. Transitioned from Poless straight into the tunnel).
Will expanding rounds do more damage? Uk with the guard being an animal type mob and the blue things not being armoerd?
They would, but you would have to take puches in with you since the ammo box only gives the standard rounds.
@@MaximumAggro Understood. Thank u
Hey did you did a video on the quest Sacrifice? I can't find the 3rd guy
Oh the main story part, its in this video.
ua-cam.com/video/G5ViYer96po/v-deo.html
That should take you to the chapter with the Sacrifice quest.
@@MaximumAggro the bandit version
the one right above a bunker
@@Y10HK29 ua-cam.com/video/nUQcVB1sI6U/v-deo.html Boom!
@@MaximumAggro Thanks!!
I saw a comment talking about how there are more main story quests on RU servers, can you tell me what the quests are?
I sadly can not. I don't play on the RU server so I can't access them.
There is one more quest line "Last lead" as a stalker.
Any clue where that one starts?
NVM thats the Kolya one in the Bar, I have that one recorded I just havent edited it yet!
what happens if i die and spawn at the bar to get some upgrades?
Nothing, you will possibly have to clear the dungeon again depending on if you have killed the guard or not yet but Nothing else happens.
What quest gives you the scope on your M1A?
It's automatically attached when u get It from freedom leader
Also congrats on 1k 10k coming soon🎉
Thank you! I wouldn't say no to 10k haha
@26:29 You need to kill the real dogs. If you manage to kill them, they won't respawn with ghoul dogs. Hope this helps! :)
@MaximumAggro ^
Yeah I realized after someone else me tinned it. I killed what seemed like 30 of them and just assumed they were infinite.
@@MaximumAggro btw, your vid helped me a lot. Am currently beating the guard, but I guess my skills aren't that good yet. Any tips for noobs like me on how to fully dodge that tank? I almost went berserk whenever he gets in my way when he uses AoE. 😓
You kind of kave to run at an angle towards him and he will miss you most of the time, I think I show it somewhere in the video but I cant remember. And even then he sometimes will still clip you.
@@MaximumAggro Managed to outwit the Guard when he was stuck for a couple of minutes. Might have been lucked in or it just bugged out. Btw, I was the one sending you pings on twitch. And yeah, I was happy to tell you I managed to finish the story quest with your guides. Keep it up! :)
In the death run section i think theres 2 dogs thatbspaws the other dogs kill those and youre free to go.
If you leave the instance, do you keep the progress or have to restart? Say you want to change your load out and select the bar as your spawn point. Will you be able to go back where you left off?
You have to start all the way over from the start unless its right before the Guard fight.
congrats on 1k
Thank you!
Not related to this video, but could you make a video on the quest "cycle of event" from the bandit side. I cant find anny information about this quest online and all players say it's a good quest with decent loot in it but wont elaborate futher, pretty sure i'm being troled.
I'll check into it. I don't think I have seen it but I 100% could have missed it too.
@@MaximumAggro It's in agropon, inside the tunel that lead into the dump
@@travisz59 The only quest I have found in there is ua-cam.com/video/tDCmtIjVLFg/v-deo.html
@@travisz59 Ill go do some more searching and see if I can find anything.
@@MaximumAggro that's the one thx you!
i can't find the keys to open the door of the road to the palace
Its either at 17:21 in the video or 20:18. I'm not sure what key you're needing.
hey i have a suggestion, can you make a video on Lapshin's quest, its the quest where we visit a military base in dead city, i've been struggling on a certain part of it for a while now. Grats on 10k btw!
or maybe, if it is already on ur channel, i'd be glad to have a link
ua-cam.com/video/kDWe0vvE62w/v-deo.html The only quests I have found for Lapshin is where you go to find the officers stashes. It starts at the time linked in the this video. If this isn't the one you're talking about let me know where you picked it up and I will make a video for it if possible!
Bro at 31:30 my games glitched and instead played when we choose to use the blue sphere with shaman, basically where we shot morgue lol
lmao seems about right
what armor do you use in the shaman fight because i have tried it over 10 times with the seekers ak but have goten no luck.l but now i tried doing it with teh rpd but nothing seems to work. do you have any tips for me?. i am wearing the seeker's falcon armor.
is there a way to mabye change the fight from shaman to morge?
26:30
Uhhh... yes?
You're not supposed to just run through everything but gradually clear room after room and slowly (relatively) move forward.
About the dogs.
That is simply how a psy-dog works. You have to find and kill the original dog that keeps spawning the "clones".
I actually had zero issues with the section you were complaining about
Don't the psy dogs respawn indefinitely?
@@MaximumAggro There's usually just one or two psy-dogs. As long as they are alive (the originals/the real ones) they will keep on spawning phantom dogs until the end of time. But once you kill the psy-dogs they stay dead and don't respawn; immediately dissipating the phantoms controlled by it if there are any existing
@@user34574 Gotha, yeah I just assumed they wouldn't stop spawning so I made a run for it.
I'm doing this mission and my AKM is kicking my balls so hard with the recoil
This mission has me about ready to quit this game. And that's just trying getting through that tunnelk. Died in a whirlpool with all my ammo and meds. Now I cant get it back.
Two thjings, Whirpools are f'in sh!t and then need to allow you to recover items if you die in an instance.
Managed to get about half way but gave up and suicided back to the bar to farm better armour.
you know you can upgrade armor like guns right
also why not put a surpressor on all your guns
Yeah, I haven't upgraded any armor since I am using quest armor which can't be progressed into further armor upgrades in the barter tree.
And as far as suppressors go they reduce the damage range on weapons so the damage drop off is worse. I usually only run them on pistols since the mutants I am fighting are close to me. If i put them on a primary weapon makes the damage fall off when fighting another player in PVP at a distance not worth it over a compensator.
The CAA RS-21 Handguard isn't avaliable, so you have to choose between 1 laser or the grip 😢. If anyone have a solution for costumize the AK please thell me.
I sided with Shaman. Not only do I like the armor, but Shaman isn't a genocidal asshole at the very least (even if I don't trust him at all). The second phase of his fight can be tough but if you stick near the diagonal wall and use the furthest short-side for cover while focusing on the helpers at the far end of the room you can make it through. Be careful for the baseball bat heavy who comes out around 17% health!
Yeah he snuck up on me one time lol
@@MaximumAggro yessir, he scared the crap out of me the first time lol
Hi what is the shaman's armour called?
Seekers exoskeleton
@@MaximumAggro thankyou, I have one more question both of them are same stat wise?
is there a way to leave this Quest? im not high enough level
On the death screen you can choose to respawn at the bar I'm pretty sure
@@MaximumAggro i appreciate the fast response thank you
bro im gonna rip my hair out doing this quest
Yeah there are some crappy parts of the mission for sure.
i got to the guard with scientist armor it took me so many tries
Yeah its brutal with Scientist armor lol
I personally killed everything tha shot at me with seekers ak+5 for npcs and mutants with shotgun i think its the best method rn cuz for me the mutants almost never agroed on the npcs and just run for me and plus the dog is the problem u can outrun the big one
Is it the last missions to finish the game? I will play tomorrow and do this missions as well 😃
For the story quest yes
to kill shaman grab an rpd (hystrix or firebrand) and you can kill him in about 2/3 mags
I can’t manage to move fast enough to get out of the way of the guards attacks he turns way to fucking tightly..
I don’t understand how game designers could actually be this shit, if stalker 2 ends up like this rip off I swear to fuck.. they need to have health based checkpoints and get rid of the mind numbing tedium in some of the levels.
do Orderlies become friendly after this quest?
Not that I have seen. I was still hostile in Agroprom to the orderly events.
thank you man
what is the handguard and how can i get it?
cant get through the guard only got stock seekers ak flipping impossible, created new character as I cant get through this stage
They made the Guard fight much harder it would seem, compared to how it acts when you did this. This game.. lol
can i reset cuz this mision is imposible to hard i cant
Reset as in leave the instance?
Man i hate the boss fight, i killed the guard on first attempt, i am using better weapons and armor, got the scythian-2m combo armor+5 and AKM Tishina+5 but cant get past the first phase of shaman fight, but killed the guardian on first attempt, so i dont understand everyone's saying the Guardian is harder but i struggle with the smaham more
The guard is also very RNG. Sometimes he can be easier, sometimes he can be a dick just insta charge you over and over.
I don't know if it's the same for stalkers but on my bandit playtrough i found kohyzemkas(idk how to write this)corpse with some stuff.
Do you remember where?
@@MaximumAggro in the area where you get seekers ak
@@MaximumAggro on my stalker playtrough kozhemkas corpse was laying a few meters behind shaman. There are a few corpses there and his corpse is in rad 2 area. The loot on him is:
- 5 pouches of guide aid kits
- 2 morphine
- 2 epinephrine
- 1 hercules
- 1 atlas steroid
@@matizpl9249 I will have to go back up there, I didn't even look at the corpses around him. He may be gone now.
@@MaximumAggro most likely yes
i killed him with the non upgraded ak lol it felt like dark souls with a dagger and wood shield
Lol I bet
Hey man is there a monolith sig alternative for stalkers?
Sadly no.
i got shaman first try, the psuedogiant thing took me a bit tho