Glad you survived my entry! I know it's not super polished but than I DID build the whole map sleep deprived... I kinda didn't know when to stop so I just referenced all 32 DooM 2 maps and yeah... bugs/texture misalignments became more apparent towards the end of my map. Never realised I added 10 secrets but if you're curious, 1 was in MAP09's area.
Glad you survived my entry! I know it's not super polished but than I DID build the whole map sleep deprived... I kinda didn't know when to stop so I just referenced all 32 DooM 2 maps and yeah... bugs/texture misalignments became more apparent towards the end of my map.
Never realised I added 10 secrets but if you're curious, 1 was in MAP09's area.