Tip: for people using smgs and are struggling in mid/long ranges i recommend using toughness which reduces the hit flinch for a better advantage But if your an obj use quick fix or gungho
Ever since quick fix got banned in compe, I've been using gung ho a lot. It's super useful for taking multiple gunfights and traveling from one place to another takes less time. Highly suggest it. PS. If you still want to use other green perks, don't get used to slide jumping while reloading
I think high alert perk will be great for SnD players since players will know if an enemy sees them and take cover ASAP but the drawbacks of this is that if its only out of your sight means that it wont Pulse the Edge of screen even if the enemy is in front of you and hidden somewhere+its easily countered with Ghost Perk
This video has made me realize about red perks. Ive been using agile perk for snipers thinking if i mix it with amped i can quick switch faster since in my understanding agile makes gun animations move faster so i thought it would be better if i use that for a sniper class but alas it didnt work out so after watching this build it made me switch it so thanks kith!!!
My go-to for respawns is flak jack, cold blooded, and hardline(gotta stay alive when there are so many explosives goin on, and staying away from. Shock rcs) Snd meanwhile is unusual Flak jack so I can stay alive against tripmines, thumpers, thermites, Molly's, and nades) Ghost gotta stay away from the Ipads/tablets(HBS) & echo nade And the most unusual pero I use is Alert(just alert), bc this perk allows me to detect who am I nearby it can be above, below or through walls. This allows me to give comms to my teammates to let them know I am near them, kinda like anti dead silence if you will.
For the people who love using assault rifles for the red perks use pinpoint it’s gives you enhanced aim assist The enemies will be outlined in red and then if you had them in that red Square root instantly do damage.
Okay, for snipers i dont really recommend "iron lungs" for the red perk, its not worth it, it doesnt really make any changes... just scope out and scope in when the sway hits
Flak jacket coldblooded because i hate shock rcs or any scorestreak in general, and hardline to literally only get sam so i can make sure they have NO uavs or something in the sky that helps them
Personally as a rusher I run ghost.Surr quick fix is clutch af,but when the enemy has a uav they think they know where everyone is,but when you run ghost they don't feel like they don't know where you are,it's different to if they had no uav,as then they think there's a chance they could encounter someone. while they have a uav that belief of a chance for an encounter is gone.
If only high alert was actually working it would be a much better option in slow modes specially snd compared to most blue perks The problem is it's so specific about when people are looking at you outside your vision ,that ruins the perk, making it nearly useless up against people that quickscope/flick onto you The amount of times the alarm showed when/after i died is uncountable
TDM and Frontline: Skulker, Toughness and Hardline SnD: Flak Jacket, Toughness and Dead Silence. I dont play the other modes as I get matched with fodder teammates against leaderboard players 90% of the time - losing on a TDM and Frontline gives me a single digit loss compared to losing other modes. This includes SnD but I only play with it if I can't get a match with TDM and Frontline.
I just got quick fix, lightweight and high alert/dead silence in nearly all of my smg and AR loadouts. Amped for snipers ofc. And sometimes when I get sweaty I want fast recover+quick fix for "unlimited" health.
Me being an snd main I prefer the perks, restock, ghost and dead silence. Why? Restock for restocking tactical and lethal equipment. Ghost for uav, heartbeat and echo grenade, and dead silence well obviously for silence when walking. Anyways I am positive in using ghost perk cause I see lots of snd players usually have heartbeat sensor with them. And echo grenade really helps since you can throw it at a far distance. Try using restock. By the Way guns like rus, fennec, qq9, bizon, mx9, peacekeeper, drh are really good in snd try it.
My favorite is high alert fast recover quick fix, fast recover and quick fix so I can survive multiple gunfights, and high alert to know when enemies are approaching and so I know how to defend myself or rush.
my rushing class is lightweight or fast recover, quickfix or hardwire, and for blue its always engineer if I'm using quickfix so I can see any nearby scorestreak shields or tripmine if rushing campers
if you're an snd main and using sniper with amped, i recommend you to use ghost perk instead to counter heartbeat sensors. You can also use flak jacket to counter tripmines and high alert will be the best for blue perk
I really like using restock and shrapnel with trip mines when using snipers especially for camping or for anti-flanks, really effective if placed differently everytime when you play snd
I always go for Skulker, Quick fix, and Dead Silence. Most of my loadouts are built for ADS movement speed especially the smgs. Doesn't matter if i play respawns or snd 🤣
i use Persistence, quick fix, marty dom for rushing SMG and use dead silence, amped, light weight for Sniper hard line, verture, flak jack for AR and LMG
Alert perk is very underrated bcoz i used it personally and it has saved me many tims from camper and peoples that hodls cheap angle in Respawns and SnD it is will surely help u
my passive aggressive sniper build for snd is iron lungs, amped and dead silence. with this perk build i can both hold sites and go crazy without problem
My fav and usual perk combo when it comes to playing Obj to be honest 👇🏻 Red Perk: Overclock or Lightweight Green Perk: Cold-blooded Blue Perk: Hardline Mostly a SMG or AR user when it comes to playing Domination, Hardpoint or playing 10v10 in Featured.
For my Fav Perk I prefer Gung-ho if im rushing but if im just camping i use cold blooded or quick fix my fav combination is Flak Jacket,Gung-ho/cold blooded,Engineer
Agile. Are you sure that It doesn't add faster ads speeds after sprinting ? I seem to do so well with it if I'm using a gun that may have lower ads stats than an smg or another weapon of mine. And adding it with a high ads build seems like it works even better. Is this just not true or worth it really?
Thank you kith I finally know the use of all of the perks and especially the cold blooded perk because of that I'm immune to annoying swarms and all air scorestreaks
A nice perk combo for shottys is skulker, gung ho, and dead silence. This combo give you a massive movement upgrade since you can still slide while hipfiring and run while reloading which is a time where you are most vulnerable as a shotgun user.
Some video ideas: Where does lcar9 rank in best secondaries Best operator skills for certain players Best lethal and tactical for certain players Best scorestreak to use for certain roles
I use fast recover(because im not using quick fix), vulture (because i use guns with low ammo) and then i use hardline(so i can get my scorestreaks faster)
my favourite is restock, quick fix, and shrapnel for the trip mine trapping lol also quick fix for melee kills when u too bored waiting for trip mine to restock
I'm a SND main and a sniper main so I use these perks Lightweight for fast movement Quick Fix for fast healing cuz enemies come out of nowhere in SND Dead Silence for killing campers and flanking the enemy
Best perk in codm Green perk 1.quick fix (use ammo box for ammo pack) 2.vulture 3.cold blooded Red perk 1.light weight /shulker 2.tactian 3.fast recover Blue perk 1.dead silence 2.presistance (still annoying) 3. Hardline
I pretty much exclusively use cold blooded as my green perk because I hate getting killed by stealth chopper, sentry gun, swarm and hunter killers more than anything else
honesly, i allways use vulture unless im using a sniper or a shotgun or rpd with cooling barrel. i allways feel like i run out of ammo once i kill 4 enemies so i rather have ammo than change my gun.
Kith do you have any tips for strafing since whenever I strafe I dont feel like I'm even moving and it's hard for me to control my joystick like whenever I shoot an enemy I always walk towards them than strafing ?
I use lightweight, cold-blooded, and hardline Lightweight: Just so that i can get to a power position before a enemy and rotate faster. Cold-blooded: If my team cant push the hardpoint I might aswell push with my concussion and thermite. Hardline: If they can scorestreak spam so can I.
I'm a sniper definitely greater sniper. I use skulker because i need to be walking so the enemy think there's No one there. With dead silence I use Toughness because i mostly get hit flinch so i used Toughness to reduced it really hard.
I love playing support so I always run overclocked, amped, and firepower support with FHJ as my secondary. This essentially turns me into a respawning sam turret with 4 rockets >:DDD And I get a chance to "steal" the enemy killstreak when I destroy it with a launcher
Almost all of my class uses same perk and I go with light armor, gung ho and dead silent, I feel pretty flexible using those perk, but some of my class uses fast recovery, and alert.
I do not recommended the amped perk for snipers since its not affected by the 30% weapon switch buff and with the weapon switch buff alone makes weapon switching fast just as if you had amped,i recommend using quick fix or toughness but gungho if you want to be able to run while reloading
Thanks to the indirect buff to snipers. I can now freely use "Ghost" perk I hate it because i just get predicted anywhere on the map and im not even able to scope in
My main and favorite perk combinations for my loadouts is for AR and SMG i use Lightweight, Cold Blooded and Hardline and for Sniper's i use Lightweight, Amped and Dead Silence
I use stun shots with snipers so I use restock and cold blooded and dead dilence for hard point For snd sniper I use dead silence and flat jacket and ghost
Tip: for people using smgs and are struggling in mid/long ranges i recommend using toughness which reduces the hit flinch for a better advantage But if your an obj use quick fix or gungho
Quick fix is a cheat. Soon as I bought it , it opened the gates of hell
Yeah it's insane when enemy use sarm it's useless
@@Vortex_Feedz I don't even use it (well I used to) I use toughness as an smg main
True
I am an SMG main
And it works out pretty well.
Was too dumb enough to know that this was just for snipers. But thanks though :)
Ever since quick fix got banned in compe, I've been using gung ho a lot. It's super useful for taking multiple gunfights and traveling from one place to another takes less time. Highly suggest it.
PS. If you still want to use other green perks, don't get used to slide jumping while reloading
Huh? Wdym quick fix got banned in compe? Im lost 😭
@@vitosantinocailao3365 it's banned in the latest set of rules for comp
Yeah I use either quick fix or gung ho as well depending on the weapon I use
I remember his perk combo video (old one) where I left my first ever comment and now look where we are 😌💙
yes
Yea
I remember in the intro he changed the persi to noob and skulker to pro,what a chad
Bro ashmit i see you everywhere like on most of the tweets and now here 😭😂
He's a loyal fan maybe
Haven’t played CODM for so long I forgot Kill Confirmed was a ranked match , gonna go play it now.
Why did they removed it in ranked match? They should also include Free For All.
@@juliusgabrielgatmaitan2335fr in ffa we dont have to rely on trash teammates
I think high alert perk will be great for SnD players since players will know if an enemy sees them and take cover ASAP but the drawbacks of this is that if its only out of your sight means that it wont Pulse the Edge of screen even if the enemy is in front of you and hidden somewhere+its easily countered with Ghost Perk
I use it more than Dead Silence
This video has made me realize about red perks. Ive been using agile perk for snipers thinking if i mix it with amped i can quick switch faster since in my understanding agile makes gun animations move faster so i thought it would be better if i use that for a sniper class but alas it didnt work out so after watching this build it made me switch it so thanks kith!!!
Agile actually increases climbing speed (walls) but i haven’t tried using it on ladders
My go-to for respawns is flak jack, cold blooded, and hardline(gotta stay alive when there are so many explosives goin on, and staying away from. Shock rcs)
Snd meanwhile is unusual
Flak jack so I can stay alive against tripmines, thumpers, thermites, Molly's, and nades)
Ghost gotta stay away from the Ipads/tablets(HBS) & echo nade
And the most unusual pero I use is Alert(just alert), bc this perk allows me to detect who am I nearby it can be above, below or through walls. This allows me to give comms to my teammates to let them know I am near them, kinda like anti dead silence if you will.
For the people who love using assault rifles for the red perks use pinpoint it’s gives you enhanced aim assist The enemies will be outlined in red and then if you had them in that red Square root instantly do damage.
This video helped me a lot and your way of explaining is great. Keep it up 💯
I am a aggressive sniper main and I use restock and gung ho and dead silence and use stim shot and Molotov
0:02 Yeah, that one perk video where your thumbnail says "Persistence is a pro perk" 😂
hehe
Okay, for snipers i dont really recommend "iron lungs" for the red perk, its not worth it, it doesnt really make any changes... just scope out and scope in when the sway hits
Just use lightweight :V
Flak jacket coldblooded because i hate shock rcs or any scorestreak in general, and hardline to literally only get sam so i can make sure they have NO uavs or something in the sky that helps them
Personally as a rusher I run ghost.Surr quick fix is clutch af,but when the enemy has a uav they think they know where everyone is,but when you run ghost they don't feel like they don't know where you are,it's different to if they had no uav,as then they think there's a chance they could encounter someone. while they have a uav that belief of a chance for an encounter is gone.
I've been using ghost successfully from last 1 year, it's too good and underrated
If only high alert was actually working it would be a much better option in slow modes specially snd compared to most blue perks
The problem is it's so specific about when people are looking at you outside your vision ,that ruins the perk, making it nearly useless up against people that quickscope/flick onto you
The amount of times the alarm showed when/after i died is uncountable
best perks are snd are ?
for ARS or SMGS !?
REPLY
For AR my fav -(skuller) ,( quick fix/ recon), hardline
For sniper- (skuller ), (ghost) , (dead silent / hardline)
Love your video,🔥🔥
TDM and Frontline: Skulker, Toughness and Hardline
SnD: Flak Jacket, Toughness and Dead Silence.
I dont play the other modes as I get matched with fodder teammates against leaderboard players 90% of the time - losing on a TDM and Frontline gives me a single digit loss compared to losing other modes. This includes SnD but I only play with it if I can't get a match with TDM and Frontline.
I just finished grinding, and this is the first thing that popped out of my recommendations.
Is this a sign that i suck?
As a S&D player I use hardwired, martyrdom and alert
I just got quick fix, lightweight and high alert/dead silence in nearly all of my smg and AR loadouts. Amped for snipers ofc. And sometimes when I get sweaty I want fast recover+quick fix for "unlimited" health.
Me being an snd main I prefer the perks, restock, ghost and dead silence. Why? Restock for restocking tactical and lethal equipment. Ghost for uav, heartbeat and echo grenade, and dead silence well obviously for silence when walking. Anyways I am positive in using ghost perk cause I see lots of snd players usually have heartbeat sensor with them. And echo grenade really helps since you can throw it at a far distance. Try using restock. By the Way guns like rus, fennec, qq9, bizon, mx9, peacekeeper, drh are really good in snd try it.
"Stay away from agile because it is not that useful"
And I took that personally
My favorite is high alert fast recover quick fix, fast recover and quick fix so I can survive multiple gunfights, and high alert to know when enemies are approaching and so I know how to defend myself or rush.
Question: Can I use Fast Recovery with Quick Fix? And can I use light weight without using a sniper rifle?
my rushing class is lightweight or fast recover, quickfix or hardwire, and for blue its always engineer if I'm using quickfix so I can see any nearby scorestreak shields or tripmine if rushing campers
if you're an snd main and using sniper with amped, i recommend you to use ghost perk instead to counter heartbeat sensors. You can also use flak jacket to counter tripmines and high alert will be the best for blue perk
Nah, I don’t need that
Dead silence not bad too, but it is just for getting sneaky
right, since the switch speed got faster you dont need amped anymore
@@AKAGAMI7133 unless u are garena movement sweats to counter cbr4 spammers
I really like using restock and shrapnel with trip mines when using snipers especially for camping or for anti-flanks, really effective if placed differently everytime when you play snd
I always go for Skulker, Quick fix, and Dead Silence. Most of my loadouts are built for ADS movement speed especially the smgs. Doesn't matter if i play respawns or snd 🤣
I have a build that is titled "No" where I use Flak Jacket,Cold Blooded and Gas Mask. Basically anything that isn't gun can't kill you
i use Persistence, quick fix, marty dom for rushing SMG
and use dead silence, amped, light weight for Sniper
hard line, verture, flak jack for AR and LMG
Give a guide about what to do when someone is shooting at you
as a tdm player, i really wanted a video like that for a long time. thanks!
Kith what is your ak117 gunsmith?
as a snd sniper main, always go for lightweight, amped, and dead silence
Hi Kith. I know it sounds boring, but could you do a video on lethal and tactical grenades :)
I have 2 the same loadouts but with different perks...for the beggining of the match and for the second part when scoresteaks are active...
Love kiths tips and tricks
I sometimes like to use flack, with a lmg and your basically a tank and makes you a tank and make obj way easier
Alert perk is very underrated bcoz i used it personally and it has saved me many tims from camper and peoples that hodls cheap angle in Respawns and SnD it is will surely help u
My favorite Perk Combination is
Lightwight_Vulture/Quick fix_Hardline/Dead Silence
@Kith is vulture viable for sniping respawn ??
Fav perk combo is lightweight quikfix deadsilence
Tot ur real kith bro
I'd still love to use toughness on snipers coz the switching is now faster
focusing on angles and aim is the best
my passive aggressive sniper build for snd is iron lungs, amped and dead silence. with this perk build i can both hold sites and go crazy without problem
What about for shotguns?
Also does gung ho affect manual shotguns?
Agile makes slide smoother and switch weapon smoothly
My fav and usual perk combo when it comes to playing Obj to be honest 👇🏻
Red Perk: Overclock or Lightweight
Green Perk: Cold-blooded
Blue Perk: Hardline
Mostly a SMG or AR user when it comes to playing Domination, Hardpoint or playing 10v10 in Featured.
For my Fav Perk I prefer Gung-ho if im rushing but if im just camping i use cold blooded or quick fix my fav combination is
Flak Jacket,Gung-ho/cold blooded,Engineer
Is lightweight still useful when doing movement and using it for your main perk?
High alert for blue perk is good too
Agile. Are you sure that It doesn't add faster ads speeds after sprinting ? I seem to do so well with it if I'm using a gun that may have lower ads stats than an smg or another weapon of mine. And adding it with a high ads build seems like it works even better. Is this just not true or worth it really?
For mindless rushers, use persistence, quick fix, and fast recover.
Martyrdom: look at me, im the new Hardpoint red perk now.
Hey kith can you do an updated sensitivity video I can't find my perfect sensitivity
recon won't work if you have coldblooded prerk, right?
if so, I'd stick with another perk and keep my heartbeat sensor 🙏🏻
nice vid m8 💖
Thank you kith I finally know the use of all of the perks and especially the cold blooded perk because of that I'm immune to annoying swarms and all air scorestreaks
My Favorites Combaticons for snip is lightweight, amped, dead silence
my fav perks combo is lightweight toughness (bc of bullet impact) and dead silence
For nukerist players(never die) always use vulture for unlimited ammo
A nice perk combo for shottys is skulker, gung ho, and dead silence. This combo give you a massive movement upgrade since you can still slide while hipfiring and run while reloading which is a time where you are most vulnerable as a shotgun user.
why not lightweight?
@@drinata5670 lightweight barely makes a difference so I use skulker to move side to side
Some video ideas:
Where does lcar9 rank in best secondaries
Best operator skills for certain players
Best lethal and tactical for certain players
Best scorestreak to use for certain roles
I always use either flak jacket, quick fix and hardline or lightweight, cold blooded/hard wired and dead silence.
I use fast recover(because im not using quick fix), vulture (because i use guns with low ammo) and then i use hardline(so i can get my scorestreaks faster)
my favourite is restock, quick fix, and shrapnel for the trip mine trapping lol
also quick fix for melee kills when u too bored waiting for trip mine to restock
Honestly I didn't know that dead silence work that way, I'll give it a try now, thank you Kith.
Thats a bot
My consistent perk combination: Flak Jacket, Cold Blooded and Tactical Mask.
Works for me reaching GM3 right before the season ends. Lol.
Hard point skulker, cold blood & hardline.
For snd
Skulker, hard wired dead silence
Those are what I mainly use in my account
Sniper Main Perks :
Amped/Quick Fix
Dead Silence ( When Playing SnD )
Lightweight/ Flak Jacket (For Thermite Spammers )
I'm a SND main and a sniper main so I use these perks
Lightweight for fast movement
Quick Fix for fast healing cuz enemies come out of nowhere in SND
Dead Silence for killing campers and flanking the enemy
Best perk in codm
Green perk
1.quick fix (use ammo box for ammo pack)
2.vulture
3.cold blooded
Red perk
1.light weight /shulker
2.tactian
3.fast recover
Blue perk
1.dead silence
2.presistance (still annoying)
3. Hardline
I pretty much exclusively use cold blooded as my green perk because I hate getting killed by stealth chopper, sentry gun, swarm and hunter killers more than anything else
I use lightweight + hardwired + alert in s&d
Hey kith question what would u do if codm isnt exist anymore. What game will u choose to change codm
My fav combination is Lightweight, Amped, and Dead Silence
I'm a Sniper main and my favourite perk combination is-
Light weight, Toughness and High Alert.
Kith you are a gem in the codm community. Very beginner friendly. Never stop helping those who just started. Love your channel my dude
honesly, i allways use vulture unless im using a sniper or a shotgun or rpd with cooling barrel.
i allways feel like i run out of ammo once i kill 4 enemies so i rather have ammo than change my gun.
Kith do you have any tips for strafing since whenever I strafe I dont feel like I'm even moving and it's hard for me to control my joystick like whenever I shoot an enemy I always walk towards them than strafing ?
Vulture is better than quick fix if you play aggressive and rush more
Damn this is so helpful. Thanks bro
I also think that skulker can be faster while adsing but i didn't quite noticed it cause im an lmg user lol and High ads movement speed
I use lightweight, cold-blooded, and hardline
Lightweight: Just so that i can get to a power position before a enemy and rotate faster.
Cold-blooded: If my team cant push the hardpoint I might aswell push with my concussion and thermite.
Hardline: If they can scorestreak spam so can I.
Cold blooded is so underrated..I hate dying to shock rc,hunter killer,swarm n sentry..
Well yea besides its your uno block card
I like to use restock, ghost, and dead silence to be stealth
what finger sleeves do you use?
I'm a sniper definitely greater sniper.
I use skulker because i need to be walking so the enemy think there's No one there. With dead silence
I use Toughness because i mostly get hit flinch so i used Toughness to reduced it really hard.
I love playing support so I always run overclocked, amped, and firepower support with FHJ as my secondary. This essentially turns me into a respawning sam turret with 4 rockets >:DDD And I get a chance to "steal" the enemy killstreak when I destroy it with a launcher
is the sniper perks combination good for every sniper cause im using the arctic.50
Almost all of my class uses same perk and I go with light armor, gung ho and dead silent, I feel pretty flexible using those perk, but some of my class uses fast recovery, and alert.
Bro, Agile not useful for sniper? I'm new at Sniping!
My favorite is flag jacket tofnes and taktikan mask
I do not recommended the amped perk for snipers since its not affected by the 30% weapon switch buff and with the weapon switch buff alone makes weapon switching fast just as if you had amped,i recommend using quick fix or toughness but gungho if you want to be able to run while reloading
Thanks to the indirect buff to snipers. I can now freely use "Ghost" perk I hate it because i just get predicted anywhere on the map and im not even able to scope in
For me my favorite combo of perks is lightweight a quick fix and high alert it's best for me who plays passive then aggressively
High alert is the best stg
@@gamer_bro1234 its good for respawns but not snd
@@qwertyasdf109 it good for crash search and destroy
@@rondom6351 maybe but u need to walk in snd quite a lot and dead silence allows u to walk without noise
@@qwertyasdf109 yeah but let's be realistic here half of the time they don't see the difference
I use high alert, gung ho, and any red perk mentioned in the vid
What's persistence for btw?
My main and favorite perk combinations for my loadouts is for AR and SMG i use Lightweight, Cold Blooded and Hardline and for Sniper's i use Lightweight, Amped and Dead Silence
I use stun shots with snipers so I use restock and cold blooded and dead dilence for hard point
For snd sniper I use dead silence and flat jacket and ghost
Kith: Iron Lungs
Me who plays with 5 fingers and spams the ads button to un-ads and ads again to reset the time so it doesn't sway the scope:
Kith i Really Really LOVE your Videos
I just run dead silence cold blooded/ghost and lightweight for my main loadout, but when sniping I use lightweight, dead silence, and gung-ho